1 /* 2 * Copyright (c) 1997, 2012, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #include "precompiled.hpp" 26 #include "memory/allocation.inline.hpp" 27 #include "opto/addnode.hpp" 28 #include "opto/castnode.hpp" 29 #include "opto/cfgnode.hpp" 30 #include "opto/connode.hpp" 31 #include "opto/machnode.hpp" 32 #include "opto/mulnode.hpp" 33 #include "opto/phaseX.hpp" 34 #include "opto/subnode.hpp" 35 36 // Portions of code courtesy of Clifford Click 37 38 // Classic Add functionality. This covers all the usual 'add' behaviors for 39 // an algebraic ring. Add-integer, add-float, add-double, and binary-or are 40 // all inherited from this class. The various identity values are supplied 41 // by virtual functions. 42 43 44 //============================================================================= 45 //------------------------------hash------------------------------------------- 46 // Hash function over AddNodes. Needs to be commutative; i.e., I swap 47 // (commute) inputs to AddNodes willy-nilly so the hash function must return 48 // the same value in the presence of edge swapping. 49 uint AddNode::hash() const { 50 return (uintptr_t)in(1) + (uintptr_t)in(2) + Opcode(); 51 } 52 53 //------------------------------Identity--------------------------------------- 54 // If either input is a constant 0, return the other input. 55 Node* AddNode::Identity(PhaseGVN* phase) { 56 const Type *zero = add_id(); // The additive identity 57 if( phase->type( in(1) )->higher_equal( zero ) ) return in(2); 58 if( phase->type( in(2) )->higher_equal( zero ) ) return in(1); 59 return this; 60 } 61 62 //------------------------------commute---------------------------------------- 63 // Commute operands to move loads and constants to the right. 64 static bool commute(Node *add, bool con_left, bool con_right) { 65 Node *in1 = add->in(1); 66 Node *in2 = add->in(2); 67 68 // Convert "1+x" into "x+1". 69 // Right is a constant; leave it 70 if( con_right ) return false; 71 // Left is a constant; move it right. 72 if( con_left ) { 73 add->swap_edges(1, 2); 74 return true; 75 } 76 77 // Convert "Load+x" into "x+Load". 78 // Now check for loads 79 if (in2->is_Load()) { 80 if (!in1->is_Load()) { 81 // already x+Load to return 82 return false; 83 } 84 // both are loads, so fall through to sort inputs by idx 85 } else if( in1->is_Load() ) { 86 // Left is a Load and Right is not; move it right. 87 add->swap_edges(1, 2); 88 return true; 89 } 90 91 PhiNode *phi; 92 // Check for tight loop increments: Loop-phi of Add of loop-phi 93 if( in1->is_Phi() && (phi = in1->as_Phi()) && !phi->is_copy() && phi->region()->is_Loop() && phi->in(2)==add) 94 return false; 95 if( in2->is_Phi() && (phi = in2->as_Phi()) && !phi->is_copy() && phi->region()->is_Loop() && phi->in(2)==add){ 96 add->swap_edges(1, 2); 97 return true; 98 } 99 100 // Otherwise, sort inputs (commutativity) to help value numbering. 101 if( in1->_idx > in2->_idx ) { 102 add->swap_edges(1, 2); 103 return true; 104 } 105 return false; 106 } 107 108 //------------------------------Idealize--------------------------------------- 109 // If we get here, we assume we are associative! 110 Node *AddNode::Ideal(PhaseGVN *phase, bool can_reshape) { 111 const Type *t1 = phase->type( in(1) ); 112 const Type *t2 = phase->type( in(2) ); 113 bool con_left = t1->singleton(); 114 bool con_right = t2->singleton(); 115 116 // Check for commutative operation desired 117 if( commute(this,con_left,con_right) ) return this; 118 119 AddNode *progress = NULL; // Progress flag 120 121 // Convert "(x+1)+2" into "x+(1+2)". If the right input is a 122 // constant, and the left input is an add of a constant, flatten the 123 // expression tree. 124 Node *add1 = in(1); 125 Node *add2 = in(2); 126 int add1_op = add1->Opcode(); 127 int this_op = Opcode(); 128 if( con_right && t2 != Type::TOP && // Right input is a constant? 129 add1_op == this_op ) { // Left input is an Add? 130 131 // Type of left _in right input 132 const Type *t12 = phase->type( add1->in(2) ); 133 if( t12->singleton() && t12 != Type::TOP ) { // Left input is an add of a constant? 134 // Check for rare case of closed data cycle which can happen inside 135 // unreachable loops. In these cases the computation is undefined. 136 #ifdef ASSERT 137 Node *add11 = add1->in(1); 138 int add11_op = add11->Opcode(); 139 if( (add1 == add1->in(1)) 140 || (add11_op == this_op && add11->in(1) == add1) ) { 141 assert(false, "dead loop in AddNode::Ideal"); 142 } 143 #endif 144 // The Add of the flattened expression 145 Node *x1 = add1->in(1); 146 Node *x2 = phase->makecon( add1->as_Add()->add_ring( t2, t12 )); 147 PhaseIterGVN *igvn = phase->is_IterGVN(); 148 if( igvn ) { 149 set_req_X(2,x2,igvn); 150 set_req_X(1,x1,igvn); 151 } else { 152 set_req(2,x2); 153 set_req(1,x1); 154 } 155 progress = this; // Made progress 156 add1 = in(1); 157 add1_op = add1->Opcode(); 158 } 159 } 160 161 // Convert "(x+1)+y" into "(x+y)+1". Push constants down the expression tree. 162 if( add1_op == this_op && !con_right ) { 163 Node *a12 = add1->in(2); 164 const Type *t12 = phase->type( a12 ); 165 if( t12->singleton() && t12 != Type::TOP && (add1 != add1->in(1)) && 166 !(add1->in(1)->is_Phi() && add1->in(1)->as_Phi()->is_tripcount()) ) { 167 assert(add1->in(1) != this, "dead loop in AddNode::Ideal"); 168 add2 = add1->clone(); 169 add2->set_req(2, in(2)); 170 add2 = phase->transform(add2); 171 set_req(1, add2); 172 set_req(2, a12); 173 progress = this; 174 add2 = a12; 175 } 176 } 177 178 // Convert "x+(y+1)" into "(x+y)+1". Push constants down the expression tree. 179 int add2_op = add2->Opcode(); 180 if( add2_op == this_op && !con_left ) { 181 Node *a22 = add2->in(2); 182 const Type *t22 = phase->type( a22 ); 183 if( t22->singleton() && t22 != Type::TOP && (add2 != add2->in(1)) && 184 !(add2->in(1)->is_Phi() && add2->in(1)->as_Phi()->is_tripcount()) ) { 185 assert(add2->in(1) != this, "dead loop in AddNode::Ideal"); 186 Node *addx = add2->clone(); 187 addx->set_req(1, in(1)); 188 addx->set_req(2, add2->in(1)); 189 addx = phase->transform(addx); 190 set_req(1, addx); 191 set_req(2, a22); 192 progress = this; 193 PhaseIterGVN *igvn = phase->is_IterGVN(); 194 if (add2->outcnt() == 0 && igvn) { 195 // add disconnected. 196 igvn->_worklist.push(add2); 197 } 198 } 199 } 200 201 return progress; 202 } 203 204 //------------------------------Value----------------------------------------- 205 // An add node sums it's two _in. If one input is an RSD, we must mixin 206 // the other input's symbols. 207 const Type* AddNode::Value(PhaseGVN* phase) const { 208 // Either input is TOP ==> the result is TOP 209 const Type *t1 = phase->type( in(1) ); 210 const Type *t2 = phase->type( in(2) ); 211 if( t1 == Type::TOP ) return Type::TOP; 212 if( t2 == Type::TOP ) return Type::TOP; 213 214 // Either input is BOTTOM ==> the result is the local BOTTOM 215 const Type *bot = bottom_type(); 216 if( (t1 == bot) || (t2 == bot) || 217 (t1 == Type::BOTTOM) || (t2 == Type::BOTTOM) ) 218 return bot; 219 220 // Check for an addition involving the additive identity 221 const Type *tadd = add_of_identity( t1, t2 ); 222 if( tadd ) return tadd; 223 224 return add_ring(t1,t2); // Local flavor of type addition 225 } 226 227 //------------------------------add_identity----------------------------------- 228 // Check for addition of the identity 229 const Type *AddNode::add_of_identity( const Type *t1, const Type *t2 ) const { 230 const Type *zero = add_id(); // The additive identity 231 if( t1->higher_equal( zero ) ) return t2; 232 if( t2->higher_equal( zero ) ) return t1; 233 234 return NULL; 235 } 236 237 238 //============================================================================= 239 240 static Node* convert_add_to_muladd(PhaseGVN *phase, Node* in1, Node* in2) { 241 // Only convert to this type of node if backend supports and if vectorizer supports it as well. 242 // The reason vectorizer is also checked is because this transformation is explicitly done 243 // to make vectorizer analysis easier for forms where type transition happens during operation. 244 if (Matcher::match_rule_supported(Op_MulAddS2I) && 245 Matcher::match_rule_supported(Op_MulAddVS2VI)) { 246 if (in1->Opcode() == Op_MulI && in2->Opcode() == Op_MulI) { 247 Node* mul_in1 = in1->in(1); 248 Node* mul_in2 = in1->in(2); 249 Node* mul_in3 = in2->in(1); 250 Node* mul_in4 = in2->in(2); 251 252 if (mul_in1->Opcode() == Op_LoadS && 253 mul_in2->Opcode() == Op_LoadS && 254 mul_in3->Opcode() == Op_LoadS && 255 mul_in4->Opcode() == Op_LoadS) { 256 Node* adr1 = mul_in1->in(MemNode::Address); 257 Node* adr2 = mul_in2->in(MemNode::Address); 258 Node* adr3 = mul_in3->in(MemNode::Address); 259 Node* adr4 = mul_in4->in(MemNode::Address); 260 261 if (adr1->is_AddP() && adr2->is_AddP() && adr3->is_AddP() && adr4->is_AddP()) { 262 if ((adr1->in(AddPNode::Base) == adr3->in(AddPNode::Base)) && 263 (adr2->in(AddPNode::Base) == adr4->in(AddPNode::Base))) { 264 return new MulAddS2INode(mul_in1, mul_in2, mul_in3, mul_in4); 265 } 266 } 267 } 268 } 269 } 270 return NULL; 271 } 272 273 //------------------------------Idealize--------------------------------------- 274 Node *AddINode::Ideal(PhaseGVN *phase, bool can_reshape) { 275 Node* in1 = in(1); 276 Node* in2 = in(2); 277 int op1 = in1->Opcode(); 278 int op2 = in2->Opcode(); 279 // Fold (con1-x)+con2 into (con1+con2)-x 280 if ( op1 == Op_AddI && op2 == Op_SubI ) { 281 // Swap edges to try optimizations below 282 in1 = in2; 283 in2 = in(1); 284 op1 = op2; 285 op2 = in2->Opcode(); 286 } 287 if( op1 == Op_SubI ) { 288 const Type *t_sub1 = phase->type( in1->in(1) ); 289 const Type *t_2 = phase->type( in2 ); 290 if( t_sub1->singleton() && t_2->singleton() && t_sub1 != Type::TOP && t_2 != Type::TOP ) 291 return new SubINode(phase->makecon( add_ring( t_sub1, t_2 ) ), in1->in(2) ); 292 // Convert "(a-b)+(c-d)" into "(a+c)-(b+d)" 293 if( op2 == Op_SubI ) { 294 // Check for dead cycle: d = (a-b)+(c-d) 295 assert( in1->in(2) != this && in2->in(2) != this, 296 "dead loop in AddINode::Ideal" ); 297 Node *sub = new SubINode(NULL, NULL); 298 sub->init_req(1, phase->transform(new AddINode(in1->in(1), in2->in(1) ) )); 299 sub->init_req(2, phase->transform(new AddINode(in1->in(2), in2->in(2) ) )); 300 return sub; 301 } 302 // Convert "(a-b)+(b+c)" into "(a+c)" 303 if( op2 == Op_AddI && in1->in(2) == in2->in(1) ) { 304 assert(in1->in(1) != this && in2->in(2) != this,"dead loop in AddINode::Ideal"); 305 return new AddINode(in1->in(1), in2->in(2)); 306 } 307 // Convert "(a-b)+(c+b)" into "(a+c)" 308 if( op2 == Op_AddI && in1->in(2) == in2->in(2) ) { 309 assert(in1->in(1) != this && in2->in(1) != this,"dead loop in AddINode::Ideal"); 310 return new AddINode(in1->in(1), in2->in(1)); 311 } 312 // Convert "(a-b)+(b-c)" into "(a-c)" 313 if( op2 == Op_SubI && in1->in(2) == in2->in(1) ) { 314 assert(in1->in(1) != this && in2->in(2) != this,"dead loop in AddINode::Ideal"); 315 return new SubINode(in1->in(1), in2->in(2)); 316 } 317 // Convert "(a-b)+(c-a)" into "(c-b)" 318 if( op2 == Op_SubI && in1->in(1) == in2->in(2) ) { 319 assert(in1->in(2) != this && in2->in(1) != this,"dead loop in AddINode::Ideal"); 320 return new SubINode(in2->in(1), in1->in(2)); 321 } 322 } 323 324 // Convert "x+(0-y)" into "(x-y)" 325 if( op2 == Op_SubI && phase->type(in2->in(1)) == TypeInt::ZERO ) 326 return new SubINode(in1, in2->in(2) ); 327 328 // Convert "(0-y)+x" into "(x-y)" 329 if( op1 == Op_SubI && phase->type(in1->in(1)) == TypeInt::ZERO ) 330 return new SubINode( in2, in1->in(2) ); 331 332 // Convert (x>>>z)+y into (x+(y<<z))>>>z for small constant z and y. 333 // Helps with array allocation math constant folding 334 // See 4790063: 335 // Unrestricted transformation is unsafe for some runtime values of 'x' 336 // ( x == 0, z == 1, y == -1 ) fails 337 // ( x == -5, z == 1, y == 1 ) fails 338 // Transform works for small z and small negative y when the addition 339 // (x + (y << z)) does not cross zero. 340 // Implement support for negative y and (x >= -(y << z)) 341 // Have not observed cases where type information exists to support 342 // positive y and (x <= -(y << z)) 343 if( op1 == Op_URShiftI && op2 == Op_ConI && 344 in1->in(2)->Opcode() == Op_ConI ) { 345 jint z = phase->type( in1->in(2) )->is_int()->get_con() & 0x1f; // only least significant 5 bits matter 346 jint y = phase->type( in2 )->is_int()->get_con(); 347 348 if( z < 5 && -5 < y && y < 0 ) { 349 const Type *t_in11 = phase->type(in1->in(1)); 350 if( t_in11 != Type::TOP && (t_in11->is_int()->_lo >= -(y << z)) ) { 351 Node *a = phase->transform( new AddINode( in1->in(1), phase->intcon(y<<z) ) ); 352 return new URShiftINode( a, in1->in(2) ); 353 } 354 } 355 } 356 357 Node* muladd = convert_add_to_muladd(phase, in1, in2); 358 if (muladd != NULL) { 359 return muladd; 360 } 361 362 return AddNode::Ideal(phase, can_reshape); 363 } 364 365 366 //------------------------------Identity--------------------------------------- 367 // Fold (x-y)+y OR y+(x-y) into x 368 Node* AddINode::Identity(PhaseGVN* phase) { 369 if( in(1)->Opcode() == Op_SubI && phase->eqv(in(1)->in(2),in(2)) ) { 370 return in(1)->in(1); 371 } 372 else if( in(2)->Opcode() == Op_SubI && phase->eqv(in(2)->in(2),in(1)) ) { 373 return in(2)->in(1); 374 } 375 return AddNode::Identity(phase); 376 } 377 378 379 //------------------------------add_ring--------------------------------------- 380 // Supplied function returns the sum of the inputs. Guaranteed never 381 // to be passed a TOP or BOTTOM type, these are filtered out by 382 // pre-check. 383 const Type *AddINode::add_ring( const Type *t0, const Type *t1 ) const { 384 const TypeInt *r0 = t0->is_int(); // Handy access 385 const TypeInt *r1 = t1->is_int(); 386 int lo = java_add(r0->_lo, r1->_lo); 387 int hi = java_add(r0->_hi, r1->_hi); 388 if( !(r0->is_con() && r1->is_con()) ) { 389 // Not both constants, compute approximate result 390 if( (r0->_lo & r1->_lo) < 0 && lo >= 0 ) { 391 lo = min_jint; hi = max_jint; // Underflow on the low side 392 } 393 if( (~(r0->_hi | r1->_hi)) < 0 && hi < 0 ) { 394 lo = min_jint; hi = max_jint; // Overflow on the high side 395 } 396 if( lo > hi ) { // Handle overflow 397 lo = min_jint; hi = max_jint; 398 } 399 } else { 400 // both constants, compute precise result using 'lo' and 'hi' 401 // Semantics define overflow and underflow for integer addition 402 // as expected. In particular: 0x80000000 + 0x80000000 --> 0x0 403 } 404 return TypeInt::make( lo, hi, MAX2(r0->_widen,r1->_widen) ); 405 } 406 407 408 //============================================================================= 409 //------------------------------Idealize--------------------------------------- 410 Node *AddLNode::Ideal(PhaseGVN *phase, bool can_reshape) { 411 Node* in1 = in(1); 412 Node* in2 = in(2); 413 int op1 = in1->Opcode(); 414 int op2 = in2->Opcode(); 415 // Fold (con1-x)+con2 into (con1+con2)-x 416 if ( op1 == Op_AddL && op2 == Op_SubL ) { 417 // Swap edges to try optimizations below 418 in1 = in2; 419 in2 = in(1); 420 op1 = op2; 421 op2 = in2->Opcode(); 422 } 423 // Fold (con1-x)+con2 into (con1+con2)-x 424 if( op1 == Op_SubL ) { 425 const Type *t_sub1 = phase->type( in1->in(1) ); 426 const Type *t_2 = phase->type( in2 ); 427 if( t_sub1->singleton() && t_2->singleton() && t_sub1 != Type::TOP && t_2 != Type::TOP ) 428 return new SubLNode(phase->makecon( add_ring( t_sub1, t_2 ) ), in1->in(2) ); 429 // Convert "(a-b)+(c-d)" into "(a+c)-(b+d)" 430 if( op2 == Op_SubL ) { 431 // Check for dead cycle: d = (a-b)+(c-d) 432 assert( in1->in(2) != this && in2->in(2) != this, 433 "dead loop in AddLNode::Ideal" ); 434 Node *sub = new SubLNode(NULL, NULL); 435 sub->init_req(1, phase->transform(new AddLNode(in1->in(1), in2->in(1) ) )); 436 sub->init_req(2, phase->transform(new AddLNode(in1->in(2), in2->in(2) ) )); 437 return sub; 438 } 439 // Convert "(a-b)+(b+c)" into "(a+c)" 440 if( op2 == Op_AddL && in1->in(2) == in2->in(1) ) { 441 assert(in1->in(1) != this && in2->in(2) != this,"dead loop in AddLNode::Ideal"); 442 return new AddLNode(in1->in(1), in2->in(2)); 443 } 444 // Convert "(a-b)+(c+b)" into "(a+c)" 445 if( op2 == Op_AddL && in1->in(2) == in2->in(2) ) { 446 assert(in1->in(1) != this && in2->in(1) != this,"dead loop in AddLNode::Ideal"); 447 return new AddLNode(in1->in(1), in2->in(1)); 448 } 449 // Convert "(a-b)+(b-c)" into "(a-c)" 450 if( op2 == Op_SubL && in1->in(2) == in2->in(1) ) { 451 assert(in1->in(1) != this && in2->in(2) != this,"dead loop in AddLNode::Ideal"); 452 return new SubLNode(in1->in(1), in2->in(2)); 453 } 454 // Convert "(a-b)+(c-a)" into "(c-b)" 455 if( op2 == Op_SubL && in1->in(1) == in1->in(2) ) { 456 assert(in1->in(2) != this && in2->in(1) != this,"dead loop in AddLNode::Ideal"); 457 return new SubLNode(in2->in(1), in1->in(2)); 458 } 459 } 460 461 // Convert "x+(0-y)" into "(x-y)" 462 if( op2 == Op_SubL && phase->type(in2->in(1)) == TypeLong::ZERO ) 463 return new SubLNode( in1, in2->in(2) ); 464 465 // Convert "(0-y)+x" into "(x-y)" 466 if( op1 == Op_SubL && phase->type(in1->in(1)) == TypeInt::ZERO ) 467 return new SubLNode( in2, in1->in(2) ); 468 469 // Convert "X+X+X+X+X...+X+Y" into "k*X+Y" or really convert "X+(X+Y)" 470 // into "(X<<1)+Y" and let shift-folding happen. 471 if( op2 == Op_AddL && 472 in2->in(1) == in1 && 473 op1 != Op_ConL && 474 0 ) { 475 Node *shift = phase->transform(new LShiftLNode(in1,phase->intcon(1))); 476 return new AddLNode(shift,in2->in(2)); 477 } 478 479 return AddNode::Ideal(phase, can_reshape); 480 } 481 482 483 //------------------------------Identity--------------------------------------- 484 // Fold (x-y)+y OR y+(x-y) into x 485 Node* AddLNode::Identity(PhaseGVN* phase) { 486 if( in(1)->Opcode() == Op_SubL && phase->eqv(in(1)->in(2),in(2)) ) { 487 return in(1)->in(1); 488 } 489 else if( in(2)->Opcode() == Op_SubL && phase->eqv(in(2)->in(2),in(1)) ) { 490 return in(2)->in(1); 491 } 492 return AddNode::Identity(phase); 493 } 494 495 496 //------------------------------add_ring--------------------------------------- 497 // Supplied function returns the sum of the inputs. Guaranteed never 498 // to be passed a TOP or BOTTOM type, these are filtered out by 499 // pre-check. 500 const Type *AddLNode::add_ring( const Type *t0, const Type *t1 ) const { 501 const TypeLong *r0 = t0->is_long(); // Handy access 502 const TypeLong *r1 = t1->is_long(); 503 jlong lo = java_add(r0->_lo, r1->_lo); 504 jlong hi = java_add(r0->_hi, r1->_hi); 505 if( !(r0->is_con() && r1->is_con()) ) { 506 // Not both constants, compute approximate result 507 if( (r0->_lo & r1->_lo) < 0 && lo >= 0 ) { 508 lo =min_jlong; hi = max_jlong; // Underflow on the low side 509 } 510 if( (~(r0->_hi | r1->_hi)) < 0 && hi < 0 ) { 511 lo = min_jlong; hi = max_jlong; // Overflow on the high side 512 } 513 if( lo > hi ) { // Handle overflow 514 lo = min_jlong; hi = max_jlong; 515 } 516 } else { 517 // both constants, compute precise result using 'lo' and 'hi' 518 // Semantics define overflow and underflow for integer addition 519 // as expected. In particular: 0x80000000 + 0x80000000 --> 0x0 520 } 521 return TypeLong::make( lo, hi, MAX2(r0->_widen,r1->_widen) ); 522 } 523 524 525 //============================================================================= 526 //------------------------------add_of_identity-------------------------------- 527 // Check for addition of the identity 528 const Type *AddFNode::add_of_identity( const Type *t1, const Type *t2 ) const { 529 // x ADD 0 should return x unless 'x' is a -zero 530 // 531 // const Type *zero = add_id(); // The additive identity 532 // jfloat f1 = t1->getf(); 533 // jfloat f2 = t2->getf(); 534 // 535 // if( t1->higher_equal( zero ) ) return t2; 536 // if( t2->higher_equal( zero ) ) return t1; 537 538 return NULL; 539 } 540 541 //------------------------------add_ring--------------------------------------- 542 // Supplied function returns the sum of the inputs. 543 // This also type-checks the inputs for sanity. Guaranteed never to 544 // be passed a TOP or BOTTOM type, these are filtered out by pre-check. 545 const Type *AddFNode::add_ring( const Type *t0, const Type *t1 ) const { 546 // We must be adding 2 float constants. 547 return TypeF::make( t0->getf() + t1->getf() ); 548 } 549 550 //------------------------------Ideal------------------------------------------ 551 Node *AddFNode::Ideal(PhaseGVN *phase, bool can_reshape) { 552 if( IdealizedNumerics && !phase->C->method()->is_strict() ) { 553 return AddNode::Ideal(phase, can_reshape); // commutative and associative transforms 554 } 555 556 // Floating point additions are not associative because of boundary conditions (infinity) 557 return commute(this, 558 phase->type( in(1) )->singleton(), 559 phase->type( in(2) )->singleton() ) ? this : NULL; 560 } 561 562 563 //============================================================================= 564 //------------------------------add_of_identity-------------------------------- 565 // Check for addition of the identity 566 const Type *AddDNode::add_of_identity( const Type *t1, const Type *t2 ) const { 567 // x ADD 0 should return x unless 'x' is a -zero 568 // 569 // const Type *zero = add_id(); // The additive identity 570 // jfloat f1 = t1->getf(); 571 // jfloat f2 = t2->getf(); 572 // 573 // if( t1->higher_equal( zero ) ) return t2; 574 // if( t2->higher_equal( zero ) ) return t1; 575 576 return NULL; 577 } 578 //------------------------------add_ring--------------------------------------- 579 // Supplied function returns the sum of the inputs. 580 // This also type-checks the inputs for sanity. Guaranteed never to 581 // be passed a TOP or BOTTOM type, these are filtered out by pre-check. 582 const Type *AddDNode::add_ring( const Type *t0, const Type *t1 ) const { 583 // We must be adding 2 double constants. 584 return TypeD::make( t0->getd() + t1->getd() ); 585 } 586 587 //------------------------------Ideal------------------------------------------ 588 Node *AddDNode::Ideal(PhaseGVN *phase, bool can_reshape) { 589 if( IdealizedNumerics && !phase->C->method()->is_strict() ) { 590 return AddNode::Ideal(phase, can_reshape); // commutative and associative transforms 591 } 592 593 // Floating point additions are not associative because of boundary conditions (infinity) 594 return commute(this, 595 phase->type( in(1) )->singleton(), 596 phase->type( in(2) )->singleton() ) ? this : NULL; 597 } 598 599 600 //============================================================================= 601 //------------------------------Identity--------------------------------------- 602 // If one input is a constant 0, return the other input. 603 Node* AddPNode::Identity(PhaseGVN* phase) { 604 return ( phase->type( in(Offset) )->higher_equal( TypeX_ZERO ) ) ? in(Address) : this; 605 } 606 607 //------------------------------Idealize--------------------------------------- 608 Node *AddPNode::Ideal(PhaseGVN *phase, bool can_reshape) { 609 // Bail out if dead inputs 610 if( phase->type( in(Address) ) == Type::TOP ) return NULL; 611 612 // If the left input is an add of a constant, flatten the expression tree. 613 const Node *n = in(Address); 614 if (n->is_AddP() && n->in(Base) == in(Base)) { 615 const AddPNode *addp = n->as_AddP(); // Left input is an AddP 616 assert( !addp->in(Address)->is_AddP() || 617 addp->in(Address)->as_AddP() != addp, 618 "dead loop in AddPNode::Ideal" ); 619 // Type of left input's right input 620 const Type *t = phase->type( addp->in(Offset) ); 621 if( t == Type::TOP ) return NULL; 622 const TypeX *t12 = t->is_intptr_t(); 623 if( t12->is_con() ) { // Left input is an add of a constant? 624 // If the right input is a constant, combine constants 625 const Type *temp_t2 = phase->type( in(Offset) ); 626 if( temp_t2 == Type::TOP ) return NULL; 627 const TypeX *t2 = temp_t2->is_intptr_t(); 628 Node* address; 629 Node* offset; 630 if( t2->is_con() ) { 631 // The Add of the flattened expression 632 address = addp->in(Address); 633 offset = phase->MakeConX(t2->get_con() + t12->get_con()); 634 } else { 635 // Else move the constant to the right. ((A+con)+B) into ((A+B)+con) 636 address = phase->transform(new AddPNode(in(Base),addp->in(Address),in(Offset))); 637 offset = addp->in(Offset); 638 } 639 PhaseIterGVN *igvn = phase->is_IterGVN(); 640 if( igvn ) { 641 set_req_X(Address,address,igvn); 642 set_req_X(Offset,offset,igvn); 643 } else { 644 set_req(Address,address); 645 set_req(Offset,offset); 646 } 647 return this; 648 } 649 } 650 651 // Raw pointers? 652 if( in(Base)->bottom_type() == Type::TOP ) { 653 // If this is a NULL+long form (from unsafe accesses), switch to a rawptr. 654 if (phase->type(in(Address)) == TypePtr::NULL_PTR) { 655 Node* offset = in(Offset); 656 return new CastX2PNode(offset); 657 } 658 } 659 660 // If the right is an add of a constant, push the offset down. 661 // Convert: (ptr + (offset+con)) into (ptr+offset)+con. 662 // The idea is to merge array_base+scaled_index groups together, 663 // and only have different constant offsets from the same base. 664 const Node *add = in(Offset); 665 if( add->Opcode() == Op_AddX && add->in(1) != add ) { 666 const Type *t22 = phase->type( add->in(2) ); 667 if( t22->singleton() && (t22 != Type::TOP) ) { // Right input is an add of a constant? 668 set_req(Address, phase->transform(new AddPNode(in(Base),in(Address),add->in(1)))); 669 set_req(Offset, add->in(2)); 670 PhaseIterGVN *igvn = phase->is_IterGVN(); 671 if (add->outcnt() == 0 && igvn) { 672 // add disconnected. 673 igvn->_worklist.push((Node*)add); 674 } 675 return this; // Made progress 676 } 677 } 678 679 return NULL; // No progress 680 } 681 682 //------------------------------bottom_type------------------------------------ 683 // Bottom-type is the pointer-type with unknown offset. 684 const Type *AddPNode::bottom_type() const { 685 if (in(Address) == NULL) return TypePtr::BOTTOM; 686 const TypePtr *tp = in(Address)->bottom_type()->isa_ptr(); 687 if( !tp ) return Type::TOP; // TOP input means TOP output 688 assert( in(Offset)->Opcode() != Op_ConP, "" ); 689 const Type *t = in(Offset)->bottom_type(); 690 if( t == Type::TOP ) 691 return tp->add_offset(Type::OffsetTop); 692 const TypeX *tx = t->is_intptr_t(); 693 intptr_t txoffset = Type::OffsetBot; 694 if (tx->is_con()) { // Left input is an add of a constant? 695 txoffset = tx->get_con(); 696 } 697 return tp->add_offset(txoffset); 698 } 699 700 //------------------------------Value------------------------------------------ 701 const Type* AddPNode::Value(PhaseGVN* phase) const { 702 // Either input is TOP ==> the result is TOP 703 const Type *t1 = phase->type( in(Address) ); 704 const Type *t2 = phase->type( in(Offset) ); 705 if( t1 == Type::TOP ) return Type::TOP; 706 if( t2 == Type::TOP ) return Type::TOP; 707 708 // Left input is a pointer 709 const TypePtr *p1 = t1->isa_ptr(); 710 // Right input is an int 711 const TypeX *p2 = t2->is_intptr_t(); 712 // Add 'em 713 intptr_t p2offset = Type::OffsetBot; 714 if (p2->is_con()) { // Left input is an add of a constant? 715 p2offset = p2->get_con(); 716 } 717 return p1->add_offset(p2offset); 718 } 719 720 //------------------------Ideal_base_and_offset-------------------------------- 721 // Split an oop pointer into a base and offset. 722 // (The offset might be Type::OffsetBot in the case of an array.) 723 // Return the base, or NULL if failure. 724 Node* AddPNode::Ideal_base_and_offset(Node* ptr, PhaseTransform* phase, 725 // second return value: 726 intptr_t& offset) { 727 if (ptr->is_AddP()) { 728 Node* base = ptr->in(AddPNode::Base); 729 Node* addr = ptr->in(AddPNode::Address); 730 Node* offs = ptr->in(AddPNode::Offset); 731 if (base == addr || base->is_top()) { 732 offset = phase->find_intptr_t_con(offs, Type::OffsetBot); 733 if (offset != Type::OffsetBot) { 734 return addr; 735 } 736 } 737 } 738 offset = Type::OffsetBot; 739 return NULL; 740 } 741 742 //------------------------------unpack_offsets---------------------------------- 743 // Collect the AddP offset values into the elements array, giving up 744 // if there are more than length. 745 int AddPNode::unpack_offsets(Node* elements[], int length) { 746 int count = 0; 747 Node* addr = this; 748 Node* base = addr->in(AddPNode::Base); 749 while (addr->is_AddP()) { 750 if (addr->in(AddPNode::Base) != base) { 751 // give up 752 return -1; 753 } 754 elements[count++] = addr->in(AddPNode::Offset); 755 if (count == length) { 756 // give up 757 return -1; 758 } 759 addr = addr->in(AddPNode::Address); 760 } 761 if (addr != base) { 762 return -1; 763 } 764 return count; 765 } 766 767 //------------------------------match_edge------------------------------------- 768 // Do we Match on this edge index or not? Do not match base pointer edge 769 uint AddPNode::match_edge(uint idx) const { 770 return idx > Base; 771 } 772 773 //============================================================================= 774 //------------------------------Identity--------------------------------------- 775 Node* OrINode::Identity(PhaseGVN* phase) { 776 // x | x => x 777 if (phase->eqv(in(1), in(2))) { 778 return in(1); 779 } 780 781 return AddNode::Identity(phase); 782 } 783 784 //------------------------------add_ring--------------------------------------- 785 // Supplied function returns the sum of the inputs IN THE CURRENT RING. For 786 // the logical operations the ring's ADD is really a logical OR function. 787 // This also type-checks the inputs for sanity. Guaranteed never to 788 // be passed a TOP or BOTTOM type, these are filtered out by pre-check. 789 const Type *OrINode::add_ring( const Type *t0, const Type *t1 ) const { 790 const TypeInt *r0 = t0->is_int(); // Handy access 791 const TypeInt *r1 = t1->is_int(); 792 793 // If both args are bool, can figure out better types 794 if ( r0 == TypeInt::BOOL ) { 795 if ( r1 == TypeInt::ONE) { 796 return TypeInt::ONE; 797 } else if ( r1 == TypeInt::BOOL ) { 798 return TypeInt::BOOL; 799 } 800 } else if ( r0 == TypeInt::ONE ) { 801 if ( r1 == TypeInt::BOOL ) { 802 return TypeInt::ONE; 803 } 804 } 805 806 // If either input is not a constant, just return all integers. 807 if( !r0->is_con() || !r1->is_con() ) 808 return TypeInt::INT; // Any integer, but still no symbols. 809 810 // Otherwise just OR them bits. 811 return TypeInt::make( r0->get_con() | r1->get_con() ); 812 } 813 814 //============================================================================= 815 //------------------------------Identity--------------------------------------- 816 Node* OrLNode::Identity(PhaseGVN* phase) { 817 // x | x => x 818 if (phase->eqv(in(1), in(2))) { 819 return in(1); 820 } 821 822 return AddNode::Identity(phase); 823 } 824 825 //------------------------------add_ring--------------------------------------- 826 const Type *OrLNode::add_ring( const Type *t0, const Type *t1 ) const { 827 const TypeLong *r0 = t0->is_long(); // Handy access 828 const TypeLong *r1 = t1->is_long(); 829 830 // If either input is not a constant, just return all integers. 831 if( !r0->is_con() || !r1->is_con() ) 832 return TypeLong::LONG; // Any integer, but still no symbols. 833 834 // Otherwise just OR them bits. 835 return TypeLong::make( r0->get_con() | r1->get_con() ); 836 } 837 838 //============================================================================= 839 //------------------------------add_ring--------------------------------------- 840 // Supplied function returns the sum of the inputs IN THE CURRENT RING. For 841 // the logical operations the ring's ADD is really a logical OR function. 842 // This also type-checks the inputs for sanity. Guaranteed never to 843 // be passed a TOP or BOTTOM type, these are filtered out by pre-check. 844 const Type *XorINode::add_ring( const Type *t0, const Type *t1 ) const { 845 const TypeInt *r0 = t0->is_int(); // Handy access 846 const TypeInt *r1 = t1->is_int(); 847 848 // Complementing a boolean? 849 if( r0 == TypeInt::BOOL && ( r1 == TypeInt::ONE 850 || r1 == TypeInt::BOOL)) 851 return TypeInt::BOOL; 852 853 if( !r0->is_con() || !r1->is_con() ) // Not constants 854 return TypeInt::INT; // Any integer, but still no symbols. 855 856 // Otherwise just XOR them bits. 857 return TypeInt::make( r0->get_con() ^ r1->get_con() ); 858 } 859 860 //============================================================================= 861 //------------------------------add_ring--------------------------------------- 862 const Type *XorLNode::add_ring( const Type *t0, const Type *t1 ) const { 863 const TypeLong *r0 = t0->is_long(); // Handy access 864 const TypeLong *r1 = t1->is_long(); 865 866 // If either input is not a constant, just return all integers. 867 if( !r0->is_con() || !r1->is_con() ) 868 return TypeLong::LONG; // Any integer, but still no symbols. 869 870 // Otherwise just OR them bits. 871 return TypeLong::make( r0->get_con() ^ r1->get_con() ); 872 } 873 874 //============================================================================= 875 //------------------------------add_ring--------------------------------------- 876 // Supplied function returns the sum of the inputs. 877 const Type *MaxINode::add_ring( const Type *t0, const Type *t1 ) const { 878 const TypeInt *r0 = t0->is_int(); // Handy access 879 const TypeInt *r1 = t1->is_int(); 880 881 // Otherwise just MAX them bits. 882 return TypeInt::make( MAX2(r0->_lo,r1->_lo), MAX2(r0->_hi,r1->_hi), MAX2(r0->_widen,r1->_widen) ); 883 } 884 885 //============================================================================= 886 //------------------------------Idealize--------------------------------------- 887 // MINs show up in range-check loop limit calculations. Look for 888 // "MIN2(x+c0,MIN2(y,x+c1))". Pick the smaller constant: "MIN2(x+c0,y)" 889 Node *MinINode::Ideal(PhaseGVN *phase, bool can_reshape) { 890 Node *progress = NULL; 891 // Force a right-spline graph 892 Node *l = in(1); 893 Node *r = in(2); 894 // Transform MinI1( MinI2(a,b), c) into MinI1( a, MinI2(b,c) ) 895 // to force a right-spline graph for the rest of MinINode::Ideal(). 896 if( l->Opcode() == Op_MinI ) { 897 assert( l != l->in(1), "dead loop in MinINode::Ideal" ); 898 r = phase->transform(new MinINode(l->in(2),r)); 899 l = l->in(1); 900 set_req(1, l); 901 set_req(2, r); 902 return this; 903 } 904 905 // Get left input & constant 906 Node *x = l; 907 int x_off = 0; 908 if( x->Opcode() == Op_AddI && // Check for "x+c0" and collect constant 909 x->in(2)->is_Con() ) { 910 const Type *t = x->in(2)->bottom_type(); 911 if( t == Type::TOP ) return NULL; // No progress 912 x_off = t->is_int()->get_con(); 913 x = x->in(1); 914 } 915 916 // Scan a right-spline-tree for MINs 917 Node *y = r; 918 int y_off = 0; 919 // Check final part of MIN tree 920 if( y->Opcode() == Op_AddI && // Check for "y+c1" and collect constant 921 y->in(2)->is_Con() ) { 922 const Type *t = y->in(2)->bottom_type(); 923 if( t == Type::TOP ) return NULL; // No progress 924 y_off = t->is_int()->get_con(); 925 y = y->in(1); 926 } 927 if( x->_idx > y->_idx && r->Opcode() != Op_MinI ) { 928 swap_edges(1, 2); 929 return this; 930 } 931 932 933 if( r->Opcode() == Op_MinI ) { 934 assert( r != r->in(2), "dead loop in MinINode::Ideal" ); 935 y = r->in(1); 936 // Check final part of MIN tree 937 if( y->Opcode() == Op_AddI &&// Check for "y+c1" and collect constant 938 y->in(2)->is_Con() ) { 939 const Type *t = y->in(2)->bottom_type(); 940 if( t == Type::TOP ) return NULL; // No progress 941 y_off = t->is_int()->get_con(); 942 y = y->in(1); 943 } 944 945 if( x->_idx > y->_idx ) 946 return new MinINode(r->in(1),phase->transform(new MinINode(l,r->in(2)))); 947 948 // See if covers: MIN2(x+c0,MIN2(y+c1,z)) 949 if( !phase->eqv(x,y) ) return NULL; 950 // If (y == x) transform MIN2(x+c0, MIN2(x+c1,z)) into 951 // MIN2(x+c0 or x+c1 which less, z). 952 return new MinINode(phase->transform(new AddINode(x,phase->intcon(MIN2(x_off,y_off)))),r->in(2)); 953 } else { 954 // See if covers: MIN2(x+c0,y+c1) 955 if( !phase->eqv(x,y) ) return NULL; 956 // If (y == x) transform MIN2(x+c0,x+c1) into x+c0 or x+c1 which less. 957 return new AddINode(x,phase->intcon(MIN2(x_off,y_off))); 958 } 959 960 } 961 962 //------------------------------add_ring--------------------------------------- 963 // Supplied function returns the sum of the inputs. 964 const Type *MinINode::add_ring( const Type *t0, const Type *t1 ) const { 965 const TypeInt *r0 = t0->is_int(); // Handy access 966 const TypeInt *r1 = t1->is_int(); 967 968 // Otherwise just MIN them bits. 969 return TypeInt::make( MIN2(r0->_lo,r1->_lo), MIN2(r0->_hi,r1->_hi), MAX2(r0->_widen,r1->_widen) ); 970 }