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src/share/vm/opto/mulnode.hpp
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@@ -68,86 +68,86 @@
// Supplied function to return the additive identity type
virtual const Type *add_id() const = 0;
// Supplied function to return the additive opcode
- virtual int add_opcode() const = 0;
+ virtual uint add_opcode() const = 0;
// Supplied function to return the multiplicative opcode
- virtual int mul_opcode() const = 0;
+ virtual uint mul_opcode() const = 0;
};
//------------------------------MulINode---------------------------------------
// Multiply 2 integers
class MulINode : public MulNode {
public:
MulINode( Node *in1, Node *in2 ) : MulNode(in1,in2) {}
- virtual int Opcode() const;
+ virtual uint Opcode() const;
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
virtual const Type *mul_ring( const Type *, const Type * ) const;
const Type *mul_id() const { return TypeInt::ONE; }
const Type *add_id() const { return TypeInt::ZERO; }
- int add_opcode() const { return Op_AddI; }
- int mul_opcode() const { return Op_MulI; }
+ uint add_opcode() const { return Op_AddI; }
+ uint mul_opcode() const { return Op_MulI; }
const Type *bottom_type() const { return TypeInt::INT; }
virtual uint ideal_reg() const { return Op_RegI; }
};
//------------------------------MulLNode---------------------------------------
// Multiply 2 longs
class MulLNode : public MulNode {
public:
MulLNode( Node *in1, Node *in2 ) : MulNode(in1,in2) {}
- virtual int Opcode() const;
+ virtual uint Opcode() const;
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
virtual const Type *mul_ring( const Type *, const Type * ) const;
const Type *mul_id() const { return TypeLong::ONE; }
const Type *add_id() const { return TypeLong::ZERO; }
- int add_opcode() const { return Op_AddL; }
- int mul_opcode() const { return Op_MulL; }
+ uint add_opcode() const { return Op_AddL; }
+ uint mul_opcode() const { return Op_MulL; }
const Type *bottom_type() const { return TypeLong::LONG; }
virtual uint ideal_reg() const { return Op_RegL; }
};
//------------------------------MulFNode---------------------------------------
// Multiply 2 floats
class MulFNode : public MulNode {
public:
MulFNode( Node *in1, Node *in2 ) : MulNode(in1,in2) {}
- virtual int Opcode() const;
+ virtual uint Opcode() const;
virtual const Type *mul_ring( const Type *, const Type * ) const;
const Type *mul_id() const { return TypeF::ONE; }
const Type *add_id() const { return TypeF::ZERO; }
- int add_opcode() const { return Op_AddF; }
- int mul_opcode() const { return Op_MulF; }
+ uint add_opcode() const { return Op_AddF; }
+ uint mul_opcode() const { return Op_MulF; }
const Type *bottom_type() const { return Type::FLOAT; }
virtual uint ideal_reg() const { return Op_RegF; }
};
//------------------------------MulDNode---------------------------------------
// Multiply 2 doubles
class MulDNode : public MulNode {
public:
MulDNode( Node *in1, Node *in2 ) : MulNode(in1,in2) {}
- virtual int Opcode() const;
+ virtual uint Opcode() const;
virtual const Type *mul_ring( const Type *, const Type * ) const;
const Type *mul_id() const { return TypeD::ONE; }
const Type *add_id() const { return TypeD::ZERO; }
- int add_opcode() const { return Op_AddD; }
- int mul_opcode() const { return Op_MulD; }
+ uint add_opcode() const { return Op_AddD; }
+ uint mul_opcode() const { return Op_MulD; }
const Type *bottom_type() const { return Type::DOUBLE; }
virtual uint ideal_reg() const { return Op_RegD; }
};
//-------------------------------MulHiLNode------------------------------------
// Upper 64 bits of a 64 bit by 64 bit multiply
class MulHiLNode : public Node {
public:
MulHiLNode( Node *in1, Node *in2 ) : Node(0,in1,in2) {}
- virtual int Opcode() const;
+ virtual uint Opcode() const;
virtual const Type* Value(PhaseGVN* phase) const;
const Type *bottom_type() const { return TypeLong::LONG; }
virtual uint ideal_reg() const { return Op_RegL; }
};
@@ -155,44 +155,44 @@
// Logically AND 2 integers. Included with the MUL nodes because it inherits
// all the behavior of multiplication on a ring.
class AndINode : public MulINode {
public:
AndINode( Node *in1, Node *in2 ) : MulINode(in1,in2) {}
- virtual int Opcode() const;
+ virtual uint Opcode() const;
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
virtual Node* Identity(PhaseGVN* phase);
virtual const Type *mul_ring( const Type *, const Type * ) const;
const Type *mul_id() const { return TypeInt::MINUS_1; }
const Type *add_id() const { return TypeInt::ZERO; }
- int add_opcode() const { return Op_OrI; }
- int mul_opcode() const { return Op_AndI; }
+ uint add_opcode() const { return Op_OrI; }
+ uint mul_opcode() const { return Op_AndI; }
virtual uint ideal_reg() const { return Op_RegI; }
};
//------------------------------AndINode---------------------------------------
// Logically AND 2 longs. Included with the MUL nodes because it inherits
// all the behavior of multiplication on a ring.
class AndLNode : public MulLNode {
public:
AndLNode( Node *in1, Node *in2 ) : MulLNode(in1,in2) {}
- virtual int Opcode() const;
+ virtual uint Opcode() const;
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
virtual Node* Identity(PhaseGVN* phase);
virtual const Type *mul_ring( const Type *, const Type * ) const;
const Type *mul_id() const { return TypeLong::MINUS_1; }
const Type *add_id() const { return TypeLong::ZERO; }
- int add_opcode() const { return Op_OrL; }
- int mul_opcode() const { return Op_AndL; }
+ uint add_opcode() const { return Op_OrL; }
+ uint mul_opcode() const { return Op_AndL; }
virtual uint ideal_reg() const { return Op_RegL; }
};
//------------------------------LShiftINode------------------------------------
// Logical shift left
class LShiftINode : public Node {
public:
LShiftINode( Node *in1, Node *in2 ) : Node(0,in1,in2) {}
- virtual int Opcode() const;
+ virtual uint Opcode() const;
virtual Node* Identity(PhaseGVN* phase);
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
virtual const Type* Value(PhaseGVN* phase) const;
const Type *bottom_type() const { return TypeInt::INT; }
virtual uint ideal_reg() const { return Op_RegI; }
@@ -201,11 +201,11 @@
//------------------------------LShiftLNode------------------------------------
// Logical shift left
class LShiftLNode : public Node {
public:
LShiftLNode( Node *in1, Node *in2 ) : Node(0,in1,in2) {}
- virtual int Opcode() const;
+ virtual uint Opcode() const;
virtual Node* Identity(PhaseGVN* phase);
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
virtual const Type* Value(PhaseGVN* phase) const;
const Type *bottom_type() const { return TypeLong::LONG; }
virtual uint ideal_reg() const { return Op_RegL; }
@@ -214,11 +214,11 @@
//------------------------------RShiftINode------------------------------------
// Signed shift right
class RShiftINode : public Node {
public:
RShiftINode( Node *in1, Node *in2 ) : Node(0,in1,in2) {}
- virtual int Opcode() const;
+ virtual uint Opcode() const;
virtual Node* Identity(PhaseGVN* phase);
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
virtual const Type* Value(PhaseGVN* phase) const;
const Type *bottom_type() const { return TypeInt::INT; }
virtual uint ideal_reg() const { return Op_RegI; }
@@ -227,11 +227,11 @@
//------------------------------RShiftLNode------------------------------------
// Signed shift right
class RShiftLNode : public Node {
public:
RShiftLNode( Node *in1, Node *in2 ) : Node(0,in1,in2) {}
- virtual int Opcode() const;
+ virtual uint Opcode() const;
virtual Node* Identity(PhaseGVN* phase);
virtual const Type* Value(PhaseGVN* phase) const;
const Type *bottom_type() const { return TypeLong::LONG; }
virtual uint ideal_reg() const { return Op_RegL; }
};
@@ -240,11 +240,11 @@
//------------------------------URShiftINode-----------------------------------
// Logical shift right
class URShiftINode : public Node {
public:
URShiftINode( Node *in1, Node *in2 ) : Node(0,in1,in2) {}
- virtual int Opcode() const;
+ virtual uint Opcode() const;
virtual Node* Identity(PhaseGVN* phase);
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
virtual const Type* Value(PhaseGVN* phase) const;
const Type *bottom_type() const { return TypeInt::INT; }
virtual uint ideal_reg() const { return Op_RegI; }
@@ -253,11 +253,11 @@
//------------------------------URShiftLNode-----------------------------------
// Logical shift right
class URShiftLNode : public Node {
public:
URShiftLNode( Node *in1, Node *in2 ) : Node(0,in1,in2) {}
- virtual int Opcode() const;
+ virtual uint Opcode() const;
virtual Node* Identity(PhaseGVN* phase);
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
virtual const Type* Value(PhaseGVN* phase) const;
const Type *bottom_type() const { return TypeLong::LONG; }
virtual uint ideal_reg() const { return Op_RegL; }
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