/* * Copyright (c) 1997, 2010, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. * */ #ifndef OS_WINDOWS_VM_OSTHREAD_WINDOWS_HPP #define OS_WINDOWS_VM_OSTHREAD_WINDOWS_HPP typedef void* HANDLE; private: // Win32-specific thread information HANDLE _thread_handle; // Win32 thread handle unsigned long _thread_id; // Win32 thread id HANDLE _interrupt_event; // Event signalled on thread interrupt ThreadState _last_state; public: // The following will only apply in the Win32 implementation, and should only // be visible in the concrete class, not this which should be an abstract base class HANDLE thread_handle() const { return _thread_handle; } void set_thread_handle(HANDLE handle) { _thread_handle = handle; } HANDLE interrupt_event() const { return _interrupt_event; } void set_interrupt_event(HANDLE interrupt_event) { _interrupt_event = interrupt_event; } unsigned long thread_id() const { return _thread_id; } #ifndef PRODUCT // Used for debugging, return a unique integer for each thread. int thread_identifier() const { return _thread_id; } #endif #ifdef ASSERT // We expect no reposition failures so kill vm if we get one // bool valid_reposition_failure() { return false; } #endif // ASSERT void set_thread_id(unsigned long thread_id) { _thread_id = thread_id; } bool is_try_mutex_enter() { return false; } // This is a temporary fix for the thread states during // suspend/resume until we throw away OSThread completely. // NEEDS_CLEANUP void set_last_state(ThreadState state) { _last_state = state; } ThreadState get_last_state() { return _last_state; } private: void pd_initialize(); void pd_destroy(); #endif // OS_WINDOWS_VM_OSTHREAD_WINDOWS_HPP