/***************************************************************************/ /* */ /* ftgrays.c */ /* */ /* A new `perfect' anti-aliasing renderer (body). */ /* */ /* Copyright 2000-2018 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ /* modified, and distributed under the terms of the FreeType project */ /* license, LICENSE.TXT. By continuing to use, modify, or distribute */ /* this file you indicate that you have read the license and */ /* understand and accept it fully. */ /* */ /***************************************************************************/ /*************************************************************************/ /* */ /* This file can be compiled without the rest of the FreeType engine, by */ /* defining the STANDALONE_ macro when compiling it. You also need to */ /* put the files `ftgrays.h' and `ftimage.h' into the current */ /* compilation directory. Typically, you could do something like */ /* */ /* - copy `src/smooth/ftgrays.c' (this file) to your current directory */ /* */ /* - copy `include/freetype/ftimage.h' and `src/smooth/ftgrays.h' to the */ /* same directory */ /* */ /* - compile `ftgrays' with the STANDALONE_ macro defined, as in */ /* */ /* cc -c -DSTANDALONE_ ftgrays.c */ /* */ /* The renderer can be initialized with a call to */ /* `ft_gray_raster.raster_new'; an anti-aliased bitmap can be generated */ /* with a call to `ft_gray_raster.raster_render'. */ /* */ /* See the comments and documentation in the file `ftimage.h' for more */ /* details on how the raster works. */ /* */ /*************************************************************************/ /*************************************************************************/ /* */ /* This is a new anti-aliasing scan-converter for FreeType 2. The */ /* algorithm used here is _very_ different from the one in the standard */ /* `ftraster' module. Actually, `ftgrays' computes the _exact_ */ /* coverage of the outline on each pixel cell. */ /* */ /* It is based on ideas that I initially found in Raph Levien's */ /* excellent LibArt graphics library (see http://www.levien.com/libart */ /* for more information, though the web pages do not tell anything */ /* about the renderer; you'll have to dive into the source code to */ /* understand how it works). */ /* */ /* Note, however, that this is a _very_ different implementation */ /* compared to Raph's. Coverage information is stored in a very */ /* different way, and I don't use sorted vector paths. Also, it doesn't */ /* use floating point values. */ /* */ /* This renderer has the following advantages: */ /* */ /* - It doesn't need an intermediate bitmap. Instead, one can supply a */ /* callback function that will be called by the renderer to draw gray */ /* spans on any target surface. You can thus do direct composition on */ /* any kind of bitmap, provided that you give the renderer the right */ /* callback. */ /* */ /* - A perfect anti-aliaser, i.e., it computes the _exact_ coverage on */ /* each pixel cell. */ /* */ /* - It performs a single pass on the outline (the `standard' FT2 */ /* renderer makes two passes). */ /* */ /* - It can easily be modified to render to _any_ number of gray levels */ /* cheaply. */ /* */ /* - For small (< 20) pixel sizes, it is faster than the standard */ /* renderer. */ /* */ /*************************************************************************/ /*************************************************************************/ /* */ /* The macro FT_COMPONENT is used in trace mode. It is an implicit */ /* parameter of the FT_TRACE() and FT_ERROR() macros, used to print/log */ /* messages during execution. */ /* */ #undef FT_COMPONENT #define FT_COMPONENT trace_smooth #ifdef STANDALONE_ /* The size in bytes of the render pool used by the scan-line converter */ /* to do all of its work. */ #define FT_RENDER_POOL_SIZE 16384L /* Auxiliary macros for token concatenation. */ #define FT_ERR_XCAT( x, y ) x ## y #define FT_ERR_CAT( x, y ) FT_ERR_XCAT( x, y ) #define FT_BEGIN_STMNT do { #define FT_END_STMNT } while ( 0 ) #define FT_MIN( a, b ) ( (a) < (b) ? (a) : (b) ) #define FT_MAX( a, b ) ( (a) > (b) ? (a) : (b) ) #define FT_ABS( a ) ( (a) < 0 ? -(a) : (a) ) /* * Approximate sqrt(x*x+y*y) using the `alpha max plus beta min' * algorithm. We use alpha = 1, beta = 3/8, giving us results with a * largest error less than 7% compared to the exact value. */ #define FT_HYPOT( x, y ) \ ( x = FT_ABS( x ), \ y = FT_ABS( y ), \ x > y ? x + ( 3 * y >> 3 ) \ : y + ( 3 * x >> 3 ) ) /* define this to dump debugging information */ /* #define FT_DEBUG_LEVEL_TRACE */ #ifdef FT_DEBUG_LEVEL_TRACE #include #include #endif #include #include #include #include #define FT_CHAR_BIT CHAR_BIT #define FT_UINT_MAX UINT_MAX #define FT_INT_MAX INT_MAX #define FT_ULONG_MAX ULONG_MAX #define ADD_LONG( a, b ) \ (long)( (unsigned long)(a) + (unsigned long)(b) ) #define SUB_LONG( a, b ) \ (long)( (unsigned long)(a) - (unsigned long)(b) ) #define MUL_LONG( a, b ) \ (long)( (unsigned long)(a) * (unsigned long)(b) ) #define NEG_LONG( a ) \ (long)( -(unsigned long)(a) ) #define ft_memset memset #define ft_setjmp setjmp #define ft_longjmp longjmp #define ft_jmp_buf jmp_buf typedef ptrdiff_t FT_PtrDist; #define ErrRaster_Invalid_Mode -2 #define ErrRaster_Invalid_Outline -1 #define ErrRaster_Invalid_Argument -3 #define ErrRaster_Memory_Overflow -4 #define FT_BEGIN_HEADER #define FT_END_HEADER #include "ftimage.h" #include "ftgrays.h" /* This macro is used to indicate that a function parameter is unused. */ /* Its purpose is simply to reduce compiler warnings. Note also that */ /* simply defining it as `(void)x' doesn't avoid warnings with certain */ /* ANSI compilers (e.g. LCC). */ #define FT_UNUSED( x ) (x) = (x) /* we only use level 5 & 7 tracing messages; cf. ftdebug.h */ #ifdef FT_DEBUG_LEVEL_TRACE void FT_Message( const char* fmt, ... ) { va_list ap; va_start( ap, fmt ); vfprintf( stderr, fmt, ap ); va_end( ap ); } /* empty function useful for setting a breakpoint to catch errors */ int FT_Throw( int error, int line, const char* file ) { FT_UNUSED( error ); FT_UNUSED( line ); FT_UNUSED( file ); return 0; } /* we don't handle tracing levels in stand-alone mode; */ #ifndef FT_TRACE5 #define FT_TRACE5( varformat ) FT_Message varformat #endif #ifndef FT_TRACE7 #define FT_TRACE7( varformat ) FT_Message varformat #endif #ifndef FT_ERROR #define FT_ERROR( varformat ) FT_Message varformat #endif #define FT_THROW( e ) \ ( FT_Throw( FT_ERR_CAT( ErrRaster, e ), \ __LINE__, \ __FILE__ ) | \ FT_ERR_CAT( ErrRaster, e ) ) #else /* !FT_DEBUG_LEVEL_TRACE */ #define FT_TRACE5( x ) do { } while ( 0 ) /* nothing */ #define FT_TRACE7( x ) do { } while ( 0 ) /* nothing */ #define FT_ERROR( x ) do { } while ( 0 ) /* nothing */ #define FT_THROW( e ) FT_ERR_CAT( ErrRaster_, e ) #endif /* !FT_DEBUG_LEVEL_TRACE */ #define FT_DEFINE_OUTLINE_FUNCS( class_, \ move_to_, line_to_, \ conic_to_, cubic_to_, \ shift_, delta_ ) \ static const FT_Outline_Funcs class_ = \ { \ move_to_, \ line_to_, \ conic_to_, \ cubic_to_, \ shift_, \ delta_ \ }; #define FT_DEFINE_RASTER_FUNCS( class_, glyph_format_, \ raster_new_, raster_reset_, \ raster_set_mode_, raster_render_, \ raster_done_ ) \ const FT_Raster_Funcs class_ = \ { \ glyph_format_, \ raster_new_, \ raster_reset_, \ raster_set_mode_, \ raster_render_, \ raster_done_ \ }; #else /* !STANDALONE_ */ #include #include "ftgrays.h" #include FT_INTERNAL_OBJECTS_H #include FT_INTERNAL_DEBUG_H #include FT_INTERNAL_CALC_H #include FT_OUTLINE_H #include "ftsmerrs.h" #include "ftspic.h" #define Smooth_Err_Invalid_Mode Smooth_Err_Cannot_Render_Glyph #define Smooth_Err_Memory_Overflow Smooth_Err_Out_Of_Memory #define ErrRaster_Memory_Overflow Smooth_Err_Out_Of_Memory #endif /* !STANDALONE_ */ #ifndef FT_MEM_SET #define FT_MEM_SET( d, s, c ) ft_memset( d, s, c ) #endif #ifndef FT_MEM_ZERO #define FT_MEM_ZERO( dest, count ) FT_MEM_SET( dest, 0, count ) #endif #ifndef FT_ZERO #define FT_ZERO( p ) FT_MEM_ZERO( p, sizeof ( *(p) ) ) #endif /* as usual, for the speed hungry :-) */ #undef RAS_ARG #undef RAS_ARG_ #undef RAS_VAR #undef RAS_VAR_ #ifndef FT_STATIC_RASTER #define RAS_ARG gray_PWorker worker #define RAS_ARG_ gray_PWorker worker, #define RAS_VAR worker #define RAS_VAR_ worker, #else /* FT_STATIC_RASTER */ #define RAS_ARG void #define RAS_ARG_ /* empty */ #define RAS_VAR /* empty */ #define RAS_VAR_ /* empty */ #endif /* FT_STATIC_RASTER */ /* must be at least 6 bits! */ #define PIXEL_BITS 8 #undef FLOOR #undef CEILING #undef TRUNC #undef SCALED #define ONE_PIXEL ( 1 << PIXEL_BITS ) #define TRUNC( x ) ( (TCoord)( (x) >> PIXEL_BITS ) ) #define SUBPIXELS( x ) ( (TPos)(x) * ONE_PIXEL ) #define FLOOR( x ) ( (x) & -ONE_PIXEL ) #define CEILING( x ) ( ( (x) + ONE_PIXEL - 1 ) & -ONE_PIXEL ) #define ROUND( x ) ( ( (x) + ONE_PIXEL / 2 ) & -ONE_PIXEL ) #if PIXEL_BITS >= 6 #define UPSCALE( x ) ( (x) * ( ONE_PIXEL >> 6 ) ) #define DOWNSCALE( x ) ( (x) >> ( PIXEL_BITS - 6 ) ) #else #define UPSCALE( x ) ( (x) >> ( 6 - PIXEL_BITS ) ) #define DOWNSCALE( x ) ( (x) * ( 64 >> PIXEL_BITS ) ) #endif /* Compute `dividend / divisor' and return both its quotient and */ /* remainder, cast to a specific type. This macro also ensures that */ /* the remainder is always positive. We use the remainder to keep */ /* track of accumulating errors and compensate for them. */ #define FT_DIV_MOD( type, dividend, divisor, quotient, remainder ) \ FT_BEGIN_STMNT \ (quotient) = (type)( (dividend) / (divisor) ); \ (remainder) = (type)( (dividend) % (divisor) ); \ if ( (remainder) < 0 ) \ { \ (quotient)--; \ (remainder) += (type)(divisor); \ } \ FT_END_STMNT #ifdef __arm__ /* Work around a bug specific to GCC which make the compiler fail to */ /* optimize a division and modulo operation on the same parameters */ /* into a single call to `__aeabi_idivmod'. See */ /* */ /* https://gcc.gnu.org/bugzilla/show_bug.cgi?id=43721 */ #undef FT_DIV_MOD #define FT_DIV_MOD( type, dividend, divisor, quotient, remainder ) \ FT_BEGIN_STMNT \ (quotient) = (type)( (dividend) / (divisor) ); \ (remainder) = (type)( (dividend) - (quotient) * (divisor) ); \ if ( (remainder) < 0 ) \ { \ (quotient)--; \ (remainder) += (type)(divisor); \ } \ FT_END_STMNT #endif /* __arm__ */ /* These macros speed up repetitive divisions by replacing them */ /* with multiplications and right shifts. */ #define FT_UDIVPREP( c, b ) \ long b ## _r = c ? (long)( FT_ULONG_MAX >> PIXEL_BITS ) / ( b ) \ : 0 #define FT_UDIV( a, b ) \ ( ( (unsigned long)( a ) * (unsigned long)( b ## _r ) ) >> \ ( sizeof( long ) * FT_CHAR_BIT - PIXEL_BITS ) ) /*************************************************************************/ /* */ /* TYPE DEFINITIONS */ /* */ /* don't change the following types to FT_Int or FT_Pos, since we might */ /* need to define them to "float" or "double" when experimenting with */ /* new algorithms */ typedef long TPos; /* sub-pixel coordinate */ typedef int TCoord; /* integer scanline/pixel coordinate */ typedef int TArea; /* cell areas, coordinate products */ typedef struct TCell_* PCell; typedef struct TCell_ { TCoord x; /* same with gray_TWorker.ex */ TCoord cover; /* same with gray_TWorker.cover */ TArea area; PCell next; } TCell; typedef struct TPixmap_ { unsigned char* origin; /* pixmap origin at the bottom-left */ int pitch; /* pitch to go down one row */ } TPixmap; /* maximum number of gray cells in the buffer */ #if FT_RENDER_POOL_SIZE > 2048 #define FT_MAX_GRAY_POOL ( FT_RENDER_POOL_SIZE / sizeof ( TCell ) ) #else #define FT_MAX_GRAY_POOL ( 2048 / sizeof ( TCell ) ) #endif #if defined( _MSC_VER ) /* Visual C++ (and Intel C++) */ /* We disable the warning `structure was padded due to */ /* __declspec(align())' in order to compile cleanly with */ /* the maximum level of warnings. */ #pragma warning( push ) #pragma warning( disable : 4324 ) #endif /* _MSC_VER */ typedef struct gray_TWorker_ { ft_jmp_buf jump_buffer; TCoord ex, ey; TCoord min_ex, max_ex; TCoord min_ey, max_ey; TArea area; TCoord cover; int invalid; PCell* ycells; PCell cells; FT_PtrDist max_cells; FT_PtrDist num_cells; TPos x, y; FT_Outline outline; TPixmap target; FT_Raster_Span_Func render_span; void* render_span_data; } gray_TWorker, *gray_PWorker; #if defined( _MSC_VER ) #pragma warning( pop ) #endif #ifndef FT_STATIC_RASTER #define ras (*worker) #else static gray_TWorker ras; #endif typedef struct gray_TRaster_ { void* memory; } gray_TRaster, *gray_PRaster; #ifdef FT_DEBUG_LEVEL_TRACE /* to be called while in the debugger -- */ /* this function causes a compiler warning since it is unused otherwise */ static void gray_dump_cells( RAS_ARG ) { int y; for ( y = ras.min_ey; y < ras.max_ey; y++ ) { PCell cell = ras.ycells[y - ras.min_ey]; printf( "%3d:", y ); for ( ; cell != NULL; cell = cell->next ) printf( " (%3d, c:%4d, a:%6d)", cell->x, cell->cover, cell->area ); printf( "\n" ); } } #endif /* FT_DEBUG_LEVEL_TRACE */ /*************************************************************************/ /* */ /* Record the current cell in the table. */ /* */ static void gray_record_cell( RAS_ARG ) { PCell *pcell, cell; TCoord x = ras.ex; pcell = &ras.ycells[ras.ey - ras.min_ey]; for (;;) { cell = *pcell; if ( !cell || cell->x > x ) break; if ( cell->x == x ) goto Found; pcell = &cell->next; } if ( ras.num_cells >= ras.max_cells ) ft_longjmp( ras.jump_buffer, 1 ); /* insert new cell */ cell = ras.cells + ras.num_cells++; cell->x = x; cell->area = ras.area; cell->cover = ras.cover; cell->next = *pcell; *pcell = cell; return; Found: /* update old cell */ cell->area += ras.area; cell->cover += ras.cover; } /*************************************************************************/ /* */ /* Set the current cell to a new position. */ /* */ static void gray_set_cell( RAS_ARG_ TCoord ex, TCoord ey ) { /* Move the cell pointer to a new position. We set the `invalid' */ /* flag to indicate that the cell isn't part of those we're interested */ /* in during the render phase. This means that: */ /* */ /* . the new vertical position must be within min_ey..max_ey-1. */ /* . the new horizontal position must be strictly less than max_ex */ /* */ /* Note that if a cell is to the left of the clipping region, it is */ /* actually set to the (min_ex-1) horizontal position. */ if ( ex < ras.min_ex ) ex = ras.min_ex - 1; /* record the current one if it is valid and substantial */ if ( !ras.invalid && ( ras.area || ras.cover ) ) gray_record_cell( RAS_VAR ); ras.area = 0; ras.cover = 0; ras.ex = ex; ras.ey = ey; ras.invalid = ( ey >= ras.max_ey || ey < ras.min_ey || ex >= ras.max_ex ); } #ifndef FT_LONG64 /*************************************************************************/ /* */ /* Render a scanline as one or more cells. */ /* */ static void gray_render_scanline( RAS_ARG_ TCoord ey, TPos x1, TCoord y1, TPos x2, TCoord y2 ) { TCoord ex1, ex2, fx1, fx2, first, dy, delta, mod; TPos p, dx; int incr; ex1 = TRUNC( x1 ); ex2 = TRUNC( x2 ); /* trivial case. Happens often */ if ( y1 == y2 ) { gray_set_cell( RAS_VAR_ ex2, ey ); return; } fx1 = (TCoord)( x1 - SUBPIXELS( ex1 ) ); fx2 = (TCoord)( x2 - SUBPIXELS( ex2 ) ); /* everything is located in a single cell. That is easy! */ /* */ if ( ex1 == ex2 ) goto End; /* ok, we'll have to render a run of adjacent cells on the same */ /* scanline... */ /* */ dx = x2 - x1; dy = y2 - y1; if ( dx > 0 ) { p = ( ONE_PIXEL - fx1 ) * dy; first = ONE_PIXEL; incr = 1; } else { p = fx1 * dy; first = 0; incr = -1; dx = -dx; } FT_DIV_MOD( TCoord, p, dx, delta, mod ); ras.area += (TArea)( ( fx1 + first ) * delta ); ras.cover += delta; y1 += delta; ex1 += incr; gray_set_cell( RAS_VAR_ ex1, ey ); if ( ex1 != ex2 ) { TCoord lift, rem; p = ONE_PIXEL * dy; FT_DIV_MOD( TCoord, p, dx, lift, rem ); do { delta = lift; mod += rem; if ( mod >= (TCoord)dx ) { mod -= (TCoord)dx; delta++; } ras.area += (TArea)( ONE_PIXEL * delta ); ras.cover += delta; y1 += delta; ex1 += incr; gray_set_cell( RAS_VAR_ ex1, ey ); } while ( ex1 != ex2 ); } fx1 = ONE_PIXEL - first; End: dy = y2 - y1; ras.area += (TArea)( ( fx1 + fx2 ) * dy ); ras.cover += dy; } /*************************************************************************/ /* */ /* Render a given line as a series of scanlines. */ /* */ static void gray_render_line( RAS_ARG_ TPos to_x, TPos to_y ) { TCoord ey1, ey2, fy1, fy2, first, delta, mod; TPos p, dx, dy, x, x2; int incr; ey1 = TRUNC( ras.y ); ey2 = TRUNC( to_y ); /* if (ey2 >= ras.max_ey) ey2 = ras.max_ey-1; */ /* perform vertical clipping */ if ( ( ey1 >= ras.max_ey && ey2 >= ras.max_ey ) || ( ey1 < ras.min_ey && ey2 < ras.min_ey ) ) goto End; fy1 = (TCoord)( ras.y - SUBPIXELS( ey1 ) ); fy2 = (TCoord)( to_y - SUBPIXELS( ey2 ) ); /* everything is on a single scanline */ if ( ey1 == ey2 ) { gray_render_scanline( RAS_VAR_ ey1, ras.x, fy1, to_x, fy2 ); goto End; } dx = to_x - ras.x; dy = to_y - ras.y; /* vertical line - avoid calling gray_render_scanline */ if ( dx == 0 ) { TCoord ex = TRUNC( ras.x ); TCoord two_fx = (TCoord)( ( ras.x - SUBPIXELS( ex ) ) << 1 ); TArea area; if ( dy > 0) { first = ONE_PIXEL; incr = 1; } else { first = 0; incr = -1; } delta = first - fy1; ras.area += (TArea)two_fx * delta; ras.cover += delta; ey1 += incr; gray_set_cell( RAS_VAR_ ex, ey1 ); delta = first + first - ONE_PIXEL; area = (TArea)two_fx * delta; while ( ey1 != ey2 ) { ras.area += area; ras.cover += delta; ey1 += incr; gray_set_cell( RAS_VAR_ ex, ey1 ); } delta = fy2 - ONE_PIXEL + first; ras.area += (TArea)two_fx * delta; ras.cover += delta; goto End; } /* ok, we have to render several scanlines */ if ( dy > 0) { p = ( ONE_PIXEL - fy1 ) * dx; first = ONE_PIXEL; incr = 1; } else { p = fy1 * dx; first = 0; incr = -1; dy = -dy; } FT_DIV_MOD( TCoord, p, dy, delta, mod ); x = ras.x + delta; gray_render_scanline( RAS_VAR_ ey1, ras.x, fy1, x, first ); ey1 += incr; gray_set_cell( RAS_VAR_ TRUNC( x ), ey1 ); if ( ey1 != ey2 ) { TCoord lift, rem; p = ONE_PIXEL * dx; FT_DIV_MOD( TCoord, p, dy, lift, rem ); do { delta = lift; mod += rem; if ( mod >= (TCoord)dy ) { mod -= (TCoord)dy; delta++; } x2 = x + delta; gray_render_scanline( RAS_VAR_ ey1, x, ONE_PIXEL - first, x2, first ); x = x2; ey1 += incr; gray_set_cell( RAS_VAR_ TRUNC( x ), ey1 ); } while ( ey1 != ey2 ); } gray_render_scanline( RAS_VAR_ ey1, x, ONE_PIXEL - first, to_x, fy2 ); End: ras.x = to_x; ras.y = to_y; } #else /*************************************************************************/ /* */ /* Render a straight line across multiple cells in any direction. */ /* */ static void gray_render_line( RAS_ARG_ TPos to_x, TPos to_y ) { TPos dx, dy, fx1, fy1, fx2, fy2; TCoord ex1, ex2, ey1, ey2; ey1 = TRUNC( ras.y ); ey2 = TRUNC( to_y ); /* perform vertical clipping */ if ( ( ey1 >= ras.max_ey && ey2 >= ras.max_ey ) || ( ey1 < ras.min_ey && ey2 < ras.min_ey ) ) goto End; ex1 = TRUNC( ras.x ); ex2 = TRUNC( to_x ); fx1 = ras.x - SUBPIXELS( ex1 ); fy1 = ras.y - SUBPIXELS( ey1 ); dx = to_x - ras.x; dy = to_y - ras.y; if ( ex1 == ex2 && ey1 == ey2 ) /* inside one cell */ ; else if ( dy == 0 ) /* ex1 != ex2 */ /* any horizontal line */ { ex1 = ex2; gray_set_cell( RAS_VAR_ ex1, ey1 ); } else if ( dx == 0 ) { if ( dy > 0 ) /* vertical line up */ do { fy2 = ONE_PIXEL; ras.cover += ( fy2 - fy1 ); ras.area += ( fy2 - fy1 ) * fx1 * 2; fy1 = 0; ey1++; gray_set_cell( RAS_VAR_ ex1, ey1 ); } while ( ey1 != ey2 ); else /* vertical line down */ do { fy2 = 0; ras.cover += ( fy2 - fy1 ); ras.area += ( fy2 - fy1 ) * fx1 * 2; fy1 = ONE_PIXEL; ey1--; gray_set_cell( RAS_VAR_ ex1, ey1 ); } while ( ey1 != ey2 ); } else /* any other line */ { TPos prod = dx * fy1 - dy * fx1; FT_UDIVPREP( ex1 != ex2, dx ); FT_UDIVPREP( ey1 != ey2, dy ); /* The fundamental value `prod' determines which side and the */ /* exact coordinate where the line exits current cell. It is */ /* also easily updated when moving from one cell to the next. */ do { if ( prod <= 0 && prod - dx * ONE_PIXEL > 0 ) /* left */ { fx2 = 0; fy2 = (TPos)FT_UDIV( -prod, -dx ); prod -= dy * ONE_PIXEL; ras.cover += ( fy2 - fy1 ); ras.area += ( fy2 - fy1 ) * ( fx1 + fx2 ); fx1 = ONE_PIXEL; fy1 = fy2; ex1--; } else if ( prod - dx * ONE_PIXEL <= 0 && prod - dx * ONE_PIXEL + dy * ONE_PIXEL > 0 ) /* up */ { prod -= dx * ONE_PIXEL; fx2 = (TPos)FT_UDIV( -prod, dy ); fy2 = ONE_PIXEL; ras.cover += ( fy2 - fy1 ); ras.area += ( fy2 - fy1 ) * ( fx1 + fx2 ); fx1 = fx2; fy1 = 0; ey1++; } else if ( prod - dx * ONE_PIXEL + dy * ONE_PIXEL <= 0 && prod + dy * ONE_PIXEL >= 0 ) /* right */ { prod += dy * ONE_PIXEL; fx2 = ONE_PIXEL; fy2 = (TPos)FT_UDIV( prod, dx ); ras.cover += ( fy2 - fy1 ); ras.area += ( fy2 - fy1 ) * ( fx1 + fx2 ); fx1 = 0; fy1 = fy2; ex1++; } else /* ( prod + dy * ONE_PIXEL < 0 && prod > 0 ) down */ { fx2 = (TPos)FT_UDIV( prod, -dy ); fy2 = 0; prod += dx * ONE_PIXEL; ras.cover += ( fy2 - fy1 ); ras.area += ( fy2 - fy1 ) * ( fx1 + fx2 ); fx1 = fx2; fy1 = ONE_PIXEL; ey1--; } gray_set_cell( RAS_VAR_ ex1, ey1 ); } while ( ex1 != ex2 || ey1 != ey2 ); } fx2 = to_x - SUBPIXELS( ex2 ); fy2 = to_y - SUBPIXELS( ey2 ); ras.cover += ( fy2 - fy1 ); ras.area += ( fy2 - fy1 ) * ( fx1 + fx2 ); End: ras.x = to_x; ras.y = to_y; } #endif static void gray_split_conic( FT_Vector* base ) { TPos a, b; base[4].x = base[2].x; b = base[1].x; a = base[3].x = ( base[2].x + b ) / 2; b = base[1].x = ( base[0].x + b ) / 2; base[2].x = ( a + b ) / 2; base[4].y = base[2].y; b = base[1].y; a = base[3].y = ( base[2].y + b ) / 2; b = base[1].y = ( base[0].y + b ) / 2; base[2].y = ( a + b ) / 2; } static void gray_render_conic( RAS_ARG_ const FT_Vector* control, const FT_Vector* to ) { FT_Vector bez_stack[16 * 2 + 1]; /* enough to accommodate bisections */ FT_Vector* arc = bez_stack; TPos dx, dy; int draw, split; arc[0].x = UPSCALE( to->x ); arc[0].y = UPSCALE( to->y ); arc[1].x = UPSCALE( control->x ); arc[1].y = UPSCALE( control->y ); arc[2].x = ras.x; arc[2].y = ras.y; /* short-cut the arc that crosses the current band */ if ( ( TRUNC( arc[0].y ) >= ras.max_ey && TRUNC( arc[1].y ) >= ras.max_ey && TRUNC( arc[2].y ) >= ras.max_ey ) || ( TRUNC( arc[0].y ) < ras.min_ey && TRUNC( arc[1].y ) < ras.min_ey && TRUNC( arc[2].y ) < ras.min_ey ) ) { ras.x = arc[0].x; ras.y = arc[0].y; return; } dx = FT_ABS( arc[2].x + arc[0].x - 2 * arc[1].x ); dy = FT_ABS( arc[2].y + arc[0].y - 2 * arc[1].y ); if ( dx < dy ) dx = dy; /* We can calculate the number of necessary bisections because */ /* each bisection predictably reduces deviation exactly 4-fold. */ /* Even 32-bit deviation would vanish after 16 bisections. */ draw = 1; while ( dx > ONE_PIXEL / 4 ) { dx >>= 2; draw <<= 1; } /* We use decrement counter to count the total number of segments */ /* to draw starting from 2^level. Before each draw we split as */ /* many times as there are trailing zeros in the counter. */ do { split = 1; while ( ( draw & split ) == 0 ) { gray_split_conic( arc ); arc += 2; split <<= 1; } gray_render_line( RAS_VAR_ arc[0].x, arc[0].y ); arc -= 2; } while ( --draw ); } static void gray_split_cubic( FT_Vector* base ) { TPos a, b, c, d; base[6].x = base[3].x; c = base[1].x; d = base[2].x; base[1].x = a = ( base[0].x + c ) / 2; base[5].x = b = ( base[3].x + d ) / 2; c = ( c + d ) / 2; base[2].x = a = ( a + c ) / 2; base[4].x = b = ( b + c ) / 2; base[3].x = ( a + b ) / 2; base[6].y = base[3].y; c = base[1].y; d = base[2].y; base[1].y = a = ( base[0].y + c ) / 2; base[5].y = b = ( base[3].y + d ) / 2; c = ( c + d ) / 2; base[2].y = a = ( a + c ) / 2; base[4].y = b = ( b + c ) / 2; base[3].y = ( a + b ) / 2; } static void gray_render_cubic( RAS_ARG_ const FT_Vector* control1, const FT_Vector* control2, const FT_Vector* to ) { FT_Vector bez_stack[16 * 3 + 1]; /* enough to accommodate bisections */ FT_Vector* arc = bez_stack; TPos dx, dy, dx_, dy_; TPos dx1, dy1, dx2, dy2; TPos L, s, s_limit; arc[0].x = UPSCALE( to->x ); arc[0].y = UPSCALE( to->y ); arc[1].x = UPSCALE( control2->x ); arc[1].y = UPSCALE( control2->y ); arc[2].x = UPSCALE( control1->x ); arc[2].y = UPSCALE( control1->y ); arc[3].x = ras.x; arc[3].y = ras.y; /* short-cut the arc that crosses the current band */ if ( ( TRUNC( arc[0].y ) >= ras.max_ey && TRUNC( arc[1].y ) >= ras.max_ey && TRUNC( arc[2].y ) >= ras.max_ey && TRUNC( arc[3].y ) >= ras.max_ey ) || ( TRUNC( arc[0].y ) < ras.min_ey && TRUNC( arc[1].y ) < ras.min_ey && TRUNC( arc[2].y ) < ras.min_ey && TRUNC( arc[3].y ) < ras.min_ey ) ) { ras.x = arc[0].x; ras.y = arc[0].y; return; } for (;;) { /* Decide whether to split or draw. See `Rapid Termination */ /* Evaluation for Recursive Subdivision of Bezier Curves' by Thomas */ /* F. Hain, at */ /* http://www.cis.southalabama.edu/~hain/general/Publications/Bezier/Camera-ready%20CISST02%202.pdf */ /* dx and dy are x and y components of the P0-P3 chord vector. */ dx = dx_ = arc[3].x - arc[0].x; dy = dy_ = arc[3].y - arc[0].y; L = FT_HYPOT( dx_, dy_ ); /* Avoid possible arithmetic overflow below by splitting. */ if ( L > 32767 ) goto Split; /* Max deviation may be as much as (s/L) * 3/4 (if Hain's v = 1). */ s_limit = L * (TPos)( ONE_PIXEL / 6 ); /* s is L * the perpendicular distance from P1 to the line P0-P3. */ dx1 = arc[1].x - arc[0].x; dy1 = arc[1].y - arc[0].y; s = FT_ABS( SUB_LONG( MUL_LONG( dy, dx1 ), MUL_LONG( dx, dy1 ) ) ); if ( s > s_limit ) goto Split; /* s is L * the perpendicular distance from P2 to the line P0-P3. */ dx2 = arc[2].x - arc[0].x; dy2 = arc[2].y - arc[0].y; s = FT_ABS( SUB_LONG( MUL_LONG( dy, dx2 ), MUL_LONG( dx, dy2 ) ) ); if ( s > s_limit ) goto Split; /* Split super curvy segments where the off points are so far from the chord that the angles P0-P1-P3 or P0-P2-P3 become acute as detected by appropriate dot products. */ if ( dx1 * ( dx1 - dx ) + dy1 * ( dy1 - dy ) > 0 || dx2 * ( dx2 - dx ) + dy2 * ( dy2 - dy ) > 0 ) goto Split; gray_render_line( RAS_VAR_ arc[0].x, arc[0].y ); if ( arc == bez_stack ) return; arc -= 3; continue; Split: gray_split_cubic( arc ); arc += 3; } } static int gray_move_to( const FT_Vector* to, gray_PWorker worker ) { TPos x, y; /* start to a new position */ x = UPSCALE( to->x ); y = UPSCALE( to->y ); gray_set_cell( RAS_VAR_ TRUNC( x ), TRUNC( y ) ); ras.x = x; ras.y = y; return 0; } static int gray_line_to( const FT_Vector* to, gray_PWorker worker ) { gray_render_line( RAS_VAR_ UPSCALE( to->x ), UPSCALE( to->y ) ); return 0; } static int gray_conic_to( const FT_Vector* control, const FT_Vector* to, gray_PWorker worker ) { gray_render_conic( RAS_VAR_ control, to ); return 0; } static int gray_cubic_to( const FT_Vector* control1, const FT_Vector* control2, const FT_Vector* to, gray_PWorker worker ) { gray_render_cubic( RAS_VAR_ control1, control2, to ); return 0; } static void gray_hline( RAS_ARG_ TCoord x, TCoord y, TArea coverage, TCoord acount ) { /* scale the coverage from 0..(ONE_PIXEL*ONE_PIXEL*2) to 0..256 */ coverage >>= PIXEL_BITS * 2 + 1 - 8; if ( coverage < 0 ) coverage = -coverage - 1; /* compute the line's coverage depending on the outline fill rule */ if ( ras.outline.flags & FT_OUTLINE_EVEN_ODD_FILL ) { coverage &= 511; if ( coverage >= 256 ) coverage = 511 - coverage; } else { /* normal non-zero winding rule */ if ( coverage >= 256 ) coverage = 255; } if ( ras.render_span ) /* for FT_RASTER_FLAG_DIRECT only */ { FT_Span span; span.x = (short)x; span.len = (unsigned short)acount; span.coverage = (unsigned char)coverage; ras.render_span( y, 1, &span, ras.render_span_data ); } else { unsigned char* q = ras.target.origin - ras.target.pitch * y + x; unsigned char c = (unsigned char)coverage; /* For small-spans it is faster to do it by ourselves than * calling `memset'. This is mainly due to the cost of the * function call. */ switch ( acount ) { case 7: *q++ = c; case 6: *q++ = c; case 5: *q++ = c; case 4: *q++ = c; case 3: *q++ = c; case 2: *q++ = c; case 1: *q = c; case 0: break; default: FT_MEM_SET( q, c, acount ); } } } static void gray_sweep( RAS_ARG ) { int y; for ( y = ras.min_ey; y < ras.max_ey; y++ ) { PCell cell = ras.ycells[y - ras.min_ey]; TCoord x = ras.min_ex; TArea cover = 0; TArea area; for ( ; cell != NULL; cell = cell->next ) { if ( cover != 0 && cell->x > x ) gray_hline( RAS_VAR_ x, y, cover, cell->x - x ); cover += (TArea)cell->cover * ( ONE_PIXEL * 2 ); area = cover - cell->area; if ( area != 0 && cell->x >= ras.min_ex ) gray_hline( RAS_VAR_ cell->x, y, area, 1 ); x = cell->x + 1; } if ( cover != 0 ) gray_hline( RAS_VAR_ x, y, cover, ras.max_ex - x ); } } #ifdef STANDALONE_ /*************************************************************************/ /* */ /* The following functions should only compile in stand-alone mode, */ /* i.e., when building this component without the rest of FreeType. */ /* */ /*************************************************************************/ /*************************************************************************/ /* */ /* */ /* FT_Outline_Decompose */ /* */ /* */ /* Walk over an outline's structure to decompose it into individual */ /* segments and Bézier arcs. This function is also able to emit */ /* `move to' and `close to' operations to indicate the start and end */ /* of new contours in the outline. */ /* */ /* */ /* outline :: A pointer to the source target. */ /* */ /* func_interface :: A table of `emitters', i.e., function pointers */ /* called during decomposition to indicate path */ /* operations. */ /* */ /* */ /* user :: A typeless pointer which is passed to each */ /* emitter during the decomposition. It can be */ /* used to store the state during the */ /* decomposition. */ /* */ /* */ /* Error code. 0 means success. */ /* */ static int FT_Outline_Decompose( const FT_Outline* outline, const FT_Outline_Funcs* func_interface, void* user ) { #undef SCALED #define SCALED( x ) ( ( (x) << shift ) - delta ) FT_Vector v_last; FT_Vector v_control; FT_Vector v_start; FT_Vector* point; FT_Vector* limit; char* tags; int error; int n; /* index of contour in outline */ int first; /* index of first point in contour */ char tag; /* current point's state */ int shift; TPos delta; if ( !outline ) return FT_THROW( Invalid_Outline ); if ( !func_interface ) return FT_THROW( Invalid_Argument ); shift = func_interface->shift; delta = func_interface->delta; first = 0; for ( n = 0; n < outline->n_contours; n++ ) { int last; /* index of last point in contour */ FT_TRACE5(( "FT_Outline_Decompose: Outline %d\n", n )); last = outline->contours[n]; if ( last < 0 ) goto Invalid_Outline; limit = outline->points + last; v_start = outline->points[first]; v_start.x = SCALED( v_start.x ); v_start.y = SCALED( v_start.y ); v_last = outline->points[last]; v_last.x = SCALED( v_last.x ); v_last.y = SCALED( v_last.y ); v_control = v_start; point = outline->points + first; tags = outline->tags + first; tag = FT_CURVE_TAG( tags[0] ); /* A contour cannot start with a cubic control point! */ if ( tag == FT_CURVE_TAG_CUBIC ) goto Invalid_Outline; /* check first point to determine origin */ if ( tag == FT_CURVE_TAG_CONIC ) { /* first point is conic control. Yes, this happens. */ if ( FT_CURVE_TAG( outline->tags[last] ) == FT_CURVE_TAG_ON ) { /* start at last point if it is on the curve */ v_start = v_last; limit--; } else { /* if both first and last points are conic, */ /* start at their middle and record its position */ /* for closure */ v_start.x = ( v_start.x + v_last.x ) / 2; v_start.y = ( v_start.y + v_last.y ) / 2; v_last = v_start; } point--; tags--; } FT_TRACE5(( " move to (%.2f, %.2f)\n", v_start.x / 64.0, v_start.y / 64.0 )); error = func_interface->move_to( &v_start, user ); if ( error ) goto Exit; while ( point < limit ) { point++; tags++; tag = FT_CURVE_TAG( tags[0] ); switch ( tag ) { case FT_CURVE_TAG_ON: /* emit a single line_to */ { FT_Vector vec; vec.x = SCALED( point->x ); vec.y = SCALED( point->y ); FT_TRACE5(( " line to (%.2f, %.2f)\n", vec.x / 64.0, vec.y / 64.0 )); error = func_interface->line_to( &vec, user ); if ( error ) goto Exit; continue; } case FT_CURVE_TAG_CONIC: /* consume conic arcs */ v_control.x = SCALED( point->x ); v_control.y = SCALED( point->y ); Do_Conic: if ( point < limit ) { FT_Vector vec; FT_Vector v_middle; point++; tags++; tag = FT_CURVE_TAG( tags[0] ); vec.x = SCALED( point->x ); vec.y = SCALED( point->y ); if ( tag == FT_CURVE_TAG_ON ) { FT_TRACE5(( " conic to (%.2f, %.2f)" " with control (%.2f, %.2f)\n", vec.x / 64.0, vec.y / 64.0, v_control.x / 64.0, v_control.y / 64.0 )); error = func_interface->conic_to( &v_control, &vec, user ); if ( error ) goto Exit; continue; } if ( tag != FT_CURVE_TAG_CONIC ) goto Invalid_Outline; v_middle.x = ( v_control.x + vec.x ) / 2; v_middle.y = ( v_control.y + vec.y ) / 2; FT_TRACE5(( " conic to (%.2f, %.2f)" " with control (%.2f, %.2f)\n", v_middle.x / 64.0, v_middle.y / 64.0, v_control.x / 64.0, v_control.y / 64.0 )); error = func_interface->conic_to( &v_control, &v_middle, user ); if ( error ) goto Exit; v_control = vec; goto Do_Conic; } FT_TRACE5(( " conic to (%.2f, %.2f)" " with control (%.2f, %.2f)\n", v_start.x / 64.0, v_start.y / 64.0, v_control.x / 64.0, v_control.y / 64.0 )); error = func_interface->conic_to( &v_control, &v_start, user ); goto Close; default: /* FT_CURVE_TAG_CUBIC */ { FT_Vector vec1, vec2; if ( point + 1 > limit || FT_CURVE_TAG( tags[1] ) != FT_CURVE_TAG_CUBIC ) goto Invalid_Outline; point += 2; tags += 2; vec1.x = SCALED( point[-2].x ); vec1.y = SCALED( point[-2].y ); vec2.x = SCALED( point[-1].x ); vec2.y = SCALED( point[-1].y ); if ( point <= limit ) { FT_Vector vec; vec.x = SCALED( point->x ); vec.y = SCALED( point->y ); FT_TRACE5(( " cubic to (%.2f, %.2f)" " with controls (%.2f, %.2f) and (%.2f, %.2f)\n", vec.x / 64.0, vec.y / 64.0, vec1.x / 64.0, vec1.y / 64.0, vec2.x / 64.0, vec2.y / 64.0 )); error = func_interface->cubic_to( &vec1, &vec2, &vec, user ); if ( error ) goto Exit; continue; } FT_TRACE5(( " cubic to (%.2f, %.2f)" " with controls (%.2f, %.2f) and (%.2f, %.2f)\n", v_start.x / 64.0, v_start.y / 64.0, vec1.x / 64.0, vec1.y / 64.0, vec2.x / 64.0, vec2.y / 64.0 )); error = func_interface->cubic_to( &vec1, &vec2, &v_start, user ); goto Close; } } } /* close the contour with a line segment */ FT_TRACE5(( " line to (%.2f, %.2f)\n", v_start.x / 64.0, v_start.y / 64.0 )); error = func_interface->line_to( &v_start, user ); Close: if ( error ) goto Exit; first = last + 1; } FT_TRACE5(( "FT_Outline_Decompose: Done\n", n )); return 0; Exit: FT_TRACE5(( "FT_Outline_Decompose: Error 0x%x\n", error )); return error; Invalid_Outline: return FT_THROW( Invalid_Outline ); } /*************************************************************************/ /* */ /* */ /* FT_Outline_Get_CBox */ /* */ /* */ /* Return an outline's `control box'. The control box encloses all */ /* the outline's points, including Bézier control points. Though it */ /* coincides with the exact bounding box for most glyphs, it can be */ /* slightly larger in some situations (like when rotating an outline */ /* that contains Bézier outside arcs). */ /* */ /* Computing the control box is very fast, while getting the bounding */ /* box can take much more time as it needs to walk over all segments */ /* and arcs in the outline. To get the latter, you can use the */ /* `ftbbox' component, which is dedicated to this single task. */ /* */ /* */ /* outline :: A pointer to the source outline descriptor. */ /* */ /* */ /* acbox :: The outline's control box. */ /* */ /* */ /* See @FT_Glyph_Get_CBox for a discussion of tricky fonts. */ /* */ static void FT_Outline_Get_CBox( const FT_Outline* outline, FT_BBox *acbox ) { TPos xMin, yMin, xMax, yMax; if ( outline && acbox ) { if ( outline->n_points == 0 ) { xMin = 0; yMin = 0; xMax = 0; yMax = 0; } else { FT_Vector* vec = outline->points; FT_Vector* limit = vec + outline->n_points; xMin = xMax = vec->x; yMin = yMax = vec->y; vec++; for ( ; vec < limit; vec++ ) { TPos x, y; x = vec->x; if ( x < xMin ) xMin = x; if ( x > xMax ) xMax = x; y = vec->y; if ( y < yMin ) yMin = y; if ( y > yMax ) yMax = y; } } acbox->xMin = xMin; acbox->xMax = xMax; acbox->yMin = yMin; acbox->yMax = yMax; } } #endif /* STANDALONE_ */ FT_DEFINE_OUTLINE_FUNCS( func_interface, (FT_Outline_MoveTo_Func) gray_move_to, /* move_to */ (FT_Outline_LineTo_Func) gray_line_to, /* line_to */ (FT_Outline_ConicTo_Func)gray_conic_to, /* conic_to */ (FT_Outline_CubicTo_Func)gray_cubic_to, /* cubic_to */ 0, /* shift */ 0 /* delta */ ) static int gray_convert_glyph_inner( RAS_ARG ) { volatile int error = 0; #ifdef FT_CONFIG_OPTION_PIC FT_Outline_Funcs func_interface; Init_Class_func_interface(&func_interface); #endif if ( ft_setjmp( ras.jump_buffer ) == 0 ) { error = FT_Outline_Decompose( &ras.outline, &func_interface, &ras ); if ( !ras.invalid ) gray_record_cell( RAS_VAR ); FT_TRACE7(( "band [%d..%d]: %d cell%s\n", ras.min_ey, ras.max_ey, ras.num_cells, ras.num_cells == 1 ? "" : "s" )); } else { error = FT_THROW( Memory_Overflow ); FT_TRACE7(( "band [%d..%d]: to be bisected\n", ras.min_ey, ras.max_ey )); } return error; } static int gray_convert_glyph( RAS_ARG ) { const TCoord yMin = ras.min_ey; const TCoord yMax = ras.max_ey; const TCoord xMin = ras.min_ex; const TCoord xMax = ras.max_ex; TCell buffer[FT_MAX_GRAY_POOL]; size_t height = (size_t)( yMax - yMin ); size_t n = FT_MAX_GRAY_POOL / 8; TCoord y; TCoord bands[32]; /* enough to accommodate bisections */ TCoord* band; /* set up vertical bands */ if ( height > n ) { /* two divisions rounded up */ n = ( height + n - 1 ) / n; height = ( height + n - 1 ) / n; } /* memory management */ n = ( height * sizeof ( PCell ) + sizeof ( TCell ) - 1 ) / sizeof ( TCell ); ras.cells = buffer + n; ras.max_cells = (FT_PtrDist)( FT_MAX_GRAY_POOL - n ); ras.ycells = (PCell*)buffer; for ( y = yMin; y < yMax; ) { ras.min_ey = y; y += height; ras.max_ey = FT_MIN( y, yMax ); band = bands; band[1] = xMin; band[0] = xMax; do { TCoord width = band[0] - band[1]; int error; FT_MEM_ZERO( ras.ycells, height * sizeof ( PCell ) ); ras.num_cells = 0; ras.invalid = 1; ras.min_ex = band[1]; ras.max_ex = band[0]; error = gray_convert_glyph_inner( RAS_VAR ); if ( !error ) { gray_sweep( RAS_VAR ); band--; continue; } else if ( error != ErrRaster_Memory_Overflow ) return 1; /* render pool overflow; we will reduce the render band by half */ width >>= 1; /* this should never happen even with tiny rendering pool */ if ( width == 0 ) { FT_TRACE7(( "gray_convert_glyph: rotten glyph\n" )); return 1; } band++; band[1] = band[0]; band[0] += width; } while ( band >= bands ); } return 0; } static int gray_raster_render( FT_Raster raster, const FT_Raster_Params* params ) { const FT_Outline* outline = (const FT_Outline*)params->source; const FT_Bitmap* target_map = params->target; FT_BBox cbox, clip; #ifndef FT_STATIC_RASTER gray_TWorker worker[1]; #endif if ( !raster ) return FT_THROW( Invalid_Argument ); /* this version does not support monochrome rendering */ if ( !( params->flags & FT_RASTER_FLAG_AA ) ) return FT_THROW( Invalid_Mode ); if ( !outline ) return FT_THROW( Invalid_Outline ); /* return immediately if the outline is empty */ if ( outline->n_points == 0 || outline->n_contours <= 0 ) return 0; if ( !outline->contours || !outline->points ) return FT_THROW( Invalid_Outline ); if ( outline->n_points != outline->contours[outline->n_contours - 1] + 1 ) return FT_THROW( Invalid_Outline ); ras.outline = *outline; if ( params->flags & FT_RASTER_FLAG_DIRECT ) { if ( !params->gray_spans ) return 0; ras.render_span = (FT_Raster_Span_Func)params->gray_spans; ras.render_span_data = params->user; } else { /* if direct mode is not set, we must have a target bitmap */ if ( !target_map ) return FT_THROW( Invalid_Argument ); /* nothing to do */ if ( !target_map->width || !target_map->rows ) return 0; if ( !target_map->buffer ) return FT_THROW( Invalid_Argument ); if ( target_map->pitch < 0 ) ras.target.origin = target_map->buffer; else ras.target.origin = target_map->buffer + ( target_map->rows - 1 ) * (unsigned int)target_map->pitch; ras.target.pitch = target_map->pitch; ras.render_span = (FT_Raster_Span_Func)NULL; ras.render_span_data = NULL; } FT_Outline_Get_CBox( outline, &cbox ); /* reject too large outline coordinates */ if ( cbox.xMin < -0x1000000L || cbox.xMax > 0x1000000L || cbox.yMin < -0x1000000L || cbox.yMax > 0x1000000L ) return FT_THROW( Invalid_Outline ); /* truncate the bounding box to integer pixels */ cbox.xMin = cbox.xMin >> 6; cbox.yMin = cbox.yMin >> 6; cbox.xMax = ( cbox.xMax + 63 ) >> 6; cbox.yMax = ( cbox.yMax + 63 ) >> 6; /* compute clipping box */ if ( !( params->flags & FT_RASTER_FLAG_DIRECT ) ) { /* compute clip box from target pixmap */ clip.xMin = 0; clip.yMin = 0; clip.xMax = (FT_Pos)target_map->width; clip.yMax = (FT_Pos)target_map->rows; } else if ( params->flags & FT_RASTER_FLAG_CLIP ) clip = params->clip_box; else { clip.xMin = -32768L; clip.yMin = -32768L; clip.xMax = 32767L; clip.yMax = 32767L; } /* clip to target bitmap, exit if nothing to do */ ras.min_ex = FT_MAX( cbox.xMin, clip.xMin ); ras.min_ey = FT_MAX( cbox.yMin, clip.yMin ); ras.max_ex = FT_MIN( cbox.xMax, clip.xMax ); ras.max_ey = FT_MIN( cbox.yMax, clip.yMax ); if ( ras.max_ex <= ras.min_ex || ras.max_ey <= ras.min_ey ) return 0; return gray_convert_glyph( RAS_VAR ); } /**** RASTER OBJECT CREATION: In stand-alone mode, we simply use *****/ /**** a static object. *****/ #ifdef STANDALONE_ static int gray_raster_new( void* memory, FT_Raster* araster ) { static gray_TRaster the_raster; FT_UNUSED( memory ); *araster = (FT_Raster)&the_raster; FT_ZERO( &the_raster ); return 0; } static void gray_raster_done( FT_Raster raster ) { /* nothing */ FT_UNUSED( raster ); } #else /* !STANDALONE_ */ static int gray_raster_new( FT_Memory memory, FT_Raster* araster ) { FT_Error error; gray_PRaster raster = NULL; *araster = 0; if ( !FT_ALLOC( raster, sizeof ( gray_TRaster ) ) ) { raster->memory = memory; *araster = (FT_Raster)raster; } return error; } static void gray_raster_done( FT_Raster raster ) { FT_Memory memory = (FT_Memory)((gray_PRaster)raster)->memory; FT_FREE( raster ); } #endif /* !STANDALONE_ */ static void gray_raster_reset( FT_Raster raster, unsigned char* pool_base, unsigned long pool_size ) { FT_UNUSED( raster ); FT_UNUSED( pool_base ); FT_UNUSED( pool_size ); } static int gray_raster_set_mode( FT_Raster raster, unsigned long mode, void* args ) { FT_UNUSED( raster ); FT_UNUSED( mode ); FT_UNUSED( args ); return 0; /* nothing to do */ } FT_DEFINE_RASTER_FUNCS( ft_grays_raster, FT_GLYPH_FORMAT_OUTLINE, (FT_Raster_New_Func) gray_raster_new, /* raster_new */ (FT_Raster_Reset_Func) gray_raster_reset, /* raster_reset */ (FT_Raster_Set_Mode_Func)gray_raster_set_mode, /* raster_set_mode */ (FT_Raster_Render_Func) gray_raster_render, /* raster_render */ (FT_Raster_Done_Func) gray_raster_done /* raster_done */ ) /* END */ /* Local Variables: */ /* coding: utf-8 */ /* End: */