1 /*
   2  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   3  *
   4  * This code is free software; you can redistribute it and/or modify it
   5  * under the terms of the GNU General Public License version 2 only, as
   6  * published by the Free Software Foundation.  Oracle designates this
   7  * particular file as subject to the "Classpath" exception as provided
   8  * by Oracle in the LICENSE file that accompanied this code.
   9  *
  10  * This code is distributed in the hope that it will be useful, but WITHOUT
  11  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  12  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  13  * version 2 for more details (a copy is included in the LICENSE file that
  14  * accompanied this code).
  15  *
  16  * You should have received a copy of the GNU General Public License version
  17  * 2 along with this work; if not, write to the Free Software Foundation,
  18  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  19  *
  20  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  21  * or visit www.oracle.com if you need additional information or have any
  22  * questions.
  23  */
  24 


  25 /*
  26  * This file is available under and governed by the GNU General Public
  27  * License version 2 only, as published by the Free Software Foundation.
  28  * However, the following notice accompanied the original version of this
  29  * file:
  30  *
  31  * Mesa 3-D graphics library

  32  *
  33  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
  34  * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
  35  *
  36  * Permission is hereby granted, free of charge, to any person obtaining a
  37  * copy of this software and associated documentation files (the "Software"),
  38  * to deal in the Software without restriction, including without limitation
  39  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  40  * and/or sell copies of the Software, and to permit persons to whom the
  41  * Software is furnished to do so, subject to the following conditions:
  42  *
  43  * The above copyright notice and this permission notice shall be included
  44  * in all copies or substantial portions of the Software.
  45  *
  46  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  47  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  48  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  49  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
  50  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
  51  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
  52  * OTHER DEALINGS IN THE SOFTWARE.
  53  */
  54 
  55 
  56 #ifndef __gl_h_
  57 #define __gl_h_
  58 
  59 #if defined(USE_MGL_NAMESPACE)
  60 #include "gl_mangle.h"
  61 #endif
  62 
  63 
  64 /**********************************************************************
  65  * Begin system-specific stuff.
  66  */







  67 
  68 #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
  69 #define __WIN32__
  70 #endif
  71 
  72 #if defined(__WIN32__) && !defined(__CYGWIN__)
  73 #  if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
  74 #    define GLAPI __declspec(dllexport)
  75 #  elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
  76 #    define GLAPI __declspec(dllimport)
  77 #  else /* for use with static link lib build of Win32 edition only */
  78 #    define GLAPI extern
  79 #  endif
  80 #  if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE)  /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
  81 #    define GLAPIENTRY
  82 #  else
  83 #    define GLAPIENTRY __stdcall
  84 #  endif
  85 #elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
  86 #  define GLAPI extern
  87 #  define GLAPIENTRY __stdcall
  88 #elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
  89 #  define GLAPI __attribute__((visibility("default")))
  90 #  define GLAPIENTRY
  91 #endif /* WIN32 && !CYGWIN */




  92 
  93 /*
  94  * WINDOWS: Include windows.h here to define APIENTRY.
  95  * It is also useful when applications include this file by
  96  * including only glut.h, since glut.h depends on windows.h.
  97  * Applications needing to include windows.h with parms other
  98  * than "WIN32_LEAN_AND_MEAN" may include windows.h before
  99  * glut.h or gl.h.
 100  */
 101 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
 102 #ifndef WIN32_LEAN_AND_MEAN
 103 #define WIN32_LEAN_AND_MEAN 1
 104 #endif
 105 #include <windows.h>
 106 #endif
 107 
 108 #ifndef GLAPI
 109 #define GLAPI extern
 110 #endif
 111 
 112 #ifndef GLAPIENTRY
 113 #define GLAPIENTRY
 114 #endif
 115 
 116 #ifndef APIENTRY
 117 #define APIENTRY GLAPIENTRY
 118 #endif
 119 
 120 /* "P" suffix to be used for a pointer to a function */
 121 #ifndef APIENTRYP
 122 #define APIENTRYP APIENTRY *
 123 #endif
 124 
 125 #ifndef GLAPIENTRYP
 126 #define GLAPIENTRYP GLAPIENTRY *
 127 #endif
 128 
 129 /*
 130  * End system-specific stuff.
 131  **********************************************************************/
 132 
 133 
 134 
 135 #ifdef __cplusplus
 136 extern "C" {
 137 #endif
 138 
 139 
 140 
 141 #define GL_VERSION_1_1   1
 142 #define GL_VERSION_1_2   1
 143 #define GL_VERSION_1_3   1
 144 #define GL_ARB_imaging   1
 145 
 146 
 147 /*
 148  * Datatypes
 149  */
 150 typedef unsigned int    GLenum;
 151 typedef unsigned char   GLboolean;
 152 typedef unsigned int    GLbitfield;
 153 typedef void            GLvoid;
 154 typedef signed char     GLbyte;         /* 1-byte signed */
 155 typedef short           GLshort;        /* 2-byte signed */
 156 typedef int             GLint;          /* 4-byte signed */
 157 typedef unsigned char   GLubyte;        /* 1-byte unsigned */
 158 typedef unsigned short  GLushort;       /* 2-byte unsigned */
 159 typedef unsigned int    GLuint;         /* 4-byte unsigned */
 160 typedef int             GLsizei;        /* 4-byte signed */
 161 typedef float           GLfloat;        /* single precision float */
 162 typedef float           GLclampf;       /* single precision float in [0,1] */
 163 typedef double          GLdouble;       /* double precision float */
 164 typedef double          GLclampd;       /* double precision float in [0,1] */
 165 
 166 
 167 
 168 /*
 169  * Constants
 170  */
 171 
 172 /* Boolean values */
 173 #define GL_FALSE                                0
 174 #define GL_TRUE                                 1
 175 
 176 /* Data types */
 177 #define GL_BYTE                                 0x1400
 178 #define GL_UNSIGNED_BYTE                        0x1401
 179 #define GL_SHORT                                0x1402
 180 #define GL_UNSIGNED_SHORT                       0x1403
 181 #define GL_INT                                  0x1404
 182 #define GL_UNSIGNED_INT                         0x1405
 183 #define GL_FLOAT                                0x1406

 184 #define GL_2_BYTES                              0x1407
 185 #define GL_3_BYTES                              0x1408
 186 #define GL_4_BYTES                              0x1409
 187 #define GL_DOUBLE                               0x140A
 188 
 189 /* Primitives */
 190 #define GL_POINTS                               0x0000
 191 #define GL_LINES                                0x0001
 192 #define GL_LINE_LOOP                            0x0002
 193 #define GL_LINE_STRIP                           0x0003
 194 #define GL_TRIANGLES                            0x0004
 195 #define GL_TRIANGLE_STRIP                       0x0005
 196 #define GL_TRIANGLE_FAN                         0x0006
 197 #define GL_QUADS                                0x0007
 198 #define GL_QUAD_STRIP                           0x0008
 199 #define GL_POLYGON                              0x0009
 200 
 201 /* Vertex Arrays */
 202 #define GL_VERTEX_ARRAY                         0x8074
 203 #define GL_NORMAL_ARRAY                         0x8075
 204 #define GL_COLOR_ARRAY                          0x8076
 205 #define GL_INDEX_ARRAY                          0x8077
 206 #define GL_TEXTURE_COORD_ARRAY                  0x8078
 207 #define GL_EDGE_FLAG_ARRAY                      0x8079
 208 #define GL_VERTEX_ARRAY_SIZE                    0x807A
 209 #define GL_VERTEX_ARRAY_TYPE                    0x807B
 210 #define GL_VERTEX_ARRAY_STRIDE                  0x807C
 211 #define GL_NORMAL_ARRAY_TYPE                    0x807E
 212 #define GL_NORMAL_ARRAY_STRIDE                  0x807F
 213 #define GL_COLOR_ARRAY_SIZE                     0x8081
 214 #define GL_COLOR_ARRAY_TYPE                     0x8082
 215 #define GL_COLOR_ARRAY_STRIDE                   0x8083
 216 #define GL_INDEX_ARRAY_TYPE                     0x8085
 217 #define GL_INDEX_ARRAY_STRIDE                   0x8086
 218 #define GL_TEXTURE_COORD_ARRAY_SIZE             0x8088
 219 #define GL_TEXTURE_COORD_ARRAY_TYPE             0x8089
 220 #define GL_TEXTURE_COORD_ARRAY_STRIDE           0x808A
 221 #define GL_EDGE_FLAG_ARRAY_STRIDE               0x808C
 222 #define GL_VERTEX_ARRAY_POINTER                 0x808E
 223 #define GL_NORMAL_ARRAY_POINTER                 0x808F
 224 #define GL_COLOR_ARRAY_POINTER                  0x8090
 225 #define GL_INDEX_ARRAY_POINTER                  0x8091
 226 #define GL_TEXTURE_COORD_ARRAY_POINTER          0x8092
 227 #define GL_EDGE_FLAG_ARRAY_POINTER              0x8093
 228 #define GL_V2F                                  0x2A20
 229 #define GL_V3F                                  0x2A21
 230 #define GL_C4UB_V2F                             0x2A22
 231 #define GL_C4UB_V3F                             0x2A23
 232 #define GL_C3F_V3F                              0x2A24
 233 #define GL_N3F_V3F                              0x2A25
 234 #define GL_C4F_N3F_V3F                          0x2A26
 235 #define GL_T2F_V3F                              0x2A27
 236 #define GL_T4F_V4F                              0x2A28
 237 #define GL_T2F_C4UB_V3F                         0x2A29
 238 #define GL_T2F_C3F_V3F                          0x2A2A
 239 #define GL_T2F_N3F_V3F                          0x2A2B
 240 #define GL_T2F_C4F_N3F_V3F                      0x2A2C
 241 #define GL_T4F_C4F_N3F_V4F                      0x2A2D
 242 
 243 /* Matrix Mode */
 244 #define GL_MATRIX_MODE                          0x0BA0
 245 #define GL_MODELVIEW                            0x1700
 246 #define GL_PROJECTION                           0x1701
 247 #define GL_TEXTURE                              0x1702
 248 
 249 /* Points */
 250 #define GL_POINT_SMOOTH                         0x0B10
 251 #define GL_POINT_SIZE                           0x0B11
 252 #define GL_POINT_SIZE_GRANULARITY               0x0B13
 253 #define GL_POINT_SIZE_RANGE                     0x0B12
 254 
 255 /* Lines */
 256 #define GL_LINE_SMOOTH                          0x0B20
 257 #define GL_LINE_STIPPLE                         0x0B24
 258 #define GL_LINE_STIPPLE_PATTERN                 0x0B25
 259 #define GL_LINE_STIPPLE_REPEAT                  0x0B26
 260 #define GL_LINE_WIDTH                           0x0B21
 261 #define GL_LINE_WIDTH_GRANULARITY               0x0B23
 262 #define GL_LINE_WIDTH_RANGE                     0x0B22
 263 
 264 /* Polygons */
 265 #define GL_POINT                                0x1B00
 266 #define GL_LINE                                 0x1B01
 267 #define GL_FILL                                 0x1B02
 268 #define GL_CW                                   0x0900
 269 #define GL_CCW                                  0x0901
 270 #define GL_FRONT                                0x0404
 271 #define GL_BACK                                 0x0405
 272 #define GL_POLYGON_MODE                         0x0B40
 273 #define GL_POLYGON_SMOOTH                       0x0B41
 274 #define GL_POLYGON_STIPPLE                      0x0B42
 275 #define GL_EDGE_FLAG                            0x0B43
 276 #define GL_CULL_FACE                            0x0B44
 277 #define GL_CULL_FACE_MODE                       0x0B45
 278 #define GL_FRONT_FACE                           0x0B46
 279 #define GL_POLYGON_OFFSET_FACTOR                0x8038
 280 #define GL_POLYGON_OFFSET_UNITS                 0x2A00
 281 #define GL_POLYGON_OFFSET_POINT                 0x2A01
 282 #define GL_POLYGON_OFFSET_LINE                  0x2A02
 283 #define GL_POLYGON_OFFSET_FILL                  0x8037
 284 
 285 /* Display Lists */
 286 #define GL_COMPILE                              0x1300
 287 #define GL_COMPILE_AND_EXECUTE                  0x1301
 288 #define GL_LIST_BASE                            0x0B32
 289 #define GL_LIST_INDEX                           0x0B33
 290 #define GL_LIST_MODE                            0x0B30
 291 
 292 /* Depth buffer */
 293 #define GL_NEVER                                0x0200
 294 #define GL_LESS                                 0x0201
 295 #define GL_EQUAL                                0x0202
 296 #define GL_LEQUAL                               0x0203
 297 #define GL_GREATER                              0x0204
 298 #define GL_NOTEQUAL                             0x0205
 299 #define GL_GEQUAL                               0x0206
 300 #define GL_ALWAYS                               0x0207
 301 #define GL_DEPTH_TEST                           0x0B71
 302 #define GL_DEPTH_BITS                           0x0D56
 303 #define GL_DEPTH_CLEAR_VALUE                    0x0B73
 304 #define GL_DEPTH_FUNC                           0x0B74
 305 #define GL_DEPTH_RANGE                          0x0B70
 306 #define GL_DEPTH_WRITEMASK                      0x0B72
 307 #define GL_DEPTH_COMPONENT                      0x1902
 308 
 309 /* Lighting */
 310 #define GL_LIGHTING                             0x0B50
 311 #define GL_LIGHT0                               0x4000
 312 #define GL_LIGHT1                               0x4001
 313 #define GL_LIGHT2                               0x4002
 314 #define GL_LIGHT3                               0x4003
 315 #define GL_LIGHT4                               0x4004
 316 #define GL_LIGHT5                               0x4005
 317 #define GL_LIGHT6                               0x4006
 318 #define GL_LIGHT7                               0x4007
 319 #define GL_SPOT_EXPONENT                        0x1205
 320 #define GL_SPOT_CUTOFF                          0x1206
 321 #define GL_CONSTANT_ATTENUATION                 0x1207
 322 #define GL_LINEAR_ATTENUATION                   0x1208
 323 #define GL_QUADRATIC_ATTENUATION                0x1209
 324 #define GL_AMBIENT                              0x1200
 325 #define GL_DIFFUSE                              0x1201
 326 #define GL_SPECULAR                             0x1202
 327 #define GL_SHININESS                            0x1601
 328 #define GL_EMISSION                             0x1600
 329 #define GL_POSITION                             0x1203
 330 #define GL_SPOT_DIRECTION                       0x1204
 331 #define GL_AMBIENT_AND_DIFFUSE                  0x1602
 332 #define GL_COLOR_INDEXES                        0x1603
 333 #define GL_LIGHT_MODEL_TWO_SIDE                 0x0B52
 334 #define GL_LIGHT_MODEL_LOCAL_VIEWER             0x0B51
 335 #define GL_LIGHT_MODEL_AMBIENT                  0x0B53
 336 #define GL_FRONT_AND_BACK                       0x0408
 337 #define GL_SHADE_MODEL                          0x0B54
 338 #define GL_FLAT                                 0x1D00
 339 #define GL_SMOOTH                               0x1D01
 340 #define GL_COLOR_MATERIAL                       0x0B57
 341 #define GL_COLOR_MATERIAL_FACE                  0x0B55
 342 #define GL_COLOR_MATERIAL_PARAMETER             0x0B56
 343 #define GL_NORMALIZE                            0x0BA1
 344 
 345 /* User clipping planes */
 346 #define GL_CLIP_PLANE0                          0x3000
 347 #define GL_CLIP_PLANE1                          0x3001
 348 #define GL_CLIP_PLANE2                          0x3002
 349 #define GL_CLIP_PLANE3                          0x3003
 350 #define GL_CLIP_PLANE4                          0x3004
 351 #define GL_CLIP_PLANE5                          0x3005
 352 
 353 /* Accumulation buffer */
 354 #define GL_ACCUM_RED_BITS                       0x0D58
 355 #define GL_ACCUM_GREEN_BITS                     0x0D59
 356 #define GL_ACCUM_BLUE_BITS                      0x0D5A
 357 #define GL_ACCUM_ALPHA_BITS                     0x0D5B
 358 #define GL_ACCUM_CLEAR_VALUE                    0x0B80
 359 #define GL_ACCUM                                0x0100
 360 #define GL_ADD                                  0x0104
 361 #define GL_LOAD                                 0x0101
 362 #define GL_MULT                                 0x0103
 363 #define GL_RETURN                               0x0102
 364 
 365 /* Alpha testing */
 366 #define GL_ALPHA_TEST                           0x0BC0
 367 #define GL_ALPHA_TEST_REF                       0x0BC2
 368 #define GL_ALPHA_TEST_FUNC                      0x0BC1
 369 
 370 /* Blending */
 371 #define GL_BLEND                                0x0BE2
 372 #define GL_BLEND_SRC                            0x0BE1
 373 #define GL_BLEND_DST                            0x0BE0
 374 #define GL_ZERO                                 0
 375 #define GL_ONE                                  1
 376 #define GL_SRC_COLOR                            0x0300
 377 #define GL_ONE_MINUS_SRC_COLOR                  0x0301
 378 #define GL_SRC_ALPHA                            0x0302
 379 #define GL_ONE_MINUS_SRC_ALPHA                  0x0303
 380 #define GL_DST_ALPHA                            0x0304
 381 #define GL_ONE_MINUS_DST_ALPHA                  0x0305
 382 #define GL_DST_COLOR                            0x0306
 383 #define GL_ONE_MINUS_DST_COLOR                  0x0307
 384 #define GL_SRC_ALPHA_SATURATE                   0x0308
 385 
 386 /* Render Mode */
 387 #define GL_FEEDBACK                             0x1C01
 388 #define GL_RENDER                               0x1C00
 389 #define GL_SELECT                               0x1C02
 390 
 391 /* Feedback */
 392 #define GL_2D                                   0x0600
 393 #define GL_3D                                   0x0601
 394 #define GL_3D_COLOR                             0x0602
 395 #define GL_3D_COLOR_TEXTURE                     0x0603
 396 #define GL_4D_COLOR_TEXTURE                     0x0604
 397 #define GL_POINT_TOKEN                          0x0701
 398 #define GL_LINE_TOKEN                           0x0702
 399 #define GL_LINE_RESET_TOKEN                     0x0707
 400 #define GL_POLYGON_TOKEN                        0x0703
 401 #define GL_BITMAP_TOKEN                         0x0704
 402 #define GL_DRAW_PIXEL_TOKEN                     0x0705
 403 #define GL_COPY_PIXEL_TOKEN                     0x0706
 404 #define GL_PASS_THROUGH_TOKEN                   0x0700
 405 #define GL_FEEDBACK_BUFFER_POINTER              0x0DF0
 406 #define GL_FEEDBACK_BUFFER_SIZE                 0x0DF1
 407 #define GL_FEEDBACK_BUFFER_TYPE                 0x0DF2
 408 
 409 /* Selection */
 410 #define GL_SELECTION_BUFFER_POINTER             0x0DF3
 411 #define GL_SELECTION_BUFFER_SIZE                0x0DF4
 412 
 413 /* Fog */
 414 #define GL_FOG                                  0x0B60
 415 #define GL_FOG_MODE                             0x0B65
 416 #define GL_FOG_DENSITY                          0x0B62
 417 #define GL_FOG_COLOR                            0x0B66
 418 #define GL_FOG_INDEX                            0x0B61
 419 #define GL_FOG_START                            0x0B63
 420 #define GL_FOG_END                              0x0B64
 421 #define GL_LINEAR                               0x2601
 422 #define GL_EXP                                  0x0800
 423 #define GL_EXP2                                 0x0801
 424 
 425 /* Logic Ops */
 426 #define GL_LOGIC_OP                             0x0BF1
 427 #define GL_INDEX_LOGIC_OP                       0x0BF1
 428 #define GL_COLOR_LOGIC_OP                       0x0BF2
 429 #define GL_LOGIC_OP_MODE                        0x0BF0
 430 #define GL_CLEAR                                0x1500
 431 #define GL_SET                                  0x150F
 432 #define GL_COPY                                 0x1503
 433 #define GL_COPY_INVERTED                        0x150C
 434 #define GL_NOOP                                 0x1505
 435 #define GL_INVERT                               0x150A
 436 #define GL_AND                                  0x1501
 437 #define GL_NAND                                 0x150E
 438 #define GL_OR                                   0x1507
 439 #define GL_NOR                                  0x1508
 440 #define GL_XOR                                  0x1506
 441 #define GL_EQUIV                                0x1509
 442 #define GL_AND_REVERSE                          0x1502
 443 #define GL_AND_INVERTED                         0x1504
 444 #define GL_OR_REVERSE                           0x150B
 445 #define GL_OR_INVERTED                          0x150D
 446 
 447 /* Stencil */


 448 #define GL_STENCIL_BITS                         0x0D57
 449 #define GL_STENCIL_TEST                         0x0B90
 450 #define GL_STENCIL_CLEAR_VALUE                  0x0B91
 451 #define GL_STENCIL_FUNC                         0x0B92
 452 #define GL_STENCIL_VALUE_MASK                   0x0B93

 453 #define GL_STENCIL_FAIL                         0x0B94

 454 #define GL_STENCIL_PASS_DEPTH_FAIL              0x0B95
 455 #define GL_STENCIL_PASS_DEPTH_PASS              0x0B96
 456 #define GL_STENCIL_REF                          0x0B97
 457 #define GL_STENCIL_WRITEMASK                    0x0B98
 458 #define GL_STENCIL_INDEX                        0x1901
 459 #define GL_KEEP                                 0x1E00
 460 #define GL_REPLACE                              0x1E01
 461 #define GL_INCR                                 0x1E02
 462 #define GL_DECR                                 0x1E03
 463 
 464 /* Buffers, Pixel Drawing/Reading */
 465 #define GL_NONE                                 0
 466 #define GL_LEFT                                 0x0406
 467 #define GL_RIGHT                                0x0407
 468 /*GL_FRONT                                      0x0404 */
 469 /*GL_BACK                                       0x0405 */
 470 /*GL_FRONT_AND_BACK                             0x0408 */
 471 #define GL_FRONT_LEFT                           0x0400
 472 #define GL_FRONT_RIGHT                          0x0401
 473 #define GL_BACK_LEFT                            0x0402
 474 #define GL_BACK_RIGHT                           0x0403
 475 #define GL_AUX0                                 0x0409
 476 #define GL_AUX1                                 0x040A
 477 #define GL_AUX2                                 0x040B
 478 #define GL_AUX3                                 0x040C
 479 #define GL_COLOR_INDEX                          0x1900
 480 #define GL_RED                                  0x1903
 481 #define GL_GREEN                                0x1904
 482 #define GL_BLUE                                 0x1905
 483 #define GL_ALPHA                                0x1906
 484 #define GL_LUMINANCE                            0x1909
 485 #define GL_LUMINANCE_ALPHA                      0x190A
 486 #define GL_ALPHA_BITS                           0x0D55
 487 #define GL_RED_BITS                             0x0D52
 488 #define GL_GREEN_BITS                           0x0D53
 489 #define GL_BLUE_BITS                            0x0D54
 490 #define GL_INDEX_BITS                           0x0D51
 491 #define GL_SUBPIXEL_BITS                        0x0D50
 492 #define GL_AUX_BUFFERS                          0x0C00
 493 #define GL_READ_BUFFER                          0x0C02
 494 #define GL_DRAW_BUFFER                          0x0C01
 495 #define GL_DOUBLEBUFFER                         0x0C32
 496 #define GL_STEREO                               0x0C33
 497 #define GL_BITMAP                               0x1A00
 498 #define GL_COLOR                                0x1800
 499 #define GL_DEPTH                                0x1801
 500 #define GL_STENCIL                              0x1802
 501 #define GL_DITHER                               0x0BD0
 502 #define GL_RGB                                  0x1907
 503 #define GL_RGBA                                 0x1908
 504 
 505 /* Implementation limits */
 506 #define GL_MAX_LIST_NESTING                     0x0B31





 507 #define GL_MAX_EVAL_ORDER                       0x0D30
 508 #define GL_MAX_LIGHTS                           0x0D31
 509 #define GL_MAX_CLIP_PLANES                      0x0D32
 510 #define GL_MAX_TEXTURE_SIZE                     0x0D33
 511 #define GL_MAX_PIXEL_MAP_TABLE                  0x0D34
 512 #define GL_MAX_ATTRIB_STACK_DEPTH               0x0D35
 513 #define GL_MAX_MODELVIEW_STACK_DEPTH            0x0D36
 514 #define GL_MAX_NAME_STACK_DEPTH                 0x0D37
 515 #define GL_MAX_PROJECTION_STACK_DEPTH           0x0D38
 516 #define GL_MAX_TEXTURE_STACK_DEPTH              0x0D39
 517 #define GL_MAX_VIEWPORT_DIMS                    0x0D3A
 518 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH        0x0D3B
 519 
 520 /* Gets */
 521 #define GL_ATTRIB_STACK_DEPTH                   0x0BB0
 522 #define GL_CLIENT_ATTRIB_STACK_DEPTH            0x0BB1
 523 #define GL_COLOR_CLEAR_VALUE                    0x0C22
 524 #define GL_COLOR_WRITEMASK                      0x0C23
 525 #define GL_CURRENT_INDEX                        0x0B01
 526 #define GL_CURRENT_COLOR                        0x0B00
 527 #define GL_CURRENT_NORMAL                       0x0B02
 528 #define GL_CURRENT_RASTER_COLOR                 0x0B04
 529 #define GL_CURRENT_RASTER_DISTANCE              0x0B09
 530 #define GL_CURRENT_RASTER_INDEX                 0x0B05
 531 #define GL_CURRENT_RASTER_POSITION              0x0B07
 532 #define GL_CURRENT_RASTER_TEXTURE_COORDS        0x0B06
 533 #define GL_CURRENT_RASTER_POSITION_VALID        0x0B08
 534 #define GL_CURRENT_TEXTURE_COORDS               0x0B03
 535 #define GL_INDEX_CLEAR_VALUE                    0x0C20
 536 #define GL_INDEX_MODE                           0x0C30
 537 #define GL_INDEX_WRITEMASK                      0x0C21
 538 #define GL_MODELVIEW_MATRIX                     0x0BA6
 539 #define GL_MODELVIEW_STACK_DEPTH                0x0BA3
 540 #define GL_NAME_STACK_DEPTH                     0x0D70
 541 #define GL_PROJECTION_MATRIX                    0x0BA7
 542 #define GL_PROJECTION_STACK_DEPTH               0x0BA4
 543 #define GL_RENDER_MODE                          0x0C40
 544 #define GL_RGBA_MODE                            0x0C31
 545 #define GL_TEXTURE_MATRIX                       0x0BA8
 546 #define GL_TEXTURE_STACK_DEPTH                  0x0BA5
 547 #define GL_VIEWPORT                             0x0BA2
 548 
 549 /* Evaluators */
 550 #define GL_AUTO_NORMAL                          0x0D80
 551 #define GL_MAP1_COLOR_4                         0x0D90
 552 #define GL_MAP1_INDEX                           0x0D91
 553 #define GL_MAP1_NORMAL                          0x0D92
 554 #define GL_MAP1_TEXTURE_COORD_1                 0x0D93
 555 #define GL_MAP1_TEXTURE_COORD_2                 0x0D94
 556 #define GL_MAP1_TEXTURE_COORD_3                 0x0D95
 557 #define GL_MAP1_TEXTURE_COORD_4                 0x0D96
 558 #define GL_MAP1_VERTEX_3                        0x0D97
 559 #define GL_MAP1_VERTEX_4                        0x0D98
 560 #define GL_MAP2_COLOR_4                         0x0DB0
 561 #define GL_MAP2_INDEX                           0x0DB1
 562 #define GL_MAP2_NORMAL                          0x0DB2
 563 #define GL_MAP2_TEXTURE_COORD_1                 0x0DB3
 564 #define GL_MAP2_TEXTURE_COORD_2                 0x0DB4
 565 #define GL_MAP2_TEXTURE_COORD_3                 0x0DB5
 566 #define GL_MAP2_TEXTURE_COORD_4                 0x0DB6
 567 #define GL_MAP2_VERTEX_3                        0x0DB7
 568 #define GL_MAP2_VERTEX_4                        0x0DB8
 569 #define GL_MAP1_GRID_DOMAIN                     0x0DD0
 570 #define GL_MAP1_GRID_SEGMENTS                   0x0DD1
 571 #define GL_MAP2_GRID_DOMAIN                     0x0DD2
 572 #define GL_MAP2_GRID_SEGMENTS                   0x0DD3
 573 #define GL_COEFF                                0x0A00

 574 #define GL_ORDER                                0x0A01
 575 #define GL_DOMAIN                               0x0A02
 576 
 577 /* Hints */


 578 #define GL_PERSPECTIVE_CORRECTION_HINT          0x0C50
 579 #define GL_POINT_SMOOTH_HINT                    0x0C51
 580 #define GL_LINE_SMOOTH_HINT                     0x0C52
 581 #define GL_POLYGON_SMOOTH_HINT                  0x0C53
 582 #define GL_FOG_HINT                             0x0C54
 583 #define GL_DONT_CARE                            0x1100
 584 #define GL_FASTEST                              0x1101
 585 #define GL_NICEST                               0x1102
 586 
 587 /* Scissor box */

 588 #define GL_SCISSOR_BOX                          0x0C10
 589 #define GL_SCISSOR_TEST                         0x0C11
 590 
 591 /* Pixel Mode / Transfer */
 592 #define GL_MAP_COLOR                            0x0D10
 593 #define GL_MAP_STENCIL                          0x0D11
 594 #define GL_INDEX_SHIFT                          0x0D12
 595 #define GL_INDEX_OFFSET                         0x0D13
 596 #define GL_RED_SCALE                            0x0D14
 597 #define GL_RED_BIAS                             0x0D15
 598 #define GL_GREEN_SCALE                          0x0D18
 599 #define GL_GREEN_BIAS                           0x0D19
 600 #define GL_BLUE_SCALE                           0x0D1A
 601 #define GL_BLUE_BIAS                            0x0D1B
 602 #define GL_ALPHA_SCALE                          0x0D1C
 603 #define GL_ALPHA_BIAS                           0x0D1D
 604 #define GL_DEPTH_SCALE                          0x0D1E
 605 #define GL_DEPTH_BIAS                           0x0D1F
 606 #define GL_PIXEL_MAP_S_TO_S_SIZE                0x0CB1
 607 #define GL_PIXEL_MAP_I_TO_I_SIZE                0x0CB0
 608 #define GL_PIXEL_MAP_I_TO_R_SIZE                0x0CB2
 609 #define GL_PIXEL_MAP_I_TO_G_SIZE                0x0CB3
 610 #define GL_PIXEL_MAP_I_TO_B_SIZE                0x0CB4
 611 #define GL_PIXEL_MAP_I_TO_A_SIZE                0x0CB5
 612 #define GL_PIXEL_MAP_R_TO_R_SIZE                0x0CB6
 613 #define GL_PIXEL_MAP_G_TO_G_SIZE                0x0CB7
 614 #define GL_PIXEL_MAP_B_TO_B_SIZE                0x0CB8
 615 #define GL_PIXEL_MAP_A_TO_A_SIZE                0x0CB9
 616 #define GL_PIXEL_MAP_S_TO_S                     0x0C71
 617 #define GL_PIXEL_MAP_I_TO_I                     0x0C70
 618 #define GL_PIXEL_MAP_I_TO_R                     0x0C72
 619 #define GL_PIXEL_MAP_I_TO_G                     0x0C73
 620 #define GL_PIXEL_MAP_I_TO_B                     0x0C74
 621 #define GL_PIXEL_MAP_I_TO_A                     0x0C75
 622 #define GL_PIXEL_MAP_R_TO_R                     0x0C76
 623 #define GL_PIXEL_MAP_G_TO_G                     0x0C77
 624 #define GL_PIXEL_MAP_B_TO_B                     0x0C78
 625 #define GL_PIXEL_MAP_A_TO_A                     0x0C79
 626 #define GL_PACK_ALIGNMENT                       0x0D05
 627 #define GL_PACK_LSB_FIRST                       0x0D01
 628 #define GL_PACK_ROW_LENGTH                      0x0D02
 629 #define GL_PACK_SKIP_PIXELS                     0x0D04
 630 #define GL_PACK_SKIP_ROWS                       0x0D03
 631 #define GL_PACK_SWAP_BYTES                      0x0D00
 632 #define GL_UNPACK_ALIGNMENT                     0x0CF5
 633 #define GL_UNPACK_LSB_FIRST                     0x0CF1
 634 #define GL_UNPACK_ROW_LENGTH                    0x0CF2
 635 #define GL_UNPACK_SKIP_PIXELS                   0x0CF4
 636 #define GL_UNPACK_SKIP_ROWS                     0x0CF3
 637 #define GL_UNPACK_SWAP_BYTES                    0x0CF0
 638 #define GL_ZOOM_X                               0x0D16
 639 #define GL_ZOOM_Y                               0x0D17
 640 
 641 /* Texture mapping */
 642 #define GL_TEXTURE_ENV                          0x2300
 643 #define GL_TEXTURE_ENV_MODE                     0x2200
 644 #define GL_TEXTURE_1D                           0x0DE0
 645 #define GL_TEXTURE_2D                           0x0DE1
 646 #define GL_TEXTURE_WRAP_S                       0x2802
 647 #define GL_TEXTURE_WRAP_T                       0x2803
 648 #define GL_TEXTURE_MAG_FILTER                   0x2800
 649 #define GL_TEXTURE_MIN_FILTER                   0x2801
 650 #define GL_TEXTURE_ENV_COLOR                    0x2201
 651 #define GL_TEXTURE_GEN_S                        0x0C60
 652 #define GL_TEXTURE_GEN_T                        0x0C61
 653 #define GL_TEXTURE_GEN_R                        0x0C62
 654 #define GL_TEXTURE_GEN_Q                        0x0C63
 655 #define GL_TEXTURE_GEN_MODE                     0x2500
 656 #define GL_TEXTURE_BORDER_COLOR                 0x1004
 657 #define GL_TEXTURE_WIDTH                        0x1000
 658 #define GL_TEXTURE_HEIGHT                       0x1001
 659 #define GL_TEXTURE_BORDER                       0x1005
 660 #define GL_TEXTURE_COMPONENTS                   0x1003
 661 #define GL_TEXTURE_RED_SIZE                     0x805C
 662 #define GL_TEXTURE_GREEN_SIZE                   0x805D
 663 #define GL_TEXTURE_BLUE_SIZE                    0x805E
 664 #define GL_TEXTURE_ALPHA_SIZE                   0x805F
 665 #define GL_TEXTURE_LUMINANCE_SIZE               0x8060
 666 #define GL_TEXTURE_INTENSITY_SIZE               0x8061
 667 #define GL_NEAREST_MIPMAP_NEAREST               0x2700
 668 #define GL_NEAREST_MIPMAP_LINEAR                0x2702
 669 #define GL_LINEAR_MIPMAP_NEAREST                0x2701
 670 #define GL_LINEAR_MIPMAP_LINEAR                 0x2703
 671 #define GL_OBJECT_LINEAR                        0x2401
 672 #define GL_OBJECT_PLANE                         0x2501
 673 #define GL_EYE_LINEAR                           0x2400
 674 #define GL_EYE_PLANE                            0x2502
 675 #define GL_SPHERE_MAP                           0x2402
 676 #define GL_DECAL                                0x2101
 677 #define GL_MODULATE                             0x2100
 678 #define GL_NEAREST                              0x2600
 679 #define GL_REPEAT                               0x2901
 680 #define GL_CLAMP                                0x2900
 681 #define GL_S                                    0x2000
 682 #define GL_T                                    0x2001
 683 #define GL_R                                    0x2002
 684 #define GL_Q                                    0x2003


 685 
 686 /* Utility */
 687 #define GL_VENDOR                               0x1F00
 688 #define GL_RENDERER                             0x1F01
 689 #define GL_VERSION                              0x1F02
 690 #define GL_EXTENSIONS                           0x1F03
 691 
 692 /* Errors */
 693 #define GL_NO_ERROR                             0

 694 #define GL_INVALID_ENUM                         0x0500
 695 #define GL_INVALID_VALUE                        0x0501
 696 #define GL_INVALID_OPERATION                    0x0502
 697 #define GL_STACK_OVERFLOW                       0x0503
 698 #define GL_STACK_UNDERFLOW                      0x0504
 699 #define GL_OUT_OF_MEMORY                        0x0505
 700 
 701 /* glPush/PopAttrib bits */
 702 #define GL_CURRENT_BIT                          0x00000001
 703 #define GL_POINT_BIT                            0x00000002
 704 #define GL_LINE_BIT                             0x00000004
 705 #define GL_POLYGON_BIT                          0x00000008
 706 #define GL_POLYGON_STIPPLE_BIT                  0x00000010
 707 #define GL_PIXEL_MODE_BIT                       0x00000020
 708 #define GL_LIGHTING_BIT                         0x00000040
 709 #define GL_FOG_BIT                              0x00000080
 710 #define GL_DEPTH_BUFFER_BIT                     0x00000100
 711 #define GL_ACCUM_BUFFER_BIT                     0x00000200
 712 #define GL_STENCIL_BUFFER_BIT                   0x00000400
 713 #define GL_VIEWPORT_BIT                         0x00000800
 714 #define GL_TRANSFORM_BIT                        0x00001000
 715 #define GL_ENABLE_BIT                           0x00002000
 716 #define GL_COLOR_BUFFER_BIT                     0x00004000
 717 #define GL_HINT_BIT                             0x00008000
 718 #define GL_EVAL_BIT                             0x00010000
 719 #define GL_LIST_BIT                             0x00020000
 720 #define GL_TEXTURE_BIT                          0x00040000
 721 #define GL_SCISSOR_BIT                          0x00080000
 722 #define GL_ALL_ATTRIB_BITS                      0xFFFFFFFF
 723 
 724 
 725 /* OpenGL 1.1 */
 726 #define GL_PROXY_TEXTURE_1D                     0x8063
 727 #define GL_PROXY_TEXTURE_2D                     0x8064
 728 #define GL_TEXTURE_PRIORITY                     0x8066
 729 #define GL_TEXTURE_RESIDENT                     0x8067
 730 #define GL_TEXTURE_BINDING_1D                   0x8068
 731 #define GL_TEXTURE_BINDING_2D                   0x8069
 732 #define GL_TEXTURE_INTERNAL_FORMAT              0x1003
 733 #define GL_ALPHA4                               0x803B
 734 #define GL_ALPHA8                               0x803C
 735 #define GL_ALPHA12                              0x803D
 736 #define GL_ALPHA16                              0x803E
 737 #define GL_LUMINANCE4                           0x803F
 738 #define GL_LUMINANCE8                           0x8040
 739 #define GL_LUMINANCE12                          0x8041
 740 #define GL_LUMINANCE16                          0x8042
 741 #define GL_LUMINANCE4_ALPHA4                    0x8043
 742 #define GL_LUMINANCE6_ALPHA2                    0x8044
 743 #define GL_LUMINANCE8_ALPHA8                    0x8045
 744 #define GL_LUMINANCE12_ALPHA4                   0x8046
 745 #define GL_LUMINANCE12_ALPHA12                  0x8047
 746 #define GL_LUMINANCE16_ALPHA16                  0x8048
 747 #define GL_INTENSITY                            0x8049
 748 #define GL_INTENSITY4                           0x804A
 749 #define GL_INTENSITY8                           0x804B
 750 #define GL_INTENSITY12                          0x804C
 751 #define GL_INTENSITY16                          0x804D
 752 #define GL_R3_G3_B2                             0x2A10
 753 #define GL_RGB4                                 0x804F
 754 #define GL_RGB5                                 0x8050
 755 #define GL_RGB8                                 0x8051
 756 #define GL_RGB10                                0x8052
 757 #define GL_RGB12                                0x8053
 758 #define GL_RGB16                                0x8054
 759 #define GL_RGBA2                                0x8055
 760 #define GL_RGBA4                                0x8056
 761 #define GL_RGB5_A1                              0x8057
 762 #define GL_RGBA8                                0x8058
 763 #define GL_RGB10_A2                             0x8059
 764 #define GL_RGBA12                               0x805A
 765 #define GL_RGBA16                               0x805B
 766 #define GL_CLIENT_PIXEL_STORE_BIT               0x00000001
 767 #define GL_CLIENT_VERTEX_ARRAY_BIT              0x00000002
 768 #define GL_ALL_CLIENT_ATTRIB_BITS               0xFFFFFFFF
 769 #define GL_CLIENT_ALL_ATTRIB_BITS               0xFFFFFFFF
 770 
 771 
 772 
 773 /*
 774  * Miscellaneous
 775  */
 776 
 777 GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
 778 
 779 GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
 780 
 781 GLAPI void GLAPIENTRY glClear( GLbitfield mask );
 782 
 783 GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
 784 
 785 GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
 786 
 787 GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
 788 
 789 GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
 790 
 791 GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
 792 
 793 GLAPI void GLAPIENTRY glCullFace( GLenum mode );
 794 
 795 GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
 796 
 797 GLAPI void GLAPIENTRY glPointSize( GLfloat size );
 798 
 799 GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
 800 
 801 GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
 802 
 803 GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
 804 
 805 GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
 806 
 807 GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
 808 
 809 GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
 810 
 811 GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
 812 
 813 GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
 814 
 815 GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
 816 
 817 GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
 818 
 819 GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
 820 
 821 GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
 822 
 823 GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
 824 
 825 GLAPI void GLAPIENTRY glEnable( GLenum cap );
 826 
 827 GLAPI void GLAPIENTRY glDisable( GLenum cap );
 828 
 829 GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
 830 
 831 
 832 GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
 833 
 834 GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
 835 
 836 
 837 GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
 838 
 839 GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
 840 
 841 GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
 842 
 843 GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
 844 
 845 
 846 GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
 847 
 848 GLAPI void GLAPIENTRY glPopAttrib( void );
 849 
 850 
 851 GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
 852 
 853 GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
 854 
 855 
 856 GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
 857 
 858 GLAPI GLenum GLAPIENTRY glGetError( void );
 859 
 860 GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
 861 
 862 GLAPI void GLAPIENTRY glFinish( void );
 863 
 864 GLAPI void GLAPIENTRY glFlush( void );
 865 
 866 GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
 867 
 868 
 869 /*
 870  * Depth Buffer
 871  */
 872 
 873 GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
 874 
 875 GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
 876 
 877 GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
 878 
 879 GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
 880 
 881 
 882 /*
 883  * Accumulation Buffer
 884  */
 885 
 886 GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
 887 
 888 GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
 889 
 890 
 891 /*
 892  * Transformation
 893  */
 894 
 895 GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
 896 
 897 GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
 898                                  GLdouble bottom, GLdouble top,
 899                                  GLdouble near_val, GLdouble far_val );
 900 
 901 GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
 902                                    GLdouble bottom, GLdouble top,
 903                                    GLdouble near_val, GLdouble far_val );
 904 
 905 GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
 906                                     GLsizei width, GLsizei height );
 907 
 908 GLAPI void GLAPIENTRY glPushMatrix( void );
 909 
 910 GLAPI void GLAPIENTRY glPopMatrix( void );
 911 
 912 GLAPI void GLAPIENTRY glLoadIdentity( void );
 913 
 914 GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
 915 GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
 916 
 917 GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
 918 GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
 919 
 920 GLAPI void GLAPIENTRY glRotated( GLdouble angle,
 921                                    GLdouble x, GLdouble y, GLdouble z );
 922 GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
 923                                    GLfloat x, GLfloat y, GLfloat z );
 924 
 925 GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
 926 GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
 927 
 928 GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
 929 GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
 930 
 931 
 932 /*
 933  * Display Lists
 934  */
 935 
 936 GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
 937 
 938 GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
 939 
 940 GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
 941 
 942 GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
 943 
 944 GLAPI void GLAPIENTRY glEndList( void );
 945 
 946 GLAPI void GLAPIENTRY glCallList( GLuint list );
 947 
 948 GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
 949                                      const GLvoid *lists );
 950 
 951 GLAPI void GLAPIENTRY glListBase( GLuint base );
 952 
 953 
 954 /*
 955  * Drawing Functions
 956  */
 957 
 958 GLAPI void GLAPIENTRY glBegin( GLenum mode );
 959 
 960 GLAPI void GLAPIENTRY glEnd( void );
 961 
 962 
 963 GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
 964 GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
 965 GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
 966 GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
 967 
 968 GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
 969 GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
 970 GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
 971 GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
 972 
 973 GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
 974 GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
 975 GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
 976 GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
 977 
 978 GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
 979 GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
 980 GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
 981 GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
 982 
 983 GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
 984 GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
 985 GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
 986 GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
 987 
 988 GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
 989 GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
 990 GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
 991 GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
 992 
 993 
 994 GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
 995 GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
 996 GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
 997 GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
 998 GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
 999 
1000 GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
1001 GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
1002 GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
1003 GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
1004 GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
1005 
1006 
1007 GLAPI void GLAPIENTRY glIndexd( GLdouble c );
1008 GLAPI void GLAPIENTRY glIndexf( GLfloat c );
1009 GLAPI void GLAPIENTRY glIndexi( GLint c );
1010 GLAPI void GLAPIENTRY glIndexs( GLshort c );
1011 GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
1012 
1013 GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
1014 GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
1015 GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
1016 GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
1017 GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
1018 
1019 GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
1020 GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
1021 GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
1022 GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
1023 GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
1024 GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1025 GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1026 GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1027 
1028 GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1029                                    GLbyte blue, GLbyte alpha );
1030 GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1031                                    GLdouble blue, GLdouble alpha );
1032 GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1033                                    GLfloat blue, GLfloat alpha );
1034 GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1035                                    GLint blue, GLint alpha );
1036 GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1037                                    GLshort blue, GLshort alpha );
1038 GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1039                                     GLubyte blue, GLubyte alpha );
1040 GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1041                                     GLuint blue, GLuint alpha );
1042 GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1043                                     GLushort blue, GLushort alpha );
1044 
1045 
1046 GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1047 GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1048 GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1049 GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1050 GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1051 GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1052 GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1053 GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1054 
1055 GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1056 GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1057 GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1058 GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1059 GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1060 GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1061 GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1062 GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1063 
1064 
1065 GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1066 GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1067 GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1068 GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1069 
1070 GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1071 GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1072 GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1073 GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1074 
1075 GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1076 GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1077 GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1078 GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1079 
1080 GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1081 GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1082 GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1083 GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1084 
1085 GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1086 GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1087 GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1088 GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1089 
1090 GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1091 GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1092 GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1093 GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1094 
1095 GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1096 GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1097 GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1098 GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1099 
1100 GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1101 GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1102 GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1103 GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1104 
1105 
1106 GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1107 GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1108 GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1109 GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1110 
1111 GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1112 GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1113 GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1114 GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1115 
1116 GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1117 GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1118 GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1119 GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1120 
1121 GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1122 GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1123 GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1124 GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1125 
1126 GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1127 GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1128 GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1129 GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1130 
1131 GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1132 GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1133 GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1134 GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1135 
1136 
1137 GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1138 GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1139 GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1140 GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1141 
1142 
1143 GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1144 GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1145 GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1146 GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1147 
1148 
1149 /*
1150  * Vertex Arrays  (1.1)
1151  */
1152 
1153 GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1154                                        GLsizei stride, const GLvoid *ptr );
1155 
1156 GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1157                                        const GLvoid *ptr );
1158 
1159 GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1160                                       GLsizei stride, const GLvoid *ptr );
1161 
1162 GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1163                                       const GLvoid *ptr );
1164 
1165 GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1166                                          GLsizei stride, const GLvoid *ptr );
1167 
1168 GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1169 
1170 GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
1171 
1172 GLAPI void GLAPIENTRY glArrayElement( GLint i );
1173 
1174 GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1175 
1176 GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1177                                       GLenum type, const GLvoid *indices );
1178 
1179 GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1180                                            const GLvoid *pointer );
1181 
1182 /*
1183  * Lighting
1184  */
1185 
1186 GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1187 
1188 GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1189 GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1190 GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1191                                  const GLfloat *params );
1192 GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1193                                  const GLint *params );
1194 
1195 GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1196                                     GLfloat *params );
1197 GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1198                                     GLint *params );
1199 
1200 GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1201 GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1202 GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1203 GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1204 
1205 GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1206 GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1207 GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1208 GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1209 
1210 GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1211 GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1212 
1213 GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1214 
1215 
1216 /*
1217  * Raster functions
1218  */
1219 
1220 GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1221 
1222 GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1223 GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1224 
1225 GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1226 GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1227 
1228 GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
1229                                     const GLfloat *values );
1230 GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
1231                                      const GLuint *values );
1232 GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
1233                                      const GLushort *values );
1234 
1235 GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1236 GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1237 GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1238 
1239 GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1240                                 GLfloat xorig, GLfloat yorig,
1241                                 GLfloat xmove, GLfloat ymove,
1242                                 const GLubyte *bitmap );
1243 
1244 GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1245                                     GLsizei width, GLsizei height,
1246                                     GLenum format, GLenum type,
1247                                     GLvoid *pixels );
1248 
1249 GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1250                                     GLenum format, GLenum type,
1251                                     const GLvoid *pixels );
1252 
1253 GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1254                                     GLsizei width, GLsizei height,
1255                                     GLenum type );
1256 
1257 /*
1258  * Stenciling
1259  */
1260 
1261 GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1262 
1263 GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1264 
1265 GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1266 
1267 GLAPI void GLAPIENTRY glClearStencil( GLint s );
1268 
1269 
1270 
1271 /*
1272  * Texture mapping
1273  */
1274 
1275 GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1276 GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1277 GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1278 
1279 GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1280 GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1281 GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1282 
1283 GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1284 GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1285 GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1286 
1287 
1288 GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1289 GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1290 
1291 GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1292 GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1293 
1294 GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1295 GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1296 
1297 
1298 GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1299 GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1300 
1301 GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1302                                           const GLfloat *params );
1303 GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1304                                           const GLint *params );
1305 
1306 GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1307                                            GLenum pname, GLfloat *params);
1308 GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1309                                            GLenum pname, GLint *params );
1310 
1311 GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1312                                                 GLenum pname, GLfloat *params );
1313 GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1314                                                 GLenum pname, GLint *params );
1315 
1316 
1317 GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1318                                     GLint internalFormat,
1319                                     GLsizei width, GLint border,
1320                                     GLenum format, GLenum type,
1321                                     const GLvoid *pixels );
1322 
1323 GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1324                                     GLint internalFormat,
1325                                     GLsizei width, GLsizei height,
1326                                     GLint border, GLenum format, GLenum type,
1327                                     const GLvoid *pixels );
1328 
1329 GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1330                                      GLenum format, GLenum type,
1331                                      GLvoid *pixels );
1332 
1333 
1334 /* 1.1 functions */
1335 
1336 GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1337 
1338 GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1339 
1340 GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1341 
1342 GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1343                                             const GLuint *textures,
1344                                             const GLclampf *priorities );
1345 
1346 GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1347                                                   const GLuint *textures,
1348                                                   GLboolean *residences );
1349 
1350 GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1351 
1352 
1353 GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1354                                        GLint xoffset,
1355                                        GLsizei width, GLenum format,
1356                                        GLenum type, const GLvoid *pixels );
1357 
1358 
1359 GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1360                                        GLint xoffset, GLint yoffset,
1361                                        GLsizei width, GLsizei height,
1362                                        GLenum format, GLenum type,
1363                                        const GLvoid *pixels );
1364 
1365 
1366 GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1367                                         GLenum internalformat,
1368                                         GLint x, GLint y,
1369                                         GLsizei width, GLint border );
1370 
1371 
1372 GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1373                                         GLenum internalformat,
1374                                         GLint x, GLint y,
1375                                         GLsizei width, GLsizei height,
1376                                         GLint border );
1377 
1378 
1379 GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1380                                            GLint xoffset, GLint x, GLint y,
1381                                            GLsizei width );
1382 
1383 
1384 GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1385                                            GLint xoffset, GLint yoffset,
1386                                            GLint x, GLint y,
1387                                            GLsizei width, GLsizei height );
1388 
1389 
1390 /*
1391  * Evaluators
1392  */
1393 
1394 GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1395                                GLint stride,
1396                                GLint order, const GLdouble *points );
1397 GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1398                                GLint stride,
1399                                GLint order, const GLfloat *points );
1400 
1401 GLAPI void GLAPIENTRY glMap2d( GLenum target,
1402                      GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1403                      GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1404                      const GLdouble *points );
1405 GLAPI void GLAPIENTRY glMap2f( GLenum target,
1406                      GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1407                      GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1408                      const GLfloat *points );
1409 
1410 GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1411 GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1412 GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1413 
1414 GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1415 GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1416 
1417 GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1418 GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1419 
1420 GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1421 GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1422 
1423 GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1424 GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1425 
1426 GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1427 GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1428 
1429 GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1430                                    GLint vn, GLdouble v1, GLdouble v2 );
1431 GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1432                                    GLint vn, GLfloat v1, GLfloat v2 );
1433 
1434 GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1435 
1436 GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1437 
1438 GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1439 
1440 GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1441 
1442 
1443 /*
1444  * Fog
1445  */
1446 
1447 GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1448 
1449 GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1450 
1451 GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1452 
1453 GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1454 
1455 
1456 /*
1457  * Selection and Feedback
1458  */
1459 
1460 GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1461 
1462 GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1463 
1464 GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1465 
1466 GLAPI void GLAPIENTRY glInitNames( void );
1467 
1468 GLAPI void GLAPIENTRY glLoadName( GLuint name );
1469 
1470 GLAPI void GLAPIENTRY glPushName( GLuint name );
1471 
1472 GLAPI void GLAPIENTRY glPopName( void );
1473 
1474 
1475 
1476 /*
1477  * OpenGL 1.2
1478  */
1479 
1480 #define GL_RESCALE_NORMAL                       0x803A
1481 #define GL_CLAMP_TO_EDGE                        0x812F
1482 #define GL_MAX_ELEMENTS_VERTICES                0x80E8
1483 #define GL_MAX_ELEMENTS_INDICES                 0x80E9
1484 #define GL_BGR                                  0x80E0
1485 #define GL_BGRA                                 0x80E1
1486 #define GL_UNSIGNED_BYTE_3_3_2                  0x8032
1487 #define GL_UNSIGNED_BYTE_2_3_3_REV              0x8362
1488 #define GL_UNSIGNED_SHORT_5_6_5                 0x8363
1489 #define GL_UNSIGNED_SHORT_5_6_5_REV             0x8364
1490 #define GL_UNSIGNED_SHORT_4_4_4_4               0x8033
1491 #define GL_UNSIGNED_SHORT_4_4_4_4_REV           0x8365
1492 #define GL_UNSIGNED_SHORT_5_5_5_1               0x8034
1493 #define GL_UNSIGNED_SHORT_1_5_5_5_REV           0x8366
1494 #define GL_UNSIGNED_INT_8_8_8_8                 0x8035
1495 #define GL_UNSIGNED_INT_8_8_8_8_REV             0x8367
1496 #define GL_UNSIGNED_INT_10_10_10_2              0x8036
1497 #define GL_UNSIGNED_INT_2_10_10_10_REV          0x8368
1498 #define GL_LIGHT_MODEL_COLOR_CONTROL            0x81F8
1499 #define GL_SINGLE_COLOR                         0x81F9
1500 #define GL_SEPARATE_SPECULAR_COLOR              0x81FA
1501 #define GL_TEXTURE_MIN_LOD                      0x813A
1502 #define GL_TEXTURE_MAX_LOD                      0x813B
1503 #define GL_TEXTURE_BASE_LEVEL                   0x813C
1504 #define GL_TEXTURE_MAX_LEVEL                    0x813D
1505 #define GL_SMOOTH_POINT_SIZE_RANGE              0x0B12
1506 #define GL_SMOOTH_POINT_SIZE_GRANULARITY        0x0B13
1507 #define GL_SMOOTH_LINE_WIDTH_RANGE              0x0B22
1508 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY        0x0B23
1509 #define GL_ALIASED_POINT_SIZE_RANGE             0x846D
1510 #define GL_ALIASED_LINE_WIDTH_RANGE             0x846E
1511 #define GL_PACK_SKIP_IMAGES                     0x806B
1512 #define GL_PACK_IMAGE_HEIGHT                    0x806C
1513 #define GL_UNPACK_SKIP_IMAGES                   0x806D
1514 #define GL_UNPACK_IMAGE_HEIGHT                  0x806E
1515 #define GL_TEXTURE_3D                           0x806F
1516 #define GL_PROXY_TEXTURE_3D                     0x8070
1517 #define GL_TEXTURE_DEPTH                        0x8071
1518 #define GL_TEXTURE_WRAP_R                       0x8072
1519 #define GL_MAX_3D_TEXTURE_SIZE                  0x8073
1520 #define GL_TEXTURE_BINDING_3D                   0x806A
1521 
1522 GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1523         GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1524 
1525 GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1526                                       GLint internalFormat,
1527                                       GLsizei width, GLsizei height,
1528                                       GLsizei depth, GLint border,
1529                                       GLenum format, GLenum type,
1530                                       const GLvoid *pixels );
1531 
1532 GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1533                                          GLint xoffset, GLint yoffset,
1534                                          GLint zoffset, GLsizei width,
1535                                          GLsizei height, GLsizei depth,
1536                                          GLenum format,
1537                                          GLenum type, const GLvoid *pixels);
1538 
1539 GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1540                                              GLint xoffset, GLint yoffset,
1541                                              GLint zoffset, GLint x,
1542                                              GLint y, GLsizei width,
1543                                              GLsizei height );
1544 
1545 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
1546 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1547 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1548 typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1549 
1550 
1551 /*
1552  * GL_ARB_imaging
1553  */
1554 
1555 #define GL_CONSTANT_COLOR                       0x8001
1556 #define GL_ONE_MINUS_CONSTANT_COLOR             0x8002
1557 #define GL_CONSTANT_ALPHA                       0x8003
1558 #define GL_ONE_MINUS_CONSTANT_ALPHA             0x8004
1559 #define GL_COLOR_TABLE                          0x80D0
1560 #define GL_POST_CONVOLUTION_COLOR_TABLE         0x80D1
1561 #define GL_POST_COLOR_MATRIX_COLOR_TABLE        0x80D2
1562 #define GL_PROXY_COLOR_TABLE                    0x80D3
1563 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE   0x80D4
1564 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE  0x80D5
1565 #define GL_COLOR_TABLE_SCALE                    0x80D6
1566 #define GL_COLOR_TABLE_BIAS                     0x80D7
1567 #define GL_COLOR_TABLE_FORMAT                   0x80D8
1568 #define GL_COLOR_TABLE_WIDTH                    0x80D9
1569 #define GL_COLOR_TABLE_RED_SIZE                 0x80DA
1570 #define GL_COLOR_TABLE_GREEN_SIZE               0x80DB
1571 #define GL_COLOR_TABLE_BLUE_SIZE                0x80DC
1572 #define GL_COLOR_TABLE_ALPHA_SIZE               0x80DD
1573 #define GL_COLOR_TABLE_LUMINANCE_SIZE           0x80DE
1574 #define GL_COLOR_TABLE_INTENSITY_SIZE           0x80DF
1575 #define GL_CONVOLUTION_1D                       0x8010
1576 #define GL_CONVOLUTION_2D                       0x8011
1577 #define GL_SEPARABLE_2D                         0x8012
1578 #define GL_CONVOLUTION_BORDER_MODE              0x8013
1579 #define GL_CONVOLUTION_FILTER_SCALE             0x8014
1580 #define GL_CONVOLUTION_FILTER_BIAS              0x8015
1581 #define GL_REDUCE                               0x8016
1582 #define GL_CONVOLUTION_FORMAT                   0x8017
1583 #define GL_CONVOLUTION_WIDTH                    0x8018
1584 #define GL_CONVOLUTION_HEIGHT                   0x8019
1585 #define GL_MAX_CONVOLUTION_WIDTH                0x801A
1586 #define GL_MAX_CONVOLUTION_HEIGHT               0x801B
1587 #define GL_POST_CONVOLUTION_RED_SCALE           0x801C
1588 #define GL_POST_CONVOLUTION_GREEN_SCALE         0x801D
1589 #define GL_POST_CONVOLUTION_BLUE_SCALE          0x801E
1590 #define GL_POST_CONVOLUTION_ALPHA_SCALE         0x801F
1591 #define GL_POST_CONVOLUTION_RED_BIAS            0x8020
1592 #define GL_POST_CONVOLUTION_GREEN_BIAS          0x8021
1593 #define GL_POST_CONVOLUTION_BLUE_BIAS           0x8022
1594 #define GL_POST_CONVOLUTION_ALPHA_BIAS          0x8023
1595 #define GL_CONSTANT_BORDER                      0x8151
1596 #define GL_REPLICATE_BORDER                     0x8153
1597 #define GL_CONVOLUTION_BORDER_COLOR             0x8154
1598 #define GL_COLOR_MATRIX                         0x80B1
1599 #define GL_COLOR_MATRIX_STACK_DEPTH             0x80B2
1600 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH         0x80B3
1601 #define GL_POST_COLOR_MATRIX_RED_SCALE          0x80B4
1602 #define GL_POST_COLOR_MATRIX_GREEN_SCALE        0x80B5
1603 #define GL_POST_COLOR_MATRIX_BLUE_SCALE         0x80B6
1604 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE        0x80B7
1605 #define GL_POST_COLOR_MATRIX_RED_BIAS           0x80B8
1606 #define GL_POST_COLOR_MATRIX_GREEN_BIAS         0x80B9
1607 #define GL_POST_COLOR_MATRIX_BLUE_BIAS          0x80BA
1608 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS         0x80BB
1609 #define GL_HISTOGRAM                            0x8024
1610 #define GL_PROXY_HISTOGRAM                      0x8025
1611 #define GL_HISTOGRAM_WIDTH                      0x8026
1612 #define GL_HISTOGRAM_FORMAT                     0x8027
1613 #define GL_HISTOGRAM_RED_SIZE                   0x8028
1614 #define GL_HISTOGRAM_GREEN_SIZE                 0x8029
1615 #define GL_HISTOGRAM_BLUE_SIZE                  0x802A
1616 #define GL_HISTOGRAM_ALPHA_SIZE                 0x802B
1617 #define GL_HISTOGRAM_LUMINANCE_SIZE             0x802C
1618 #define GL_HISTOGRAM_SINK                       0x802D
1619 #define GL_MINMAX                               0x802E
1620 #define GL_MINMAX_FORMAT                        0x802F
1621 #define GL_MINMAX_SINK                          0x8030
1622 #define GL_TABLE_TOO_LARGE                      0x8031
1623 #define GL_BLEND_EQUATION                       0x8009
1624 #define GL_MIN                                  0x8007
1625 #define GL_MAX                                  0x8008
1626 #define GL_FUNC_ADD                             0x8006
1627 #define GL_FUNC_SUBTRACT                        0x800A
1628 #define GL_FUNC_REVERSE_SUBTRACT                0x800B
1629 #define GL_BLEND_COLOR                          0x8005
1630 
1631 
1632 GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1633                                     GLsizei width, GLenum format,
1634                                     GLenum type, const GLvoid *table );
1635 
1636 GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1637                                        GLsizei start, GLsizei count,
1638                                        GLenum format, GLenum type,
1639                                        const GLvoid *data );
1640 
1641 GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1642                                               const GLint *params);
1643 
1644 GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1645                                               const GLfloat *params);
1646 
1647 GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1648                                            GLint x, GLint y, GLsizei width );
1649 
1650 GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1651                                         GLint x, GLint y, GLsizei width );
1652 
1653 GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1654                                        GLenum type, GLvoid *table );
1655 
1656 GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1657                                                   GLfloat *params );
1658 
1659 GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1660                                                   GLint *params );
1661 
1662 GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1663 
1664 GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1665                                     GLclampf blue, GLclampf alpha );
1666 
1667 GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1668                                    GLenum internalformat, GLboolean sink );
1669 
1670 GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1671 
1672 GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1673                                       GLenum format, GLenum type,
1674                                       GLvoid *values );
1675 
1676 GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1677                                                  GLfloat *params );
1678 
1679 GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1680                                                  GLint *params );
1681 
1682 GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1683                                 GLboolean sink );
1684 
1685 GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1686 
1687 GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1688                                    GLenum format, GLenum types,
1689                                    GLvoid *values );
1690 
1691 GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1692                                               GLfloat *params );
1693 
1694 GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1695                                               GLint *params );
1696 
1697 GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1698         GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1699         const GLvoid *image );
1700 
1701 GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1702         GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1703         GLenum type, const GLvoid *image );
1704 
1705 GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1706         GLfloat params );
1707 
1708 GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1709         const GLfloat *params );
1710 
1711 GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1712         GLint params );
1713 
1714 GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1715         const GLint *params );
1716 
1717 GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1718         GLenum internalformat, GLint x, GLint y, GLsizei width );
1719 
1720 GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1721         GLenum internalformat, GLint x, GLint y, GLsizei width,
1722         GLsizei height);
1723 
1724 GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1725         GLenum type, GLvoid *image );
1726 
1727 GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1728         GLfloat *params );
1729 
1730 GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1731         GLint *params );
1732 
1733 GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1734         GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1735         GLenum type, const GLvoid *row, const GLvoid *column );
1736 
1737 GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1738         GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1739 


































1740 
1741 
1742 
1743 /*
1744  * OpenGL 1.3
1745  */
1746 
1747 /* multitexture */
1748 #define GL_TEXTURE0                             0x84C0
1749 #define GL_TEXTURE1                             0x84C1
1750 #define GL_TEXTURE2                             0x84C2
1751 #define GL_TEXTURE3                             0x84C3
1752 #define GL_TEXTURE4                             0x84C4
1753 #define GL_TEXTURE5                             0x84C5
1754 #define GL_TEXTURE6                             0x84C6
1755 #define GL_TEXTURE7                             0x84C7
1756 #define GL_TEXTURE8                             0x84C8
1757 #define GL_TEXTURE9                             0x84C9
1758 #define GL_TEXTURE10                            0x84CA
1759 #define GL_TEXTURE11                            0x84CB
1760 #define GL_TEXTURE12                            0x84CC
1761 #define GL_TEXTURE13                            0x84CD
1762 #define GL_TEXTURE14                            0x84CE
1763 #define GL_TEXTURE15                            0x84CF
1764 #define GL_TEXTURE16                            0x84D0
1765 #define GL_TEXTURE17                            0x84D1
1766 #define GL_TEXTURE18                            0x84D2
1767 #define GL_TEXTURE19                            0x84D3
1768 #define GL_TEXTURE20                            0x84D4
1769 #define GL_TEXTURE21                            0x84D5
1770 #define GL_TEXTURE22                            0x84D6
1771 #define GL_TEXTURE23                            0x84D7
1772 #define GL_TEXTURE24                            0x84D8
1773 #define GL_TEXTURE25                            0x84D9
1774 #define GL_TEXTURE26                            0x84DA
1775 #define GL_TEXTURE27                            0x84DB
1776 #define GL_TEXTURE28                            0x84DC
1777 #define GL_TEXTURE29                            0x84DD
1778 #define GL_TEXTURE30                            0x84DE
1779 #define GL_TEXTURE31                            0x84DF
1780 #define GL_ACTIVE_TEXTURE                       0x84E0
1781 #define GL_CLIENT_ACTIVE_TEXTURE                0x84E1
1782 #define GL_MAX_TEXTURE_UNITS                    0x84E2
1783 /* texture_cube_map */
1784 #define GL_NORMAL_MAP                           0x8511
1785 #define GL_REFLECTION_MAP                       0x8512
1786 #define GL_TEXTURE_CUBE_MAP                     0x8513
1787 #define GL_TEXTURE_BINDING_CUBE_MAP             0x8514
1788 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X          0x8515
1789 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X          0x8516
1790 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y          0x8517
1791 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y          0x8518
1792 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z          0x8519
1793 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z          0x851A
1794 #define GL_PROXY_TEXTURE_CUBE_MAP               0x851B
1795 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE            0x851C
1796 /* texture_compression */
1797 #define GL_COMPRESSED_ALPHA                     0x84E9
1798 #define GL_COMPRESSED_LUMINANCE                 0x84EA
1799 #define GL_COMPRESSED_LUMINANCE_ALPHA           0x84EB
1800 #define GL_COMPRESSED_INTENSITY                 0x84EC
1801 #define GL_COMPRESSED_RGB                       0x84ED
1802 #define GL_COMPRESSED_RGBA                      0x84EE
1803 #define GL_TEXTURE_COMPRESSION_HINT             0x84EF
1804 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE        0x86A0
1805 #define GL_TEXTURE_COMPRESSED                   0x86A1
1806 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS       0x86A2
1807 #define GL_COMPRESSED_TEXTURE_FORMATS           0x86A3
1808 /* multisample */
1809 #define GL_MULTISAMPLE                          0x809D
1810 #define GL_SAMPLE_ALPHA_TO_COVERAGE             0x809E
1811 #define GL_SAMPLE_ALPHA_TO_ONE                  0x809F
1812 #define GL_SAMPLE_COVERAGE                      0x80A0
1813 #define GL_SAMPLE_BUFFERS                       0x80A8
1814 #define GL_SAMPLES                              0x80A9
1815 #define GL_SAMPLE_COVERAGE_VALUE                0x80AA
1816 #define GL_SAMPLE_COVERAGE_INVERT               0x80AB
1817 #define GL_MULTISAMPLE_BIT                      0x20000000
1818 /* transpose_matrix */
1819 #define GL_TRANSPOSE_MODELVIEW_MATRIX           0x84E3
1820 #define GL_TRANSPOSE_PROJECTION_MATRIX          0x84E4
1821 #define GL_TRANSPOSE_TEXTURE_MATRIX             0x84E5
1822 #define GL_TRANSPOSE_COLOR_MATRIX               0x84E6
1823 /* texture_env_combine */
1824 #define GL_COMBINE                              0x8570
1825 #define GL_COMBINE_RGB                          0x8571
1826 #define GL_COMBINE_ALPHA                        0x8572
1827 #define GL_SOURCE0_RGB                          0x8580
1828 #define GL_SOURCE1_RGB                          0x8581
1829 #define GL_SOURCE2_RGB                          0x8582
1830 #define GL_SOURCE0_ALPHA                        0x8588
1831 #define GL_SOURCE1_ALPHA                        0x8589
1832 #define GL_SOURCE2_ALPHA                        0x858A
1833 #define GL_OPERAND0_RGB                         0x8590
1834 #define GL_OPERAND1_RGB                         0x8591
1835 #define GL_OPERAND2_RGB                         0x8592
1836 #define GL_OPERAND0_ALPHA                       0x8598
1837 #define GL_OPERAND1_ALPHA                       0x8599
1838 #define GL_OPERAND2_ALPHA                       0x859A
1839 #define GL_RGB_SCALE                            0x8573
1840 #define GL_ADD_SIGNED                           0x8574
1841 #define GL_INTERPOLATE                          0x8575
1842 #define GL_SUBTRACT                             0x84E7
1843 #define GL_CONSTANT                             0x8576
1844 #define GL_PRIMARY_COLOR                        0x8577
1845 #define GL_PREVIOUS                             0x8578
1846 /* texture_env_dot3 */
1847 #define GL_DOT3_RGB                             0x86AE
1848 #define GL_DOT3_RGBA                            0x86AF
1849 /* texture_border_clamp */
1850 #define GL_CLAMP_TO_BORDER                      0x812D
1851 
1852 GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
1853 
1854 GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
1855 
1856 GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
1857 
1858 GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
1859 
1860 GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
1861 
1862 GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
1863 
1864 GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
1865 
1866 GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
1867 
1868 GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
1869 
1870 GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
1871 
1872 GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
1873 
1874 GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
1875 
1876 GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
1877 
1878 GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
1879 
1880 GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
1881 
1882 GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
1883 
1884 GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
1885 
1886 GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
1887 
1888 GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
1889 
1890 GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
1891 
1892 GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
1893 
1894 GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
1895 
1896 GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
1897 
1898 GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
1899 
1900 GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
1901 
1902 GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
1903 
1904 GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
1905 
1906 GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
1907 
1908 GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
1909 
1910 GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
1911 
1912 GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
1913 
1914 GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
1915 
1916 GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
1917 
1918 GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1919 
1920 GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
1921 
1922 GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1923 
1924 GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
1925 
1926 GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
1927 
1928 GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
1929 
1930 GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
1931 
1932 GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
1933 
1934 
1935 GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
1936 
1937 GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
1938 
1939 GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
1940 
1941 GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
1942 
1943 GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
1944 
1945 
1946 typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
1947 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
1948 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
1949 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
1950 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
1951 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
1952 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
1953 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
1954 typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
1955 



































1956 
1957 
1958 /*
1959  * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
1960  */
1961 #ifndef GL_ARB_multitexture
1962 #define GL_ARB_multitexture 1
1963 
1964 #define GL_TEXTURE0_ARB                         0x84C0
1965 #define GL_TEXTURE1_ARB                         0x84C1
1966 #define GL_TEXTURE2_ARB                         0x84C2
1967 #define GL_TEXTURE3_ARB                         0x84C3
1968 #define GL_TEXTURE4_ARB                         0x84C4
1969 #define GL_TEXTURE5_ARB                         0x84C5
1970 #define GL_TEXTURE6_ARB                         0x84C6
1971 #define GL_TEXTURE7_ARB                         0x84C7
1972 #define GL_TEXTURE8_ARB                         0x84C8
1973 #define GL_TEXTURE9_ARB                         0x84C9
1974 #define GL_TEXTURE10_ARB                        0x84CA
1975 #define GL_TEXTURE11_ARB                        0x84CB
1976 #define GL_TEXTURE12_ARB                        0x84CC
1977 #define GL_TEXTURE13_ARB                        0x84CD
1978 #define GL_TEXTURE14_ARB                        0x84CE
1979 #define GL_TEXTURE15_ARB                        0x84CF
1980 #define GL_TEXTURE16_ARB                        0x84D0
1981 #define GL_TEXTURE17_ARB                        0x84D1
1982 #define GL_TEXTURE18_ARB                        0x84D2
1983 #define GL_TEXTURE19_ARB                        0x84D3
1984 #define GL_TEXTURE20_ARB                        0x84D4
1985 #define GL_TEXTURE21_ARB                        0x84D5
1986 #define GL_TEXTURE22_ARB                        0x84D6
1987 #define GL_TEXTURE23_ARB                        0x84D7
1988 #define GL_TEXTURE24_ARB                        0x84D8
1989 #define GL_TEXTURE25_ARB                        0x84D9
1990 #define GL_TEXTURE26_ARB                        0x84DA
1991 #define GL_TEXTURE27_ARB                        0x84DB
1992 #define GL_TEXTURE28_ARB                        0x84DC
1993 #define GL_TEXTURE29_ARB                        0x84DD
1994 #define GL_TEXTURE30_ARB                        0x84DE
1995 #define GL_TEXTURE31_ARB                        0x84DF
1996 #define GL_ACTIVE_TEXTURE_ARB                   0x84E0
1997 #define GL_CLIENT_ACTIVE_TEXTURE_ARB            0x84E1
1998 #define GL_MAX_TEXTURE_UNITS_ARB                0x84E2
1999 
2000 GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
2001 GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
2002 GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
2003 GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
2004 GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
2005 GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
2006 GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
2007 GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
2008 GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
2009 GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
2010 GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
2011 GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
2012 GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
2013 GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
2014 GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
2015 GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
2016 GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
2017 GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
2018 GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
2019 GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
2020 GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
2021 GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
2022 GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
2023 GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
2024 GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
2025 GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
2026 GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2027 GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
2028 GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2029 GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
2030 GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
2031 GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2032 GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2033 GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2034 
2035 typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
2036 typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
2037 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
2038 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
2039 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
2040 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
2041 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
2042 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
2043 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
2044 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
2045 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
2046 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
2047 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
2048 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
2049 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
2050 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
2051 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
2052 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
2053 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
2054 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
2055 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
2056 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
2057 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
2058 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
2059 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
2060 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
2061 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2062 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
2063 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2064 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
2065 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
2066 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
2067 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2068 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
2069 
2070 #endif /* GL_ARB_multitexture */
2071 
2072 
2073 
2074 /*
2075  * Define this token if you want "old-style" header file behaviour (extensions
2076  * defined in gl.h).  Otherwise, extensions will be included from glext.h.
2077  */
2078 #if defined(GL_GLEXT_LEGACY)
2079 
2080 /* All extensions that used to be here are now found in glext.h */














































































































































































































































































































































































































































2081 
2082 #else  /* GL_GLEXT_LEGACY */
2083 
2084 /* JDK modification of include path to be sure to pick up the correct file */

2085 #include "J2D_GL/glext.h"
2086 
2087 #endif  /* GL_GLEXT_LEGACY */
2088 
2089 
2090 
2091 /*































2092  * ???. GL_MESA_packed_depth_stencil
2093  * XXX obsolete
2094  */
2095 #ifndef GL_MESA_packed_depth_stencil
2096 #define GL_MESA_packed_depth_stencil 1
2097 
2098 #define GL_DEPTH_STENCIL_MESA                   0x8750
2099 #define GL_UNSIGNED_INT_24_8_MESA               0x8751
2100 #define GL_UNSIGNED_INT_8_24_REV_MESA           0x8752
2101 #define GL_UNSIGNED_SHORT_15_1_MESA             0x8753
2102 #define GL_UNSIGNED_SHORT_1_15_REV_MESA         0x8754
2103 
2104 #endif /* GL_MESA_packed_depth_stencil */
2105 
2106 
2107 #ifndef GL_ATI_blend_equation_separate
2108 #define GL_ATI_blend_equation_separate 1













2109 
2110 #define GL_ALPHA_BLEND_EQUATION_ATI             0x883D
2111 
2112 GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA );
2113 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA);
2114 
2115 #endif /* GL_ATI_blend_equation_separate */
2116 


2117 
2118 /* GL_OES_EGL_image */
2119 #if !defined(GL_OES_EGL_image) && !defined(GL_EXT_EGL_image_storage)
2120 typedef void* GLeglImageOES;



















2121 #endif
2122 
2123 #ifndef GL_OES_EGL_image
2124 #define GL_OES_EGL_image 1
2125 #ifdef GL_GLEXT_PROTOTYPES
2126 GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
2127 GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
2128 #endif
2129 typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
2130 typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
2131 #endif
2132 
2133 
2134 /**
2135  ** NOTE!!!!!  If you add new functions to this file, or update
2136  ** glext.h be sure to regenerate the gl_mangle.h file.  See comments
2137  ** in that file for details.
2138  **/
2139 
2140 
2141 #ifdef __cplusplus
2142 }
2143 #endif
2144 
2145 #endif /* __gl_h_ */
--- EOF ---