@@ -1077,12 +1077,11 @@ break; case SD_Pattern: if (CGContextIsPathEmpty(qsdo->cgRef) == 0) { - //TODO:BG - //contextTexturePath(env, qsdo); + contextTexturePath(env, qsdo); } break; case SD_EOFill: if (CGContextIsPathEmpty(qsdo->cgRef) == 0)