src/share/classes/javax/sound/sampled/SourceDataLine.java

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@@ -23,181 +23,172 @@
  * questions.
  */
 
 package javax.sound.sampled;
 
-
 /**
- * A source data line is a data line to which data may be written.  It acts as
- * a source to its mixer. An application writes audio bytes to a source data line,
- * which handles the buffering of the bytes and delivers them to the mixer.
- * The mixer may mix the samples with those from other sources and then deliver
- * the mix to a target such as an output port (which may represent an audio output
+ * A source data line is a data line to which data may be written. It acts as a
+ * source to its mixer. An application writes audio bytes to a source data line,
+ * which handles the buffering of the bytes and delivers them to the mixer. The
+ * mixer may mix the samples with those from other sources and then deliver the
+ * mix to a target such as an output port (which may represent an audio output
  * device on a sound card).
  * <p>
  * Note that the naming convention for this interface reflects the relationship
- * between the line and its mixer.  From the perspective of an application,
- * a source data line may act as a target for audio data.
+ * between the line and its mixer. From the perspective of an application, a
+ * source data line may act as a target for audio data.
  * <p>
  * A source data line can be obtained from a mixer by invoking the
- * <code>{@link Mixer#getLine getLine}</code> method of <code>Mixer</code> with
- * an appropriate <code>{@link DataLine.Info}</code> object.
+ * {@link Mixer#getLine getLine} method of {@code Mixer} with an appropriate
+ * {@link DataLine.Info} object.
  * <p>
- * The <code>SourceDataLine</code> interface provides a method for writing
- * audio data to the data line's buffer. Applications that play or mix
- * audio should write data to the source data line quickly enough to keep the
- * buffer from underflowing (emptying), which could cause discontinuities in
- * the audio that are perceived as clicks.  Applications can use the
- * <code>{@link DataLine#available available}</code> method defined in the
- * <code>DataLine</code> interface to determine the amount of data currently
- * queued in the data line's buffer.  The amount of data which can be written
- * to the buffer without blocking is the difference between the buffer size
- * and the amount of queued data.  If the delivery of audio output
- * stops due to underflow, a <code>{@link LineEvent.Type#STOP STOP}</code> event is
- * generated.  A <code>{@link LineEvent.Type#START START}</code> event is generated
- * when the audio output resumes.
+ * The {@code SourceDataLine} interface provides a method for writing audio data
+ * to the data line's buffer. Applications that play or mix audio should write
+ * data to the source data line quickly enough to keep the buffer from
+ * underflowing (emptying), which could cause discontinuities in the audio that
+ * are perceived as clicks. Applications can use the
+ * {@link DataLine#available available} method defined in the {@code DataLine}
+ * interface to determine the amount of data currently queued in the data line's
+ * buffer. The amount of data which can be written to the buffer without
+ * blocking is the difference between the buffer size and the amount of queued
+ * data. If the delivery of audio output stops due to underflow, a
+ * {@link LineEvent.Type#STOP STOP} event is generated. A
+ * {@link LineEvent.Type#START START} event is generated when the audio output
+ * resumes.
  *
  * @author Kara Kytle
  * @see Mixer
  * @see DataLine
  * @see TargetDataLine
  * @since 1.3
  */
 public interface SourceDataLine extends DataLine {
 
-
     /**
      * Opens the line with the specified format and suggested buffer size,
-     * causing the line to acquire any required
-     * system resources and become operational.
+     * causing the line to acquire any required system resources and become
+     * operational.
      * <p>
      * The buffer size is specified in bytes, but must represent an integral
      * number of sample frames.  Invoking this method with a requested buffer
      * size that does not meet this requirement may result in an
-     * IllegalArgumentException.  The actual buffer size for the open line may
-     * differ from the requested buffer size.  The value actually set may be
-     * queried by subsequently calling <code>{@link DataLine#getBufferSize}</code>.
+     * {@code IllegalArgumentException}. The actual buffer size for the open
+     * line may differ from the requested buffer size. The value actually set
+     * may be queried by subsequently calling {@link DataLine#getBufferSize}.
      * <p>
      * If this operation succeeds, the line is marked as open, and an
-     * <code>{@link LineEvent.Type#OPEN OPEN}</code> event is dispatched to the
-     * line's listeners.
+     * {@link LineEvent.Type#OPEN OPEN} event is dispatched to the line's
+     * listeners.
      * <p>
-     * Invoking this method on a line which is already open is illegal
-     * and may result in an <code>IllegalStateException</code>.
+     * Invoking this method on a line which is already open is illegal and may
+     * result in an {@code IllegalStateException}.
      * <p>
-     * Note that some lines, once closed, cannot be reopened.  Attempts
-     * to reopen such a line will always result in a
-     * <code>LineUnavailableException</code>.
+     * Note that some lines, once closed, cannot be reopened. Attempts to reopen
+     * such a line will always result in a {@code LineUnavailableException}.
      *
      * @param format the desired audio format
      * @param bufferSize the desired buffer size
-     * @throws LineUnavailableException if the line cannot be
-     * opened due to resource restrictions
-     * @throws IllegalArgumentException if the buffer size does not represent
-     * an integral number of sample frames,
-     * or if <code>format</code> is not fully specified or invalid
+     * @throws LineUnavailableException if the line cannot be opened due to
+     *         resource restrictions
+     * @throws IllegalArgumentException if the buffer size does not represent an
+     *         integral number of sample frames, or if {@code format} is not
+     *         fully specified or invalid
      * @throws IllegalStateException if the line is already open
-     * @throws SecurityException if the line cannot be
-     * opened due to security restrictions
-     *
+     * @throws SecurityException if the line cannot be opened due to security
+     *         restrictions
      * @see #open(AudioFormat)
      * @see Line#open
      * @see Line#close
      * @see Line#isOpen
      * @see LineEvent
      */
-    public void open(AudioFormat format, int bufferSize) throws LineUnavailableException;
-
+    void open(AudioFormat format, int bufferSize)
+            throws LineUnavailableException;
 
     /**
      * Opens the line with the specified format, causing the line to acquire any
      * required system resources and become operational.
-     *
      * <p>
      * The implementation chooses a buffer size, which is measured in bytes but
      * which encompasses an integral number of sample frames.  The buffer size
      * that the system has chosen may be queried by subsequently calling
-     * <code>{@link DataLine#getBufferSize}</code>.
+     * {@link DataLine#getBufferSize}.
      * <p>
      * If this operation succeeds, the line is marked as open, and an
-     * <code>{@link LineEvent.Type#OPEN OPEN}</code> event is dispatched to the
-     * line's listeners.
+     * {@link LineEvent.Type#OPEN OPEN} event is dispatched to the line's
+     * listeners.
      * <p>
-     * Invoking this method on a line which is already open is illegal
-     * and may result in an <code>IllegalStateException</code>.
+     * Invoking this method on a line which is already open is illegal and may
+     * result in an {@code IllegalStateException}.
      * <p>
-     * Note that some lines, once closed, cannot be reopened.  Attempts
-     * to reopen such a line will always result in a
-     * <code>LineUnavailableException</code>.
+     * Note that some lines, once closed, cannot be reopened. Attempts to reopen
+     * such a line will always result in a {@code LineUnavailableException}.
      *
      * @param format the desired audio format
-     * @throws LineUnavailableException if the line cannot be
-     * opened due to resource restrictions
-     * @throws IllegalArgumentException if <code>format</code>
-     * is not fully specified or invalid
+     * @throws LineUnavailableException if the line cannot be opened due to
+     *         resource restrictions
+     * @throws IllegalArgumentException if {@code format} is not fully specified
+     *         or invalid
      * @throws IllegalStateException if the line is already open
-     * @throws SecurityException if the line cannot be
-     * opened due to security restrictions
-     *
+     * @throws SecurityException if the line cannot be opened due to security
+     *         restrictions
      * @see #open(AudioFormat, int)
      * @see Line#open
      * @see Line#close
      * @see Line#isOpen
      * @see LineEvent
      */
-    public void open(AudioFormat format) throws LineUnavailableException;
-
+    void open(AudioFormat format) throws LineUnavailableException;
 
     /**
      * Writes audio data to the mixer via this source data line.  The requested
-     * number of bytes of data are read from the specified array,
-     * starting at the given offset into the array, and written to the data
-     * line's buffer.  If the caller attempts to write more data than can
-     * currently be written (see <code>{@link DataLine#available available}</code>),
-     * this method blocks until the requested amount of data has been written.
-     * This applies even if the requested amount of data to write is greater
-     * than the data line's buffer size.  However, if the data line is closed,
-     * stopped, or flushed before the requested amount has been written,
-     * the method no longer blocks, but returns the number of bytes
-     * written thus far.
-     * <p>
-     * The number of bytes that can be written without blocking can be ascertained
-     * using the <code>{@link DataLine#available available}</code> method of the
-     * <code>DataLine</code> interface.  (While it is guaranteed that
-     * this number of bytes can be written without blocking, there is no guarantee
-     * that attempts to write additional data will block.)
+     * number of bytes of data are read from the specified array, starting at
+     * the given offset into the array, and written to the data line's buffer.
+     * If the caller attempts to write more data than can currently be written
+     * (see {@link DataLine#available available}), this method blocks until the
+     * requested amount of data has been written. This applies even if the
+     * requested amount of data to write is greater than the data line's buffer
+     * size. However, if the data line is closed, stopped, or flushed before the
+     * requested amount has been written, the method no longer blocks, but
+     * returns the number of bytes written thus far.
+     * <p>
+     * The number of bytes that can be written without blocking can be
+     * ascertained using the {@link DataLine#available available} method of the
+     * {@code DataLine} interface. (While it is guaranteed that this number of
+     * bytes can be written without blocking, there is no guarantee that
+     * attempts to write additional data will block.)
      * <p>
-     * The number of bytes to write must represent an integral number of
-     * sample frames, such that:
+     * The number of bytes to write must represent an integral number of sample
+     * frames, such that:
      * <br>
-     * <center><code>[ bytes written ] % [frame size in bytes ] == 0</code></center>
+     * <center>{@code [ bytes written ] % [frame size in bytes ] == 0}</center>
      * <br>
      * The return value will always meet this requirement.  A request to write a
-     * number of bytes representing a non-integral number of sample frames cannot
-     * be fulfilled and may result in an <code>IllegalArgumentException</code>.
+     * number of bytes representing a non-integral number of sample frames
+     * cannot be fulfilled and may result in an
+     * {@code IllegalArgumentException}.
      *
      * @param b a byte array containing data to be written to the data line
-     * @param len the length, in bytes, of the valid data in the array
-     * (in other words, the requested amount of data to write, in bytes)
+     * @param  len the length, in bytes, of the valid data in the array (in
+     *         other words, the requested amount of data to write, in bytes)
      * @param off the offset from the beginning of the array, in bytes
      * @return the number of bytes actually written
      * @throws IllegalArgumentException if the requested number of bytes does
-     * not represent an integral number of sample frames,
-     * or if <code>len</code> is negative
-     * @throws ArrayIndexOutOfBoundsException if <code>off</code> is negative,
-     * or <code>off+len</code> is greater than the length of the array
-     * <code>b</code>.
-     *
+     *         not represent an integral number of sample frames, or if
+     *         {@code len} is negative
+     * @throws ArrayIndexOutOfBoundsException if {@code off} is negative, or
+     *         {@code off+len} is greater than the length of the array {@code b}
      * @see TargetDataLine#read
      * @see DataLine#available
      */
-    public int write(byte[] b, int off, int len);
+    int write(byte[] b, int off, int len);
 
     /**
      * Obtains the number of sample frames of audio data that can be written to
      * the mixer, via this data line, without blocking.  Note that the return
      * value measures sample frames, not bytes.
+     *
      * @return the number of sample frames currently available for writing
      * @see TargetDataLine#availableRead
      */
     //public int availableWrite();
 }