1 /*
   2  * Copyright (c) 1997, 2009, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.
   8  *
   9  * This code is distributed in the hope that it will be useful, but WITHOUT
  10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  12  * version 2 for more details (a copy is included in the LICENSE file that
  13  * accompanied this code).
  14  *
  15  * You should have received a copy of the GNU General Public License version
  16  * 2 along with this work; if not, write to the Free Software Foundation,
  17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  18  *
  19  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  20  * or visit www.oracle.com if you need additional information or have any
  21  * questions.
  22  *
  23  */
  24 
  25 //------------------------------------------------------------------------------------------------------------------------
  26 // In order to preserve oops during garbage collection, they should be
  27 // allocated and passed around via Handles within the VM. A handle is
  28 // simply an extra indirection allocated in a thread local handle area.
  29 //
  30 // A handle is a ValueObj, so it can be passed around as a value, can
  31 // be used as a parameter w/o using &-passing, and can be returned as a
  32 // return value.
  33 //
  34 // oop parameters and return types should be Handles whenever feasible.
  35 //
  36 // Handles are declared in a straight-forward manner, e.g.
  37 //
  38 //   oop obj = ...;
  39 //   Handle h1(obj);              // allocate new handle
  40 //   Handle h2(thread, obj);      // faster allocation when current thread is known
  41 //   Handle h3;                   // declare handle only, no allocation occurs
  42 //   ...
  43 //   h3 = h1;                     // make h3 refer to same indirection as h1
  44 //   oop obj2 = h2();             // get handle value
  45 //   h1->print();                 // invoking operation on oop
  46 //
  47 // Handles are specialized for different oop types to provide extra type
  48 // information and avoid unnecessary casting. For each oop type xxxOop
  49 // there is a corresponding handle called xxxHandle, e.g.
  50 //
  51 //   oop           Handle
  52 //   methodOop     methodHandle
  53 //   instanceOop   instanceHandle
  54 //
  55 // For klassOops, it is often useful to model the Klass hierarchy in order
  56 // to get access to the klass_part without casting. For each xxxKlass there
  57 // is a corresponding handle called xxxKlassHandle, e.g.
  58 //
  59 //   klassOop      Klass           KlassHandle
  60 //   klassOop      methodKlass     methodKlassHandle
  61 //   klassOop      instanceKlass   instanceKlassHandle
  62 //
  63 
  64 //------------------------------------------------------------------------------------------------------------------------
  65 // Base class for all handles. Provides overloading of frequently
  66 // used operators for ease of use.
  67 
  68 class Handle VALUE_OBJ_CLASS_SPEC {
  69  private:
  70   oop* _handle;
  71 
  72  protected:
  73   oop     obj() const                            { return _handle == NULL ? (oop)NULL : *_handle; }
  74   oop     non_null_obj() const                   { assert(_handle != NULL, "resolving NULL handle"); return *_handle; }
  75 
  76  public:
  77   // Constructors
  78   Handle()                                       { _handle = NULL; }
  79   Handle(oop obj);
  80 #ifndef ASSERT
  81   Handle(Thread* thread, oop obj);
  82 #else
  83   // Don't inline body with assert for current thread
  84   Handle(Thread* thread, oop obj);
  85 #endif // ASSERT
  86 
  87   // General access
  88   oop     operator () () const                   { return obj(); }
  89   oop     operator -> () const                   { return non_null_obj(); }
  90   bool    operator == (oop o) const              { return obj() == o; }
  91   bool    operator == (const Handle& h) const          { return obj() == h.obj(); }
  92 
  93   // Null checks
  94   bool    is_null() const                        { return _handle == NULL; }
  95   bool    not_null() const                       { return _handle != NULL; }
  96 
  97   // Debugging
  98   void    print()                                { obj()->print(); }
  99 
 100   // Direct interface, use very sparingly.
 101   // Used by JavaCalls to quickly convert handles and to create handles static data structures.
 102   // Constructor takes a dummy argument to prevent unintentional type conversion in C++.
 103   Handle(oop *handle, bool dummy)                { _handle = handle; }
 104 
 105   // Raw handle access. Allows easy duplication of Handles. This can be very unsafe
 106   // since duplicates is only valid as long as original handle is alive.
 107   oop* raw_value()                               { return _handle; }
 108   static oop raw_resolve(oop *handle)            { return handle == NULL ? (oop)NULL : *handle; }
 109 };
 110 
 111 
 112 //------------------------------------------------------------------------------------------------------------------------
 113 // Base class for Handles containing klassOops. Provides overloading of frequently
 114 // used operators for ease of use and typed access to the Klass part.
 115 class KlassHandle: public Handle {
 116  protected:
 117   klassOop    obj() const                        { return (klassOop)Handle::obj(); }
 118   klassOop    non_null_obj() const               { return (klassOop)Handle::non_null_obj(); }
 119   Klass*      as_klass() const                   { return non_null_obj()->klass_part(); }
 120 
 121  public:
 122   // Constructors
 123   KlassHandle ()                                 : Handle()            {}
 124   KlassHandle (oop obj) : Handle(obj) {
 125     assert(SharedSkipVerify || is_null() || obj->is_klass(), "not a klassOop");
 126   }
 127   KlassHandle (Klass* kl) : Handle(kl ? kl->as_klassOop() : (klassOop)NULL) {
 128     assert(SharedSkipVerify || is_null() || obj()->is_klass(), "not a klassOop");
 129   }
 130 
 131   // Faster versions passing Thread
 132   KlassHandle (Thread* thread, oop obj) : Handle(thread, obj) {
 133     assert(SharedSkipVerify || is_null() || obj->is_klass(), "not a klassOop");
 134   }
 135   KlassHandle (Thread *thread, Klass* kl)
 136     : Handle(thread, kl ? kl->as_klassOop() : (klassOop)NULL) {
 137     assert(is_null() || obj()->is_klass(), "not a klassOop");
 138   }
 139 
 140   // Direct interface, use very sparingly.
 141   // Used by SystemDictionaryHandles to create handles on existing WKKs.
 142   // The obj of such a klass handle may be null, because the handle is formed
 143   // during system bootstrapping.
 144   KlassHandle(klassOop *handle, bool dummy) : Handle((oop*)handle, dummy) {
 145     assert(SharedSkipVerify || is_null() || obj() == NULL || obj()->is_klass(), "not a klassOop");
 146   }
 147 
 148   // General access
 149   klassOop    operator () () const               { return obj(); }
 150   Klass*      operator -> () const               { return as_klass(); }
 151 };
 152 
 153 
 154 //------------------------------------------------------------------------------------------------------------------------
 155 // Specific Handles for different oop types
 156 #define DEF_HANDLE(type, is_a)                   \
 157   class type##Handle;                            \
 158   class type##Handle: public Handle {            \
 159    protected:                                    \
 160     type##Oop    obj() const                     { return (type##Oop)Handle::obj(); } \
 161     type##Oop    non_null_obj() const            { return (type##Oop)Handle::non_null_obj(); } \
 162                                                  \
 163    public:                                       \
 164     /* Constructors */                           \
 165     type##Handle ()                              : Handle()                 {} \
 166     type##Handle (type##Oop obj) : Handle((oop)obj) {                         \
 167       assert(SharedSkipVerify || is_null() || ((oop)obj)->is_a(),             \
 168              "illegal type");                                                 \
 169     }                                                                         \
 170     type##Handle (Thread* thread, type##Oop obj) : Handle(thread, (oop)obj) { \
 171       assert(SharedSkipVerify || is_null() || ((oop)obj)->is_a(), "illegal type");  \
 172     }                                                                         \
 173     \
 174     /* Special constructor, use sparingly */ \
 175     type##Handle (type##Oop *handle, bool dummy) : Handle((oop*)handle, dummy) {} \
 176                                                  \
 177     /* Operators for ease of use */              \
 178     type##Oop    operator () () const            { return obj(); } \
 179     type##Oop    operator -> () const            { return non_null_obj(); } \
 180   };
 181 
 182 
 183 DEF_HANDLE(instance         , is_instance         )
 184 DEF_HANDLE(method           , is_method           )
 185 DEF_HANDLE(constMethod      , is_constMethod      )
 186 DEF_HANDLE(methodData       , is_methodData       )
 187 DEF_HANDLE(array            , is_array            )
 188 DEF_HANDLE(constantPool     , is_constantPool     )
 189 DEF_HANDLE(constantPoolCache, is_constantPoolCache)
 190 DEF_HANDLE(objArray         , is_objArray         )
 191 DEF_HANDLE(typeArray        , is_typeArray        )
 192 DEF_HANDLE(symbol           , is_symbol           )
 193 
 194 //------------------------------------------------------------------------------------------------------------------------
 195 // Specific KlassHandles for different Klass types
 196 
 197 #define DEF_KLASS_HANDLE(type, is_a)             \
 198   class type##Handle : public KlassHandle {      \
 199    public:                                       \
 200     /* Constructors */                           \
 201     type##Handle ()                              : KlassHandle()           {} \
 202     type##Handle (klassOop obj) : KlassHandle(obj) {                          \
 203       assert(SharedSkipVerify || is_null() || obj->klass_part()->is_a(),      \
 204              "illegal type");                                                 \
 205     }                                                                         \
 206     type##Handle (Thread* thread, klassOop obj) : KlassHandle(thread, obj) {  \
 207       assert(SharedSkipVerify || is_null() || obj->klass_part()->is_a(),      \
 208              "illegal type");                                                 \
 209     }                                                                         \
 210                                                  \
 211     /* Access to klass part */                   \
 212     type*        operator -> () const            { return (type*)obj()->klass_part(); } \
 213                                                  \
 214     static type##Handle cast(KlassHandle h)      { return type##Handle(h()); } \
 215                                                  \
 216   };
 217 
 218 
 219 DEF_KLASS_HANDLE(instanceKlass         , oop_is_instance_slow )
 220 DEF_KLASS_HANDLE(methodKlass           , oop_is_method        )
 221 DEF_KLASS_HANDLE(constMethodKlass      , oop_is_constMethod   )
 222 DEF_KLASS_HANDLE(klassKlass            , oop_is_klass         )
 223 DEF_KLASS_HANDLE(arrayKlassKlass       , oop_is_arrayKlass    )
 224 DEF_KLASS_HANDLE(objArrayKlassKlass    , oop_is_objArrayKlass )
 225 DEF_KLASS_HANDLE(typeArrayKlassKlass   , oop_is_typeArrayKlass)
 226 DEF_KLASS_HANDLE(arrayKlass            , oop_is_array         )
 227 DEF_KLASS_HANDLE(typeArrayKlass        , oop_is_typeArray_slow)
 228 DEF_KLASS_HANDLE(objArrayKlass         , oop_is_objArray_slow )
 229 DEF_KLASS_HANDLE(symbolKlass           , oop_is_symbol        )
 230 DEF_KLASS_HANDLE(constantPoolKlass     , oop_is_constantPool  )
 231 DEF_KLASS_HANDLE(constantPoolCacheKlass, oop_is_constantPool  )
 232 
 233 
 234 //------------------------------------------------------------------------------------------------------------------------
 235 // Thread local handle area
 236 
 237 class HandleArea: public Arena {
 238   friend class HandleMark;
 239   friend class NoHandleMark;
 240   friend class ResetNoHandleMark;
 241 #ifdef ASSERT
 242   int _handle_mark_nesting;
 243   int _no_handle_mark_nesting;
 244 #endif
 245   HandleArea* _prev;          // link to outer (older) area
 246  public:
 247   // Constructor
 248   HandleArea(HandleArea* prev) {
 249     debug_only(_handle_mark_nesting    = 0);
 250     debug_only(_no_handle_mark_nesting = 0);
 251     _prev = prev;
 252   }
 253 
 254   // Handle allocation
 255  private:
 256   oop* real_allocate_handle(oop obj) {
 257 #ifdef ASSERT
 258     oop* handle = (oop*) (UseMallocOnly ? internal_malloc_4(oopSize) : Amalloc_4(oopSize));
 259 #else
 260     oop* handle = (oop*) Amalloc_4(oopSize);
 261 #endif
 262     *handle = obj;
 263     return handle;
 264   }
 265  public:
 266 #ifdef ASSERT
 267   oop* allocate_handle(oop obj);
 268 #else
 269   oop* allocate_handle(oop obj) { return real_allocate_handle(obj); }
 270 #endif
 271 
 272   // Garbage collection support
 273   void oops_do(OopClosure* f);
 274 
 275   // Number of handles in use
 276   size_t used() const     { return Arena::used() / oopSize; }
 277 
 278   debug_only(bool no_handle_mark_active() { return _no_handle_mark_nesting > 0; })
 279 };
 280 
 281 
 282 //------------------------------------------------------------------------------------------------------------------------
 283 // Handles are allocated in a (growable) thread local handle area. Deallocation
 284 // is managed using a HandleMark. It should normally not be necessary to use
 285 // HandleMarks manually.
 286 //
 287 // A HandleMark constructor will record the current handle area top, and the
 288 // desctructor will reset the top, destroying all handles allocated in between.
 289 // The following code will therefore NOT work:
 290 //
 291 //   Handle h;
 292 //   {
 293 //     HandleMark hm;
 294 //     h = Handle(obj);
 295 //   }
 296 //   h()->print();       // WRONG, h destroyed by HandleMark destructor.
 297 //
 298 // If h has to be preserved, it can be converted to an oop or a local JNI handle
 299 // across the HandleMark boundary.
 300 
 301 // The base class of HandleMark should have been StackObj but we also heap allocate
 302 // a HandleMark when a thread is created.
 303 
 304 class HandleMark {
 305  private:
 306   Thread *_thread;              // thread that owns this mark
 307   HandleArea *_area;            // saved handle area
 308   Chunk *_chunk;                // saved arena chunk
 309   char *_hwm, *_max;            // saved arena info
 310   NOT_PRODUCT(size_t _size_in_bytes;) // size of handle area
 311   // Link to previous active HandleMark in thread
 312   HandleMark* _previous_handle_mark;
 313 
 314   void initialize(Thread* thread);                // common code for constructors
 315   void set_previous_handle_mark(HandleMark* mark) { _previous_handle_mark = mark; }
 316   HandleMark* previous_handle_mark() const        { return _previous_handle_mark; }
 317 
 318  public:
 319   HandleMark();                            // see handles_inline.hpp
 320   HandleMark(Thread* thread)                      { initialize(thread); }
 321   ~HandleMark();
 322 
 323   // Functions used by HandleMarkCleaner
 324   // called in the constructor of HandleMarkCleaner
 325   void push();
 326   // called in the destructor of HandleMarkCleaner
 327   void pop_and_restore();
 328 };
 329 
 330 //------------------------------------------------------------------------------------------------------------------------
 331 // A NoHandleMark stack object will verify that no handles are allocated
 332 // in its scope. Enabled in debug mode only.
 333 
 334 class NoHandleMark: public StackObj {
 335  public:
 336 #ifdef ASSERT
 337   NoHandleMark();
 338   ~NoHandleMark();
 339 #else
 340   NoHandleMark()  {}
 341   ~NoHandleMark() {}
 342 #endif
 343 };
 344 
 345 
 346 class ResetNoHandleMark: public StackObj {
 347   int _no_handle_mark_nesting;
 348  public:
 349 #ifdef ASSERT
 350   ResetNoHandleMark();
 351   ~ResetNoHandleMark();
 352 #else
 353   ResetNoHandleMark()  {}
 354   ~ResetNoHandleMark() {}
 355 #endif
 356 };