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src/share/vm/interpreter/bytecodeInterpreter.cpp

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rev 7905 : 8074543: Missing symbol "objArrayOopDesc::obj_at" when buiding with CPP Interpreter
Contributed-by: Thomas Stuefe <thomas.stuefe@gmail.com>


  18  *
  19  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  20  * or visit www.oracle.com if you need additional information or have any
  21  * questions.
  22  *
  23  */
  24 
  25 // no precompiled headers
  26 #include "classfile/vmSymbols.hpp"
  27 #include "gc_interface/collectedHeap.hpp"
  28 #include "interpreter/bytecodeHistogram.hpp"
  29 #include "interpreter/bytecodeInterpreter.hpp"
  30 #include "interpreter/bytecodeInterpreter.inline.hpp"
  31 #include "interpreter/bytecodeInterpreterProfiling.hpp"
  32 #include "interpreter/interpreter.hpp"
  33 #include "interpreter/interpreterRuntime.hpp"
  34 #include "memory/resourceArea.hpp"
  35 #include "oops/methodCounters.hpp"
  36 #include "oops/objArrayKlass.hpp"
  37 #include "oops/oop.inline.hpp"

  38 #include "prims/jvmtiExport.hpp"
  39 #include "prims/jvmtiThreadState.hpp"
  40 #include "runtime/atomic.inline.hpp"
  41 #include "runtime/biasedLocking.hpp"
  42 #include "runtime/frame.inline.hpp"
  43 #include "runtime/handles.inline.hpp"
  44 #include "runtime/interfaceSupport.hpp"
  45 #include "runtime/orderAccess.inline.hpp"
  46 #include "runtime/sharedRuntime.hpp"
  47 #include "runtime/threadCritical.hpp"
  48 #include "utilities/exceptions.hpp"
  49 
  50 // no precompiled headers
  51 #ifdef CC_INTERP
  52 
  53 /*
  54  * USELABELS - If using GCC, then use labels for the opcode dispatching
  55  * rather -then a switch statement. This improves performance because it
  56  * gives us the opportunity to have the instructions that calculate the
  57  * next opcode to jump to be intermixed with the rest of the instructions




  18  *
  19  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  20  * or visit www.oracle.com if you need additional information or have any
  21  * questions.
  22  *
  23  */
  24 
  25 // no precompiled headers
  26 #include "classfile/vmSymbols.hpp"
  27 #include "gc_interface/collectedHeap.hpp"
  28 #include "interpreter/bytecodeHistogram.hpp"
  29 #include "interpreter/bytecodeInterpreter.hpp"
  30 #include "interpreter/bytecodeInterpreter.inline.hpp"
  31 #include "interpreter/bytecodeInterpreterProfiling.hpp"
  32 #include "interpreter/interpreter.hpp"
  33 #include "interpreter/interpreterRuntime.hpp"
  34 #include "memory/resourceArea.hpp"
  35 #include "oops/methodCounters.hpp"
  36 #include "oops/objArrayKlass.hpp"
  37 #include "oops/oop.inline.hpp"
  38 #include "oops/objArrayOop.inline.hpp"
  39 #include "prims/jvmtiExport.hpp"
  40 #include "prims/jvmtiThreadState.hpp"
  41 #include "runtime/atomic.inline.hpp"
  42 #include "runtime/biasedLocking.hpp"
  43 #include "runtime/frame.inline.hpp"
  44 #include "runtime/handles.inline.hpp"
  45 #include "runtime/interfaceSupport.hpp"
  46 #include "runtime/orderAccess.inline.hpp"
  47 #include "runtime/sharedRuntime.hpp"
  48 #include "runtime/threadCritical.hpp"
  49 #include "utilities/exceptions.hpp"
  50 
  51 // no precompiled headers
  52 #ifdef CC_INTERP
  53 
  54 /*
  55  * USELABELS - If using GCC, then use labels for the opcode dispatching
  56  * rather -then a switch statement. This improves performance because it
  57  * gives us the opportunity to have the instructions that calculate the
  58  * next opcode to jump to be intermixed with the rest of the instructions


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