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   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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  10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  12  * version 2 for more details (a copy is included in the LICENSE file that
  13  * accompanied this code).
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  24 
  25 // This table encapsulates the debugging information required by the
  26 // serviceability agent in order to run. Specifically, we need to
  27 // understand the layout of certain C data structures (offsets, in
  28 // bytes, of their fields.)
  29 //
  30 // There are alternatives for the design of this mechanism, including
  31 // parsing platform-specific debugging symbols from a debug build into
  32 // a program database. While this current mechanism can be considered
  33 // to be a workaround for the inability to debug arbitrary C and C++
  34 // programs at the present time, it does have certain advantages.
  35 // First, it is platform-independent, which will vastly simplify the
  36 // initial bringup of the system both now and on future platforms.
  37 // Second, it is embedded within the VM, as opposed to being in a
  38 // separate program database; experience has shown that whenever
  39 // portions of a system are decoupled, version skew is problematic.
  40 // Third, generating a program database, for example for a product
  41 // build, would probably require two builds to be done: the desired
  42 // product build as well as an intermediary build with the PRODUCT
  43 // flag turned on but also compiled with -g, leading to a doubling of
  44 // the time required to get a serviceability agent-debuggable product
  45 // build. Fourth, and very significantly, this table probably
  46 // preserves more information about field types than stabs do; for
  47 // example, it preserves the fact that a field is a "jlong" rather
  48 // than transforming the type according to the typedef in jni_md.h,
  49 // which allows the Java-side code to identify "Java-sized" fields in
  50 // C++ data structures. If the symbol parsing mechanism was redone
  51 // using stabs, it might still be necessary to have a table somewhere
  52 // containing this information.
  53 //
  54 // Do not change the sizes or signedness of the integer values in
  55 // these data structures; they are fixed over in the serviceability
  56 // agent's Java code (for bootstrapping).
  57 
  58 typedef struct {
  59   const char* typeName;            // The type name containing the given field (example: "Klass")
  60   const char* fieldName;           // The field name within the type           (example: "_name")
  61   const char* typeString;          // Quoted name of the type of this field (example: "symbolOopDesc*";
  62                                    // parsed in Java to ensure type correctness
  63   int32_t  isStatic;               // Indicates whether following field is an offset or an address
  64   uint64_t offset;                 // Offset of field within structure; only used for nonstatic fields
  65   void* address;                   // Address of field; only used for static fields
  66                                    // ("offset" can not be reused because of apparent SparcWorks compiler bug
  67                                    // in generation of initializer data)
  68 } VMStructEntry;
  69 
  70 typedef struct {
  71   const char* typeName;            // Type name (example: "methodOopDesc")
  72   const char* superclassName;      // Superclass name, or null if none (example: "oopDesc")
  73   int32_t isOopType;               // Does this type represent an oop typedef? (i.e., "methodOop" or
  74                                    // "klassOop", but NOT "methodOopDesc")
  75   int32_t isIntegerType;           // Does this type represent an integer type (of arbitrary size)?
  76   int32_t isUnsigned;              // If so, is it unsigned?
  77   uint64_t size;                   // Size, in bytes, of the type
  78 } VMTypeEntry;
  79 
  80 typedef struct {
  81   const char* name;                // Name of constant (example: "_thread_in_native")
  82   int32_t value;                   // Value of constant
  83 } VMIntConstantEntry;
  84 
  85 typedef struct {
  86   const char* name;                // Name of constant (example: "_thread_in_native")
  87   uint64_t value;                  // Value of constant
  88 } VMLongConstantEntry;
  89 
  90 // This class is a friend of most classes, to be able to access
  91 // private fields
  92 class VMStructs {
  93 public:
  94   // The last entry is identified over in the serviceability agent by
  95   // the fact that it has a NULL fieldName
  96   static VMStructEntry localHotSpotVMStructs[];
  97 
  98   // The last entry is identified over in the serviceability agent by
  99   // the fact that it has a NULL typeName
 100   static VMTypeEntry   localHotSpotVMTypes[];
 101 
 102   // Table of integer constants required by the serviceability agent.
 103   // The last entry is identified over in the serviceability agent by
 104   // the fact that it has a NULL typeName
 105   static VMIntConstantEntry localHotSpotVMIntConstants[];
 106 
 107   // Table of long constants required by the serviceability agent.
 108   // The last entry is identified over in the serviceability agent by
 109   // the fact that it has a NULL typeName
 110   static VMLongConstantEntry localHotSpotVMLongConstants[];
 111 
 112   // This is used to run any checking code necessary for validation of
 113   // the data structure (debug build only)
 114   static void init();
 115 
 116 private:
 117   // Look up a type in localHotSpotVMTypes using strcmp() (debug build only).
 118   // Returns 1 if found, 0 if not.
 119   //  debug_only(static int findType(const char* typeName);)
 120   static int findType(const char* typeName);
 121 };