< prev index next >

src/java.desktop/windows/native/libawt/java2d/d3d/D3DVertexCacher.cpp

Print this page

        

@@ -107,11 +107,11 @@
 // fudge factors
 #ifdef LINE_FUDGE
 
 // Horiz/vertical
 #define HV_FF1 ( 0.0f)
-#define HV_FF2 ( 0.51f)
+#define HV_FF2 ( 0.501f)
 // For the record: value below (or larger) is required for Intel 855, but
 // breaks Nvidia, ATI and Intel 965, and since the pipeline is disabled on
 // 855 anyway we'll use 0.51f.
 //#define HV_FF2 ( 0.5315f)
 #define HV_FF3 (-0.2f)
< prev index next >