src/share/vm/gc_implementation/g1/heapRegion.cpp

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 269     }
 270   }
 271 }
 272 
 273 // Minimum region size; we won't go lower than that.
 274 // We might want to decrease this in the future, to deal with small
 275 // heaps a bit more efficiently.
 276 #define MIN_REGION_SIZE  (      1024 * 1024 )
 277 
 278 // Maximum region size; we don't go higher than that. There's a good
 279 // reason for having an upper bound. We don't want regions to get too
 280 // large, otherwise cleanup's effectiveness would decrease as there
 281 // will be fewer opportunities to find totally empty regions after
 282 // marking.
 283 #define MAX_REGION_SIZE  ( 32 * 1024 * 1024 )
 284 
 285 // The automatic region size calculation will try to have around this
 286 // many regions in the heap (based on the min heap size).
 287 #define TARGET_REGION_NUMBER          2048
 288 




 289 void HeapRegion::setup_heap_region_size(uintx min_heap_size) {
 290   // region_size in bytes
 291   uintx region_size = G1HeapRegionSize;
 292   if (FLAG_IS_DEFAULT(G1HeapRegionSize)) {
 293     // We base the automatic calculation on the min heap size. This
 294     // can be problematic if the spread between min and max is quite
 295     // wide, imagine -Xms128m -Xmx32g. But, if we decided it based on
 296     // the max size, the region size might be way too large for the
 297     // min size. Either way, some users might have to set the region
 298     // size manually for some -Xms / -Xmx combos.
 299 
 300     region_size = MAX2(min_heap_size / TARGET_REGION_NUMBER,
 301                        (uintx) MIN_REGION_SIZE);
 302   }
 303 
 304   int region_size_log = log2_long((jlong) region_size);
 305   // Recalculate the region size to make sure it's a power of
 306   // 2. This means that region_size is the largest power of 2 that's
 307   // <= what we've calculated so far.
 308   region_size = ((uintx)1 << region_size_log);




 269     }
 270   }
 271 }
 272 
 273 // Minimum region size; we won't go lower than that.
 274 // We might want to decrease this in the future, to deal with small
 275 // heaps a bit more efficiently.
 276 #define MIN_REGION_SIZE  (      1024 * 1024 )
 277 
 278 // Maximum region size; we don't go higher than that. There's a good
 279 // reason for having an upper bound. We don't want regions to get too
 280 // large, otherwise cleanup's effectiveness would decrease as there
 281 // will be fewer opportunities to find totally empty regions after
 282 // marking.
 283 #define MAX_REGION_SIZE  ( 32 * 1024 * 1024 )
 284 
 285 // The automatic region size calculation will try to have around this
 286 // many regions in the heap (based on the min heap size).
 287 #define TARGET_REGION_NUMBER          2048
 288 
 289 size_t HeapRegion::max_heap_alignment() {
 290   return (size_t) MAX_REGION_SIZE;
 291 }
 292 
 293 void HeapRegion::setup_heap_region_size(uintx min_heap_size) {
 294   // region_size in bytes
 295   uintx region_size = G1HeapRegionSize;
 296   if (FLAG_IS_DEFAULT(G1HeapRegionSize)) {
 297     // We base the automatic calculation on the min heap size. This
 298     // can be problematic if the spread between min and max is quite
 299     // wide, imagine -Xms128m -Xmx32g. But, if we decided it based on
 300     // the max size, the region size might be way too large for the
 301     // min size. Either way, some users might have to set the region
 302     // size manually for some -Xms / -Xmx combos.
 303 
 304     region_size = MAX2(min_heap_size / TARGET_REGION_NUMBER,
 305                        (uintx) MIN_REGION_SIZE);
 306   }
 307 
 308   int region_size_log = log2_long((jlong) region_size);
 309   // Recalculate the region size to make sure it's a power of
 310   // 2. This means that region_size is the largest power of 2 that's
 311   // <= what we've calculated so far.
 312   region_size = ((uintx)1 << region_size_log);