/* * Copyright (c) 2014, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. * */ #include "precompiled.hpp" #include "opto/addnode.hpp" #include "opto/callnode.hpp" #include "opto/castnode.hpp" #include "opto/connode.hpp" #include "opto/matcher.hpp" #include "opto/phaseX.hpp" #include "opto/subnode.hpp" #include "opto/type.hpp" //============================================================================= // If input is already higher or equal to cast type, then this is an identity. Node* ConstraintCastNode::Identity(PhaseGVN* phase) { Node* dom = dominating_cast(phase); if (dom != NULL) { return dom; } if (_carry_dependency) { return this; } return phase->type(in(1))->higher_equal_speculative(_type) ? in(1) : this; } //------------------------------Value------------------------------------------ // Take 'join' of input and cast-up type const Type* ConstraintCastNode::Value(PhaseGVN* phase) const { if (in(0) && phase->type(in(0)) == Type::TOP) return Type::TOP; const Type* ft = phase->type(in(1))->filter_speculative(_type); #ifdef ASSERT // Previous versions of this function had some special case logic, // which is no longer necessary. Make sure of the required effects. switch (Opcode()) { case Opcodes::Op_CastII: { const Type* t1 = phase->type(in(1)); if( t1 == Type::TOP ) assert(ft == Type::TOP, "special case #1"); const Type* rt = t1->join_speculative(_type); if (rt->empty()) assert(ft == Type::TOP, "special case #2"); break; } case Opcodes::Op_CastPP: if (phase->type(in(1)) == TypePtr::NULL_PTR && _type->isa_ptr() && _type->is_ptr()->_ptr == TypePtr::NotNull) assert(ft == Type::TOP, "special case #3"); break; } #endif //ASSERT return ft; } //------------------------------Ideal------------------------------------------ // Return a node which is more "ideal" than the current node. Strip out // control copies Node *ConstraintCastNode::Ideal(PhaseGVN *phase, bool can_reshape) { return (in(0) && remove_dead_region(phase, can_reshape)) ? this : NULL; } uint ConstraintCastNode::cmp(const Node &n) const { return TypeNode::cmp(n) && ((ConstraintCastNode&)n)._carry_dependency == _carry_dependency; } uint ConstraintCastNode::size_of() const { return sizeof(*this); } Node* ConstraintCastNode::make_cast(Opcodes opcode, Node* c, Node *n, const Type *t, bool carry_dependency) { switch(opcode) { case Opcodes::Op_CastII: { Node* cast = new CastIINode(n, t, carry_dependency); cast->set_req(0, c); return cast; } case Opcodes::Op_CastPP: { Node* cast = new CastPPNode(n, t, carry_dependency); cast->set_req(0, c); return cast; } case Opcodes::Op_CheckCastPP: return new CheckCastPPNode(c, n, t, carry_dependency); default: fatal("Bad opcode %u", static_cast(opcode)); } return NULL; } TypeNode* ConstraintCastNode::dominating_cast(PhaseTransform *phase) const { Node* val = in(1); Node* ctl = in(0); Opcodes opc = Opcode(); if (ctl == NULL) { return NULL; } // Range check CastIIs may all end up under a single range check and // in that case only the narrower CastII would be kept by the code // below which would be incorrect. if (is_CastII() && as_CastII()->has_range_check()) { return NULL; } for (DUIterator_Fast imax, i = val->fast_outs(imax); i < imax; i++) { Node* u = val->fast_out(i); if (u != this && u->outcnt() > 0 && u->Opcode() == opc && u->in(0) != NULL && u->bottom_type()->higher_equal(type())) { if (phase->is_dominator(u->in(0), ctl)) { return u->as_Type(); } if (is_CheckCastPP() && u->in(1)->is_Proj() && u->in(1)->in(0)->is_Allocate() && u->in(0)->is_Proj() && u->in(0)->in(0)->is_Initialize() && u->in(1)->in(0)->as_Allocate()->initialization() == u->in(0)->in(0)) { // CheckCastPP following an allocation always dominates all // use of the allocation result return u->as_Type(); } } } return NULL; } #ifndef PRODUCT void ConstraintCastNode::dump_spec(outputStream *st) const { TypeNode::dump_spec(st); if (_carry_dependency) { st->print(" carry dependency"); } } #endif const Type* CastIINode::Value(PhaseGVN* phase) const { const Type *res = ConstraintCastNode::Value(phase); // Try to improve the type of the CastII if we recognize a CmpI/If // pattern. if (_carry_dependency) { if (in(0) != NULL && in(0)->in(0) != NULL && in(0)->in(0)->is_If()) { assert(in(0)->is_IfFalse() || in(0)->is_IfTrue(), "should be If proj"); Node* proj = in(0); if (proj->in(0)->in(1)->is_Bool()) { Node* b = proj->in(0)->in(1); if (b->in(1)->Opcode() == Opcodes::Op_CmpI) { Node* cmp = b->in(1); if (cmp->in(1) == in(1) && phase->type(cmp->in(2))->isa_int()) { const TypeInt* in2_t = phase->type(cmp->in(2))->is_int(); const Type* t = TypeInt::INT; BoolTest test = b->as_Bool()->_test; if (proj->is_IfFalse()) { test = test.negate(); } BoolTest::mask m = test._test; jlong lo_long = min_jint; jlong hi_long = max_jint; if (m == BoolTest::le || m == BoolTest::lt) { hi_long = in2_t->_hi; if (m == BoolTest::lt) { hi_long -= 1; } } else if (m == BoolTest::ge || m == BoolTest::gt) { lo_long = in2_t->_lo; if (m == BoolTest::gt) { lo_long += 1; } } else if (m == BoolTest::eq) { lo_long = in2_t->_lo; hi_long = in2_t->_hi; } else if (m == BoolTest::ne) { // can't do any better } else { stringStream ss; test.dump_on(&ss); fatal("unexpected comparison %s", ss.as_string()); } int lo_int = (int)lo_long; int hi_int = (int)hi_long; if (lo_long != (jlong)lo_int) { lo_int = min_jint; } if (hi_long != (jlong)hi_int) { hi_int = max_jint; } t = TypeInt::make(lo_int, hi_int, Type::WidenMax); res = res->filter_speculative(t); return res; } } } } } return res; } Node *CastIINode::Ideal(PhaseGVN *phase, bool can_reshape) { Node* progress = ConstraintCastNode::Ideal(phase, can_reshape); if (progress != NULL) { return progress; } // transform: // (CastII (AddI x const)) -> (AddI (CastII x) const) // So the AddI has a chance to be optimized out if (in(1)->Opcode() == Opcodes::Op_AddI) { Node* in2 = in(1)->in(2); const TypeInt* in2_t = phase->type(in2)->isa_int(); if (in2_t != NULL && in2_t->singleton()) { int in2_const = in2_t->_lo; const TypeInt* current_type = _type->is_int(); jlong new_lo_long = ((jlong)current_type->_lo) - in2_const; jlong new_hi_long = ((jlong)current_type->_hi) - in2_const; int new_lo = (int)new_lo_long; int new_hi = (int)new_hi_long; if (((jlong)new_lo) == new_lo_long && ((jlong)new_hi) == new_hi_long) { Node* in1 = in(1)->in(1); CastIINode* new_cast = (CastIINode*)clone(); AddINode* new_add = (AddINode*)in(1)->clone(); new_cast->set_type(TypeInt::make(new_lo, new_hi, current_type->_widen)); new_cast->set_req(1, in1); new_add->set_req(1, phase->transform(new_cast)); return new_add; } } } // Similar to ConvI2LNode::Ideal() for the same reasons if (can_reshape && !phase->C->major_progress()) { const TypeInt* this_type = this->type()->is_int(); const TypeInt* in_type = phase->type(in(1))->isa_int(); if (in_type != NULL && this_type != NULL && (in_type->_lo != this_type->_lo || in_type->_hi != this_type->_hi)) { int lo1 = this_type->_lo; int hi1 = this_type->_hi; int w1 = this_type->_widen; if (lo1 >= 0) { // Keep a range assertion of >=0. lo1 = 0; hi1 = max_jint; } else if (hi1 < 0) { // Keep a range assertion of <0. lo1 = min_jint; hi1 = -1; } else { lo1 = min_jint; hi1 = max_jint; } const TypeInt* wtype = TypeInt::make(MAX2(in_type->_lo, lo1), MIN2(in_type->_hi, hi1), MAX2((int)in_type->_widen, w1)); if (wtype != type()) { set_type(wtype); return this; } } } return NULL; } uint CastIINode::cmp(const Node &n) const { return ConstraintCastNode::cmp(n) && ((CastIINode&)n)._range_check_dependency == _range_check_dependency; } uint CastIINode::size_of() const { return sizeof(*this); } #ifndef PRODUCT void CastIINode::dump_spec(outputStream* st) const { ConstraintCastNode::dump_spec(st); if (_range_check_dependency) { st->print(" range check dependency"); } } #endif //============================================================================= //------------------------------Identity--------------------------------------- // If input is already higher or equal to cast type, then this is an identity. Node* CheckCastPPNode::Identity(PhaseGVN* phase) { Node* dom = dominating_cast(phase); if (dom != NULL) { return dom; } if (_carry_dependency) { return this; } // Toned down to rescue meeting at a Phi 3 different oops all implementing // the same interface. CompileTheWorld starting at 502, kd12rc1.zip. return (phase->type(in(1)) == phase->type(this)) ? in(1) : this; } //------------------------------Value------------------------------------------ // Take 'join' of input and cast-up type, unless working with an Interface const Type* CheckCastPPNode::Value(PhaseGVN* phase) const { if( in(0) && phase->type(in(0)) == Type::TOP ) return Type::TOP; const Type *inn = phase->type(in(1)); if( inn == Type::TOP ) return Type::TOP; // No information yet const TypePtr *in_type = inn->isa_ptr(); const TypePtr *my_type = _type->isa_ptr(); const Type *result = _type; if( in_type != NULL && my_type != NULL ) { TypePtr::PTR in_ptr = in_type->ptr(); if (in_ptr == TypePtr::Null) { result = in_type; } else if (in_ptr == TypePtr::Constant) { const TypeOopPtr *jptr = my_type->isa_oopptr(); assert(jptr, ""); result = !in_type->higher_equal(_type) ? my_type->cast_to_ptr_type(TypePtr::NotNull) : in_type; } else { result = my_type->cast_to_ptr_type( my_type->join_ptr(in_ptr) ); } } // This is the code from TypePtr::xmeet() that prevents us from // having 2 ways to represent the same type. We have to replicate it // here because we don't go through meet/join. if (result->remove_speculative() == result->speculative()) { result = result->remove_speculative(); } // Same as above: because we don't go through meet/join, remove the // speculative type if we know we won't use it. return result->cleanup_speculative(); // JOIN NOT DONE HERE BECAUSE OF INTERFACE ISSUES. // FIX THIS (DO THE JOIN) WHEN UNION TYPES APPEAR! // // Remove this code after overnight run indicates no performance // loss from not performing JOIN at CheckCastPPNode // // const TypeInstPtr *in_oop = in->isa_instptr(); // const TypeInstPtr *my_oop = _type->isa_instptr(); // // If either input is an 'interface', return destination type // assert (in_oop == NULL || in_oop->klass() != NULL, ""); // assert (my_oop == NULL || my_oop->klass() != NULL, ""); // if( (in_oop && in_oop->klass()->is_interface()) // ||(my_oop && my_oop->klass()->is_interface()) ) { // TypePtr::PTR in_ptr = in->isa_ptr() ? in->is_ptr()->_ptr : TypePtr::BotPTR; // // Preserve cast away nullness for interfaces // if( in_ptr == TypePtr::NotNull && my_oop && my_oop->_ptr == TypePtr::BotPTR ) { // return my_oop->cast_to_ptr_type(TypePtr::NotNull); // } // return _type; // } // // // Neither the input nor the destination type is an interface, // // // history: JOIN used to cause weird corner case bugs // // return (in == TypeOopPtr::NULL_PTR) ? in : _type; // // JOIN picks up NotNull in common instance-of/check-cast idioms, both oops. // // JOIN does not preserve NotNull in other cases, e.g. RawPtr vs InstPtr // const Type *join = in->join(_type); // // Check if join preserved NotNull'ness for pointers // if( join->isa_ptr() && _type->isa_ptr() ) { // TypePtr::PTR join_ptr = join->is_ptr()->_ptr; // TypePtr::PTR type_ptr = _type->is_ptr()->_ptr; // // If there isn't any NotNull'ness to preserve // // OR if join preserved NotNull'ness then return it // if( type_ptr == TypePtr::BotPTR || type_ptr == TypePtr::Null || // join_ptr == TypePtr::NotNull || join_ptr == TypePtr::Constant ) { // return join; // } // // ELSE return same old type as before // return _type; // } // // Not joining two pointers // return join; } //============================================================================= //------------------------------Value------------------------------------------ const Type* CastX2PNode::Value(PhaseGVN* phase) const { const Type* t = phase->type(in(1)); if (t == Type::TOP) return Type::TOP; if (t->base() == Type_X && t->singleton()) { uintptr_t bits = (uintptr_t) t->is_intptr_t()->get_con(); if (bits == 0) return TypePtr::NULL_PTR; return TypeRawPtr::make((address) bits); } return CastX2PNode::bottom_type(); } //------------------------------Idealize--------------------------------------- static inline bool fits_in_int(const Type* t, bool but_not_min_int = false) { if (t == Type::TOP) return false; const TypeX* tl = t->is_intptr_t(); jint lo = min_jint; jint hi = max_jint; if (but_not_min_int) ++lo; // caller wants to negate the value w/o overflow return (tl->_lo >= lo) && (tl->_hi <= hi); } static inline Node* addP_of_X2P(PhaseGVN *phase, Node* base, Node* dispX, bool negate = false) { if (negate) { dispX = new SubXNode(phase->MakeConX(0), phase->transform(dispX)); } return new AddPNode(phase->C->top(), phase->transform(new CastX2PNode(base)), phase->transform(dispX)); } Node *CastX2PNode::Ideal(PhaseGVN *phase, bool can_reshape) { // convert CastX2P(AddX(x, y)) to AddP(CastX2P(x), y) if y fits in an int Opcodes op = in(1)->Opcode(); Node* x; Node* y; switch (op) { case Opcodes::Op_SubX: x = in(1)->in(1); // Avoid ideal transformations ping-pong between this and AddP for raw pointers. if (phase->find_intptr_t_con(x, -1) == 0) break; y = in(1)->in(2); if (fits_in_int(phase->type(y), true)) { return addP_of_X2P(phase, x, y, true); } break; case Opcodes::Op_AddX: x = in(1)->in(1); y = in(1)->in(2); if (fits_in_int(phase->type(y))) { return addP_of_X2P(phase, x, y); } if (fits_in_int(phase->type(x))) { return addP_of_X2P(phase, y, x); } break; } return NULL; } //------------------------------Identity--------------------------------------- Node* CastX2PNode::Identity(PhaseGVN* phase) { if (in(1)->Opcode() == Opcodes::Op_CastP2X) return in(1)->in(1); return this; } //============================================================================= //------------------------------Value------------------------------------------ const Type* CastP2XNode::Value(PhaseGVN* phase) const { const Type* t = phase->type(in(1)); if (t == Type::TOP) return Type::TOP; if (t->base() == Type::RawPtr && t->singleton()) { uintptr_t bits = (uintptr_t) t->is_rawptr()->get_con(); return TypeX::make(bits); } return CastP2XNode::bottom_type(); } Node *CastP2XNode::Ideal(PhaseGVN *phase, bool can_reshape) { return (in(0) && remove_dead_region(phase, can_reshape)) ? this : NULL; } //------------------------------Identity--------------------------------------- Node* CastP2XNode::Identity(PhaseGVN* phase) { if (in(1)->Opcode() == Opcodes::Op_CastX2P) return in(1)->in(1); return this; }