1 /* 2 * Copyright (c) 1997, 2016, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #include "precompiled.hpp" 26 #include "gc/shared/barrierSet.hpp" 27 #include "gc/shared/c2/barrierSetC2.hpp" 28 #include "libadt/vectset.hpp" 29 #include "memory/allocation.inline.hpp" 30 #include "memory/resourceArea.hpp" 31 #include "opto/castnode.hpp" 32 #include "opto/cfgnode.hpp" 33 #include "opto/connode.hpp" 34 #include "opto/loopnode.hpp" 35 #include "opto/machnode.hpp" 36 #include "opto/matcher.hpp" 37 #include "opto/node.hpp" 38 #include "opto/opcodes.hpp" 39 #include "opto/regmask.hpp" 40 #include "opto/type.hpp" 41 #include "utilities/copy.hpp" 42 #include "utilities/macros.hpp" 43 44 class RegMask; 45 // #include "phase.hpp" 46 class PhaseTransform; 47 class PhaseGVN; 48 49 // Arena we are currently building Nodes in 50 const uint Node::NotAMachineReg = 0xffff0000; 51 52 #ifndef PRODUCT 53 extern int nodes_created; 54 #endif 55 #ifdef __clang__ 56 #pragma clang diagnostic push 57 #pragma GCC diagnostic ignored "-Wuninitialized" 58 #endif 59 60 #ifdef ASSERT 61 62 //-------------------------- construct_node------------------------------------ 63 // Set a breakpoint here to identify where a particular node index is built. 64 void Node::verify_construction() { 65 _debug_orig = NULL; 66 int old_debug_idx = Compile::debug_idx(); 67 int new_debug_idx = old_debug_idx+1; 68 if (new_debug_idx > 0) { 69 // Arrange that the lowest five decimal digits of _debug_idx 70 // will repeat those of _idx. In case this is somehow pathological, 71 // we continue to assign negative numbers (!) consecutively. 72 const int mod = 100000; 73 int bump = (int)(_idx - new_debug_idx) % mod; 74 if (bump < 0) bump += mod; 75 assert(bump >= 0 && bump < mod, ""); 76 new_debug_idx += bump; 77 } 78 Compile::set_debug_idx(new_debug_idx); 79 set_debug_idx( new_debug_idx ); 80 assert(Compile::current()->unique() < (INT_MAX - 1), "Node limit exceeded INT_MAX"); 81 assert(Compile::current()->live_nodes() < Compile::current()->max_node_limit(), "Live Node limit exceeded limit"); 82 if (BreakAtNode != 0 && (_debug_idx == BreakAtNode || (int)_idx == BreakAtNode)) { 83 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d", _idx, _debug_idx); 84 BREAKPOINT; 85 } 86 #if OPTO_DU_ITERATOR_ASSERT 87 _last_del = NULL; 88 _del_tick = 0; 89 #endif 90 _hash_lock = 0; 91 } 92 93 94 // #ifdef ASSERT ... 95 96 #if OPTO_DU_ITERATOR_ASSERT 97 void DUIterator_Common::sample(const Node* node) { 98 _vdui = VerifyDUIterators; 99 _node = node; 100 _outcnt = node->_outcnt; 101 _del_tick = node->_del_tick; 102 _last = NULL; 103 } 104 105 void DUIterator_Common::verify(const Node* node, bool at_end_ok) { 106 assert(_node == node, "consistent iterator source"); 107 assert(_del_tick == node->_del_tick, "no unexpected deletions allowed"); 108 } 109 110 void DUIterator_Common::verify_resync() { 111 // Ensure that the loop body has just deleted the last guy produced. 112 const Node* node = _node; 113 // Ensure that at least one copy of the last-seen edge was deleted. 114 // Note: It is OK to delete multiple copies of the last-seen edge. 115 // Unfortunately, we have no way to verify that all the deletions delete 116 // that same edge. On this point we must use the Honor System. 117 assert(node->_del_tick >= _del_tick+1, "must have deleted an edge"); 118 assert(node->_last_del == _last, "must have deleted the edge just produced"); 119 // We liked this deletion, so accept the resulting outcnt and tick. 120 _outcnt = node->_outcnt; 121 _del_tick = node->_del_tick; 122 } 123 124 void DUIterator_Common::reset(const DUIterator_Common& that) { 125 if (this == &that) return; // ignore assignment to self 126 if (!_vdui) { 127 // We need to initialize everything, overwriting garbage values. 128 _last = that._last; 129 _vdui = that._vdui; 130 } 131 // Note: It is legal (though odd) for an iterator over some node x 132 // to be reassigned to iterate over another node y. Some doubly-nested 133 // progress loops depend on being able to do this. 134 const Node* node = that._node; 135 // Re-initialize everything, except _last. 136 _node = node; 137 _outcnt = node->_outcnt; 138 _del_tick = node->_del_tick; 139 } 140 141 void DUIterator::sample(const Node* node) { 142 DUIterator_Common::sample(node); // Initialize the assertion data. 143 _refresh_tick = 0; // No refreshes have happened, as yet. 144 } 145 146 void DUIterator::verify(const Node* node, bool at_end_ok) { 147 DUIterator_Common::verify(node, at_end_ok); 148 assert(_idx < node->_outcnt + (uint)at_end_ok, "idx in range"); 149 } 150 151 void DUIterator::verify_increment() { 152 if (_refresh_tick & 1) { 153 // We have refreshed the index during this loop. 154 // Fix up _idx to meet asserts. 155 if (_idx > _outcnt) _idx = _outcnt; 156 } 157 verify(_node, true); 158 } 159 160 void DUIterator::verify_resync() { 161 // Note: We do not assert on _outcnt, because insertions are OK here. 162 DUIterator_Common::verify_resync(); 163 // Make sure we are still in sync, possibly with no more out-edges: 164 verify(_node, true); 165 } 166 167 void DUIterator::reset(const DUIterator& that) { 168 if (this == &that) return; // self assignment is always a no-op 169 assert(that._refresh_tick == 0, "assign only the result of Node::outs()"); 170 assert(that._idx == 0, "assign only the result of Node::outs()"); 171 assert(_idx == that._idx, "already assigned _idx"); 172 if (!_vdui) { 173 // We need to initialize everything, overwriting garbage values. 174 sample(that._node); 175 } else { 176 DUIterator_Common::reset(that); 177 if (_refresh_tick & 1) { 178 _refresh_tick++; // Clear the "was refreshed" flag. 179 } 180 assert(_refresh_tick < 2*100000, "DU iteration must converge quickly"); 181 } 182 } 183 184 void DUIterator::refresh() { 185 DUIterator_Common::sample(_node); // Re-fetch assertion data. 186 _refresh_tick |= 1; // Set the "was refreshed" flag. 187 } 188 189 void DUIterator::verify_finish() { 190 // If the loop has killed the node, do not require it to re-run. 191 if (_node->_outcnt == 0) _refresh_tick &= ~1; 192 // If this assert triggers, it means that a loop used refresh_out_pos 193 // to re-synch an iteration index, but the loop did not correctly 194 // re-run itself, using a "while (progress)" construct. 195 // This iterator enforces the rule that you must keep trying the loop 196 // until it "runs clean" without any need for refreshing. 197 assert(!(_refresh_tick & 1), "the loop must run once with no refreshing"); 198 } 199 200 201 void DUIterator_Fast::verify(const Node* node, bool at_end_ok) { 202 DUIterator_Common::verify(node, at_end_ok); 203 Node** out = node->_out; 204 uint cnt = node->_outcnt; 205 assert(cnt == _outcnt, "no insertions allowed"); 206 assert(_outp >= out && _outp <= out + cnt - !at_end_ok, "outp in range"); 207 // This last check is carefully designed to work for NO_OUT_ARRAY. 208 } 209 210 void DUIterator_Fast::verify_limit() { 211 const Node* node = _node; 212 verify(node, true); 213 assert(_outp == node->_out + node->_outcnt, "limit still correct"); 214 } 215 216 void DUIterator_Fast::verify_resync() { 217 const Node* node = _node; 218 if (_outp == node->_out + _outcnt) { 219 // Note that the limit imax, not the pointer i, gets updated with the 220 // exact count of deletions. (For the pointer it's always "--i".) 221 assert(node->_outcnt+node->_del_tick == _outcnt+_del_tick, "no insertions allowed with deletion(s)"); 222 // This is a limit pointer, with a name like "imax". 223 // Fudge the _last field so that the common assert will be happy. 224 _last = (Node*) node->_last_del; 225 DUIterator_Common::verify_resync(); 226 } else { 227 assert(node->_outcnt < _outcnt, "no insertions allowed with deletion(s)"); 228 // A normal internal pointer. 229 DUIterator_Common::verify_resync(); 230 // Make sure we are still in sync, possibly with no more out-edges: 231 verify(node, true); 232 } 233 } 234 235 void DUIterator_Fast::verify_relimit(uint n) { 236 const Node* node = _node; 237 assert((int)n > 0, "use imax -= n only with a positive count"); 238 // This must be a limit pointer, with a name like "imax". 239 assert(_outp == node->_out + node->_outcnt, "apply -= only to a limit (imax)"); 240 // The reported number of deletions must match what the node saw. 241 assert(node->_del_tick == _del_tick + n, "must have deleted n edges"); 242 // Fudge the _last field so that the common assert will be happy. 243 _last = (Node*) node->_last_del; 244 DUIterator_Common::verify_resync(); 245 } 246 247 void DUIterator_Fast::reset(const DUIterator_Fast& that) { 248 assert(_outp == that._outp, "already assigned _outp"); 249 DUIterator_Common::reset(that); 250 } 251 252 void DUIterator_Last::verify(const Node* node, bool at_end_ok) { 253 // at_end_ok means the _outp is allowed to underflow by 1 254 _outp += at_end_ok; 255 DUIterator_Fast::verify(node, at_end_ok); // check _del_tick, etc. 256 _outp -= at_end_ok; 257 assert(_outp == (node->_out + node->_outcnt) - 1, "pointer must point to end of nodes"); 258 } 259 260 void DUIterator_Last::verify_limit() { 261 // Do not require the limit address to be resynched. 262 //verify(node, true); 263 assert(_outp == _node->_out, "limit still correct"); 264 } 265 266 void DUIterator_Last::verify_step(uint num_edges) { 267 assert((int)num_edges > 0, "need non-zero edge count for loop progress"); 268 _outcnt -= num_edges; 269 _del_tick += num_edges; 270 // Make sure we are still in sync, possibly with no more out-edges: 271 const Node* node = _node; 272 verify(node, true); 273 assert(node->_last_del == _last, "must have deleted the edge just produced"); 274 } 275 276 #endif //OPTO_DU_ITERATOR_ASSERT 277 278 279 #endif //ASSERT 280 281 282 // This constant used to initialize _out may be any non-null value. 283 // The value NULL is reserved for the top node only. 284 #define NO_OUT_ARRAY ((Node**)-1) 285 286 // Out-of-line code from node constructors. 287 // Executed only when extra debug info. is being passed around. 288 static void init_node_notes(Compile* C, int idx, Node_Notes* nn) { 289 C->set_node_notes_at(idx, nn); 290 } 291 292 // Shared initialization code. 293 inline int Node::Init(int req) { 294 Compile* C = Compile::current(); 295 int idx = C->next_unique(); 296 297 // Allocate memory for the necessary number of edges. 298 if (req > 0) { 299 // Allocate space for _in array to have double alignment. 300 _in = (Node **) ((char *) (C->node_arena()->Amalloc_D(req * sizeof(void*)))); 301 } 302 // If there are default notes floating around, capture them: 303 Node_Notes* nn = C->default_node_notes(); 304 if (nn != NULL) init_node_notes(C, idx, nn); 305 306 // Note: At this point, C is dead, 307 // and we begin to initialize the new Node. 308 309 _cnt = _max = req; 310 _outcnt = _outmax = 0; 311 _class_id = Class_Node; 312 _flags = 0; 313 _out = NO_OUT_ARRAY; 314 return idx; 315 } 316 317 //------------------------------Node------------------------------------------- 318 // Create a Node, with a given number of required edges. 319 Node::Node(uint req) 320 : _idx(Init(req)) 321 #ifdef ASSERT 322 , _parse_idx(_idx) 323 #endif 324 { 325 assert( req < Compile::current()->max_node_limit() - NodeLimitFudgeFactor, "Input limit exceeded" ); 326 debug_only( verify_construction() ); 327 NOT_PRODUCT(nodes_created++); 328 if (req == 0) { 329 _in = NULL; 330 } else { 331 Node** to = _in; 332 for(uint i = 0; i < req; i++) { 333 to[i] = NULL; 334 } 335 } 336 } 337 338 //------------------------------Node------------------------------------------- 339 Node::Node(Node *n0) 340 : _idx(Init(1)) 341 #ifdef ASSERT 342 , _parse_idx(_idx) 343 #endif 344 { 345 debug_only( verify_construction() ); 346 NOT_PRODUCT(nodes_created++); 347 assert( is_not_dead(n0), "can not use dead node"); 348 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 349 } 350 351 //------------------------------Node------------------------------------------- 352 Node::Node(Node *n0, Node *n1) 353 : _idx(Init(2)) 354 #ifdef ASSERT 355 , _parse_idx(_idx) 356 #endif 357 { 358 debug_only( verify_construction() ); 359 NOT_PRODUCT(nodes_created++); 360 assert( is_not_dead(n0), "can not use dead node"); 361 assert( is_not_dead(n1), "can not use dead node"); 362 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 363 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 364 } 365 366 //------------------------------Node------------------------------------------- 367 Node::Node(Node *n0, Node *n1, Node *n2) 368 : _idx(Init(3)) 369 #ifdef ASSERT 370 , _parse_idx(_idx) 371 #endif 372 { 373 debug_only( verify_construction() ); 374 NOT_PRODUCT(nodes_created++); 375 assert( is_not_dead(n0), "can not use dead node"); 376 assert( is_not_dead(n1), "can not use dead node"); 377 assert( is_not_dead(n2), "can not use dead node"); 378 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 379 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 380 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 381 } 382 383 //------------------------------Node------------------------------------------- 384 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3) 385 : _idx(Init(4)) 386 #ifdef ASSERT 387 , _parse_idx(_idx) 388 #endif 389 { 390 debug_only( verify_construction() ); 391 NOT_PRODUCT(nodes_created++); 392 assert( is_not_dead(n0), "can not use dead node"); 393 assert( is_not_dead(n1), "can not use dead node"); 394 assert( is_not_dead(n2), "can not use dead node"); 395 assert( is_not_dead(n3), "can not use dead node"); 396 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 397 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 398 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 399 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 400 } 401 402 //------------------------------Node------------------------------------------- 403 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, Node *n4) 404 : _idx(Init(5)) 405 #ifdef ASSERT 406 , _parse_idx(_idx) 407 #endif 408 { 409 debug_only( verify_construction() ); 410 NOT_PRODUCT(nodes_created++); 411 assert( is_not_dead(n0), "can not use dead node"); 412 assert( is_not_dead(n1), "can not use dead node"); 413 assert( is_not_dead(n2), "can not use dead node"); 414 assert( is_not_dead(n3), "can not use dead node"); 415 assert( is_not_dead(n4), "can not use dead node"); 416 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 417 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 418 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 419 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 420 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 421 } 422 423 //------------------------------Node------------------------------------------- 424 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, 425 Node *n4, Node *n5) 426 : _idx(Init(6)) 427 #ifdef ASSERT 428 , _parse_idx(_idx) 429 #endif 430 { 431 debug_only( verify_construction() ); 432 NOT_PRODUCT(nodes_created++); 433 assert( is_not_dead(n0), "can not use dead node"); 434 assert( is_not_dead(n1), "can not use dead node"); 435 assert( is_not_dead(n2), "can not use dead node"); 436 assert( is_not_dead(n3), "can not use dead node"); 437 assert( is_not_dead(n4), "can not use dead node"); 438 assert( is_not_dead(n5), "can not use dead node"); 439 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 440 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 441 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 442 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 443 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 444 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); 445 } 446 447 //------------------------------Node------------------------------------------- 448 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, 449 Node *n4, Node *n5, Node *n6) 450 : _idx(Init(7)) 451 #ifdef ASSERT 452 , _parse_idx(_idx) 453 #endif 454 { 455 debug_only( verify_construction() ); 456 NOT_PRODUCT(nodes_created++); 457 assert( is_not_dead(n0), "can not use dead node"); 458 assert( is_not_dead(n1), "can not use dead node"); 459 assert( is_not_dead(n2), "can not use dead node"); 460 assert( is_not_dead(n3), "can not use dead node"); 461 assert( is_not_dead(n4), "can not use dead node"); 462 assert( is_not_dead(n5), "can not use dead node"); 463 assert( is_not_dead(n6), "can not use dead node"); 464 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 465 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 466 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 467 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 468 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 469 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); 470 _in[6] = n6; if (n6 != NULL) n6->add_out((Node *)this); 471 } 472 473 #ifdef __clang__ 474 #pragma clang diagnostic pop 475 #endif 476 477 478 //------------------------------clone------------------------------------------ 479 // Clone a Node. 480 Node *Node::clone() const { 481 Compile* C = Compile::current(); 482 uint s = size_of(); // Size of inherited Node 483 Node *n = (Node*)C->node_arena()->Amalloc_D(size_of() + _max*sizeof(Node*)); 484 Copy::conjoint_words_to_lower((HeapWord*)this, (HeapWord*)n, s); 485 // Set the new input pointer array 486 n->_in = (Node**)(((char*)n)+s); 487 // Cannot share the old output pointer array, so kill it 488 n->_out = NO_OUT_ARRAY; 489 // And reset the counters to 0 490 n->_outcnt = 0; 491 n->_outmax = 0; 492 // Unlock this guy, since he is not in any hash table. 493 debug_only(n->_hash_lock = 0); 494 // Walk the old node's input list to duplicate its edges 495 uint i; 496 for( i = 0; i < len(); i++ ) { 497 Node *x = in(i); 498 n->_in[i] = x; 499 if (x != NULL) x->add_out(n); 500 } 501 if (is_macro()) 502 C->add_macro_node(n); 503 if (is_expensive()) 504 C->add_expensive_node(n); 505 BarrierSetC2* bs = BarrierSet::barrier_set()->barrier_set_c2(); 506 bs->register_potential_barrier_node(n); 507 // If the cloned node is a range check dependent CastII, add it to the list. 508 CastIINode* cast = n->isa_CastII(); 509 if (cast != NULL && cast->has_range_check()) { 510 C->add_range_check_cast(cast); 511 } 512 if (n->Opcode() == Op_Opaque4) { 513 C->add_opaque4_node(n); 514 } 515 516 n->set_idx(C->next_unique()); // Get new unique index as well 517 debug_only( n->verify_construction() ); 518 NOT_PRODUCT(nodes_created++); 519 // Do not patch over the debug_idx of a clone, because it makes it 520 // impossible to break on the clone's moment of creation. 521 //debug_only( n->set_debug_idx( debug_idx() ) ); 522 523 C->copy_node_notes_to(n, (Node*) this); 524 525 // MachNode clone 526 uint nopnds; 527 if (this->is_Mach() && (nopnds = this->as_Mach()->num_opnds()) > 0) { 528 MachNode *mach = n->as_Mach(); 529 MachNode *mthis = this->as_Mach(); 530 // Get address of _opnd_array. 531 // It should be the same offset since it is the clone of this node. 532 MachOper **from = mthis->_opnds; 533 MachOper **to = (MachOper **)((size_t)(&mach->_opnds) + 534 pointer_delta((const void*)from, 535 (const void*)(&mthis->_opnds), 1)); 536 mach->_opnds = to; 537 for ( uint i = 0; i < nopnds; ++i ) { 538 to[i] = from[i]->clone(); 539 } 540 } 541 // cloning CallNode may need to clone JVMState 542 if (n->is_Call()) { 543 n->as_Call()->clone_jvms(C); 544 } 545 if (n->is_SafePoint()) { 546 n->as_SafePoint()->clone_replaced_nodes(); 547 } 548 return n; // Return the clone 549 } 550 551 //---------------------------setup_is_top-------------------------------------- 552 // Call this when changing the top node, to reassert the invariants 553 // required by Node::is_top. See Compile::set_cached_top_node. 554 void Node::setup_is_top() { 555 if (this == (Node*)Compile::current()->top()) { 556 // This node has just become top. Kill its out array. 557 _outcnt = _outmax = 0; 558 _out = NULL; // marker value for top 559 assert(is_top(), "must be top"); 560 } else { 561 if (_out == NULL) _out = NO_OUT_ARRAY; 562 assert(!is_top(), "must not be top"); 563 } 564 } 565 566 567 //------------------------------~Node------------------------------------------ 568 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage 569 void Node::destruct() { 570 // Eagerly reclaim unique Node numberings 571 Compile* compile = Compile::current(); 572 if ((uint)_idx+1 == compile->unique()) { 573 compile->set_unique(compile->unique()-1); 574 } 575 // Clear debug info: 576 Node_Notes* nn = compile->node_notes_at(_idx); 577 if (nn != NULL) nn->clear(); 578 // Walk the input array, freeing the corresponding output edges 579 _cnt = _max; // forget req/prec distinction 580 uint i; 581 for( i = 0; i < _max; i++ ) { 582 set_req(i, NULL); 583 //assert(def->out(def->outcnt()-1) == (Node *)this,"bad def-use hacking in reclaim"); 584 } 585 assert(outcnt() == 0, "deleting a node must not leave a dangling use"); 586 // See if the input array was allocated just prior to the object 587 int edge_size = _max*sizeof(void*); 588 int out_edge_size = _outmax*sizeof(void*); 589 char *edge_end = ((char*)_in) + edge_size; 590 char *out_array = (char*)(_out == NO_OUT_ARRAY? NULL: _out); 591 int node_size = size_of(); 592 593 // Free the output edge array 594 if (out_edge_size > 0) { 595 compile->node_arena()->Afree(out_array, out_edge_size); 596 } 597 598 // Free the input edge array and the node itself 599 if( edge_end == (char*)this ) { 600 // It was; free the input array and object all in one hit 601 #ifndef ASSERT 602 compile->node_arena()->Afree(_in,edge_size+node_size); 603 #endif 604 } else { 605 // Free just the input array 606 compile->node_arena()->Afree(_in,edge_size); 607 608 // Free just the object 609 #ifndef ASSERT 610 compile->node_arena()->Afree(this,node_size); 611 #endif 612 } 613 if (is_macro()) { 614 compile->remove_macro_node(this); 615 } 616 if (is_expensive()) { 617 compile->remove_expensive_node(this); 618 } 619 CastIINode* cast = isa_CastII(); 620 if (cast != NULL && cast->has_range_check()) { 621 compile->remove_range_check_cast(cast); 622 } 623 if (Opcode() == Op_Opaque4) { 624 compile->remove_opaque4_node(this); 625 } 626 627 if (is_SafePoint()) { 628 as_SafePoint()->delete_replaced_nodes(); 629 } 630 BarrierSetC2* bs = BarrierSet::barrier_set()->barrier_set_c2(); 631 bs->unregister_potential_barrier_node(this); 632 #ifdef ASSERT 633 // We will not actually delete the storage, but we'll make the node unusable. 634 *(address*)this = badAddress; // smash the C++ vtbl, probably 635 _in = _out = (Node**) badAddress; 636 _max = _cnt = _outmax = _outcnt = 0; 637 compile->remove_modified_node(this); 638 #endif 639 } 640 641 //------------------------------grow------------------------------------------- 642 // Grow the input array, making space for more edges 643 void Node::grow( uint len ) { 644 Arena* arena = Compile::current()->node_arena(); 645 uint new_max = _max; 646 if( new_max == 0 ) { 647 _max = 4; 648 _in = (Node**)arena->Amalloc(4*sizeof(Node*)); 649 Node** to = _in; 650 to[0] = NULL; 651 to[1] = NULL; 652 to[2] = NULL; 653 to[3] = NULL; 654 return; 655 } 656 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 657 // Trimming to limit allows a uint8 to handle up to 255 edges. 658 // Previously I was using only powers-of-2 which peaked at 128 edges. 659 //if( new_max >= limit ) new_max = limit-1; 660 _in = (Node**)arena->Arealloc(_in, _max*sizeof(Node*), new_max*sizeof(Node*)); 661 Copy::zero_to_bytes(&_in[_max], (new_max-_max)*sizeof(Node*)); // NULL all new space 662 _max = new_max; // Record new max length 663 // This assertion makes sure that Node::_max is wide enough to 664 // represent the numerical value of new_max. 665 assert(_max == new_max && _max > len, "int width of _max is too small"); 666 } 667 668 //-----------------------------out_grow---------------------------------------- 669 // Grow the input array, making space for more edges 670 void Node::out_grow( uint len ) { 671 assert(!is_top(), "cannot grow a top node's out array"); 672 Arena* arena = Compile::current()->node_arena(); 673 uint new_max = _outmax; 674 if( new_max == 0 ) { 675 _outmax = 4; 676 _out = (Node **)arena->Amalloc(4*sizeof(Node*)); 677 return; 678 } 679 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 680 // Trimming to limit allows a uint8 to handle up to 255 edges. 681 // Previously I was using only powers-of-2 which peaked at 128 edges. 682 //if( new_max >= limit ) new_max = limit-1; 683 assert(_out != NULL && _out != NO_OUT_ARRAY, "out must have sensible value"); 684 _out = (Node**)arena->Arealloc(_out,_outmax*sizeof(Node*),new_max*sizeof(Node*)); 685 //Copy::zero_to_bytes(&_out[_outmax], (new_max-_outmax)*sizeof(Node*)); // NULL all new space 686 _outmax = new_max; // Record new max length 687 // This assertion makes sure that Node::_max is wide enough to 688 // represent the numerical value of new_max. 689 assert(_outmax == new_max && _outmax > len, "int width of _outmax is too small"); 690 } 691 692 #ifdef ASSERT 693 //------------------------------is_dead---------------------------------------- 694 bool Node::is_dead() const { 695 // Mach and pinch point nodes may look like dead. 696 if( is_top() || is_Mach() || (Opcode() == Op_Node && _outcnt > 0) ) 697 return false; 698 for( uint i = 0; i < _max; i++ ) 699 if( _in[i] != NULL ) 700 return false; 701 dump(); 702 return true; 703 } 704 #endif 705 706 707 //------------------------------is_unreachable--------------------------------- 708 bool Node::is_unreachable(PhaseIterGVN &igvn) const { 709 assert(!is_Mach(), "doesn't work with MachNodes"); 710 return outcnt() == 0 || igvn.type(this) == Type::TOP || (in(0) != NULL && in(0)->is_top()); 711 } 712 713 //------------------------------add_req---------------------------------------- 714 // Add a new required input at the end 715 void Node::add_req( Node *n ) { 716 assert( is_not_dead(n), "can not use dead node"); 717 718 // Look to see if I can move precedence down one without reallocating 719 if( (_cnt >= _max) || (in(_max-1) != NULL) ) 720 grow( _max+1 ); 721 722 // Find a precedence edge to move 723 if( in(_cnt) != NULL ) { // Next precedence edge is busy? 724 uint i; 725 for( i=_cnt; i<_max; i++ ) 726 if( in(i) == NULL ) // Find the NULL at end of prec edge list 727 break; // There must be one, since we grew the array 728 _in[i] = in(_cnt); // Move prec over, making space for req edge 729 } 730 _in[_cnt++] = n; // Stuff over old prec edge 731 if (n != NULL) n->add_out((Node *)this); 732 } 733 734 //---------------------------add_req_batch------------------------------------- 735 // Add a new required input at the end 736 void Node::add_req_batch( Node *n, uint m ) { 737 assert( is_not_dead(n), "can not use dead node"); 738 // check various edge cases 739 if ((int)m <= 1) { 740 assert((int)m >= 0, "oob"); 741 if (m != 0) add_req(n); 742 return; 743 } 744 745 // Look to see if I can move precedence down one without reallocating 746 if( (_cnt+m) > _max || _in[_max-m] ) 747 grow( _max+m ); 748 749 // Find a precedence edge to move 750 if( _in[_cnt] != NULL ) { // Next precedence edge is busy? 751 uint i; 752 for( i=_cnt; i<_max; i++ ) 753 if( _in[i] == NULL ) // Find the NULL at end of prec edge list 754 break; // There must be one, since we grew the array 755 // Slide all the precs over by m positions (assume #prec << m). 756 Copy::conjoint_words_to_higher((HeapWord*)&_in[_cnt], (HeapWord*)&_in[_cnt+m], ((i-_cnt)*sizeof(Node*))); 757 } 758 759 // Stuff over the old prec edges 760 for(uint i=0; i<m; i++ ) { 761 _in[_cnt++] = n; 762 } 763 764 // Insert multiple out edges on the node. 765 if (n != NULL && !n->is_top()) { 766 for(uint i=0; i<m; i++ ) { 767 n->add_out((Node *)this); 768 } 769 } 770 } 771 772 //------------------------------del_req---------------------------------------- 773 // Delete the required edge and compact the edge array 774 void Node::del_req( uint idx ) { 775 assert( idx < _cnt, "oob"); 776 assert( !VerifyHashTableKeys || _hash_lock == 0, 777 "remove node from hash table before modifying it"); 778 // First remove corresponding def-use edge 779 Node *n = in(idx); 780 if (n != NULL) n->del_out((Node *)this); 781 _in[idx] = in(--_cnt); // Compact the array 782 // Avoid spec violation: Gap in prec edges. 783 close_prec_gap_at(_cnt); 784 Compile::current()->record_modified_node(this); 785 } 786 787 //------------------------------del_req_ordered-------------------------------- 788 // Delete the required edge and compact the edge array with preserved order 789 void Node::del_req_ordered( uint idx ) { 790 assert( idx < _cnt, "oob"); 791 assert( !VerifyHashTableKeys || _hash_lock == 0, 792 "remove node from hash table before modifying it"); 793 // First remove corresponding def-use edge 794 Node *n = in(idx); 795 if (n != NULL) n->del_out((Node *)this); 796 if (idx < --_cnt) { // Not last edge ? 797 Copy::conjoint_words_to_lower((HeapWord*)&_in[idx+1], (HeapWord*)&_in[idx], ((_cnt-idx)*sizeof(Node*))); 798 } 799 // Avoid spec violation: Gap in prec edges. 800 close_prec_gap_at(_cnt); 801 Compile::current()->record_modified_node(this); 802 } 803 804 //------------------------------ins_req---------------------------------------- 805 // Insert a new required input at the end 806 void Node::ins_req( uint idx, Node *n ) { 807 assert( is_not_dead(n), "can not use dead node"); 808 add_req(NULL); // Make space 809 assert( idx < _max, "Must have allocated enough space"); 810 // Slide over 811 if(_cnt-idx-1 > 0) { 812 Copy::conjoint_words_to_higher((HeapWord*)&_in[idx], (HeapWord*)&_in[idx+1], ((_cnt-idx-1)*sizeof(Node*))); 813 } 814 _in[idx] = n; // Stuff over old required edge 815 if (n != NULL) n->add_out((Node *)this); // Add reciprocal def-use edge 816 } 817 818 //-----------------------------find_edge--------------------------------------- 819 int Node::find_edge(Node* n) { 820 for (uint i = 0; i < len(); i++) { 821 if (_in[i] == n) return i; 822 } 823 return -1; 824 } 825 826 //----------------------------replace_edge------------------------------------- 827 int Node::replace_edge(Node* old, Node* neww) { 828 if (old == neww) return 0; // nothing to do 829 uint nrep = 0; 830 for (uint i = 0; i < len(); i++) { 831 if (in(i) == old) { 832 if (i < req()) { 833 set_req(i, neww); 834 } else { 835 assert(find_prec_edge(neww) == -1, "spec violation: duplicated prec edge (node %d -> %d)", _idx, neww->_idx); 836 set_prec(i, neww); 837 } 838 nrep++; 839 } 840 } 841 return nrep; 842 } 843 844 /** 845 * Replace input edges in the range pointing to 'old' node. 846 */ 847 int Node::replace_edges_in_range(Node* old, Node* neww, int start, int end) { 848 if (old == neww) return 0; // nothing to do 849 uint nrep = 0; 850 for (int i = start; i < end; i++) { 851 if (in(i) == old) { 852 set_req(i, neww); 853 nrep++; 854 } 855 } 856 return nrep; 857 } 858 859 //-------------------------disconnect_inputs----------------------------------- 860 // NULL out all inputs to eliminate incoming Def-Use edges. 861 // Return the number of edges between 'n' and 'this' 862 int Node::disconnect_inputs(Node *n, Compile* C) { 863 int edges_to_n = 0; 864 865 uint cnt = req(); 866 for( uint i = 0; i < cnt; ++i ) { 867 if( in(i) == 0 ) continue; 868 if( in(i) == n ) ++edges_to_n; 869 set_req(i, NULL); 870 } 871 // Remove precedence edges if any exist 872 // Note: Safepoints may have precedence edges, even during parsing 873 if( (req() != len()) && (in(req()) != NULL) ) { 874 uint max = len(); 875 for( uint i = 0; i < max; ++i ) { 876 if( in(i) == 0 ) continue; 877 if( in(i) == n ) ++edges_to_n; 878 set_prec(i, NULL); 879 } 880 } 881 882 // Node::destruct requires all out edges be deleted first 883 // debug_only(destruct();) // no reuse benefit expected 884 if (edges_to_n == 0) { 885 C->record_dead_node(_idx); 886 } 887 return edges_to_n; 888 } 889 890 //-----------------------------uncast--------------------------------------- 891 // %%% Temporary, until we sort out CheckCastPP vs. CastPP. 892 // Strip away casting. (It is depth-limited.) 893 Node* Node::uncast() const { 894 // Should be inline: 895 //return is_ConstraintCast() ? uncast_helper(this) : (Node*) this; 896 if (is_ConstraintCast()) 897 return uncast_helper(this); 898 else 899 return (Node*) this; 900 } 901 902 // Find out of current node that matches opcode. 903 Node* Node::find_out_with(int opcode) { 904 for (DUIterator_Fast imax, i = fast_outs(imax); i < imax; i++) { 905 Node* use = fast_out(i); 906 if (use->Opcode() == opcode) { 907 return use; 908 } 909 } 910 return NULL; 911 } 912 913 // Return true if the current node has an out that matches opcode. 914 bool Node::has_out_with(int opcode) { 915 return (find_out_with(opcode) != NULL); 916 } 917 918 // Return true if the current node has an out that matches any of the opcodes. 919 bool Node::has_out_with(int opcode1, int opcode2, int opcode3, int opcode4) { 920 for (DUIterator_Fast imax, i = fast_outs(imax); i < imax; i++) { 921 int opcode = fast_out(i)->Opcode(); 922 if (opcode == opcode1 || opcode == opcode2 || opcode == opcode3 || opcode == opcode4) { 923 return true; 924 } 925 } 926 return false; 927 } 928 929 930 //---------------------------uncast_helper------------------------------------- 931 Node* Node::uncast_helper(const Node* p) { 932 #ifdef ASSERT 933 uint depth_count = 0; 934 const Node* orig_p = p; 935 #endif 936 937 while (true) { 938 #ifdef ASSERT 939 if (depth_count >= K) { 940 orig_p->dump(4); 941 if (p != orig_p) 942 p->dump(1); 943 } 944 assert(depth_count++ < K, "infinite loop in Node::uncast_helper"); 945 #endif 946 if (p == NULL || p->req() != 2) { 947 break; 948 } else if (p->is_ConstraintCast()) { 949 p = p->in(1); 950 } else { 951 break; 952 } 953 } 954 return (Node*) p; 955 } 956 957 //------------------------------add_prec--------------------------------------- 958 // Add a new precedence input. Precedence inputs are unordered, with 959 // duplicates removed and NULLs packed down at the end. 960 void Node::add_prec( Node *n ) { 961 assert( is_not_dead(n), "can not use dead node"); 962 963 // Check for NULL at end 964 if( _cnt >= _max || in(_max-1) ) 965 grow( _max+1 ); 966 967 // Find a precedence edge to move 968 uint i = _cnt; 969 while( in(i) != NULL ) { 970 if (in(i) == n) return; // Avoid spec violation: duplicated prec edge. 971 i++; 972 } 973 _in[i] = n; // Stuff prec edge over NULL 974 if ( n != NULL) n->add_out((Node *)this); // Add mirror edge 975 976 #ifdef ASSERT 977 while ((++i)<_max) { assert(_in[i] == NULL, "spec violation: Gap in prec edges (node %d)", _idx); } 978 #endif 979 } 980 981 //------------------------------rm_prec---------------------------------------- 982 // Remove a precedence input. Precedence inputs are unordered, with 983 // duplicates removed and NULLs packed down at the end. 984 void Node::rm_prec( uint j ) { 985 assert(j < _max, "oob: i=%d, _max=%d", j, _max); 986 assert(j >= _cnt, "not a precedence edge"); 987 if (_in[j] == NULL) return; // Avoid spec violation: Gap in prec edges. 988 _in[j]->del_out((Node *)this); 989 close_prec_gap_at(j); 990 } 991 992 //------------------------------size_of---------------------------------------- 993 uint Node::size_of() const { return sizeof(*this); } 994 995 //------------------------------ideal_reg-------------------------------------- 996 uint Node::ideal_reg() const { return 0; } 997 998 //------------------------------jvms------------------------------------------- 999 JVMState* Node::jvms() const { return NULL; } 1000 1001 #ifdef ASSERT 1002 //------------------------------jvms------------------------------------------- 1003 bool Node::verify_jvms(const JVMState* using_jvms) const { 1004 for (JVMState* jvms = this->jvms(); jvms != NULL; jvms = jvms->caller()) { 1005 if (jvms == using_jvms) return true; 1006 } 1007 return false; 1008 } 1009 1010 //------------------------------init_NodeProperty------------------------------ 1011 void Node::init_NodeProperty() { 1012 assert(_max_classes <= max_jushort, "too many NodeProperty classes"); 1013 assert(_max_flags <= max_jushort, "too many NodeProperty flags"); 1014 } 1015 #endif 1016 1017 //------------------------------format----------------------------------------- 1018 // Print as assembly 1019 void Node::format( PhaseRegAlloc *, outputStream *st ) const {} 1020 //------------------------------emit------------------------------------------- 1021 // Emit bytes starting at parameter 'ptr'. 1022 void Node::emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const {} 1023 //------------------------------size------------------------------------------- 1024 // Size of instruction in bytes 1025 uint Node::size(PhaseRegAlloc *ra_) const { return 0; } 1026 1027 //------------------------------CFG Construction------------------------------- 1028 // Nodes that end basic blocks, e.g. IfTrue/IfFalse, JumpProjNode, Root, 1029 // Goto and Return. 1030 const Node *Node::is_block_proj() const { return 0; } 1031 1032 // Minimum guaranteed type 1033 const Type *Node::bottom_type() const { return Type::BOTTOM; } 1034 1035 1036 //------------------------------raise_bottom_type------------------------------ 1037 // Get the worst-case Type output for this Node. 1038 void Node::raise_bottom_type(const Type* new_type) { 1039 if (is_Type()) { 1040 TypeNode *n = this->as_Type(); 1041 if (VerifyAliases) { 1042 assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type"); 1043 } 1044 n->set_type(new_type); 1045 } else if (is_Load()) { 1046 LoadNode *n = this->as_Load(); 1047 if (VerifyAliases) { 1048 assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type"); 1049 } 1050 n->set_type(new_type); 1051 } 1052 } 1053 1054 //------------------------------Identity--------------------------------------- 1055 // Return a node that the given node is equivalent to. 1056 Node* Node::Identity(PhaseGVN* phase) { 1057 return this; // Default to no identities 1058 } 1059 1060 //------------------------------Value------------------------------------------ 1061 // Compute a new Type for a node using the Type of the inputs. 1062 const Type* Node::Value(PhaseGVN* phase) const { 1063 return bottom_type(); // Default to worst-case Type 1064 } 1065 1066 //------------------------------Ideal------------------------------------------ 1067 // 1068 // 'Idealize' the graph rooted at this Node. 1069 // 1070 // In order to be efficient and flexible there are some subtle invariants 1071 // these Ideal calls need to hold. Running with '+VerifyIterativeGVN' checks 1072 // these invariants, although its too slow to have on by default. If you are 1073 // hacking an Ideal call, be sure to test with +VerifyIterativeGVN! 1074 // 1075 // The Ideal call almost arbitrarily reshape the graph rooted at the 'this' 1076 // pointer. If ANY change is made, it must return the root of the reshaped 1077 // graph - even if the root is the same Node. Example: swapping the inputs 1078 // to an AddINode gives the same answer and same root, but you still have to 1079 // return the 'this' pointer instead of NULL. 1080 // 1081 // You cannot return an OLD Node, except for the 'this' pointer. Use the 1082 // Identity call to return an old Node; basically if Identity can find 1083 // another Node have the Ideal call make no change and return NULL. 1084 // Example: AddINode::Ideal must check for add of zero; in this case it 1085 // returns NULL instead of doing any graph reshaping. 1086 // 1087 // You cannot modify any old Nodes except for the 'this' pointer. Due to 1088 // sharing there may be other users of the old Nodes relying on their current 1089 // semantics. Modifying them will break the other users. 1090 // Example: when reshape "(X+3)+4" into "X+7" you must leave the Node for 1091 // "X+3" unchanged in case it is shared. 1092 // 1093 // If you modify the 'this' pointer's inputs, you should use 1094 // 'set_req'. If you are making a new Node (either as the new root or 1095 // some new internal piece) you may use 'init_req' to set the initial 1096 // value. You can make a new Node with either 'new' or 'clone'. In 1097 // either case, def-use info is correctly maintained. 1098 // 1099 // Example: reshape "(X+3)+4" into "X+7": 1100 // set_req(1, in(1)->in(1)); 1101 // set_req(2, phase->intcon(7)); 1102 // return this; 1103 // Example: reshape "X*4" into "X<<2" 1104 // return new LShiftINode(in(1), phase->intcon(2)); 1105 // 1106 // You must call 'phase->transform(X)' on any new Nodes X you make, except 1107 // for the returned root node. Example: reshape "X*31" with "(X<<5)-X". 1108 // Node *shift=phase->transform(new LShiftINode(in(1),phase->intcon(5))); 1109 // return new AddINode(shift, in(1)); 1110 // 1111 // When making a Node for a constant use 'phase->makecon' or 'phase->intcon'. 1112 // These forms are faster than 'phase->transform(new ConNode())' and Do 1113 // The Right Thing with def-use info. 1114 // 1115 // You cannot bury the 'this' Node inside of a graph reshape. If the reshaped 1116 // graph uses the 'this' Node it must be the root. If you want a Node with 1117 // the same Opcode as the 'this' pointer use 'clone'. 1118 // 1119 Node *Node::Ideal(PhaseGVN *phase, bool can_reshape) { 1120 return NULL; // Default to being Ideal already 1121 } 1122 1123 // Some nodes have specific Ideal subgraph transformations only if they are 1124 // unique users of specific nodes. Such nodes should be put on IGVN worklist 1125 // for the transformations to happen. 1126 bool Node::has_special_unique_user() const { 1127 assert(outcnt() == 1, "match only for unique out"); 1128 Node* n = unique_out(); 1129 int op = Opcode(); 1130 if (this->is_Store()) { 1131 // Condition for back-to-back stores folding. 1132 return n->Opcode() == op && n->in(MemNode::Memory) == this; 1133 } else if (this->is_Load() || this->is_DecodeN() || this->is_Phi()) { 1134 // Condition for removing an unused LoadNode or DecodeNNode from the MemBarAcquire precedence input 1135 return n->Opcode() == Op_MemBarAcquire; 1136 } else if (op == Op_AddL) { 1137 // Condition for convL2I(addL(x,y)) ==> addI(convL2I(x),convL2I(y)) 1138 return n->Opcode() == Op_ConvL2I && n->in(1) == this; 1139 } else if (op == Op_SubI || op == Op_SubL) { 1140 // Condition for subI(x,subI(y,z)) ==> subI(addI(x,z),y) 1141 return n->Opcode() == op && n->in(2) == this; 1142 } else if (is_If() && (n->is_IfFalse() || n->is_IfTrue())) { 1143 // See IfProjNode::Identity() 1144 return true; 1145 } else { 1146 return BarrierSet::barrier_set()->barrier_set_c2()->has_special_unique_user(this); 1147 } 1148 }; 1149 1150 //--------------------------find_exact_control--------------------------------- 1151 // Skip Proj and CatchProj nodes chains. Check for Null and Top. 1152 Node* Node::find_exact_control(Node* ctrl) { 1153 if (ctrl == NULL && this->is_Region()) 1154 ctrl = this->as_Region()->is_copy(); 1155 1156 if (ctrl != NULL && ctrl->is_CatchProj()) { 1157 if (ctrl->as_CatchProj()->_con == CatchProjNode::fall_through_index) 1158 ctrl = ctrl->in(0); 1159 if (ctrl != NULL && !ctrl->is_top()) 1160 ctrl = ctrl->in(0); 1161 } 1162 1163 if (ctrl != NULL && ctrl->is_Proj()) 1164 ctrl = ctrl->in(0); 1165 1166 return ctrl; 1167 } 1168 1169 //--------------------------dominates------------------------------------------ 1170 // Helper function for MemNode::all_controls_dominate(). 1171 // Check if 'this' control node dominates or equal to 'sub' control node. 1172 // We already know that if any path back to Root or Start reaches 'this', 1173 // then all paths so, so this is a simple search for one example, 1174 // not an exhaustive search for a counterexample. 1175 bool Node::dominates(Node* sub, Node_List &nlist) { 1176 assert(this->is_CFG(), "expecting control"); 1177 assert(sub != NULL && sub->is_CFG(), "expecting control"); 1178 1179 // detect dead cycle without regions 1180 int iterations_without_region_limit = DominatorSearchLimit; 1181 1182 Node* orig_sub = sub; 1183 Node* dom = this; 1184 bool met_dom = false; 1185 nlist.clear(); 1186 1187 // Walk 'sub' backward up the chain to 'dom', watching for regions. 1188 // After seeing 'dom', continue up to Root or Start. 1189 // If we hit a region (backward split point), it may be a loop head. 1190 // Keep going through one of the region's inputs. If we reach the 1191 // same region again, go through a different input. Eventually we 1192 // will either exit through the loop head, or give up. 1193 // (If we get confused, break out and return a conservative 'false'.) 1194 while (sub != NULL) { 1195 if (sub->is_top()) break; // Conservative answer for dead code. 1196 if (sub == dom) { 1197 if (nlist.size() == 0) { 1198 // No Region nodes except loops were visited before and the EntryControl 1199 // path was taken for loops: it did not walk in a cycle. 1200 return true; 1201 } else if (met_dom) { 1202 break; // already met before: walk in a cycle 1203 } else { 1204 // Region nodes were visited. Continue walk up to Start or Root 1205 // to make sure that it did not walk in a cycle. 1206 met_dom = true; // first time meet 1207 iterations_without_region_limit = DominatorSearchLimit; // Reset 1208 } 1209 } 1210 if (sub->is_Start() || sub->is_Root()) { 1211 // Success if we met 'dom' along a path to Start or Root. 1212 // We assume there are no alternative paths that avoid 'dom'. 1213 // (This assumption is up to the caller to ensure!) 1214 return met_dom; 1215 } 1216 Node* up = sub->in(0); 1217 // Normalize simple pass-through regions and projections: 1218 up = sub->find_exact_control(up); 1219 // If sub == up, we found a self-loop. Try to push past it. 1220 if (sub == up && sub->is_Loop()) { 1221 // Take loop entry path on the way up to 'dom'. 1222 up = sub->in(1); // in(LoopNode::EntryControl); 1223 } else if (sub == up && sub->is_Region() && sub->req() != 3) { 1224 // Always take in(1) path on the way up to 'dom' for clone regions 1225 // (with only one input) or regions which merge > 2 paths 1226 // (usually used to merge fast/slow paths). 1227 up = sub->in(1); 1228 } else if (sub == up && sub->is_Region()) { 1229 // Try both paths for Regions with 2 input paths (it may be a loop head). 1230 // It could give conservative 'false' answer without information 1231 // which region's input is the entry path. 1232 iterations_without_region_limit = DominatorSearchLimit; // Reset 1233 1234 bool region_was_visited_before = false; 1235 // Was this Region node visited before? 1236 // If so, we have reached it because we accidentally took a 1237 // loop-back edge from 'sub' back into the body of the loop, 1238 // and worked our way up again to the loop header 'sub'. 1239 // So, take the first unexplored path on the way up to 'dom'. 1240 for (int j = nlist.size() - 1; j >= 0; j--) { 1241 intptr_t ni = (intptr_t)nlist.at(j); 1242 Node* visited = (Node*)(ni & ~1); 1243 bool visited_twice_already = ((ni & 1) != 0); 1244 if (visited == sub) { 1245 if (visited_twice_already) { 1246 // Visited 2 paths, but still stuck in loop body. Give up. 1247 return false; 1248 } 1249 // The Region node was visited before only once. 1250 // (We will repush with the low bit set, below.) 1251 nlist.remove(j); 1252 // We will find a new edge and re-insert. 1253 region_was_visited_before = true; 1254 break; 1255 } 1256 } 1257 1258 // Find an incoming edge which has not been seen yet; walk through it. 1259 assert(up == sub, ""); 1260 uint skip = region_was_visited_before ? 1 : 0; 1261 for (uint i = 1; i < sub->req(); i++) { 1262 Node* in = sub->in(i); 1263 if (in != NULL && !in->is_top() && in != sub) { 1264 if (skip == 0) { 1265 up = in; 1266 break; 1267 } 1268 --skip; // skip this nontrivial input 1269 } 1270 } 1271 1272 // Set 0 bit to indicate that both paths were taken. 1273 nlist.push((Node*)((intptr_t)sub + (region_was_visited_before ? 1 : 0))); 1274 } 1275 1276 if (up == sub) { 1277 break; // some kind of tight cycle 1278 } 1279 if (up == orig_sub && met_dom) { 1280 // returned back after visiting 'dom' 1281 break; // some kind of cycle 1282 } 1283 if (--iterations_without_region_limit < 0) { 1284 break; // dead cycle 1285 } 1286 sub = up; 1287 } 1288 1289 // Did not meet Root or Start node in pred. chain. 1290 // Conservative answer for dead code. 1291 return false; 1292 } 1293 1294 //------------------------------remove_dead_region----------------------------- 1295 // This control node is dead. Follow the subgraph below it making everything 1296 // using it dead as well. This will happen normally via the usual IterGVN 1297 // worklist but this call is more efficient. Do not update use-def info 1298 // inside the dead region, just at the borders. 1299 static void kill_dead_code( Node *dead, PhaseIterGVN *igvn ) { 1300 // Con's are a popular node to re-hit in the hash table again. 1301 if( dead->is_Con() ) return; 1302 1303 // Can't put ResourceMark here since igvn->_worklist uses the same arena 1304 // for verify pass with +VerifyOpto and we add/remove elements in it here. 1305 Node_List nstack(Thread::current()->resource_area()); 1306 1307 Node *top = igvn->C->top(); 1308 nstack.push(dead); 1309 bool has_irreducible_loop = igvn->C->has_irreducible_loop(); 1310 1311 while (nstack.size() > 0) { 1312 dead = nstack.pop(); 1313 if (dead->outcnt() > 0) { 1314 // Keep dead node on stack until all uses are processed. 1315 nstack.push(dead); 1316 // For all Users of the Dead... ;-) 1317 for (DUIterator_Last kmin, k = dead->last_outs(kmin); k >= kmin; ) { 1318 Node* use = dead->last_out(k); 1319 igvn->hash_delete(use); // Yank from hash table prior to mod 1320 if (use->in(0) == dead) { // Found another dead node 1321 assert (!use->is_Con(), "Control for Con node should be Root node."); 1322 use->set_req(0, top); // Cut dead edge to prevent processing 1323 nstack.push(use); // the dead node again. 1324 } else if (!has_irreducible_loop && // Backedge could be alive in irreducible loop 1325 use->is_Loop() && !use->is_Root() && // Don't kill Root (RootNode extends LoopNode) 1326 use->in(LoopNode::EntryControl) == dead) { // Dead loop if its entry is dead 1327 use->set_req(LoopNode::EntryControl, top); // Cut dead edge to prevent processing 1328 use->set_req(0, top); // Cut self edge 1329 nstack.push(use); 1330 } else { // Else found a not-dead user 1331 // Dead if all inputs are top or null 1332 bool dead_use = !use->is_Root(); // Keep empty graph alive 1333 for (uint j = 1; j < use->req(); j++) { 1334 Node* in = use->in(j); 1335 if (in == dead) { // Turn all dead inputs into TOP 1336 use->set_req(j, top); 1337 } else if (in != NULL && !in->is_top()) { 1338 dead_use = false; 1339 } 1340 } 1341 if (dead_use) { 1342 if (use->is_Region()) { 1343 use->set_req(0, top); // Cut self edge 1344 } 1345 nstack.push(use); 1346 } else { 1347 igvn->_worklist.push(use); 1348 } 1349 } 1350 // Refresh the iterator, since any number of kills might have happened. 1351 k = dead->last_outs(kmin); 1352 } 1353 } else { // (dead->outcnt() == 0) 1354 // Done with outputs. 1355 igvn->hash_delete(dead); 1356 igvn->_worklist.remove(dead); 1357 igvn->C->remove_modified_node(dead); 1358 igvn->set_type(dead, Type::TOP); 1359 if (dead->is_macro()) { 1360 igvn->C->remove_macro_node(dead); 1361 } 1362 if (dead->is_expensive()) { 1363 igvn->C->remove_expensive_node(dead); 1364 } 1365 CastIINode* cast = dead->isa_CastII(); 1366 if (cast != NULL && cast->has_range_check()) { 1367 igvn->C->remove_range_check_cast(cast); 1368 } 1369 if (dead->Opcode() == Op_Opaque4) { 1370 igvn->C->remove_opaque4_node(dead); 1371 } 1372 BarrierSetC2* bs = BarrierSet::barrier_set()->barrier_set_c2(); 1373 bs->unregister_potential_barrier_node(dead); 1374 igvn->C->record_dead_node(dead->_idx); 1375 // Kill all inputs to the dead guy 1376 for (uint i=0; i < dead->req(); i++) { 1377 Node *n = dead->in(i); // Get input to dead guy 1378 if (n != NULL && !n->is_top()) { // Input is valid? 1379 dead->set_req(i, top); // Smash input away 1380 if (n->outcnt() == 0) { // Input also goes dead? 1381 if (!n->is_Con()) 1382 nstack.push(n); // Clear it out as well 1383 } else if (n->outcnt() == 1 && 1384 n->has_special_unique_user()) { 1385 igvn->add_users_to_worklist( n ); 1386 } else if (n->outcnt() <= 2 && n->is_Store()) { 1387 // Push store's uses on worklist to enable folding optimization for 1388 // store/store and store/load to the same address. 1389 // The restriction (outcnt() <= 2) is the same as in set_req_X() 1390 // and remove_globally_dead_node(). 1391 igvn->add_users_to_worklist( n ); 1392 } else { 1393 BarrierSet::barrier_set()->barrier_set_c2()->enqueue_useful_gc_barrier(igvn, n); 1394 } 1395 } 1396 } 1397 } // (dead->outcnt() == 0) 1398 } // while (nstack.size() > 0) for outputs 1399 return; 1400 } 1401 1402 //------------------------------remove_dead_region----------------------------- 1403 bool Node::remove_dead_region(PhaseGVN *phase, bool can_reshape) { 1404 Node *n = in(0); 1405 if( !n ) return false; 1406 // Lost control into this guy? I.e., it became unreachable? 1407 // Aggressively kill all unreachable code. 1408 if (can_reshape && n->is_top()) { 1409 kill_dead_code(this, phase->is_IterGVN()); 1410 return false; // Node is dead. 1411 } 1412 1413 if( n->is_Region() && n->as_Region()->is_copy() ) { 1414 Node *m = n->nonnull_req(); 1415 set_req(0, m); 1416 return true; 1417 } 1418 return false; 1419 } 1420 1421 //------------------------------hash------------------------------------------- 1422 // Hash function over Nodes. 1423 uint Node::hash() const { 1424 uint sum = 0; 1425 for( uint i=0; i<_cnt; i++ ) // Add in all inputs 1426 sum = (sum<<1)-(uintptr_t)in(i); // Ignore embedded NULLs 1427 return (sum>>2) + _cnt + Opcode(); 1428 } 1429 1430 //------------------------------cmp-------------------------------------------- 1431 // Compare special parts of simple Nodes 1432 uint Node::cmp( const Node &n ) const { 1433 return 1; // Must be same 1434 } 1435 1436 //------------------------------rematerialize----------------------------------- 1437 // Should we clone rather than spill this instruction? 1438 bool Node::rematerialize() const { 1439 if ( is_Mach() ) 1440 return this->as_Mach()->rematerialize(); 1441 else 1442 return (_flags & Flag_rematerialize) != 0; 1443 } 1444 1445 //------------------------------needs_anti_dependence_check--------------------- 1446 // Nodes which use memory without consuming it, hence need antidependences. 1447 bool Node::needs_anti_dependence_check() const { 1448 if( req() < 2 || (_flags & Flag_needs_anti_dependence_check) == 0 ) 1449 return false; 1450 else 1451 return in(1)->bottom_type()->has_memory(); 1452 } 1453 1454 1455 // Get an integer constant from a ConNode (or CastIINode). 1456 // Return a default value if there is no apparent constant here. 1457 const TypeInt* Node::find_int_type() const { 1458 if (this->is_Type()) { 1459 return this->as_Type()->type()->isa_int(); 1460 } else if (this->is_Con()) { 1461 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); 1462 return this->bottom_type()->isa_int(); 1463 } 1464 return NULL; 1465 } 1466 1467 // Get a pointer constant from a ConstNode. 1468 // Returns the constant if it is a pointer ConstNode 1469 intptr_t Node::get_ptr() const { 1470 assert( Opcode() == Op_ConP, "" ); 1471 return ((ConPNode*)this)->type()->is_ptr()->get_con(); 1472 } 1473 1474 // Get a narrow oop constant from a ConNNode. 1475 intptr_t Node::get_narrowcon() const { 1476 assert( Opcode() == Op_ConN, "" ); 1477 return ((ConNNode*)this)->type()->is_narrowoop()->get_con(); 1478 } 1479 1480 // Get a long constant from a ConNode. 1481 // Return a default value if there is no apparent constant here. 1482 const TypeLong* Node::find_long_type() const { 1483 if (this->is_Type()) { 1484 return this->as_Type()->type()->isa_long(); 1485 } else if (this->is_Con()) { 1486 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); 1487 return this->bottom_type()->isa_long(); 1488 } 1489 return NULL; 1490 } 1491 1492 1493 /** 1494 * Return a ptr type for nodes which should have it. 1495 */ 1496 const TypePtr* Node::get_ptr_type() const { 1497 const TypePtr* tp = this->bottom_type()->make_ptr(); 1498 #ifdef ASSERT 1499 if (tp == NULL) { 1500 this->dump(1); 1501 assert((tp != NULL), "unexpected node type"); 1502 } 1503 #endif 1504 return tp; 1505 } 1506 1507 // Get a double constant from a ConstNode. 1508 // Returns the constant if it is a double ConstNode 1509 jdouble Node::getd() const { 1510 assert( Opcode() == Op_ConD, "" ); 1511 return ((ConDNode*)this)->type()->is_double_constant()->getd(); 1512 } 1513 1514 // Get a float constant from a ConstNode. 1515 // Returns the constant if it is a float ConstNode 1516 jfloat Node::getf() const { 1517 assert( Opcode() == Op_ConF, "" ); 1518 return ((ConFNode*)this)->type()->is_float_constant()->getf(); 1519 } 1520 1521 #ifndef PRODUCT 1522 1523 //------------------------------find------------------------------------------ 1524 // Find a neighbor of this Node with the given _idx 1525 // If idx is negative, find its absolute value, following both _in and _out. 1526 static void find_recur(Compile* C, Node* &result, Node *n, int idx, bool only_ctrl, 1527 VectorSet* old_space, VectorSet* new_space ) { 1528 int node_idx = (idx >= 0) ? idx : -idx; 1529 if (NotANode(n)) return; // Gracefully handle NULL, -1, 0xabababab, etc. 1530 // Contained in new_space or old_space? Check old_arena first since it's mostly empty. 1531 VectorSet *v = C->old_arena()->contains(n) ? old_space : new_space; 1532 if( v->test(n->_idx) ) return; 1533 if( (int)n->_idx == node_idx 1534 debug_only(|| n->debug_idx() == node_idx) ) { 1535 if (result != NULL) 1536 tty->print("find: " INTPTR_FORMAT " and " INTPTR_FORMAT " both have idx==%d\n", 1537 (uintptr_t)result, (uintptr_t)n, node_idx); 1538 result = n; 1539 } 1540 v->set(n->_idx); 1541 for( uint i=0; i<n->len(); i++ ) { 1542 if( only_ctrl && !(n->is_Region()) && (n->Opcode() != Op_Root) && (i != TypeFunc::Control) ) continue; 1543 find_recur(C, result, n->in(i), idx, only_ctrl, old_space, new_space ); 1544 } 1545 // Search along forward edges also: 1546 if (idx < 0 && !only_ctrl) { 1547 for( uint j=0; j<n->outcnt(); j++ ) { 1548 find_recur(C, result, n->raw_out(j), idx, only_ctrl, old_space, new_space ); 1549 } 1550 } 1551 #ifdef ASSERT 1552 // Search along debug_orig edges last, checking for cycles 1553 Node* orig = n->debug_orig(); 1554 if (orig != NULL) { 1555 do { 1556 if (NotANode(orig)) break; 1557 find_recur(C, result, orig, idx, only_ctrl, old_space, new_space ); 1558 orig = orig->debug_orig(); 1559 } while (orig != NULL && orig != n->debug_orig()); 1560 } 1561 #endif //ASSERT 1562 } 1563 1564 // call this from debugger: 1565 Node* find_node(Node* n, int idx) { 1566 return n->find(idx); 1567 } 1568 1569 //------------------------------find------------------------------------------- 1570 Node* Node::find(int idx) const { 1571 ResourceArea *area = Thread::current()->resource_area(); 1572 VectorSet old_space(area), new_space(area); 1573 Node* result = NULL; 1574 find_recur(Compile::current(), result, (Node*) this, idx, false, &old_space, &new_space ); 1575 return result; 1576 } 1577 1578 //------------------------------find_ctrl-------------------------------------- 1579 // Find an ancestor to this node in the control history with given _idx 1580 Node* Node::find_ctrl(int idx) const { 1581 ResourceArea *area = Thread::current()->resource_area(); 1582 VectorSet old_space(area), new_space(area); 1583 Node* result = NULL; 1584 find_recur(Compile::current(), result, (Node*) this, idx, true, &old_space, &new_space ); 1585 return result; 1586 } 1587 #endif 1588 1589 1590 1591 #ifndef PRODUCT 1592 1593 // -----------------------------Name------------------------------------------- 1594 extern const char *NodeClassNames[]; 1595 const char *Node::Name() const { return NodeClassNames[Opcode()]; } 1596 1597 static bool is_disconnected(const Node* n) { 1598 for (uint i = 0; i < n->req(); i++) { 1599 if (n->in(i) != NULL) return false; 1600 } 1601 return true; 1602 } 1603 1604 #ifdef ASSERT 1605 static void dump_orig(Node* orig, outputStream *st) { 1606 Compile* C = Compile::current(); 1607 if (NotANode(orig)) orig = NULL; 1608 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; 1609 if (orig == NULL) return; 1610 st->print(" !orig="); 1611 Node* fast = orig->debug_orig(); // tortoise & hare algorithm to detect loops 1612 if (NotANode(fast)) fast = NULL; 1613 while (orig != NULL) { 1614 bool discon = is_disconnected(orig); // if discon, print [123] else 123 1615 if (discon) st->print("["); 1616 if (!Compile::current()->node_arena()->contains(orig)) 1617 st->print("o"); 1618 st->print("%d", orig->_idx); 1619 if (discon) st->print("]"); 1620 orig = orig->debug_orig(); 1621 if (NotANode(orig)) orig = NULL; 1622 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; 1623 if (orig != NULL) st->print(","); 1624 if (fast != NULL) { 1625 // Step fast twice for each single step of orig: 1626 fast = fast->debug_orig(); 1627 if (NotANode(fast)) fast = NULL; 1628 if (fast != NULL && fast != orig) { 1629 fast = fast->debug_orig(); 1630 if (NotANode(fast)) fast = NULL; 1631 } 1632 if (fast == orig) { 1633 st->print("..."); 1634 break; 1635 } 1636 } 1637 } 1638 } 1639 1640 void Node::set_debug_orig(Node* orig) { 1641 _debug_orig = orig; 1642 if (BreakAtNode == 0) return; 1643 if (NotANode(orig)) orig = NULL; 1644 int trip = 10; 1645 while (orig != NULL) { 1646 if (orig->debug_idx() == BreakAtNode || (int)orig->_idx == BreakAtNode) { 1647 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d orig._idx=%d orig._debug_idx=%d", 1648 this->_idx, this->debug_idx(), orig->_idx, orig->debug_idx()); 1649 BREAKPOINT; 1650 } 1651 orig = orig->debug_orig(); 1652 if (NotANode(orig)) orig = NULL; 1653 if (trip-- <= 0) break; 1654 } 1655 } 1656 #endif //ASSERT 1657 1658 //------------------------------dump------------------------------------------ 1659 // Dump a Node 1660 void Node::dump(const char* suffix, bool mark, outputStream *st) const { 1661 Compile* C = Compile::current(); 1662 bool is_new = C->node_arena()->contains(this); 1663 C->_in_dump_cnt++; 1664 st->print("%c%d%s\t%s\t=== ", is_new ? ' ' : 'o', _idx, mark ? " >" : "", Name()); 1665 1666 // Dump the required and precedence inputs 1667 dump_req(st); 1668 dump_prec(st); 1669 // Dump the outputs 1670 dump_out(st); 1671 1672 if (is_disconnected(this)) { 1673 #ifdef ASSERT 1674 st->print(" [%d]",debug_idx()); 1675 dump_orig(debug_orig(), st); 1676 #endif 1677 st->cr(); 1678 C->_in_dump_cnt--; 1679 return; // don't process dead nodes 1680 } 1681 1682 if (C->clone_map().value(_idx) != 0) { 1683 C->clone_map().dump(_idx); 1684 } 1685 // Dump node-specific info 1686 dump_spec(st); 1687 #ifdef ASSERT 1688 // Dump the non-reset _debug_idx 1689 if (Verbose && WizardMode) { 1690 st->print(" [%d]",debug_idx()); 1691 } 1692 #endif 1693 1694 const Type *t = bottom_type(); 1695 1696 if (t != NULL && (t->isa_instptr() || t->isa_klassptr())) { 1697 const TypeInstPtr *toop = t->isa_instptr(); 1698 const TypeKlassPtr *tkls = t->isa_klassptr(); 1699 ciKlass* klass = toop ? toop->klass() : (tkls ? tkls->klass() : NULL ); 1700 if (klass && klass->is_loaded() && klass->is_interface()) { 1701 st->print(" Interface:"); 1702 } else if (toop) { 1703 st->print(" Oop:"); 1704 } else if (tkls) { 1705 st->print(" Klass:"); 1706 } 1707 t->dump_on(st); 1708 } else if (t == Type::MEMORY) { 1709 st->print(" Memory:"); 1710 MemNode::dump_adr_type(this, adr_type(), st); 1711 } else if (Verbose || WizardMode) { 1712 st->print(" Type:"); 1713 if (t) { 1714 t->dump_on(st); 1715 } else { 1716 st->print("no type"); 1717 } 1718 } else if (t->isa_vect() && this->is_MachSpillCopy()) { 1719 // Dump MachSpillcopy vector type. 1720 t->dump_on(st); 1721 } 1722 if (is_new) { 1723 debug_only(dump_orig(debug_orig(), st)); 1724 Node_Notes* nn = C->node_notes_at(_idx); 1725 if (nn != NULL && !nn->is_clear()) { 1726 if (nn->jvms() != NULL) { 1727 st->print(" !jvms:"); 1728 nn->jvms()->dump_spec(st); 1729 } 1730 } 1731 } 1732 if (suffix) st->print("%s", suffix); 1733 C->_in_dump_cnt--; 1734 } 1735 1736 //------------------------------dump_req-------------------------------------- 1737 void Node::dump_req(outputStream *st) const { 1738 // Dump the required input edges 1739 for (uint i = 0; i < req(); i++) { // For all required inputs 1740 Node* d = in(i); 1741 if (d == NULL) { 1742 st->print("_ "); 1743 } else if (NotANode(d)) { 1744 st->print("NotANode "); // uninitialized, sentinel, garbage, etc. 1745 } else { 1746 st->print("%c%d ", Compile::current()->node_arena()->contains(d) ? ' ' : 'o', d->_idx); 1747 } 1748 } 1749 } 1750 1751 1752 //------------------------------dump_prec------------------------------------- 1753 void Node::dump_prec(outputStream *st) const { 1754 // Dump the precedence edges 1755 int any_prec = 0; 1756 for (uint i = req(); i < len(); i++) { // For all precedence inputs 1757 Node* p = in(i); 1758 if (p != NULL) { 1759 if (!any_prec++) st->print(" |"); 1760 if (NotANode(p)) { st->print("NotANode "); continue; } 1761 st->print("%c%d ", Compile::current()->node_arena()->contains(in(i)) ? ' ' : 'o', in(i)->_idx); 1762 } 1763 } 1764 } 1765 1766 //------------------------------dump_out-------------------------------------- 1767 void Node::dump_out(outputStream *st) const { 1768 // Delimit the output edges 1769 st->print(" [["); 1770 // Dump the output edges 1771 for (uint i = 0; i < _outcnt; i++) { // For all outputs 1772 Node* u = _out[i]; 1773 if (u == NULL) { 1774 st->print("_ "); 1775 } else if (NotANode(u)) { 1776 st->print("NotANode "); 1777 } else { 1778 st->print("%c%d ", Compile::current()->node_arena()->contains(u) ? ' ' : 'o', u->_idx); 1779 } 1780 } 1781 st->print("]] "); 1782 } 1783 1784 //----------------------------collect_nodes_i---------------------------------- 1785 // Collects nodes from an Ideal graph, starting from a given start node and 1786 // moving in a given direction until a certain depth (distance from the start 1787 // node) is reached. Duplicates are ignored. 1788 // Arguments: 1789 // nstack: the nodes are collected into this array. 1790 // start: the node at which to start collecting. 1791 // direction: if this is a positive number, collect input nodes; if it is 1792 // a negative number, collect output nodes. 1793 // depth: collect nodes up to this distance from the start node. 1794 // include_start: whether to include the start node in the result collection. 1795 // only_ctrl: whether to regard control edges only during traversal. 1796 // only_data: whether to regard data edges only during traversal. 1797 static void collect_nodes_i(GrowableArray<Node*> *nstack, const Node* start, int direction, uint depth, bool include_start, bool only_ctrl, bool only_data) { 1798 Node* s = (Node*) start; // remove const 1799 nstack->append(s); 1800 int begin = 0; 1801 int end = 0; 1802 for(uint i = 0; i < depth; i++) { 1803 end = nstack->length(); 1804 for(int j = begin; j < end; j++) { 1805 Node* tp = nstack->at(j); 1806 uint limit = direction > 0 ? tp->len() : tp->outcnt(); 1807 for(uint k = 0; k < limit; k++) { 1808 Node* n = direction > 0 ? tp->in(k) : tp->raw_out(k); 1809 1810 if (NotANode(n)) continue; 1811 // do not recurse through top or the root (would reach unrelated stuff) 1812 if (n->is_Root() || n->is_top()) continue; 1813 if (only_ctrl && !n->is_CFG()) continue; 1814 if (only_data && n->is_CFG()) continue; 1815 1816 bool on_stack = nstack->contains(n); 1817 if (!on_stack) { 1818 nstack->append(n); 1819 } 1820 } 1821 } 1822 begin = end; 1823 } 1824 if (!include_start) { 1825 nstack->remove(s); 1826 } 1827 } 1828 1829 //------------------------------dump_nodes------------------------------------- 1830 static void dump_nodes(const Node* start, int d, bool only_ctrl) { 1831 if (NotANode(start)) return; 1832 1833 GrowableArray <Node *> nstack(Compile::current()->live_nodes()); 1834 collect_nodes_i(&nstack, start, d, (uint) ABS(d), true, only_ctrl, false); 1835 1836 int end = nstack.length(); 1837 if (d > 0) { 1838 for(int j = end-1; j >= 0; j--) { 1839 nstack.at(j)->dump(); 1840 } 1841 } else { 1842 for(int j = 0; j < end; j++) { 1843 nstack.at(j)->dump(); 1844 } 1845 } 1846 } 1847 1848 //------------------------------dump------------------------------------------- 1849 void Node::dump(int d) const { 1850 dump_nodes(this, d, false); 1851 } 1852 1853 //------------------------------dump_ctrl-------------------------------------- 1854 // Dump a Node's control history to depth 1855 void Node::dump_ctrl(int d) const { 1856 dump_nodes(this, d, true); 1857 } 1858 1859 //-----------------------------dump_compact------------------------------------ 1860 void Node::dump_comp() const { 1861 this->dump_comp("\n"); 1862 } 1863 1864 //-----------------------------dump_compact------------------------------------ 1865 // Dump a Node in compact representation, i.e., just print its name and index. 1866 // Nodes can specify additional specifics to print in compact representation by 1867 // implementing dump_compact_spec. 1868 void Node::dump_comp(const char* suffix, outputStream *st) const { 1869 Compile* C = Compile::current(); 1870 C->_in_dump_cnt++; 1871 st->print("%s(%d)", Name(), _idx); 1872 this->dump_compact_spec(st); 1873 if (suffix) { 1874 st->print("%s", suffix); 1875 } 1876 C->_in_dump_cnt--; 1877 } 1878 1879 //----------------------------dump_related------------------------------------- 1880 // Dump a Node's related nodes - the notion of "related" depends on the Node at 1881 // hand and is determined by the implementation of the virtual method rel. 1882 void Node::dump_related() const { 1883 Compile* C = Compile::current(); 1884 GrowableArray <Node *> in_rel(C->unique()); 1885 GrowableArray <Node *> out_rel(C->unique()); 1886 this->related(&in_rel, &out_rel, false); 1887 for (int i = in_rel.length() - 1; i >= 0; i--) { 1888 in_rel.at(i)->dump(); 1889 } 1890 this->dump("\n", true); 1891 for (int i = 0; i < out_rel.length(); i++) { 1892 out_rel.at(i)->dump(); 1893 } 1894 } 1895 1896 //----------------------------dump_related------------------------------------- 1897 // Dump a Node's related nodes up to a given depth (distance from the start 1898 // node). 1899 // Arguments: 1900 // d_in: depth for input nodes. 1901 // d_out: depth for output nodes (note: this also is a positive number). 1902 void Node::dump_related(uint d_in, uint d_out) const { 1903 Compile* C = Compile::current(); 1904 GrowableArray <Node *> in_rel(C->unique()); 1905 GrowableArray <Node *> out_rel(C->unique()); 1906 1907 // call collect_nodes_i directly 1908 collect_nodes_i(&in_rel, this, 1, d_in, false, false, false); 1909 collect_nodes_i(&out_rel, this, -1, d_out, false, false, false); 1910 1911 for (int i = in_rel.length() - 1; i >= 0; i--) { 1912 in_rel.at(i)->dump(); 1913 } 1914 this->dump("\n", true); 1915 for (int i = 0; i < out_rel.length(); i++) { 1916 out_rel.at(i)->dump(); 1917 } 1918 } 1919 1920 //------------------------dump_related_compact--------------------------------- 1921 // Dump a Node's related nodes in compact representation. The notion of 1922 // "related" depends on the Node at hand and is determined by the implementation 1923 // of the virtual method rel. 1924 void Node::dump_related_compact() const { 1925 Compile* C = Compile::current(); 1926 GrowableArray <Node *> in_rel(C->unique()); 1927 GrowableArray <Node *> out_rel(C->unique()); 1928 this->related(&in_rel, &out_rel, true); 1929 int n_in = in_rel.length(); 1930 int n_out = out_rel.length(); 1931 1932 this->dump_comp(n_in == 0 ? "\n" : " "); 1933 for (int i = 0; i < n_in; i++) { 1934 in_rel.at(i)->dump_comp(i == n_in - 1 ? "\n" : " "); 1935 } 1936 for (int i = 0; i < n_out; i++) { 1937 out_rel.at(i)->dump_comp(i == n_out - 1 ? "\n" : " "); 1938 } 1939 } 1940 1941 //------------------------------related---------------------------------------- 1942 // Collect a Node's related nodes. The default behaviour just collects the 1943 // inputs and outputs at depth 1, including both control and data flow edges, 1944 // regardless of whether the presentation is compact or not. For data nodes, 1945 // the default is to collect all data inputs (till level 1 if compact), and 1946 // outputs till level 1. 1947 void Node::related(GrowableArray<Node*> *in_rel, GrowableArray<Node*> *out_rel, bool compact) const { 1948 if (this->is_CFG()) { 1949 collect_nodes_i(in_rel, this, 1, 1, false, false, false); 1950 collect_nodes_i(out_rel, this, -1, 1, false, false, false); 1951 } else { 1952 if (compact) { 1953 this->collect_nodes(in_rel, 1, false, true); 1954 } else { 1955 this->collect_nodes_in_all_data(in_rel, false); 1956 } 1957 this->collect_nodes(out_rel, -1, false, false); 1958 } 1959 } 1960 1961 //---------------------------collect_nodes------------------------------------- 1962 // An entry point to the low-level node collection facility, to start from a 1963 // given node in the graph. The start node is by default not included in the 1964 // result. 1965 // Arguments: 1966 // ns: collect the nodes into this data structure. 1967 // d: the depth (distance from start node) to which nodes should be 1968 // collected. A value >0 indicates input nodes, a value <0, output 1969 // nodes. 1970 // ctrl: include only control nodes. 1971 // data: include only data nodes. 1972 void Node::collect_nodes(GrowableArray<Node*> *ns, int d, bool ctrl, bool data) const { 1973 if (ctrl && data) { 1974 // ignore nonsensical combination 1975 return; 1976 } 1977 collect_nodes_i(ns, this, d, (uint) ABS(d), false, ctrl, data); 1978 } 1979 1980 //--------------------------collect_nodes_in----------------------------------- 1981 static void collect_nodes_in(Node* start, GrowableArray<Node*> *ns, bool primary_is_data, bool collect_secondary) { 1982 // The maximum depth is determined using a BFS that visits all primary (data 1983 // or control) inputs and increments the depth at each level. 1984 uint d_in = 0; 1985 GrowableArray<Node*> nodes(Compile::current()->unique()); 1986 nodes.push(start); 1987 int nodes_at_current_level = 1; 1988 int n_idx = 0; 1989 while (nodes_at_current_level > 0) { 1990 // Add all primary inputs reachable from the current level to the list, and 1991 // increase the depth if there were any. 1992 int nodes_at_next_level = 0; 1993 bool nodes_added = false; 1994 while (nodes_at_current_level > 0) { 1995 nodes_at_current_level--; 1996 Node* current = nodes.at(n_idx++); 1997 for (uint i = 0; i < current->len(); i++) { 1998 Node* n = current->in(i); 1999 if (NotANode(n)) { 2000 continue; 2001 } 2002 if ((primary_is_data && n->is_CFG()) || (!primary_is_data && !n->is_CFG())) { 2003 continue; 2004 } 2005 if (!nodes.contains(n)) { 2006 nodes.push(n); 2007 nodes_added = true; 2008 nodes_at_next_level++; 2009 } 2010 } 2011 } 2012 if (nodes_added) { 2013 d_in++; 2014 } 2015 nodes_at_current_level = nodes_at_next_level; 2016 } 2017 start->collect_nodes(ns, d_in, !primary_is_data, primary_is_data); 2018 if (collect_secondary) { 2019 // Now, iterate over the secondary nodes in ns and add the respective 2020 // boundary reachable from them. 2021 GrowableArray<Node*> sns(Compile::current()->unique()); 2022 for (GrowableArrayIterator<Node*> it = ns->begin(); it != ns->end(); ++it) { 2023 Node* n = *it; 2024 n->collect_nodes(&sns, 1, primary_is_data, !primary_is_data); 2025 for (GrowableArrayIterator<Node*> d = sns.begin(); d != sns.end(); ++d) { 2026 ns->append_if_missing(*d); 2027 } 2028 sns.clear(); 2029 } 2030 } 2031 } 2032 2033 //---------------------collect_nodes_in_all_data------------------------------- 2034 // Collect the entire data input graph. Include the control boundary if 2035 // requested. 2036 // Arguments: 2037 // ns: collect the nodes into this data structure. 2038 // ctrl: if true, include the control boundary. 2039 void Node::collect_nodes_in_all_data(GrowableArray<Node*> *ns, bool ctrl) const { 2040 collect_nodes_in((Node*) this, ns, true, ctrl); 2041 } 2042 2043 //--------------------------collect_nodes_in_all_ctrl-------------------------- 2044 // Collect the entire control input graph. Include the data boundary if 2045 // requested. 2046 // ns: collect the nodes into this data structure. 2047 // data: if true, include the control boundary. 2048 void Node::collect_nodes_in_all_ctrl(GrowableArray<Node*> *ns, bool data) const { 2049 collect_nodes_in((Node*) this, ns, false, data); 2050 } 2051 2052 //------------------collect_nodes_out_all_ctrl_boundary------------------------ 2053 // Collect the entire output graph until hitting control node boundaries, and 2054 // include those. 2055 void Node::collect_nodes_out_all_ctrl_boundary(GrowableArray<Node*> *ns) const { 2056 // Perform a BFS and stop at control nodes. 2057 GrowableArray<Node*> nodes(Compile::current()->unique()); 2058 nodes.push((Node*) this); 2059 while (nodes.length() > 0) { 2060 Node* current = nodes.pop(); 2061 if (NotANode(current)) { 2062 continue; 2063 } 2064 ns->append_if_missing(current); 2065 if (!current->is_CFG()) { 2066 for (DUIterator i = current->outs(); current->has_out(i); i++) { 2067 nodes.push(current->out(i)); 2068 } 2069 } 2070 } 2071 ns->remove((Node*) this); 2072 } 2073 2074 // VERIFICATION CODE 2075 // For each input edge to a node (ie - for each Use-Def edge), verify that 2076 // there is a corresponding Def-Use edge. 2077 //------------------------------verify_edges----------------------------------- 2078 void Node::verify_edges(Unique_Node_List &visited) { 2079 uint i, j, idx; 2080 int cnt; 2081 Node *n; 2082 2083 // Recursive termination test 2084 if (visited.member(this)) return; 2085 visited.push(this); 2086 2087 // Walk over all input edges, checking for correspondence 2088 for( i = 0; i < len(); i++ ) { 2089 n = in(i); 2090 if (n != NULL && !n->is_top()) { 2091 // Count instances of (Node *)this 2092 cnt = 0; 2093 for (idx = 0; idx < n->_outcnt; idx++ ) { 2094 if (n->_out[idx] == (Node *)this) cnt++; 2095 } 2096 assert( cnt > 0,"Failed to find Def-Use edge." ); 2097 // Check for duplicate edges 2098 // walk the input array downcounting the input edges to n 2099 for( j = 0; j < len(); j++ ) { 2100 if( in(j) == n ) cnt--; 2101 } 2102 assert( cnt == 0,"Mismatched edge count."); 2103 } else if (n == NULL) { 2104 assert(i >= req() || i == 0 || is_Region() || is_Phi(), "only regions or phis have null data edges"); 2105 } else { 2106 assert(n->is_top(), "sanity"); 2107 // Nothing to check. 2108 } 2109 } 2110 // Recursive walk over all input edges 2111 for( i = 0; i < len(); i++ ) { 2112 n = in(i); 2113 if( n != NULL ) 2114 in(i)->verify_edges(visited); 2115 } 2116 } 2117 2118 //------------------------------verify_recur----------------------------------- 2119 static const Node *unique_top = NULL; 2120 2121 void Node::verify_recur(const Node *n, int verify_depth, 2122 VectorSet &old_space, VectorSet &new_space) { 2123 if ( verify_depth == 0 ) return; 2124 if (verify_depth > 0) --verify_depth; 2125 2126 Compile* C = Compile::current(); 2127 2128 // Contained in new_space or old_space? 2129 VectorSet *v = C->node_arena()->contains(n) ? &new_space : &old_space; 2130 // Check for visited in the proper space. Numberings are not unique 2131 // across spaces so we need a separate VectorSet for each space. 2132 if( v->test_set(n->_idx) ) return; 2133 2134 if (n->is_Con() && n->bottom_type() == Type::TOP) { 2135 if (C->cached_top_node() == NULL) 2136 C->set_cached_top_node((Node*)n); 2137 assert(C->cached_top_node() == n, "TOP node must be unique"); 2138 } 2139 2140 for( uint i = 0; i < n->len(); i++ ) { 2141 Node *x = n->in(i); 2142 if (!x || x->is_top()) continue; 2143 2144 // Verify my input has a def-use edge to me 2145 if (true /*VerifyDefUse*/) { 2146 // Count use-def edges from n to x 2147 int cnt = 0; 2148 for( uint j = 0; j < n->len(); j++ ) 2149 if( n->in(j) == x ) 2150 cnt++; 2151 // Count def-use edges from x to n 2152 uint max = x->_outcnt; 2153 for( uint k = 0; k < max; k++ ) 2154 if (x->_out[k] == n) 2155 cnt--; 2156 assert( cnt == 0, "mismatched def-use edge counts" ); 2157 } 2158 2159 verify_recur(x, verify_depth, old_space, new_space); 2160 } 2161 2162 } 2163 2164 //------------------------------verify----------------------------------------- 2165 // Check Def-Use info for my subgraph 2166 void Node::verify() const { 2167 Compile* C = Compile::current(); 2168 Node* old_top = C->cached_top_node(); 2169 ResourceMark rm; 2170 ResourceArea *area = Thread::current()->resource_area(); 2171 VectorSet old_space(area), new_space(area); 2172 verify_recur(this, -1, old_space, new_space); 2173 C->set_cached_top_node(old_top); 2174 } 2175 #endif 2176 2177 2178 //------------------------------walk------------------------------------------- 2179 // Graph walk, with both pre-order and post-order functions 2180 void Node::walk(NFunc pre, NFunc post, void *env) { 2181 VectorSet visited(Thread::current()->resource_area()); // Setup for local walk 2182 walk_(pre, post, env, visited); 2183 } 2184 2185 void Node::walk_(NFunc pre, NFunc post, void *env, VectorSet &visited) { 2186 if( visited.test_set(_idx) ) return; 2187 pre(*this,env); // Call the pre-order walk function 2188 for( uint i=0; i<_max; i++ ) 2189 if( in(i) ) // Input exists and is not walked? 2190 in(i)->walk_(pre,post,env,visited); // Walk it with pre & post functions 2191 post(*this,env); // Call the post-order walk function 2192 } 2193 2194 void Node::nop(Node &, void*) {} 2195 2196 //------------------------------Registers-------------------------------------- 2197 // Do we Match on this edge index or not? Generally false for Control 2198 // and true for everything else. Weird for calls & returns. 2199 uint Node::match_edge(uint idx) const { 2200 return idx; // True for other than index 0 (control) 2201 } 2202 2203 static RegMask _not_used_at_all; 2204 // Register classes are defined for specific machines 2205 const RegMask &Node::out_RegMask() const { 2206 ShouldNotCallThis(); 2207 return _not_used_at_all; 2208 } 2209 2210 const RegMask &Node::in_RegMask(uint) const { 2211 ShouldNotCallThis(); 2212 return _not_used_at_all; 2213 } 2214 2215 //============================================================================= 2216 //----------------------------------------------------------------------------- 2217 void Node_Array::reset( Arena *new_arena ) { 2218 _a->Afree(_nodes,_max*sizeof(Node*)); 2219 _max = 0; 2220 _nodes = NULL; 2221 _a = new_arena; 2222 } 2223 2224 //------------------------------clear------------------------------------------ 2225 // Clear all entries in _nodes to NULL but keep storage 2226 void Node_Array::clear() { 2227 Copy::zero_to_bytes( _nodes, _max*sizeof(Node*) ); 2228 } 2229 2230 //----------------------------------------------------------------------------- 2231 void Node_Array::grow( uint i ) { 2232 if( !_max ) { 2233 _max = 1; 2234 _nodes = (Node**)_a->Amalloc( _max * sizeof(Node*) ); 2235 _nodes[0] = NULL; 2236 } 2237 uint old = _max; 2238 while( i >= _max ) _max <<= 1; // Double to fit 2239 _nodes = (Node**)_a->Arealloc( _nodes, old*sizeof(Node*),_max*sizeof(Node*)); 2240 Copy::zero_to_bytes( &_nodes[old], (_max-old)*sizeof(Node*) ); 2241 } 2242 2243 //----------------------------------------------------------------------------- 2244 void Node_Array::insert( uint i, Node *n ) { 2245 if( _nodes[_max-1] ) grow(_max); // Get more space if full 2246 Copy::conjoint_words_to_higher((HeapWord*)&_nodes[i], (HeapWord*)&_nodes[i+1], ((_max-i-1)*sizeof(Node*))); 2247 _nodes[i] = n; 2248 } 2249 2250 //----------------------------------------------------------------------------- 2251 void Node_Array::remove( uint i ) { 2252 Copy::conjoint_words_to_lower((HeapWord*)&_nodes[i+1], (HeapWord*)&_nodes[i], ((_max-i-1)*sizeof(Node*))); 2253 _nodes[_max-1] = NULL; 2254 } 2255 2256 //----------------------------------------------------------------------------- 2257 void Node_Array::sort( C_sort_func_t func) { 2258 qsort( _nodes, _max, sizeof( Node* ), func ); 2259 } 2260 2261 //----------------------------------------------------------------------------- 2262 void Node_Array::dump() const { 2263 #ifndef PRODUCT 2264 for( uint i = 0; i < _max; i++ ) { 2265 Node *nn = _nodes[i]; 2266 if( nn != NULL ) { 2267 tty->print("%5d--> ",i); nn->dump(); 2268 } 2269 } 2270 #endif 2271 } 2272 2273 //--------------------------is_iteratively_computed------------------------------ 2274 // Operation appears to be iteratively computed (such as an induction variable) 2275 // It is possible for this operation to return false for a loop-varying 2276 // value, if it appears (by local graph inspection) to be computed by a simple conditional. 2277 bool Node::is_iteratively_computed() { 2278 if (ideal_reg()) { // does operation have a result register? 2279 for (uint i = 1; i < req(); i++) { 2280 Node* n = in(i); 2281 if (n != NULL && n->is_Phi()) { 2282 for (uint j = 1; j < n->req(); j++) { 2283 if (n->in(j) == this) { 2284 return true; 2285 } 2286 } 2287 } 2288 } 2289 } 2290 return false; 2291 } 2292 2293 //--------------------------find_similar------------------------------ 2294 // Return a node with opcode "opc" and same inputs as "this" if one can 2295 // be found; Otherwise return NULL; 2296 Node* Node::find_similar(int opc) { 2297 if (req() >= 2) { 2298 Node* def = in(1); 2299 if (def && def->outcnt() >= 2) { 2300 for (DUIterator_Fast dmax, i = def->fast_outs(dmax); i < dmax; i++) { 2301 Node* use = def->fast_out(i); 2302 if (use != this && 2303 use->Opcode() == opc && 2304 use->req() == req()) { 2305 uint j; 2306 for (j = 0; j < use->req(); j++) { 2307 if (use->in(j) != in(j)) { 2308 break; 2309 } 2310 } 2311 if (j == use->req()) { 2312 return use; 2313 } 2314 } 2315 } 2316 } 2317 } 2318 return NULL; 2319 } 2320 2321 2322 //--------------------------unique_ctrl_out------------------------------ 2323 // Return the unique control out if only one. Null if none or more than one. 2324 Node* Node::unique_ctrl_out() const { 2325 Node* found = NULL; 2326 for (uint i = 0; i < outcnt(); i++) { 2327 Node* use = raw_out(i); 2328 if (use->is_CFG() && use != this) { 2329 if (found != NULL) return NULL; 2330 found = use; 2331 } 2332 } 2333 return found; 2334 } 2335 2336 void Node::ensure_control_or_add_prec(Node* c) { 2337 if (in(0) == NULL) { 2338 set_req(0, c); 2339 } else if (in(0) != c) { 2340 add_prec(c); 2341 } 2342 } 2343 2344 //============================================================================= 2345 //------------------------------yank------------------------------------------- 2346 // Find and remove 2347 void Node_List::yank( Node *n ) { 2348 uint i; 2349 for( i = 0; i < _cnt; i++ ) 2350 if( _nodes[i] == n ) 2351 break; 2352 2353 if( i < _cnt ) 2354 _nodes[i] = _nodes[--_cnt]; 2355 } 2356 2357 //------------------------------dump------------------------------------------- 2358 void Node_List::dump() const { 2359 #ifndef PRODUCT 2360 for( uint i = 0; i < _cnt; i++ ) 2361 if( _nodes[i] ) { 2362 tty->print("%5d--> ",i); 2363 _nodes[i]->dump(); 2364 } 2365 #endif 2366 } 2367 2368 void Node_List::dump_simple() const { 2369 #ifndef PRODUCT 2370 for( uint i = 0; i < _cnt; i++ ) 2371 if( _nodes[i] ) { 2372 tty->print(" %d", _nodes[i]->_idx); 2373 } else { 2374 tty->print(" NULL"); 2375 } 2376 #endif 2377 } 2378 2379 //============================================================================= 2380 //------------------------------remove----------------------------------------- 2381 void Unique_Node_List::remove( Node *n ) { 2382 if( _in_worklist[n->_idx] ) { 2383 for( uint i = 0; i < size(); i++ ) 2384 if( _nodes[i] == n ) { 2385 map(i,Node_List::pop()); 2386 _in_worklist >>= n->_idx; 2387 return; 2388 } 2389 ShouldNotReachHere(); 2390 } 2391 } 2392 2393 //-----------------------remove_useless_nodes---------------------------------- 2394 // Remove useless nodes from worklist 2395 void Unique_Node_List::remove_useless_nodes(VectorSet &useful) { 2396 2397 for( uint i = 0; i < size(); ++i ) { 2398 Node *n = at(i); 2399 assert( n != NULL, "Did not expect null entries in worklist"); 2400 if( ! useful.test(n->_idx) ) { 2401 _in_worklist >>= n->_idx; 2402 map(i,Node_List::pop()); 2403 // Node *replacement = Node_List::pop(); 2404 // if( i != size() ) { // Check if removing last entry 2405 // _nodes[i] = replacement; 2406 // } 2407 --i; // Visit popped node 2408 // If it was last entry, loop terminates since size() was also reduced 2409 } 2410 } 2411 } 2412 2413 //============================================================================= 2414 void Node_Stack::grow() { 2415 size_t old_top = pointer_delta(_inode_top,_inodes,sizeof(INode)); // save _top 2416 size_t old_max = pointer_delta(_inode_max,_inodes,sizeof(INode)); 2417 size_t max = old_max << 1; // max * 2 2418 _inodes = REALLOC_ARENA_ARRAY(_a, INode, _inodes, old_max, max); 2419 _inode_max = _inodes + max; 2420 _inode_top = _inodes + old_top; // restore _top 2421 } 2422 2423 // Node_Stack is used to map nodes. 2424 Node* Node_Stack::find(uint idx) const { 2425 uint sz = size(); 2426 for (uint i=0; i < sz; i++) { 2427 if (idx == index_at(i) ) 2428 return node_at(i); 2429 } 2430 return NULL; 2431 } 2432 2433 //============================================================================= 2434 uint TypeNode::size_of() const { return sizeof(*this); } 2435 #ifndef PRODUCT 2436 void TypeNode::dump_spec(outputStream *st) const { 2437 if( !Verbose && !WizardMode ) { 2438 // standard dump does this in Verbose and WizardMode 2439 st->print(" #"); _type->dump_on(st); 2440 } 2441 } 2442 2443 void TypeNode::dump_compact_spec(outputStream *st) const { 2444 st->print("#"); 2445 _type->dump_on(st); 2446 } 2447 #endif 2448 uint TypeNode::hash() const { 2449 return Node::hash() + _type->hash(); 2450 } 2451 uint TypeNode::cmp( const Node &n ) const 2452 { return !Type::cmp( _type, ((TypeNode&)n)._type ); } 2453 const Type *TypeNode::bottom_type() const { return _type; } 2454 const Type* TypeNode::Value(PhaseGVN* phase) const { return _type; } 2455 2456 //------------------------------ideal_reg-------------------------------------- 2457 uint TypeNode::ideal_reg() const { 2458 return _type->ideal_reg(); 2459 }