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src/java.desktop/windows/native/libawt/java2d/d3d/D3DContext.cpp

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*** 1,7 **** /* ! * Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this --- 1,7 ---- /* ! * Copyright (c) 2007, 2016, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this
*** 251,263 **** { J2dTraceLn(J2D_TRACE_INFO, "D3DContext::ReleaseDefPoolResources"); EndScene(); - D3DPipelineManager::NotifyAdapterEventListeners(devCaps.AdapterOrdinal, - DEVICE_RESET); - contextCaps = CAPS_EMPTY; SAFE_RELEASE(pSyncQuery); SAFE_RELEASE(pStateBlock); --- 251,260 ----
*** 290,302 **** "D3DContext::ReleaseContextResources: pd3dDevice = 0x%x", pd3dDevice); ReleaseDefPoolResources(); - D3DPipelineManager::NotifyAdapterEventListeners(devCaps.AdapterOrdinal, - DEVICE_DISPOSED); - // dispose shader lists ShaderList_Dispose(&convolvePrograms); ShaderList_Dispose(&rescalePrograms); ShaderList_Dispose(&lookupPrograms); ShaderList_Dispose(&basicGradPrograms); --- 287,296 ----
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