/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ // This file is available under and governed by the GNU General Public // License version 2 only, as published by the Free Software Foundation. // However, the following notice accompanied the original version of this // file: // //--------------------------------------------------------------------------------- // // Little Color Management System // Copyright (c) 1998-2012 Marti Maria Saguer // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the Software // is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // //--------------------------------------------------------------------------------- // #include "lcms2_internal.h" // This module incorporates several interpolation routines, for 1 to 8 channels on input and // up to 65535 channels on output. The user may change those by using the interpolation plug-in // Interpolation routines by default static cmsInterpFunction DefaultInterpolatorsFactory(cmsUInt32Number nInputChannels, cmsUInt32Number nOutputChannels, cmsUInt32Number dwFlags); // This is the default factory static cmsInterpFnFactory Interpolators = DefaultInterpolatorsFactory; // Main plug-in entry cmsBool _cmsRegisterInterpPlugin(cmsPluginBase* Data) { cmsPluginInterpolation* Plugin = (cmsPluginInterpolation*) Data; if (Data == NULL) { Interpolators = DefaultInterpolatorsFactory; return TRUE; } // Set replacement functions Interpolators = Plugin ->InterpolatorsFactory; return TRUE; } // Set the interpolation method cmsBool _cmsSetInterpolationRoutine(cmsInterpParams* p) { // Invoke factory, possibly in the Plug-in p ->Interpolation = Interpolators(p -> nInputs, p ->nOutputs, p ->dwFlags); // If unsupported by the plug-in, go for the LittleCMS default. // If happens only if an extern plug-in is being used if (p ->Interpolation.Lerp16 == NULL) p ->Interpolation = DefaultInterpolatorsFactory(p ->nInputs, p ->nOutputs, p ->dwFlags); // Check for valid interpolator (we just check one member of the union) if (p ->Interpolation.Lerp16 == NULL) { return FALSE; } return TRUE; } // This function precalculates as many parameters as possible to speed up the interpolation. cmsInterpParams* _cmsComputeInterpParamsEx(cmsContext ContextID, const cmsUInt32Number nSamples[], int InputChan, int OutputChan, const void *Table, cmsUInt32Number dwFlags) { cmsInterpParams* p; int i; // Check for maximum inputs if (InputChan > MAX_INPUT_DIMENSIONS) { cmsSignalError(ContextID, cmsERROR_RANGE, "Too many input channels (%d channels, max=%d)", InputChan, MAX_INPUT_DIMENSIONS); return NULL; } // Creates an empty object p = (cmsInterpParams*) _cmsMallocZero(ContextID, sizeof(cmsInterpParams)); if (p == NULL) return NULL; // Keep original parameters p -> dwFlags = dwFlags; p -> nInputs = InputChan; p -> nOutputs = OutputChan; p ->Table = Table; p ->ContextID = ContextID; // Fill samples per input direction and domain (which is number of nodes minus one) for (i=0; i < InputChan; i++) { p -> nSamples[i] = nSamples[i]; p -> Domain[i] = nSamples[i] - 1; } // Compute factors to apply to each component to index the grid array p -> opta[0] = p -> nOutputs; for (i=1; i < InputChan; i++) p ->opta[i] = p ->opta[i-1] * nSamples[InputChan-i]; if (!_cmsSetInterpolationRoutine(p)) { cmsSignalError(ContextID, cmsERROR_UNKNOWN_EXTENSION, "Unsupported interpolation (%d->%d channels)", InputChan, OutputChan); _cmsFree(ContextID, p); return NULL; } // All seems ok return p; } // This one is a wrapper on the anterior, but assuming all directions have same number of nodes cmsInterpParams* _cmsComputeInterpParams(cmsContext ContextID, int nSamples, int InputChan, int OutputChan, const void* Table, cmsUInt32Number dwFlags) { int i; cmsUInt32Number Samples[MAX_INPUT_DIMENSIONS]; // Fill the auxiliar array for (i=0; i < MAX_INPUT_DIMENSIONS; i++) Samples[i] = nSamples; // Call the extended function return _cmsComputeInterpParamsEx(ContextID, Samples, InputChan, OutputChan, Table, dwFlags); } // Free all associated memory void _cmsFreeInterpParams(cmsInterpParams* p) { if (p != NULL) _cmsFree(p ->ContextID, p); } // Inline fixed point interpolation cmsINLINE cmsUInt16Number LinearInterp(cmsS15Fixed16Number a, cmsS15Fixed16Number l, cmsS15Fixed16Number h) { cmsUInt32Number dif = (cmsUInt32Number) (h - l) * a + 0x8000; dif = (dif >> 16) + l; return (cmsUInt16Number) (dif); } // Linear interpolation (Fixed-point optimized) static void LinLerp1D(register const cmsUInt16Number Value[], register cmsUInt16Number Output[], register const cmsInterpParams* p) { cmsUInt16Number y1, y0; int cell0, rest; int val3; const cmsUInt16Number* LutTable = (cmsUInt16Number*) p ->Table; // if last value... if (Value[0] == 0xffff) { Output[0] = LutTable[p -> Domain[0]]; return; } val3 = p -> Domain[0] * Value[0]; val3 = _cmsToFixedDomain(val3); // To fixed 15.16 cell0 = FIXED_TO_INT(val3); // Cell is 16 MSB bits rest = FIXED_REST_TO_INT(val3); // Rest is 16 LSB bits y0 = LutTable[cell0]; y1 = LutTable[cell0+1]; Output[0] = LinearInterp(rest, y0, y1); } // To prevent out of bounds indexing cmsINLINE cmsFloat32Number fclamp(cmsFloat32Number v) { return v < 0.0f ? 0.0f : (v > 1.0f ? 1.0f : v); } // Floating-point version of 1D interpolation static void LinLerp1Dfloat(const cmsFloat32Number Value[], cmsFloat32Number Output[], const cmsInterpParams* p) { cmsFloat32Number y1, y0; cmsFloat32Number val2, rest; int cell0, cell1; const cmsFloat32Number* LutTable = (cmsFloat32Number*) p ->Table; val2 = fclamp(Value[0]); // if last value... if (val2 == 1.0) { Output[0] = LutTable[p -> Domain[0]]; return; } val2 *= p -> Domain[0]; cell0 = (int) floor(val2); cell1 = (int) ceil(val2); // Rest is 16 LSB bits rest = val2 - cell0; y0 = LutTable[cell0] ; y1 = LutTable[cell1] ; Output[0] = y0 + (y1 - y0) * rest; } // Eval gray LUT having only one input channel static void Eval1Input(register const cmsUInt16Number Input[], register cmsUInt16Number Output[], register const cmsInterpParams* p16) { cmsS15Fixed16Number fk; cmsS15Fixed16Number k0, k1, rk, K0, K1; int v; cmsUInt32Number OutChan; const cmsUInt16Number* LutTable = (cmsUInt16Number*) p16 -> Table; v = Input[0] * p16 -> Domain[0]; fk = _cmsToFixedDomain(v); k0 = FIXED_TO_INT(fk); rk = (cmsUInt16Number) FIXED_REST_TO_INT(fk); k1 = k0 + (Input[0] != 0xFFFFU ? 1 : 0); K0 = p16 -> opta[0] * k0; K1 = p16 -> opta[0] * k1; for (OutChan=0; OutChan < p16->nOutputs; OutChan++) { Output[OutChan] = LinearInterp(rk, LutTable[K0+OutChan], LutTable[K1+OutChan]); } } // Eval gray LUT having only one input channel static void Eval1InputFloat(const cmsFloat32Number Value[], cmsFloat32Number Output[], const cmsInterpParams* p) { cmsFloat32Number y1, y0; cmsFloat32Number val2, rest; int cell0, cell1; cmsUInt32Number OutChan; const cmsFloat32Number* LutTable = (cmsFloat32Number*) p ->Table; val2 = fclamp(Value[0]); // if last value... if (val2 == 1.0) { Output[0] = LutTable[p -> Domain[0]]; return; } val2 *= p -> Domain[0]; cell0 = (int) floor(val2); cell1 = (int) ceil(val2); // Rest is 16 LSB bits rest = val2 - cell0; cell0 *= p -> opta[0]; cell1 *= p -> opta[0]; for (OutChan=0; OutChan < p->nOutputs; OutChan++) { y0 = LutTable[cell0 + OutChan] ; y1 = LutTable[cell1 + OutChan] ; Output[OutChan] = y0 + (y1 - y0) * rest; } } // Bilinear interpolation (16 bits) - cmsFloat32Number version static void BilinearInterpFloat(const cmsFloat32Number Input[], cmsFloat32Number Output[], const cmsInterpParams* p) { # define LERP(a,l,h) (cmsFloat32Number) ((l)+(((h)-(l))*(a))) # define DENS(i,j) (LutTable[(i)+(j)+OutChan]) const cmsFloat32Number* LutTable = (cmsFloat32Number*) p ->Table; cmsFloat32Number px, py; int x0, y0, X0, Y0, X1, Y1; int TotalOut, OutChan; cmsFloat32Number fx, fy, d00, d01, d10, d11, dx0, dx1, dxy; TotalOut = p -> nOutputs; px = fclamp(Input[0]) * p->Domain[0]; py = fclamp(Input[1]) * p->Domain[1]; x0 = (int) _cmsQuickFloor(px); fx = px - (cmsFloat32Number) x0; y0 = (int) _cmsQuickFloor(py); fy = py - (cmsFloat32Number) y0; X0 = p -> opta[1] * x0; X1 = X0 + (Input[0] >= 1.0 ? 0 : p->opta[1]); Y0 = p -> opta[0] * y0; Y1 = Y0 + (Input[1] >= 1.0 ? 0 : p->opta[0]); for (OutChan = 0; OutChan < TotalOut; OutChan++) { d00 = DENS(X0, Y0); d01 = DENS(X0, Y1); d10 = DENS(X1, Y0); d11 = DENS(X1, Y1); dx0 = LERP(fx, d00, d10); dx1 = LERP(fx, d01, d11); dxy = LERP(fy, dx0, dx1); Output[OutChan] = dxy; } # undef LERP # undef DENS } // Bilinear interpolation (16 bits) - optimized version static void BilinearInterp16(register const cmsUInt16Number Input[], register cmsUInt16Number Output[], register const cmsInterpParams* p) { #define DENS(i,j) (LutTable[(i)+(j)+OutChan]) #define LERP(a,l,h) (cmsUInt16Number) (l + ROUND_FIXED_TO_INT(((h-l)*a))) const cmsUInt16Number* LutTable = (cmsUInt16Number*) p ->Table; int OutChan, TotalOut; cmsS15Fixed16Number fx, fy; register int rx, ry; int x0, y0; register int X0, X1, Y0, Y1; int d00, d01, d10, d11, dx0, dx1, dxy; TotalOut = p -> nOutputs; fx = _cmsToFixedDomain((int) Input[0] * p -> Domain[0]); x0 = FIXED_TO_INT(fx); rx = FIXED_REST_TO_INT(fx); // Rest in 0..1.0 domain fy = _cmsToFixedDomain((int) Input[1] * p -> Domain[1]); y0 = FIXED_TO_INT(fy); ry = FIXED_REST_TO_INT(fy); X0 = p -> opta[1] * x0; X1 = X0 + (Input[0] == 0xFFFFU ? 0 : p->opta[1]); Y0 = p -> opta[0] * y0; Y1 = Y0 + (Input[1] == 0xFFFFU ? 0 : p->opta[0]); for (OutChan = 0; OutChan < TotalOut; OutChan++) { d00 = DENS(X0, Y0); d01 = DENS(X0, Y1); d10 = DENS(X1, Y0); d11 = DENS(X1, Y1); dx0 = LERP(rx, d00, d10); dx1 = LERP(rx, d01, d11); dxy = LERP(ry, dx0, dx1); Output[OutChan] = (cmsUInt16Number) dxy; } # undef LERP # undef DENS } // Trilinear interpolation (16 bits) - cmsFloat32Number version static void TrilinearInterpFloat(const cmsFloat32Number Input[], cmsFloat32Number Output[], const cmsInterpParams* p) { # define LERP(a,l,h) (cmsFloat32Number) ((l)+(((h)-(l))*(a))) # define DENS(i,j,k) (LutTable[(i)+(j)+(k)+OutChan]) const cmsFloat32Number* LutTable = (cmsFloat32Number*) p ->Table; cmsFloat32Number px, py, pz; int x0, y0, z0, X0, Y0, Z0, X1, Y1, Z1; int TotalOut, OutChan; cmsFloat32Number fx, fy, fz, d000, d001, d010, d011, d100, d101, d110, d111, dx00, dx01, dx10, dx11, dxy0, dxy1, dxyz; TotalOut = p -> nOutputs; // We need some clipping here px = fclamp(Input[0]) * p->Domain[0]; py = fclamp(Input[1]) * p->Domain[1]; pz = fclamp(Input[2]) * p->Domain[2]; x0 = (int) _cmsQuickFloor(px); fx = px - (cmsFloat32Number) x0; y0 = (int) _cmsQuickFloor(py); fy = py - (cmsFloat32Number) y0; z0 = (int) _cmsQuickFloor(pz); fz = pz - (cmsFloat32Number) z0; X0 = p -> opta[2] * x0; X1 = X0 + (Input[0] >= 1.0 ? 0 : p->opta[2]); Y0 = p -> opta[1] * y0; Y1 = Y0 + (Input[1] >= 1.0 ? 0 : p->opta[1]); Z0 = p -> opta[0] * z0; Z1 = Z0 + (Input[2] >= 1.0 ? 0 : p->opta[0]); for (OutChan = 0; OutChan < TotalOut; OutChan++) { d000 = DENS(X0, Y0, Z0); d001 = DENS(X0, Y0, Z1); d010 = DENS(X0, Y1, Z0); d011 = DENS(X0, Y1, Z1); d100 = DENS(X1, Y0, Z0); d101 = DENS(X1, Y0, Z1); d110 = DENS(X1, Y1, Z0); d111 = DENS(X1, Y1, Z1); dx00 = LERP(fx, d000, d100); dx01 = LERP(fx, d001, d101); dx10 = LERP(fx, d010, d110); dx11 = LERP(fx, d011, d111); dxy0 = LERP(fy, dx00, dx10); dxy1 = LERP(fy, dx01, dx11); dxyz = LERP(fz, dxy0, dxy1); Output[OutChan] = dxyz; } # undef LERP # undef DENS } // Trilinear interpolation (16 bits) - optimized version static void TrilinearInterp16(register const cmsUInt16Number Input[], register cmsUInt16Number Output[], register const cmsInterpParams* p) { #define DENS(i,j,k) (LutTable[(i)+(j)+(k)+OutChan]) #define LERP(a,l,h) (cmsUInt16Number) (l + ROUND_FIXED_TO_INT(((h-l)*a))) const cmsUInt16Number* LutTable = (cmsUInt16Number*) p ->Table; int OutChan, TotalOut; cmsS15Fixed16Number fx, fy, fz; register int rx, ry, rz; int x0, y0, z0; register int X0, X1, Y0, Y1, Z0, Z1; int d000, d001, d010, d011, d100, d101, d110, d111, dx00, dx01, dx10, dx11, dxy0, dxy1, dxyz; TotalOut = p -> nOutputs; fx = _cmsToFixedDomain((int) Input[0] * p -> Domain[0]); x0 = FIXED_TO_INT(fx); rx = FIXED_REST_TO_INT(fx); // Rest in 0..1.0 domain fy = _cmsToFixedDomain((int) Input[1] * p -> Domain[1]); y0 = FIXED_TO_INT(fy); ry = FIXED_REST_TO_INT(fy); fz = _cmsToFixedDomain((int) Input[2] * p -> Domain[2]); z0 = FIXED_TO_INT(fz); rz = FIXED_REST_TO_INT(fz); X0 = p -> opta[2] * x0; X1 = X0 + (Input[0] == 0xFFFFU ? 0 : p->opta[2]); Y0 = p -> opta[1] * y0; Y1 = Y0 + (Input[1] == 0xFFFFU ? 0 : p->opta[1]); Z0 = p -> opta[0] * z0; Z1 = Z0 + (Input[2] == 0xFFFFU ? 0 : p->opta[0]); for (OutChan = 0; OutChan < TotalOut; OutChan++) { d000 = DENS(X0, Y0, Z0); d001 = DENS(X0, Y0, Z1); d010 = DENS(X0, Y1, Z0); d011 = DENS(X0, Y1, Z1); d100 = DENS(X1, Y0, Z0); d101 = DENS(X1, Y0, Z1); d110 = DENS(X1, Y1, Z0); d111 = DENS(X1, Y1, Z1); dx00 = LERP(rx, d000, d100); dx01 = LERP(rx, d001, d101); dx10 = LERP(rx, d010, d110); dx11 = LERP(rx, d011, d111); dxy0 = LERP(ry, dx00, dx10); dxy1 = LERP(ry, dx01, dx11); dxyz = LERP(rz, dxy0, dxy1); Output[OutChan] = (cmsUInt16Number) dxyz; } # undef LERP # undef DENS } // Tetrahedral interpolation, using Sakamoto algorithm. #define DENS(i,j,k) (LutTable[(i)+(j)+(k)+OutChan]) static void TetrahedralInterpFloat(const cmsFloat32Number Input[], cmsFloat32Number Output[], const cmsInterpParams* p) { const cmsFloat32Number* LutTable = (cmsFloat32Number*) p -> Table; cmsFloat32Number px, py, pz; int x0, y0, z0, X0, Y0, Z0, X1, Y1, Z1; cmsFloat32Number rx, ry, rz; cmsFloat32Number c0, c1=0, c2=0, c3=0; int OutChan, TotalOut; TotalOut = p -> nOutputs; // We need some clipping here px = fclamp(Input[0]) * p->Domain[0]; py = fclamp(Input[1]) * p->Domain[1]; pz = fclamp(Input[2]) * p->Domain[2]; x0 = (int) _cmsQuickFloor(px); rx = (px - (cmsFloat32Number) x0); y0 = (int) _cmsQuickFloor(py); ry = (py - (cmsFloat32Number) y0); z0 = (int) _cmsQuickFloor(pz); rz = (pz - (cmsFloat32Number) z0); X0 = p -> opta[2] * x0; X1 = X0 + (Input[0] >= 1.0 ? 0 : p->opta[2]); Y0 = p -> opta[1] * y0; Y1 = Y0 + (Input[1] >= 1.0 ? 0 : p->opta[1]); Z0 = p -> opta[0] * z0; Z1 = Z0 + (Input[2] >= 1.0 ? 0 : p->opta[0]); for (OutChan=0; OutChan < TotalOut; OutChan++) { // These are the 6 Tetrahedral c0 = DENS(X0, Y0, Z0); if (rx >= ry && ry >= rz) { c1 = DENS(X1, Y0, Z0) - c0; c2 = DENS(X1, Y1, Z0) - DENS(X1, Y0, Z0); c3 = DENS(X1, Y1, Z1) - DENS(X1, Y1, Z0); } else if (rx >= rz && rz >= ry) { c1 = DENS(X1, Y0, Z0) - c0; c2 = DENS(X1, Y1, Z1) - DENS(X1, Y0, Z1); c3 = DENS(X1, Y0, Z1) - DENS(X1, Y0, Z0); } else if (rz >= rx && rx >= ry) { c1 = DENS(X1, Y0, Z1) - DENS(X0, Y0, Z1); c2 = DENS(X1, Y1, Z1) - DENS(X1, Y0, Z1); c3 = DENS(X0, Y0, Z1) - c0; } else if (ry >= rx && rx >= rz) { c1 = DENS(X1, Y1, Z0) - DENS(X0, Y1, Z0); c2 = DENS(X0, Y1, Z0) - c0; c3 = DENS(X1, Y1, Z1) - DENS(X1, Y1, Z0); } else if (ry >= rz && rz >= rx) { c1 = DENS(X1, Y1, Z1) - DENS(X0, Y1, Z1); c2 = DENS(X0, Y1, Z0) - c0; c3 = DENS(X0, Y1, Z1) - DENS(X0, Y1, Z0); } else if (rz >= ry && ry >= rx) { c1 = DENS(X1, Y1, Z1) - DENS(X0, Y1, Z1); c2 = DENS(X0, Y1, Z1) - DENS(X0, Y0, Z1); c3 = DENS(X0, Y0, Z1) - c0; } else { c1 = c2 = c3 = 0; } Output[OutChan] = c0 + c1 * rx + c2 * ry + c3 * rz; } } #undef DENS static void TetrahedralInterp16(register const cmsUInt16Number Input[], register cmsUInt16Number Output[], register const cmsInterpParams* p) { const cmsUInt16Number* LutTable = (cmsUInt16Number*) p -> Table; cmsS15Fixed16Number fx, fy, fz; cmsS15Fixed16Number rx, ry, rz; int x0, y0, z0; cmsS15Fixed16Number c0, c1, c2, c3, Rest; cmsS15Fixed16Number X0, X1, Y0, Y1, Z0, Z1; cmsUInt32Number TotalOut = p -> nOutputs; fx = _cmsToFixedDomain((int) Input[0] * p -> Domain[0]); fy = _cmsToFixedDomain((int) Input[1] * p -> Domain[1]); fz = _cmsToFixedDomain((int) Input[2] * p -> Domain[2]); x0 = FIXED_TO_INT(fx); y0 = FIXED_TO_INT(fy); z0 = FIXED_TO_INT(fz); rx = FIXED_REST_TO_INT(fx); ry = FIXED_REST_TO_INT(fy); rz = FIXED_REST_TO_INT(fz); X0 = p -> opta[2] * x0; X1 = (Input[0] == 0xFFFFU ? 0 : p->opta[2]); Y0 = p -> opta[1] * y0; Y1 = (Input[1] == 0xFFFFU ? 0 : p->opta[1]); Z0 = p -> opta[0] * z0; Z1 = (Input[2] == 0xFFFFU ? 0 : p->opta[0]); LutTable = &LutTable[X0+Y0+Z0]; // Output should be computed as x = ROUND_FIXED_TO_INT(_cmsToFixedDomain(Rest)) // which expands as: x = (Rest + ((Rest+0x7fff)/0xFFFF) + 0x8000)>>16 // This can be replaced by: t = Rest+0x8001, x = (t + (t>>16))>>16 // at the cost of being off by one at 7fff and 17ffe. if (rx >= ry) { if (ry >= rz) { Y1 += X1; Z1 += Y1; for (; TotalOut; TotalOut--) { c1 = LutTable[X1]; c2 = LutTable[Y1]; c3 = LutTable[Z1]; c0 = *LutTable++; c3 -= c2; c2 -= c1; c1 -= c0; Rest = c1 * rx + c2 * ry + c3 * rz + 0x8001; *Output++ = (cmsUInt16Number) c0 + ((Rest + (Rest>>16))>>16); } } else if (rz >= rx) { X1 += Z1; Y1 += X1; for (; TotalOut; TotalOut--) { c1 = LutTable[X1]; c2 = LutTable[Y1]; c3 = LutTable[Z1]; c0 = *LutTable++; c2 -= c1; c1 -= c3; c3 -= c0; Rest = c1 * rx + c2 * ry + c3 * rz + 0x8001; *Output++ = (cmsUInt16Number) c0 + ((Rest + (Rest>>16))>>16); } } else { Z1 += X1; Y1 += Z1; for (; TotalOut; TotalOut--) { c1 = LutTable[X1]; c2 = LutTable[Y1]; c3 = LutTable[Z1]; c0 = *LutTable++; c2 -= c3; c3 -= c1; c1 -= c0; Rest = c1 * rx + c2 * ry + c3 * rz + 0x8001; *Output++ = (cmsUInt16Number) c0 + ((Rest + (Rest>>16))>>16); } } } else { if (rx >= rz) { X1 += Y1; Z1 += X1; for (; TotalOut; TotalOut--) { c1 = LutTable[X1]; c2 = LutTable[Y1]; c3 = LutTable[Z1]; c0 = *LutTable++; c3 -= c1; c1 -= c2; c2 -= c0; Rest = c1 * rx + c2 * ry + c3 * rz + 0x8001; *Output++ = (cmsUInt16Number) c0 + ((Rest + (Rest>>16))>>16); } } else if (ry >= rz) { Z1 += Y1; X1 += Z1; for (; TotalOut; TotalOut--) { c1 = LutTable[X1]; c2 = LutTable[Y1]; c3 = LutTable[Z1]; c0 = *LutTable++; c1 -= c3; c3 -= c2; c2 -= c0; Rest = c1 * rx + c2 * ry + c3 * rz + 0x8001; *Output++ = (cmsUInt16Number) c0 + ((Rest + (Rest>>16))>>16); } } else { Y1 += Z1; X1 += Y1; for (; TotalOut; TotalOut--) { c1 = LutTable[X1]; c2 = LutTable[Y1]; c3 = LutTable[Z1]; c0 = *LutTable++; c1 -= c2; c2 -= c3; c3 -= c0; Rest = c1 * rx + c2 * ry + c3 * rz + 0x8001; *Output++ = (cmsUInt16Number) c0 + ((Rest + (Rest>>16))>>16); } } } } #define DENS(i,j,k) (LutTable[(i)+(j)+(k)+OutChan]) static void Eval4Inputs(register const cmsUInt16Number Input[], register cmsUInt16Number Output[], register const cmsInterpParams* p16) { const cmsUInt16Number* LutTable = (cmsUInt16Number*) p16 -> Table; cmsS15Fixed16Number fk; cmsS15Fixed16Number k0, rk; int K0, K1; cmsS15Fixed16Number fx, fy, fz; cmsS15Fixed16Number rx, ry, rz; int x0, y0, z0; cmsS15Fixed16Number X0, X1, Y0, Y1, Z0, Z1; cmsUInt32Number i; cmsS15Fixed16Number c0, c1, c2, c3, Rest; cmsUInt32Number OutChan; cmsUInt16Number Tmp1[MAX_STAGE_CHANNELS], Tmp2[MAX_STAGE_CHANNELS]; fk = _cmsToFixedDomain((int) Input[0] * p16 -> Domain[0]); fx = _cmsToFixedDomain((int) Input[1] * p16 -> Domain[1]); fy = _cmsToFixedDomain((int) Input[2] * p16 -> Domain[2]); fz = _cmsToFixedDomain((int) Input[3] * p16 -> Domain[3]); k0 = FIXED_TO_INT(fk); x0 = FIXED_TO_INT(fx); y0 = FIXED_TO_INT(fy); z0 = FIXED_TO_INT(fz); rk = FIXED_REST_TO_INT(fk); rx = FIXED_REST_TO_INT(fx); ry = FIXED_REST_TO_INT(fy); rz = FIXED_REST_TO_INT(fz); K0 = p16 -> opta[3] * k0; K1 = K0 + (Input[0] == 0xFFFFU ? 0 : p16->opta[3]); X0 = p16 -> opta[2] * x0; X1 = X0 + (Input[1] == 0xFFFFU ? 0 : p16->opta[2]); Y0 = p16 -> opta[1] * y0; Y1 = Y0 + (Input[2] == 0xFFFFU ? 0 : p16->opta[1]); Z0 = p16 -> opta[0] * z0; Z1 = Z0 + (Input[3] == 0xFFFFU ? 0 : p16->opta[0]); LutTable = (cmsUInt16Number*) p16 -> Table; LutTable += K0; for (OutChan=0; OutChan < p16 -> nOutputs; OutChan++) { c0 = DENS(X0, Y0, Z0); if (rx >= ry && ry >= rz) { c1 = DENS(X1, Y0, Z0) - c0; c2 = DENS(X1, Y1, Z0) - DENS(X1, Y0, Z0); c3 = DENS(X1, Y1, Z1) - DENS(X1, Y1, Z0); } else if (rx >= rz && rz >= ry) { c1 = DENS(X1, Y0, Z0) - c0; c2 = DENS(X1, Y1, Z1) - DENS(X1, Y0, Z1); c3 = DENS(X1, Y0, Z1) - DENS(X1, Y0, Z0); } else if (rz >= rx && rx >= ry) { c1 = DENS(X1, Y0, Z1) - DENS(X0, Y0, Z1); c2 = DENS(X1, Y1, Z1) - DENS(X1, Y0, Z1); c3 = DENS(X0, Y0, Z1) - c0; } else if (ry >= rx && rx >= rz) { c1 = DENS(X1, Y1, Z0) - DENS(X0, Y1, Z0); c2 = DENS(X0, Y1, Z0) - c0; c3 = DENS(X1, Y1, Z1) - DENS(X1, Y1, Z0); } else if (ry >= rz && rz >= rx) { c1 = DENS(X1, Y1, Z1) - DENS(X0, Y1, Z1); c2 = DENS(X0, Y1, Z0) - c0; c3 = DENS(X0, Y1, Z1) - DENS(X0, Y1, Z0); } else if (rz >= ry && ry >= rx) { c1 = DENS(X1, Y1, Z1) - DENS(X0, Y1, Z1); c2 = DENS(X0, Y1, Z1) - DENS(X0, Y0, Z1); c3 = DENS(X0, Y0, Z1) - c0; } else { c1 = c2 = c3 = 0; } Rest = c1 * rx + c2 * ry + c3 * rz; Tmp1[OutChan] = (cmsUInt16Number) c0 + ROUND_FIXED_TO_INT(_cmsToFixedDomain(Rest)); } LutTable = (cmsUInt16Number*) p16 -> Table; LutTable += K1; for (OutChan=0; OutChan < p16 -> nOutputs; OutChan++) { c0 = DENS(X0, Y0, Z0); if (rx >= ry && ry >= rz) { c1 = DENS(X1, Y0, Z0) - c0; c2 = DENS(X1, Y1, Z0) - DENS(X1, Y0, Z0); c3 = DENS(X1, Y1, Z1) - DENS(X1, Y1, Z0); } else if (rx >= rz && rz >= ry) { c1 = DENS(X1, Y0, Z0) - c0; c2 = DENS(X1, Y1, Z1) - DENS(X1, Y0, Z1); c3 = DENS(X1, Y0, Z1) - DENS(X1, Y0, Z0); } else if (rz >= rx && rx >= ry) { c1 = DENS(X1, Y0, Z1) - DENS(X0, Y0, Z1); c2 = DENS(X1, Y1, Z1) - DENS(X1, Y0, Z1); c3 = DENS(X0, Y0, Z1) - c0; } else if (ry >= rx && rx >= rz) { c1 = DENS(X1, Y1, Z0) - DENS(X0, Y1, Z0); c2 = DENS(X0, Y1, Z0) - c0; c3 = DENS(X1, Y1, Z1) - DENS(X1, Y1, Z0); } else if (ry >= rz && rz >= rx) { c1 = DENS(X1, Y1, Z1) - DENS(X0, Y1, Z1); c2 = DENS(X0, Y1, Z0) - c0; c3 = DENS(X0, Y1, Z1) - DENS(X0, Y1, Z0); } else if (rz >= ry && ry >= rx) { c1 = DENS(X1, Y1, Z1) - DENS(X0, Y1, Z1); c2 = DENS(X0, Y1, Z1) - DENS(X0, Y0, Z1); c3 = DENS(X0, Y0, Z1) - c0; } else { c1 = c2 = c3 = 0; } Rest = c1 * rx + c2 * ry + c3 * rz; Tmp2[OutChan] = (cmsUInt16Number) c0 + ROUND_FIXED_TO_INT(_cmsToFixedDomain(Rest)); } for (i=0; i < p16 -> nOutputs; i++) { Output[i] = LinearInterp(rk, Tmp1[i], Tmp2[i]); } } #undef DENS // For more that 3 inputs (i.e., CMYK) // evaluate two 3-dimensional interpolations and then linearly interpolate between them. static void Eval4InputsFloat(const cmsFloat32Number Input[], cmsFloat32Number Output[], const cmsInterpParams* p) { const cmsFloat32Number* LutTable = (cmsFloat32Number*) p -> Table; cmsFloat32Number rest; cmsFloat32Number pk; int k0, K0, K1; const cmsFloat32Number* T; cmsUInt32Number i; cmsFloat32Number Tmp1[MAX_STAGE_CHANNELS], Tmp2[MAX_STAGE_CHANNELS]; cmsInterpParams p1; pk = fclamp(Input[0]) * p->Domain[0]; k0 = _cmsQuickFloor(pk); rest = pk - (cmsFloat32Number) k0; K0 = p -> opta[3] * k0; K1 = K0 + (Input[0] >= 1.0 ? 0 : p->opta[3]); p1 = *p; memmove(&p1.Domain[0], &p ->Domain[1], 3*sizeof(cmsUInt32Number)); T = LutTable + K0; p1.Table = T; TetrahedralInterpFloat(Input + 1, Tmp1, &p1); T = LutTable + K1; p1.Table = T; TetrahedralInterpFloat(Input + 1, Tmp2, &p1); for (i=0; i < p -> nOutputs; i++) { cmsFloat32Number y0 = Tmp1[i]; cmsFloat32Number y1 = Tmp2[i]; Output[i] = y0 + (y1 - y0) * rest; } } static void Eval5Inputs(register const cmsUInt16Number Input[], register cmsUInt16Number Output[], register const cmsInterpParams* p16) { const cmsUInt16Number* LutTable = (cmsUInt16Number*) p16 -> Table; cmsS15Fixed16Number fk; cmsS15Fixed16Number k0, rk; int K0, K1; const cmsUInt16Number* T; cmsUInt32Number i; cmsUInt16Number Tmp1[MAX_STAGE_CHANNELS], Tmp2[MAX_STAGE_CHANNELS]; cmsInterpParams p1; fk = _cmsToFixedDomain((cmsS15Fixed16Number) Input[0] * p16 -> Domain[0]); k0 = FIXED_TO_INT(fk); rk = FIXED_REST_TO_INT(fk); K0 = p16 -> opta[4] * k0; K1 = p16 -> opta[4] * (k0 + (Input[0] != 0xFFFFU ? 1 : 0)); p1 = *p16; memmove(&p1.Domain[0], &p16 ->Domain[1], 4*sizeof(cmsUInt32Number)); T = LutTable + K0; p1.Table = T; Eval4Inputs(Input + 1, Tmp1, &p1); T = LutTable + K1; p1.Table = T; Eval4Inputs(Input + 1, Tmp2, &p1); for (i=0; i < p16 -> nOutputs; i++) { Output[i] = LinearInterp(rk, Tmp1[i], Tmp2[i]); } } static void Eval5InputsFloat(const cmsFloat32Number Input[], cmsFloat32Number Output[], const cmsInterpParams* p) { const cmsFloat32Number* LutTable = (cmsFloat32Number*) p -> Table; cmsFloat32Number rest; cmsFloat32Number pk; int k0, K0, K1; const cmsFloat32Number* T; cmsUInt32Number i; cmsFloat32Number Tmp1[MAX_STAGE_CHANNELS], Tmp2[MAX_STAGE_CHANNELS]; cmsInterpParams p1; pk = fclamp(Input[0]) * p->Domain[0]; k0 = _cmsQuickFloor(pk); rest = pk - (cmsFloat32Number) k0; K0 = p -> opta[4] * k0; K1 = K0 + (Input[0] >= 1.0 ? 0 : p->opta[4]); p1 = *p; memmove(&p1.Domain[0], &p ->Domain[1], 4*sizeof(cmsUInt32Number)); T = LutTable + K0; p1.Table = T; Eval4InputsFloat(Input + 1, Tmp1, &p1); T = LutTable + K1; p1.Table = T; Eval4InputsFloat(Input + 1, Tmp2, &p1); for (i=0; i < p -> nOutputs; i++) { cmsFloat32Number y0 = Tmp1[i]; cmsFloat32Number y1 = Tmp2[i]; Output[i] = y0 + (y1 - y0) * rest; } } static void Eval6Inputs(register const cmsUInt16Number Input[], register cmsUInt16Number Output[], register const cmsInterpParams* p16) { const cmsUInt16Number* LutTable = (cmsUInt16Number*) p16 -> Table; cmsS15Fixed16Number fk; cmsS15Fixed16Number k0, rk; int K0, K1; const cmsUInt16Number* T; cmsUInt32Number i; cmsUInt16Number Tmp1[MAX_STAGE_CHANNELS], Tmp2[MAX_STAGE_CHANNELS]; cmsInterpParams p1; fk = _cmsToFixedDomain((cmsS15Fixed16Number) Input[0] * p16 -> Domain[0]); k0 = FIXED_TO_INT(fk); rk = FIXED_REST_TO_INT(fk); K0 = p16 -> opta[5] * k0; K1 = p16 -> opta[5] * (k0 + (Input[0] != 0xFFFFU ? 1 : 0)); p1 = *p16; memmove(&p1.Domain[0], &p16 ->Domain[1], 5*sizeof(cmsUInt32Number)); T = LutTable + K0; p1.Table = T; Eval5Inputs(Input + 1, Tmp1, &p1); T = LutTable + K1; p1.Table = T; Eval5Inputs(Input + 1, Tmp2, &p1); for (i=0; i < p16 -> nOutputs; i++) { Output[i] = LinearInterp(rk, Tmp1[i], Tmp2[i]); } } static void Eval6InputsFloat(const cmsFloat32Number Input[], cmsFloat32Number Output[], const cmsInterpParams* p) { const cmsFloat32Number* LutTable = (cmsFloat32Number*) p -> Table; cmsFloat32Number rest; cmsFloat32Number pk; int k0, K0, K1; const cmsFloat32Number* T; cmsUInt32Number i; cmsFloat32Number Tmp1[MAX_STAGE_CHANNELS], Tmp2[MAX_STAGE_CHANNELS]; cmsInterpParams p1; pk = fclamp(Input[0]) * p->Domain[0]; k0 = _cmsQuickFloor(pk); rest = pk - (cmsFloat32Number) k0; K0 = p -> opta[5] * k0; K1 = K0 + (Input[0] >= 1.0 ? 0 : p->opta[5]); p1 = *p; memmove(&p1.Domain[0], &p ->Domain[1], 5*sizeof(cmsUInt32Number)); T = LutTable + K0; p1.Table = T; Eval5InputsFloat(Input + 1, Tmp1, &p1); T = LutTable + K1; p1.Table = T; Eval5InputsFloat(Input + 1, Tmp2, &p1); for (i=0; i < p -> nOutputs; i++) { cmsFloat32Number y0 = Tmp1[i]; cmsFloat32Number y1 = Tmp2[i]; Output[i] = y0 + (y1 - y0) * rest; } } static void Eval7Inputs(register const cmsUInt16Number Input[], register cmsUInt16Number Output[], register const cmsInterpParams* p16) { const cmsUInt16Number* LutTable = (cmsUInt16Number*) p16 -> Table; cmsS15Fixed16Number fk; cmsS15Fixed16Number k0, rk; int K0, K1; const cmsUInt16Number* T; cmsUInt32Number i; cmsUInt16Number Tmp1[MAX_STAGE_CHANNELS], Tmp2[MAX_STAGE_CHANNELS]; cmsInterpParams p1; fk = _cmsToFixedDomain((cmsS15Fixed16Number) Input[0] * p16 -> Domain[0]); k0 = FIXED_TO_INT(fk); rk = FIXED_REST_TO_INT(fk); K0 = p16 -> opta[6] * k0; K1 = p16 -> opta[6] * (k0 + (Input[0] != 0xFFFFU ? 1 : 0)); p1 = *p16; memmove(&p1.Domain[0], &p16 ->Domain[1], 6*sizeof(cmsUInt32Number)); T = LutTable + K0; p1.Table = T; Eval6Inputs(Input + 1, Tmp1, &p1); T = LutTable + K1; p1.Table = T; Eval6Inputs(Input + 1, Tmp2, &p1); for (i=0; i < p16 -> nOutputs; i++) { Output[i] = LinearInterp(rk, Tmp1[i], Tmp2[i]); } } static void Eval7InputsFloat(const cmsFloat32Number Input[], cmsFloat32Number Output[], const cmsInterpParams* p) { const cmsFloat32Number* LutTable = (cmsFloat32Number*) p -> Table; cmsFloat32Number rest; cmsFloat32Number pk; int k0, K0, K1; const cmsFloat32Number* T; cmsUInt32Number i; cmsFloat32Number Tmp1[MAX_STAGE_CHANNELS], Tmp2[MAX_STAGE_CHANNELS]; cmsInterpParams p1; pk = fclamp(Input[0]) * p->Domain[0]; k0 = _cmsQuickFloor(pk); rest = pk - (cmsFloat32Number) k0; K0 = p -> opta[6] * k0; K1 = K0 + (Input[0] >= 1.0 ? 0 : p->opta[6]); p1 = *p; memmove(&p1.Domain[0], &p ->Domain[1], 6*sizeof(cmsUInt32Number)); T = LutTable + K0; p1.Table = T; Eval6InputsFloat(Input + 1, Tmp1, &p1); T = LutTable + K1; p1.Table = T; Eval6InputsFloat(Input + 1, Tmp2, &p1); for (i=0; i < p -> nOutputs; i++) { cmsFloat32Number y0 = Tmp1[i]; cmsFloat32Number y1 = Tmp2[i]; Output[i] = y0 + (y1 - y0) * rest; } } static void Eval8Inputs(register const cmsUInt16Number Input[], register cmsUInt16Number Output[], register const cmsInterpParams* p16) { const cmsUInt16Number* LutTable = (cmsUInt16Number*) p16 -> Table; cmsS15Fixed16Number fk; cmsS15Fixed16Number k0, rk; int K0, K1; const cmsUInt16Number* T; cmsUInt32Number i; cmsUInt16Number Tmp1[MAX_STAGE_CHANNELS], Tmp2[MAX_STAGE_CHANNELS]; cmsInterpParams p1; fk = _cmsToFixedDomain((cmsS15Fixed16Number) Input[0] * p16 -> Domain[0]); k0 = FIXED_TO_INT(fk); rk = FIXED_REST_TO_INT(fk); K0 = p16 -> opta[7] * k0; K1 = p16 -> opta[7] * (k0 + (Input[0] != 0xFFFFU ? 1 : 0)); p1 = *p16; memmove(&p1.Domain[0], &p16 ->Domain[1], 7*sizeof(cmsUInt32Number)); T = LutTable + K0; p1.Table = T; Eval7Inputs(Input + 1, Tmp1, &p1); T = LutTable + K1; p1.Table = T; Eval7Inputs(Input + 1, Tmp2, &p1); for (i=0; i < p16 -> nOutputs; i++) { Output[i] = LinearInterp(rk, Tmp1[i], Tmp2[i]); } } static void Eval8InputsFloat(const cmsFloat32Number Input[], cmsFloat32Number Output[], const cmsInterpParams* p) { const cmsFloat32Number* LutTable = (cmsFloat32Number*) p -> Table; cmsFloat32Number rest; cmsFloat32Number pk; int k0, K0, K1; const cmsFloat32Number* T; cmsUInt32Number i; cmsFloat32Number Tmp1[MAX_STAGE_CHANNELS], Tmp2[MAX_STAGE_CHANNELS]; cmsInterpParams p1; pk = fclamp(Input[0]) * p->Domain[0]; k0 = _cmsQuickFloor(pk); rest = pk - (cmsFloat32Number) k0; K0 = p -> opta[7] * k0; K1 = K0 + (Input[0] >= 1.0 ? 0 : p->opta[7]); p1 = *p; memmove(&p1.Domain[0], &p ->Domain[1], 7*sizeof(cmsUInt32Number)); T = LutTable + K0; p1.Table = T; Eval7InputsFloat(Input + 1, Tmp1, &p1); T = LutTable + K1; p1.Table = T; Eval7InputsFloat(Input + 1, Tmp2, &p1); for (i=0; i < p -> nOutputs; i++) { cmsFloat32Number y0 = Tmp1[i]; cmsFloat32Number y1 = Tmp2[i]; Output[i] = y0 + (y1 - y0) * rest; } } // The default factory static cmsInterpFunction DefaultInterpolatorsFactory(cmsUInt32Number nInputChannels, cmsUInt32Number nOutputChannels, cmsUInt32Number dwFlags) { cmsInterpFunction Interpolation; cmsBool IsFloat = (dwFlags & CMS_LERP_FLAGS_FLOAT); cmsBool IsTrilinear = (dwFlags & CMS_LERP_FLAGS_TRILINEAR); memset(&Interpolation, 0, sizeof(Interpolation)); // Safety check if (nInputChannels >= 4 && nOutputChannels >= MAX_STAGE_CHANNELS) return Interpolation; switch (nInputChannels) { case 1: // Gray LUT / linear if (nOutputChannels == 1) { if (IsFloat) Interpolation.LerpFloat = LinLerp1Dfloat; else Interpolation.Lerp16 = LinLerp1D; } else { if (IsFloat) Interpolation.LerpFloat = Eval1InputFloat; else Interpolation.Lerp16 = Eval1Input; } break; case 2: // Duotone if (IsFloat) Interpolation.LerpFloat = BilinearInterpFloat; else Interpolation.Lerp16 = BilinearInterp16; break; case 3: // RGB et al if (IsTrilinear) { if (IsFloat) Interpolation.LerpFloat = TrilinearInterpFloat; else Interpolation.Lerp16 = TrilinearInterp16; } else { if (IsFloat) Interpolation.LerpFloat = TetrahedralInterpFloat; else { Interpolation.Lerp16 = TetrahedralInterp16; } } break; case 4: // CMYK lut if (IsFloat) Interpolation.LerpFloat = Eval4InputsFloat; else Interpolation.Lerp16 = Eval4Inputs; break; case 5: // 5 Inks if (IsFloat) Interpolation.LerpFloat = Eval5InputsFloat; else Interpolation.Lerp16 = Eval5Inputs; break; case 6: // 6 Inks if (IsFloat) Interpolation.LerpFloat = Eval6InputsFloat; else Interpolation.Lerp16 = Eval6Inputs; break; case 7: // 7 inks if (IsFloat) Interpolation.LerpFloat = Eval7InputsFloat; else Interpolation.Lerp16 = Eval7Inputs; break; case 8: // 8 inks if (IsFloat) Interpolation.LerpFloat = Eval8InputsFloat; else Interpolation.Lerp16 = Eval8Inputs; break; break; default: Interpolation.Lerp16 = NULL; } return Interpolation; }