jdk/make/common/shared/Defs-windows.gmk
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@@ -77,11 +77,11 @@
# to prevent dosname from hanging up the make process when $1 is empty.
# The cygpath utility does not have this problem.
# The ALT values should never really have spaces or use \.
# Suspect these environment variables to have spaces and/or \ characters:
# SYSTEMROOT, SystemRoot, WINDIR, windir, PROGRAMFILES, ProgramFiles,
-# DXSDK_DIR, MSTOOLS, Mstools, MSSDK, MSSdk, VCnnCOMNTOOLS,
+# MSTOOLS, Mstools, MSSDK, MSSdk, VCnnCOMNTOOLS,
# MSVCDIR, MSVCDir.
# So use $(subst \,/,) on them first adding quotes and placing them in
# their own variable assigned with :=, then use FullPath.
#
@@ -253,22 +253,10 @@
endif
ifneq ($(word 1,$(_program_files)),$(_program_files))
_program_files:=
endif
-# DirectX SDK
-ifdef ALT_DXSDK_DRIVE
- _dx_sdk_dir =$(ALT_DXSDK_DRIVE):/DXSDK
-else
- ifdef DXSDK_DIR
- xDXSDK_DIR :="$(subst \,/,$(DXSDK_DIR))"
- else
- xDXSDK_DIR :="$(_system_drive)/DXSDK"
- endif
- _dx_sdk_dir :=$(call FullPath,$(xDXSDK_DIR))
-endif
-
# Use of the Visual Studio compilers requires certain env variables be set:
# PATH should include the path to cl.exe
# INCLUDE should be defined
# LIB should be defined
# LIBPATH should be defined
@@ -487,43 +475,10 @@
endif
MSVCRNN_DLL_PATH :=$(call AltCheckSpaces,MSVCRNN_DLL_PATH)
MSVCRNN_DLL_PATH:=$(call AltCheckValue,MSVCRNN_DLL_PATH)
endif
-# DXSDK_PATH: path to Microsoft DirectX SDK Include and Lib
-ifdef ALT_DXSDK_PATH
- xALT_DXSDK_PATH :="$(subst \,/,$(ALT_DXSDK_PATH))"
- DXSDK_PATH :=$(call FullPath,$(xALT_DXSDK_PATH))
-else
- _DXSDK_PATH1 :=$(_dx_sdk_dir)
- _DXSDK_PATH2 :=$(JDK_DEVTOOLS_DIR)/windows/dxsdk
- DXSDK_PATH :=$(call DirExists,$(_DXSDK_PATH1),$(_DXSDK_PATH2),$(_dx_sdk_dir))
-endif
-DXSDK_PATH :=$(call AltCheckSpaces,DXSDK_PATH)
-DXSDK_PATH:=$(call AltCheckValue,DXSDK_PATH)
-
-# DXSDK_INCLUDE_PATH: path to Microsoft DirectX SDK Include
-ifdef ALT_DXSDK_INCLUDE_PATH
- xALT_DXSDK_INCLUDE_PATH :="$(subst \,/,$(ALT_DXSDK_INCLUDE_PATH))"
- DXSDK_INCLUDE_PATH :=$(call FullPath,$(xALT_DXSDK_INCLUDE_PATH))
-else
- DXSDK_INCLUDE_PATH =$(subst //,/,$(DXSDK_PATH)/Include)
-endif
-
-# DXSDK_LIB_PATH: path to Microsoft DirectX SDK Lib
-ifdef ALT_DXSDK_LIB_PATH
- xALT_DXSDK_LIB_PATH :="$(subst \,/,$(ALT_DXSDK_LIB_PATH))"
- DXSDK_LIB_PATH :=$(call FullPath,$(xALT_DXSDK_LIB_PATH))
-else
- ifeq ($(ARCH_DATA_MODEL), 64)
- # 64bit libs are located in "Lib/x64" subdir
- DXSDK_LIB_PATH =$(subst //,/,$(DXSDK_PATH)/Lib/x64)
- else
- DXSDK_LIB_PATH =$(subst //,/,$(DXSDK_PATH)/Lib)
- endif
-endif
-
# DEPLOY_MSSDK: Microsoft SDK for this platform (for deploy)
ifdef ALT_DEPLOY_MSSDK
xALT_DEPLOY_MSSDK :="$(subst \,/,$(ALT_DEPLOY_MSSDK))"
DEPLOY_MSSDK :=$(call FullPath,$(xALT_DEPLOY_MSSDK))
else