1 /* 2 * Copyright (c) 1997, 2005, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 # include "incls/_precompiled.incl" 26 # include "incls/_allocation.cpp.incl" 27 28 void* CHeapObj::operator new(size_t size){ 29 return (void *) AllocateHeap(size, "CHeapObj-new"); 30 } 31 32 void CHeapObj::operator delete(void* p){ 33 FreeHeap(p); 34 } 35 36 void* StackObj::operator new(size_t size) { ShouldNotCallThis(); return 0; }; 37 void StackObj::operator delete(void* p) { ShouldNotCallThis(); }; 38 void* _ValueObj::operator new(size_t size) { ShouldNotCallThis(); return 0; }; 39 void _ValueObj::operator delete(void* p) { ShouldNotCallThis(); }; 40 41 void* ResourceObj::operator new(size_t size, allocation_type type) { 42 address res; 43 switch (type) { 44 case C_HEAP: 45 res = (address)AllocateHeap(size, "C_Heap: ResourceOBJ"); 46 DEBUG_ONLY(set_allocation_type(res, C_HEAP);) 47 break; 48 case RESOURCE_AREA: 49 // new(size) sets allocation type RESOURCE_AREA. 50 res = (address)operator new(size); 51 break; 52 default: 53 ShouldNotReachHere(); 54 } 55 return res; 56 } 57 58 void ResourceObj::operator delete(void* p) { 59 assert(((ResourceObj *)p)->allocated_on_C_heap(), 60 "delete only allowed for C_HEAP objects"); 61 DEBUG_ONLY(((ResourceObj *)p)->_allocation = (uintptr_t)badHeapOopVal;) 62 FreeHeap(p); 63 } 64 65 #ifdef ASSERT 66 void ResourceObj::set_allocation_type(address res, allocation_type type) { 67 // Set allocation type in the resource object 68 uintptr_t allocation = (uintptr_t)res; 69 assert((allocation & allocation_mask) == 0, "address should be aligned to 4 bytes at least"); 70 assert(type <= allocation_mask, "incorrect allocation type"); 71 ((ResourceObj *)res)->_allocation = ~(allocation + type); 72 } 73 74 ResourceObj::allocation_type ResourceObj::get_allocation_type() const { 75 assert(~(_allocation | allocation_mask) == (uintptr_t)this, "lost resource object"); 76 return (allocation_type)((~_allocation) & allocation_mask); 77 } 78 79 ResourceObj::ResourceObj() { // default constructor 80 if (~(_allocation | allocation_mask) != (uintptr_t)this) { 81 set_allocation_type((address)this, STACK_OR_EMBEDDED); 82 } else if (allocated_on_stack()) { 83 // For some reason we got a value which looks like an allocation on stack. 84 // Pass if it is really allocated on stack. 85 assert(Thread::current()->on_local_stack((address)this),"should be on stack"); 86 } else { 87 assert(allocated_on_res_area() || allocated_on_C_heap() || allocated_on_arena(), 88 "allocation_type should be set by operator new()"); 89 } 90 } 91 92 ResourceObj::ResourceObj(const ResourceObj& r) { // default copy constructor 93 // Used in ClassFileParser::parse_constant_pool_entries() for ClassFileStream. 94 set_allocation_type((address)this, STACK_OR_EMBEDDED); 95 } 96 97 ResourceObj& ResourceObj::operator=(const ResourceObj& r) { // default copy assignment 98 // Used in InlineTree::ok_to_inline() for WarmCallInfo. 99 assert(allocated_on_stack(), "copy only into local"); 100 // Keep current _allocation value; 101 return *this; 102 } 103 104 ResourceObj::~ResourceObj() { 105 // allocated_on_C_heap() also checks that encoded (in _allocation) address == this. 106 if (!allocated_on_C_heap()) { // ResourceObj::delete() zaps _allocation for C_heap. 107 _allocation = (uintptr_t)badHeapOopVal; // zap type 108 } 109 } 110 #endif // ASSERT 111 112 113 void trace_heap_malloc(size_t size, const char* name, void* p) { 114 // A lock is not needed here - tty uses a lock internally 115 tty->print_cr("Heap malloc " INTPTR_FORMAT " %7d %s", p, size, name == NULL ? "" : name); 116 } 117 118 119 void trace_heap_free(void* p) { 120 // A lock is not needed here - tty uses a lock internally 121 tty->print_cr("Heap free " INTPTR_FORMAT, p); 122 } 123 124 bool warn_new_operator = false; // see vm_main 125 126 //-------------------------------------------------------------------------------------- 127 // ChunkPool implementation 128 129 // MT-safe pool of chunks to reduce malloc/free thrashing 130 // NB: not using Mutex because pools are used before Threads are initialized 131 class ChunkPool { 132 Chunk* _first; // first cached Chunk; its first word points to next chunk 133 size_t _num_chunks; // number of unused chunks in pool 134 size_t _num_used; // number of chunks currently checked out 135 const size_t _size; // size of each chunk (must be uniform) 136 137 // Our three static pools 138 static ChunkPool* _large_pool; 139 static ChunkPool* _medium_pool; 140 static ChunkPool* _small_pool; 141 142 // return first element or null 143 void* get_first() { 144 Chunk* c = _first; 145 if (_first) { 146 _first = _first->next(); 147 _num_chunks--; 148 } 149 return c; 150 } 151 152 public: 153 // All chunks in a ChunkPool has the same size 154 ChunkPool(size_t size) : _size(size) { _first = NULL; _num_chunks = _num_used = 0; } 155 156 // Allocate a new chunk from the pool (might expand the pool) 157 void* allocate(size_t bytes) { 158 assert(bytes == _size, "bad size"); 159 void* p = NULL; 160 { ThreadCritical tc; 161 _num_used++; 162 p = get_first(); 163 if (p == NULL) p = os::malloc(bytes); 164 } 165 if (p == NULL) 166 vm_exit_out_of_memory(bytes, "ChunkPool::allocate"); 167 168 return p; 169 } 170 171 // Return a chunk to the pool 172 void free(Chunk* chunk) { 173 assert(chunk->length() + Chunk::aligned_overhead_size() == _size, "bad size"); 174 ThreadCritical tc; 175 _num_used--; 176 177 // Add chunk to list 178 chunk->set_next(_first); 179 _first = chunk; 180 _num_chunks++; 181 } 182 183 // Prune the pool 184 void free_all_but(size_t n) { 185 // if we have more than n chunks, free all of them 186 ThreadCritical tc; 187 if (_num_chunks > n) { 188 // free chunks at end of queue, for better locality 189 Chunk* cur = _first; 190 for (size_t i = 0; i < (n - 1) && cur != NULL; i++) cur = cur->next(); 191 192 if (cur != NULL) { 193 Chunk* next = cur->next(); 194 cur->set_next(NULL); 195 cur = next; 196 197 // Free all remaining chunks 198 while(cur != NULL) { 199 next = cur->next(); 200 os::free(cur); 201 _num_chunks--; 202 cur = next; 203 } 204 } 205 } 206 } 207 208 // Accessors to preallocated pool's 209 static ChunkPool* large_pool() { assert(_large_pool != NULL, "must be initialized"); return _large_pool; } 210 static ChunkPool* medium_pool() { assert(_medium_pool != NULL, "must be initialized"); return _medium_pool; } 211 static ChunkPool* small_pool() { assert(_small_pool != NULL, "must be initialized"); return _small_pool; } 212 213 static void initialize() { 214 _large_pool = new ChunkPool(Chunk::size + Chunk::aligned_overhead_size()); 215 _medium_pool = new ChunkPool(Chunk::medium_size + Chunk::aligned_overhead_size()); 216 _small_pool = new ChunkPool(Chunk::init_size + Chunk::aligned_overhead_size()); 217 } 218 219 static void clean() { 220 enum { BlocksToKeep = 5 }; 221 _small_pool->free_all_but(BlocksToKeep); 222 _medium_pool->free_all_but(BlocksToKeep); 223 _large_pool->free_all_but(BlocksToKeep); 224 } 225 }; 226 227 ChunkPool* ChunkPool::_large_pool = NULL; 228 ChunkPool* ChunkPool::_medium_pool = NULL; 229 ChunkPool* ChunkPool::_small_pool = NULL; 230 231 void chunkpool_init() { 232 ChunkPool::initialize(); 233 } 234 235 void 236 Chunk::clean_chunk_pool() { 237 ChunkPool::clean(); 238 } 239 240 241 //-------------------------------------------------------------------------------------- 242 // ChunkPoolCleaner implementation 243 // 244 245 class ChunkPoolCleaner : public PeriodicTask { 246 enum { CleaningInterval = 5000 }; // cleaning interval in ms 247 248 public: 249 ChunkPoolCleaner() : PeriodicTask(CleaningInterval) {} 250 void task() { 251 ChunkPool::clean(); 252 } 253 }; 254 255 //-------------------------------------------------------------------------------------- 256 // Chunk implementation 257 258 void* Chunk::operator new(size_t requested_size, size_t length) { 259 // requested_size is equal to sizeof(Chunk) but in order for the arena 260 // allocations to come out aligned as expected the size must be aligned 261 // to expected arean alignment. 262 // expect requested_size but if sizeof(Chunk) doesn't match isn't proper size we must align it. 263 assert(ARENA_ALIGN(requested_size) == aligned_overhead_size(), "Bad alignment"); 264 size_t bytes = ARENA_ALIGN(requested_size) + length; 265 switch (length) { 266 case Chunk::size: return ChunkPool::large_pool()->allocate(bytes); 267 case Chunk::medium_size: return ChunkPool::medium_pool()->allocate(bytes); 268 case Chunk::init_size: return ChunkPool::small_pool()->allocate(bytes); 269 default: { 270 void *p = os::malloc(bytes); 271 if (p == NULL) 272 vm_exit_out_of_memory(bytes, "Chunk::new"); 273 return p; 274 } 275 } 276 } 277 278 void Chunk::operator delete(void* p) { 279 Chunk* c = (Chunk*)p; 280 switch (c->length()) { 281 case Chunk::size: ChunkPool::large_pool()->free(c); break; 282 case Chunk::medium_size: ChunkPool::medium_pool()->free(c); break; 283 case Chunk::init_size: ChunkPool::small_pool()->free(c); break; 284 default: os::free(c); 285 } 286 } 287 288 Chunk::Chunk(size_t length) : _len(length) { 289 _next = NULL; // Chain on the linked list 290 } 291 292 293 void Chunk::chop() { 294 Chunk *k = this; 295 while( k ) { 296 Chunk *tmp = k->next(); 297 // clear out this chunk (to detect allocation bugs) 298 if (ZapResourceArea) memset(k->bottom(), badResourceValue, k->length()); 299 delete k; // Free chunk (was malloc'd) 300 k = tmp; 301 } 302 } 303 304 void Chunk::next_chop() { 305 _next->chop(); 306 _next = NULL; 307 } 308 309 310 void Chunk::start_chunk_pool_cleaner_task() { 311 #ifdef ASSERT 312 static bool task_created = false; 313 assert(!task_created, "should not start chuck pool cleaner twice"); 314 task_created = true; 315 #endif 316 ChunkPoolCleaner* cleaner = new ChunkPoolCleaner(); 317 cleaner->enroll(); 318 } 319 320 //------------------------------Arena------------------------------------------ 321 322 Arena::Arena(size_t init_size) { 323 size_t round_size = (sizeof (char *)) - 1; 324 init_size = (init_size+round_size) & ~round_size; 325 _first = _chunk = new (init_size) Chunk(init_size); 326 _hwm = _chunk->bottom(); // Save the cached hwm, max 327 _max = _chunk->top(); 328 set_size_in_bytes(init_size); 329 } 330 331 Arena::Arena() { 332 _first = _chunk = new (Chunk::init_size) Chunk(Chunk::init_size); 333 _hwm = _chunk->bottom(); // Save the cached hwm, max 334 _max = _chunk->top(); 335 set_size_in_bytes(Chunk::init_size); 336 } 337 338 Arena::Arena(Arena *a) : _chunk(a->_chunk), _hwm(a->_hwm), _max(a->_max), _first(a->_first) { 339 set_size_in_bytes(a->size_in_bytes()); 340 } 341 342 Arena *Arena::move_contents(Arena *copy) { 343 copy->destruct_contents(); 344 copy->_chunk = _chunk; 345 copy->_hwm = _hwm; 346 copy->_max = _max; 347 copy->_first = _first; 348 copy->set_size_in_bytes(size_in_bytes()); 349 // Destroy original arena 350 reset(); 351 return copy; // Return Arena with contents 352 } 353 354 Arena::~Arena() { 355 destruct_contents(); 356 } 357 358 // Destroy this arenas contents and reset to empty 359 void Arena::destruct_contents() { 360 if (UseMallocOnly && _first != NULL) { 361 char* end = _first->next() ? _first->top() : _hwm; 362 free_malloced_objects(_first, _first->bottom(), end, _hwm); 363 } 364 _first->chop(); 365 reset(); 366 } 367 368 369 // Total of all Chunks in arena 370 size_t Arena::used() const { 371 size_t sum = _chunk->length() - (_max-_hwm); // Size leftover in this Chunk 372 register Chunk *k = _first; 373 while( k != _chunk) { // Whilst have Chunks in a row 374 sum += k->length(); // Total size of this Chunk 375 k = k->next(); // Bump along to next Chunk 376 } 377 return sum; // Return total consumed space. 378 } 379 380 381 // Grow a new Chunk 382 void* Arena::grow( size_t x ) { 383 // Get minimal required size. Either real big, or even bigger for giant objs 384 size_t len = MAX2(x, (size_t) Chunk::size); 385 386 Chunk *k = _chunk; // Get filled-up chunk address 387 _chunk = new (len) Chunk(len); 388 389 if (_chunk == NULL) 390 vm_exit_out_of_memory(len * Chunk::aligned_overhead_size(), "Arena::grow"); 391 392 if (k) k->set_next(_chunk); // Append new chunk to end of linked list 393 else _first = _chunk; 394 _hwm = _chunk->bottom(); // Save the cached hwm, max 395 _max = _chunk->top(); 396 set_size_in_bytes(size_in_bytes() + len); 397 void* result = _hwm; 398 _hwm += x; 399 return result; 400 } 401 402 403 404 // Reallocate storage in Arena. 405 void *Arena::Arealloc(void* old_ptr, size_t old_size, size_t new_size) { 406 assert(new_size >= 0, "bad size"); 407 if (new_size == 0) return NULL; 408 #ifdef ASSERT 409 if (UseMallocOnly) { 410 // always allocate a new object (otherwise we'll free this one twice) 411 char* copy = (char*)Amalloc(new_size); 412 size_t n = MIN2(old_size, new_size); 413 if (n > 0) memcpy(copy, old_ptr, n); 414 Afree(old_ptr,old_size); // Mostly done to keep stats accurate 415 return copy; 416 } 417 #endif 418 char *c_old = (char*)old_ptr; // Handy name 419 // Stupid fast special case 420 if( new_size <= old_size ) { // Shrink in-place 421 if( c_old+old_size == _hwm) // Attempt to free the excess bytes 422 _hwm = c_old+new_size; // Adjust hwm 423 return c_old; 424 } 425 426 // make sure that new_size is legal 427 size_t corrected_new_size = ARENA_ALIGN(new_size); 428 429 // See if we can resize in-place 430 if( (c_old+old_size == _hwm) && // Adjusting recent thing 431 (c_old+corrected_new_size <= _max) ) { // Still fits where it sits 432 _hwm = c_old+corrected_new_size; // Adjust hwm 433 return c_old; // Return old pointer 434 } 435 436 // Oops, got to relocate guts 437 void *new_ptr = Amalloc(new_size); 438 memcpy( new_ptr, c_old, old_size ); 439 Afree(c_old,old_size); // Mostly done to keep stats accurate 440 return new_ptr; 441 } 442 443 444 // Determine if pointer belongs to this Arena or not. 445 bool Arena::contains( const void *ptr ) const { 446 #ifdef ASSERT 447 if (UseMallocOnly) { 448 // really slow, but not easy to make fast 449 if (_chunk == NULL) return false; 450 char** bottom = (char**)_chunk->bottom(); 451 for (char** p = (char**)_hwm - 1; p >= bottom; p--) { 452 if (*p == ptr) return true; 453 } 454 for (Chunk *c = _first; c != NULL; c = c->next()) { 455 if (c == _chunk) continue; // current chunk has been processed 456 char** bottom = (char**)c->bottom(); 457 for (char** p = (char**)c->top() - 1; p >= bottom; p--) { 458 if (*p == ptr) return true; 459 } 460 } 461 return false; 462 } 463 #endif 464 if( (void*)_chunk->bottom() <= ptr && ptr < (void*)_hwm ) 465 return true; // Check for in this chunk 466 for (Chunk *c = _first; c; c = c->next()) { 467 if (c == _chunk) continue; // current chunk has been processed 468 if ((void*)c->bottom() <= ptr && ptr < (void*)c->top()) { 469 return true; // Check for every chunk in Arena 470 } 471 } 472 return false; // Not in any Chunk, so not in Arena 473 } 474 475 476 #ifdef ASSERT 477 void* Arena::malloc(size_t size) { 478 assert(UseMallocOnly, "shouldn't call"); 479 // use malloc, but save pointer in res. area for later freeing 480 char** save = (char**)internal_malloc_4(sizeof(char*)); 481 return (*save = (char*)os::malloc(size)); 482 } 483 484 // for debugging with UseMallocOnly 485 void* Arena::internal_malloc_4(size_t x) { 486 assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" ); 487 if (_hwm + x > _max) { 488 return grow(x); 489 } else { 490 char *old = _hwm; 491 _hwm += x; 492 return old; 493 } 494 } 495 #endif 496 497 498 //-------------------------------------------------------------------------------------- 499 // Non-product code 500 501 #ifndef PRODUCT 502 // The global operator new should never be called since it will usually indicate 503 // a memory leak. Use CHeapObj as the base class of such objects to make it explicit 504 // that they're allocated on the C heap. 505 // Commented out in product version to avoid conflicts with third-party C++ native code. 506 // %% note this is causing a problem on solaris debug build. the global 507 // new is being called from jdk source and causing data corruption. 508 // src/share/native/sun/awt/font/fontmanager/textcache/hsMemory.cpp::hsSoftNew 509 // define CATCH_OPERATOR_NEW_USAGE if you want to use this. 510 #ifdef CATCH_OPERATOR_NEW_USAGE 511 void* operator new(size_t size){ 512 static bool warned = false; 513 if (!warned && warn_new_operator) 514 warning("should not call global (default) operator new"); 515 warned = true; 516 return (void *) AllocateHeap(size, "global operator new"); 517 } 518 #endif 519 520 void AllocatedObj::print() const { print_on(tty); } 521 void AllocatedObj::print_value() const { print_value_on(tty); } 522 523 void AllocatedObj::print_on(outputStream* st) const { 524 st->print_cr("AllocatedObj(" INTPTR_FORMAT ")", this); 525 } 526 527 void AllocatedObj::print_value_on(outputStream* st) const { 528 st->print("AllocatedObj(" INTPTR_FORMAT ")", this); 529 } 530 531 size_t Arena::_bytes_allocated = 0; 532 533 AllocStats::AllocStats() { 534 start_mallocs = os::num_mallocs; 535 start_frees = os::num_frees; 536 start_malloc_bytes = os::alloc_bytes; 537 start_res_bytes = Arena::_bytes_allocated; 538 } 539 540 int AllocStats::num_mallocs() { return os::num_mallocs - start_mallocs; } 541 size_t AllocStats::alloc_bytes() { return os::alloc_bytes - start_malloc_bytes; } 542 size_t AllocStats::resource_bytes() { return Arena::_bytes_allocated - start_res_bytes; } 543 int AllocStats::num_frees() { return os::num_frees - start_frees; } 544 void AllocStats::print() { 545 tty->print("%d mallocs (%ldK), %d frees, %ldK resrc", 546 num_mallocs(), alloc_bytes()/K, num_frees(), resource_bytes()/K); 547 } 548 549 550 // debugging code 551 inline void Arena::free_all(char** start, char** end) { 552 for (char** p = start; p < end; p++) if (*p) os::free(*p); 553 } 554 555 void Arena::free_malloced_objects(Chunk* chunk, char* hwm, char* max, char* hwm2) { 556 assert(UseMallocOnly, "should not call"); 557 // free all objects malloced since resource mark was created; resource area 558 // contains their addresses 559 if (chunk->next()) { 560 // this chunk is full, and some others too 561 for (Chunk* c = chunk->next(); c != NULL; c = c->next()) { 562 char* top = c->top(); 563 if (c->next() == NULL) { 564 top = hwm2; // last junk is only used up to hwm2 565 assert(c->contains(hwm2), "bad hwm2"); 566 } 567 free_all((char**)c->bottom(), (char**)top); 568 } 569 assert(chunk->contains(hwm), "bad hwm"); 570 assert(chunk->contains(max), "bad max"); 571 free_all((char**)hwm, (char**)max); 572 } else { 573 // this chunk was partially used 574 assert(chunk->contains(hwm), "bad hwm"); 575 assert(chunk->contains(hwm2), "bad hwm2"); 576 free_all((char**)hwm, (char**)hwm2); 577 } 578 } 579 580 581 ReallocMark::ReallocMark() { 582 #ifdef ASSERT 583 Thread *thread = ThreadLocalStorage::get_thread_slow(); 584 _nesting = thread->resource_area()->nesting(); 585 #endif 586 } 587 588 void ReallocMark::check() { 589 #ifdef ASSERT 590 if (_nesting != Thread::current()->resource_area()->nesting()) { 591 fatal("allocation bug: array could grow within nested ResourceMark"); 592 } 593 #endif 594 } 595 596 #endif // Non-product