src/share/classes/javax/sound/sampled/SourceDataLine.java

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*** 23,203 **** * questions. */ package javax.sound.sampled; - /** ! * A source data line is a data line to which data may be written. It acts as ! * a source to its mixer. An application writes audio bytes to a source data line, ! * which handles the buffering of the bytes and delivers them to the mixer. ! * The mixer may mix the samples with those from other sources and then deliver ! * the mix to a target such as an output port (which may represent an audio output * device on a sound card). * <p> * Note that the naming convention for this interface reflects the relationship ! * between the line and its mixer. From the perspective of an application, ! * a source data line may act as a target for audio data. * <p> * A source data line can be obtained from a mixer by invoking the ! * <code>{@link Mixer#getLine getLine}</code> method of <code>Mixer</code> with ! * an appropriate <code>{@link DataLine.Info}</code> object. * <p> ! * The <code>SourceDataLine</code> interface provides a method for writing ! * audio data to the data line's buffer. Applications that play or mix ! * audio should write data to the source data line quickly enough to keep the ! * buffer from underflowing (emptying), which could cause discontinuities in ! * the audio that are perceived as clicks. Applications can use the ! * <code>{@link DataLine#available available}</code> method defined in the ! * <code>DataLine</code> interface to determine the amount of data currently ! * queued in the data line's buffer. The amount of data which can be written ! * to the buffer without blocking is the difference between the buffer size ! * and the amount of queued data. If the delivery of audio output ! * stops due to underflow, a <code>{@link LineEvent.Type#STOP STOP}</code> event is ! * generated. A <code>{@link LineEvent.Type#START START}</code> event is generated ! * when the audio output resumes. * * @author Kara Kytle * @see Mixer * @see DataLine * @see TargetDataLine * @since 1.3 */ public interface SourceDataLine extends DataLine { - /** * Opens the line with the specified format and suggested buffer size, ! * causing the line to acquire any required ! * system resources and become operational. * <p> * The buffer size is specified in bytes, but must represent an integral * number of sample frames. Invoking this method with a requested buffer * size that does not meet this requirement may result in an ! * IllegalArgumentException. The actual buffer size for the open line may ! * differ from the requested buffer size. The value actually set may be ! * queried by subsequently calling <code>{@link DataLine#getBufferSize}</code>. * <p> * If this operation succeeds, the line is marked as open, and an ! * <code>{@link LineEvent.Type#OPEN OPEN}</code> event is dispatched to the ! * line's listeners. * <p> ! * Invoking this method on a line which is already open is illegal ! * and may result in an <code>IllegalStateException</code>. * <p> ! * Note that some lines, once closed, cannot be reopened. Attempts ! * to reopen such a line will always result in a ! * <code>LineUnavailableException</code>. * * @param format the desired audio format * @param bufferSize the desired buffer size ! * @throws LineUnavailableException if the line cannot be ! * opened due to resource restrictions ! * @throws IllegalArgumentException if the buffer size does not represent ! * an integral number of sample frames, ! * or if <code>format</code> is not fully specified or invalid * @throws IllegalStateException if the line is already open ! * @throws SecurityException if the line cannot be ! * opened due to security restrictions ! * * @see #open(AudioFormat) * @see Line#open * @see Line#close * @see Line#isOpen * @see LineEvent */ ! public void open(AudioFormat format, int bufferSize) throws LineUnavailableException; ! /** * Opens the line with the specified format, causing the line to acquire any * required system resources and become operational. - * * <p> * The implementation chooses a buffer size, which is measured in bytes but * which encompasses an integral number of sample frames. The buffer size * that the system has chosen may be queried by subsequently calling ! * <code>{@link DataLine#getBufferSize}</code>. * <p> * If this operation succeeds, the line is marked as open, and an ! * <code>{@link LineEvent.Type#OPEN OPEN}</code> event is dispatched to the ! * line's listeners. * <p> ! * Invoking this method on a line which is already open is illegal ! * and may result in an <code>IllegalStateException</code>. * <p> ! * Note that some lines, once closed, cannot be reopened. Attempts ! * to reopen such a line will always result in a ! * <code>LineUnavailableException</code>. * * @param format the desired audio format ! * @throws LineUnavailableException if the line cannot be ! * opened due to resource restrictions ! * @throws IllegalArgumentException if <code>format</code> ! * is not fully specified or invalid * @throws IllegalStateException if the line is already open ! * @throws SecurityException if the line cannot be ! * opened due to security restrictions ! * * @see #open(AudioFormat, int) * @see Line#open * @see Line#close * @see Line#isOpen * @see LineEvent */ ! public void open(AudioFormat format) throws LineUnavailableException; ! /** * Writes audio data to the mixer via this source data line. The requested ! * number of bytes of data are read from the specified array, ! * starting at the given offset into the array, and written to the data ! * line's buffer. If the caller attempts to write more data than can ! * currently be written (see <code>{@link DataLine#available available}</code>), ! * this method blocks until the requested amount of data has been written. ! * This applies even if the requested amount of data to write is greater ! * than the data line's buffer size. However, if the data line is closed, ! * stopped, or flushed before the requested amount has been written, ! * the method no longer blocks, but returns the number of bytes ! * written thus far. ! * <p> ! * The number of bytes that can be written without blocking can be ascertained ! * using the <code>{@link DataLine#available available}</code> method of the ! * <code>DataLine</code> interface. (While it is guaranteed that ! * this number of bytes can be written without blocking, there is no guarantee ! * that attempts to write additional data will block.) * <p> ! * The number of bytes to write must represent an integral number of ! * sample frames, such that: * <br> ! * <center><code>[ bytes written ] % [frame size in bytes ] == 0</code></center> * <br> * The return value will always meet this requirement. A request to write a ! * number of bytes representing a non-integral number of sample frames cannot ! * be fulfilled and may result in an <code>IllegalArgumentException</code>. * * @param b a byte array containing data to be written to the data line ! * @param len the length, in bytes, of the valid data in the array ! * (in other words, the requested amount of data to write, in bytes) * @param off the offset from the beginning of the array, in bytes * @return the number of bytes actually written * @throws IllegalArgumentException if the requested number of bytes does ! * not represent an integral number of sample frames, ! * or if <code>len</code> is negative ! * @throws ArrayIndexOutOfBoundsException if <code>off</code> is negative, ! * or <code>off+len</code> is greater than the length of the array ! * <code>b</code>. ! * * @see TargetDataLine#read * @see DataLine#available */ ! public int write(byte[] b, int off, int len); /** * Obtains the number of sample frames of audio data that can be written to * the mixer, via this data line, without blocking. Note that the return * value measures sample frames, not bytes. * @return the number of sample frames currently available for writing * @see TargetDataLine#availableRead */ //public int availableWrite(); } --- 23,194 ---- * questions. */ package javax.sound.sampled; /** ! * A source data line is a data line to which data may be written. It acts as a ! * source to its mixer. An application writes audio bytes to a source data line, ! * which handles the buffering of the bytes and delivers them to the mixer. The ! * mixer may mix the samples with those from other sources and then deliver the ! * mix to a target such as an output port (which may represent an audio output * device on a sound card). * <p> * Note that the naming convention for this interface reflects the relationship ! * between the line and its mixer. From the perspective of an application, a ! * source data line may act as a target for audio data. * <p> * A source data line can be obtained from a mixer by invoking the ! * {@link Mixer#getLine getLine} method of {@code Mixer} with an appropriate ! * {@link DataLine.Info} object. * <p> ! * The {@code SourceDataLine} interface provides a method for writing audio data ! * to the data line's buffer. Applications that play or mix audio should write ! * data to the source data line quickly enough to keep the buffer from ! * underflowing (emptying), which could cause discontinuities in the audio that ! * are perceived as clicks. Applications can use the ! * {@link DataLine#available available} method defined in the {@code DataLine} ! * interface to determine the amount of data currently queued in the data line's ! * buffer. The amount of data which can be written to the buffer without ! * blocking is the difference between the buffer size and the amount of queued ! * data. If the delivery of audio output stops due to underflow, a ! * {@link LineEvent.Type#STOP STOP} event is generated. A ! * {@link LineEvent.Type#START START} event is generated when the audio output ! * resumes. * * @author Kara Kytle * @see Mixer * @see DataLine * @see TargetDataLine * @since 1.3 */ public interface SourceDataLine extends DataLine { /** * Opens the line with the specified format and suggested buffer size, ! * causing the line to acquire any required system resources and become ! * operational. * <p> * The buffer size is specified in bytes, but must represent an integral * number of sample frames. Invoking this method with a requested buffer * size that does not meet this requirement may result in an ! * {@code IllegalArgumentException}. The actual buffer size for the open ! * line may differ from the requested buffer size. The value actually set ! * may be queried by subsequently calling {@link DataLine#getBufferSize}. * <p> * If this operation succeeds, the line is marked as open, and an ! * {@link LineEvent.Type#OPEN OPEN} event is dispatched to the line's ! * listeners. * <p> ! * Invoking this method on a line which is already open is illegal and may ! * result in an {@code IllegalStateException}. * <p> ! * Note that some lines, once closed, cannot be reopened. Attempts to reopen ! * such a line will always result in a {@code LineUnavailableException}. * * @param format the desired audio format * @param bufferSize the desired buffer size ! * @throws LineUnavailableException if the line cannot be opened due to ! * resource restrictions ! * @throws IllegalArgumentException if the buffer size does not represent an ! * integral number of sample frames, or if {@code format} is not ! * fully specified or invalid * @throws IllegalStateException if the line is already open ! * @throws SecurityException if the line cannot be opened due to security ! * restrictions * @see #open(AudioFormat) * @see Line#open * @see Line#close * @see Line#isOpen * @see LineEvent */ ! void open(AudioFormat format, int bufferSize) ! throws LineUnavailableException; /** * Opens the line with the specified format, causing the line to acquire any * required system resources and become operational. * <p> * The implementation chooses a buffer size, which is measured in bytes but * which encompasses an integral number of sample frames. The buffer size * that the system has chosen may be queried by subsequently calling ! * {@link DataLine#getBufferSize}. * <p> * If this operation succeeds, the line is marked as open, and an ! * {@link LineEvent.Type#OPEN OPEN} event is dispatched to the line's ! * listeners. * <p> ! * Invoking this method on a line which is already open is illegal and may ! * result in an {@code IllegalStateException}. * <p> ! * Note that some lines, once closed, cannot be reopened. Attempts to reopen ! * such a line will always result in a {@code LineUnavailableException}. * * @param format the desired audio format ! * @throws LineUnavailableException if the line cannot be opened due to ! * resource restrictions ! * @throws IllegalArgumentException if {@code format} is not fully specified ! * or invalid * @throws IllegalStateException if the line is already open ! * @throws SecurityException if the line cannot be opened due to security ! * restrictions * @see #open(AudioFormat, int) * @see Line#open * @see Line#close * @see Line#isOpen * @see LineEvent */ ! void open(AudioFormat format) throws LineUnavailableException; /** * Writes audio data to the mixer via this source data line. The requested ! * number of bytes of data are read from the specified array, starting at ! * the given offset into the array, and written to the data line's buffer. ! * If the caller attempts to write more data than can currently be written ! * (see {@link DataLine#available available}), this method blocks until the ! * requested amount of data has been written. This applies even if the ! * requested amount of data to write is greater than the data line's buffer ! * size. However, if the data line is closed, stopped, or flushed before the ! * requested amount has been written, the method no longer blocks, but ! * returns the number of bytes written thus far. ! * <p> ! * The number of bytes that can be written without blocking can be ! * ascertained using the {@link DataLine#available available} method of the ! * {@code DataLine} interface. (While it is guaranteed that this number of ! * bytes can be written without blocking, there is no guarantee that ! * attempts to write additional data will block.) * <p> ! * The number of bytes to write must represent an integral number of sample ! * frames, such that: * <br> ! * <center>{@code [ bytes written ] % [frame size in bytes ] == 0}</center> * <br> * The return value will always meet this requirement. A request to write a ! * number of bytes representing a non-integral number of sample frames ! * cannot be fulfilled and may result in an ! * {@code IllegalArgumentException}. * * @param b a byte array containing data to be written to the data line ! * @param len the length, in bytes, of the valid data in the array (in ! * other words, the requested amount of data to write, in bytes) * @param off the offset from the beginning of the array, in bytes * @return the number of bytes actually written * @throws IllegalArgumentException if the requested number of bytes does ! * not represent an integral number of sample frames, or if ! * {@code len} is negative ! * @throws ArrayIndexOutOfBoundsException if {@code off} is negative, or ! * {@code off+len} is greater than the length of the array {@code b} * @see TargetDataLine#read * @see DataLine#available */ ! int write(byte[] b, int off, int len); /** * Obtains the number of sample frames of audio data that can be written to * the mixer, via this data line, without blocking. Note that the return * value measures sample frames, not bytes. + * * @return the number of sample frames currently available for writing * @see TargetDataLine#availableRead */ //public int availableWrite(); }