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src/share/vm/opto/addnode.hpp

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*** 73,133 **** //------------------------------AddINode--------------------------------------- // Add 2 integers class AddINode : public AddNode { public: AddINode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} ! virtual int Opcode() const; virtual const Type *add_ring( const Type *, const Type * ) const; virtual const Type *add_id() const { return TypeInt::ZERO; } virtual const Type *bottom_type() const { return TypeInt::INT; } virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); virtual Node* Identity(PhaseGVN* phase); ! virtual uint ideal_reg() const { return Op_RegI; } }; //------------------------------AddLNode--------------------------------------- // Add 2 longs class AddLNode : public AddNode { public: AddLNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} ! virtual int Opcode() const; virtual const Type *add_ring( const Type *, const Type * ) const; virtual const Type *add_id() const { return TypeLong::ZERO; } virtual const Type *bottom_type() const { return TypeLong::LONG; } virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); virtual Node* Identity(PhaseGVN* phase); ! virtual uint ideal_reg() const { return Op_RegL; } }; //------------------------------AddFNode--------------------------------------- // Add 2 floats class AddFNode : public AddNode { public: AddFNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} ! virtual int Opcode() const; virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); virtual const Type *add_of_identity( const Type *t1, const Type *t2 ) const; virtual const Type *add_ring( const Type *, const Type * ) const; virtual const Type *add_id() const { return TypeF::ZERO; } virtual const Type *bottom_type() const { return Type::FLOAT; } virtual Node* Identity(PhaseGVN* phase) { return this; } ! virtual uint ideal_reg() const { return Op_RegF; } }; //------------------------------AddDNode--------------------------------------- // Add 2 doubles class AddDNode : public AddNode { public: AddDNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} ! virtual int Opcode() const; virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); virtual const Type *add_of_identity( const Type *t1, const Type *t2 ) const; virtual const Type *add_ring( const Type *, const Type * ) const; virtual const Type *add_id() const { return TypeD::ZERO; } virtual const Type *bottom_type() const { return Type::DOUBLE; } virtual Node* Identity(PhaseGVN* phase) { return this; } ! virtual uint ideal_reg() const { return Op_RegD; } }; //------------------------------AddPNode--------------------------------------- // Add pointer plus integer to get pointer. NOT commutative, really. // So not really an AddNode. Lives here, because people associate it with --- 73,133 ---- //------------------------------AddINode--------------------------------------- // Add 2 integers class AddINode : public AddNode { public: AddINode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} ! virtual Opcodes Opcode() const; virtual const Type *add_ring( const Type *, const Type * ) const; virtual const Type *add_id() const { return TypeInt::ZERO; } virtual const Type *bottom_type() const { return TypeInt::INT; } virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); virtual Node* Identity(PhaseGVN* phase); ! virtual Opcodes ideal_reg() const { return Opcodes::Op_RegI; } }; //------------------------------AddLNode--------------------------------------- // Add 2 longs class AddLNode : public AddNode { public: AddLNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} ! virtual Opcodes Opcode() const; virtual const Type *add_ring( const Type *, const Type * ) const; virtual const Type *add_id() const { return TypeLong::ZERO; } virtual const Type *bottom_type() const { return TypeLong::LONG; } virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); virtual Node* Identity(PhaseGVN* phase); ! virtual Opcodes ideal_reg() const { return Opcodes::Op_RegL; } }; //------------------------------AddFNode--------------------------------------- // Add 2 floats class AddFNode : public AddNode { public: AddFNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} ! virtual Opcodes Opcode() const; virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); virtual const Type *add_of_identity( const Type *t1, const Type *t2 ) const; virtual const Type *add_ring( const Type *, const Type * ) const; virtual const Type *add_id() const { return TypeF::ZERO; } virtual const Type *bottom_type() const { return Type::FLOAT; } virtual Node* Identity(PhaseGVN* phase) { return this; } ! virtual Opcodes ideal_reg() const { return Opcodes::Op_RegF; } }; //------------------------------AddDNode--------------------------------------- // Add 2 doubles class AddDNode : public AddNode { public: AddDNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} ! virtual Opcodes Opcode() const; virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); virtual const Type *add_of_identity( const Type *t1, const Type *t2 ) const; virtual const Type *add_ring( const Type *, const Type * ) const; virtual const Type *add_id() const { return TypeD::ZERO; } virtual const Type *bottom_type() const { return Type::DOUBLE; } virtual Node* Identity(PhaseGVN* phase) { return this; } ! virtual Opcodes ideal_reg() const { return Opcodes::Op_RegD; } }; //------------------------------AddPNode--------------------------------------- // Add pointer plus integer to get pointer. NOT commutative, really. // So not really an AddNode. Lives here, because people associate it with
*** 139,154 **** Address, // Actually address, derived from base Offset } ; // Offset added to address AddPNode( Node *base, Node *ptr, Node *off ) : Node(0,base,ptr,off) { init_class_id(Class_AddP); } ! virtual int Opcode() const; virtual Node* Identity(PhaseGVN* phase); virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); virtual const Type* Value(PhaseGVN* phase) const; virtual const Type *bottom_type() const; ! virtual uint ideal_reg() const { return Op_RegP; } Node *base_node() { assert( req() > Base, "Missing base"); return in(Base); } static Node* Ideal_base_and_offset(Node* ptr, PhaseTransform* phase, // second return value: intptr_t& offset); --- 139,154 ---- Address, // Actually address, derived from base Offset } ; // Offset added to address AddPNode( Node *base, Node *ptr, Node *off ) : Node(0,base,ptr,off) { init_class_id(Class_AddP); } ! virtual Opcodes Opcode() const; virtual Node* Identity(PhaseGVN* phase); virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); virtual const Type* Value(PhaseGVN* phase) const; virtual const Type *bottom_type() const; ! virtual Opcodes ideal_reg() const { return Opcodes::Op_RegP; } Node *base_node() { assert( req() > Base, "Missing base"); return in(Base); } static Node* Ideal_base_and_offset(Node* ptr, PhaseTransform* phase, // second return value: intptr_t& offset);
*** 164,252 **** // Logically OR 2 integers. Included with the ADD nodes because it inherits // all the behavior of addition on a ring. class OrINode : public AddNode { public: OrINode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} ! virtual int Opcode() const; virtual const Type *add_ring( const Type *, const Type * ) const; virtual const Type *add_id() const { return TypeInt::ZERO; } virtual const Type *bottom_type() const { return TypeInt::INT; } virtual Node* Identity(PhaseGVN* phase); ! virtual uint ideal_reg() const { return Op_RegI; } }; //------------------------------OrLNode---------------------------------------- // Logically OR 2 longs. Included with the ADD nodes because it inherits // all the behavior of addition on a ring. class OrLNode : public AddNode { public: OrLNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} ! virtual int Opcode() const; virtual const Type *add_ring( const Type *, const Type * ) const; virtual const Type *add_id() const { return TypeLong::ZERO; } virtual const Type *bottom_type() const { return TypeLong::LONG; } virtual Node* Identity(PhaseGVN* phase); ! virtual uint ideal_reg() const { return Op_RegL; } }; //------------------------------XorINode--------------------------------------- // XOR'ing 2 integers class XorINode : public AddNode { public: XorINode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} ! virtual int Opcode() const; virtual const Type *add_ring( const Type *, const Type * ) const; virtual const Type *add_id() const { return TypeInt::ZERO; } virtual const Type *bottom_type() const { return TypeInt::INT; } ! virtual uint ideal_reg() const { return Op_RegI; } }; //------------------------------XorINode--------------------------------------- // XOR'ing 2 longs class XorLNode : public AddNode { public: XorLNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} ! virtual int Opcode() const; virtual const Type *add_ring( const Type *, const Type * ) const; virtual const Type *add_id() const { return TypeLong::ZERO; } virtual const Type *bottom_type() const { return TypeLong::LONG; } ! virtual uint ideal_reg() const { return Op_RegL; } }; //------------------------------MaxNode---------------------------------------- // Max (or min) of 2 values. Included with the ADD nodes because it inherits // all the behavior of addition on a ring. Only new thing is that we allow // 2 equal inputs to be equal. class MaxNode : public AddNode { public: MaxNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} ! virtual int Opcode() const = 0; }; //------------------------------MaxINode--------------------------------------- // Maximum of 2 integers. Included with the ADD nodes because it inherits // all the behavior of addition on a ring. class MaxINode : public MaxNode { public: MaxINode( Node *in1, Node *in2 ) : MaxNode(in1,in2) {} ! virtual int Opcode() const; virtual const Type *add_ring( const Type *, const Type * ) const; virtual const Type *add_id() const { return TypeInt::make(min_jint); } virtual const Type *bottom_type() const { return TypeInt::INT; } ! virtual uint ideal_reg() const { return Op_RegI; } }; //------------------------------MinINode--------------------------------------- // MINimum of 2 integers. Included with the ADD nodes because it inherits // all the behavior of addition on a ring. class MinINode : public MaxNode { public: MinINode( Node *in1, Node *in2 ) : MaxNode(in1,in2) {} ! virtual int Opcode() const; virtual const Type *add_ring( const Type *, const Type * ) const; virtual const Type *add_id() const { return TypeInt::make(max_jint); } virtual const Type *bottom_type() const { return TypeInt::INT; } ! virtual uint ideal_reg() const { return Op_RegI; } virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); }; #endif // SHARE_VM_OPTO_ADDNODE_HPP --- 164,252 ---- // Logically OR 2 integers. Included with the ADD nodes because it inherits // all the behavior of addition on a ring. class OrINode : public AddNode { public: OrINode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} ! virtual Opcodes Opcode() const; virtual const Type *add_ring( const Type *, const Type * ) const; virtual const Type *add_id() const { return TypeInt::ZERO; } virtual const Type *bottom_type() const { return TypeInt::INT; } virtual Node* Identity(PhaseGVN* phase); ! virtual Opcodes ideal_reg() const { return Opcodes::Op_RegI; } }; //------------------------------OrLNode---------------------------------------- // Logically OR 2 longs. Included with the ADD nodes because it inherits // all the behavior of addition on a ring. class OrLNode : public AddNode { public: OrLNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} ! virtual Opcodes Opcode() const; virtual const Type *add_ring( const Type *, const Type * ) const; virtual const Type *add_id() const { return TypeLong::ZERO; } virtual const Type *bottom_type() const { return TypeLong::LONG; } virtual Node* Identity(PhaseGVN* phase); ! virtual Opcodes ideal_reg() const { return Opcodes::Op_RegL; } }; //------------------------------XorINode--------------------------------------- // XOR'ing 2 integers class XorINode : public AddNode { public: XorINode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} ! virtual Opcodes Opcode() const; virtual const Type *add_ring( const Type *, const Type * ) const; virtual const Type *add_id() const { return TypeInt::ZERO; } virtual const Type *bottom_type() const { return TypeInt::INT; } ! virtual Opcodes ideal_reg() const { return Opcodes::Op_RegI; } }; //------------------------------XorINode--------------------------------------- // XOR'ing 2 longs class XorLNode : public AddNode { public: XorLNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} ! virtual Opcodes Opcode() const; virtual const Type *add_ring( const Type *, const Type * ) const; virtual const Type *add_id() const { return TypeLong::ZERO; } virtual const Type *bottom_type() const { return TypeLong::LONG; } ! virtual Opcodes ideal_reg() const { return Opcodes::Op_RegL; } }; //------------------------------MaxNode---------------------------------------- // Max (or min) of 2 values. Included with the ADD nodes because it inherits // all the behavior of addition on a ring. Only new thing is that we allow // 2 equal inputs to be equal. class MaxNode : public AddNode { public: MaxNode( Node *in1, Node *in2 ) : AddNode(in1,in2) {} ! virtual Opcodes Opcode() const = 0; }; //------------------------------MaxINode--------------------------------------- // Maximum of 2 integers. Included with the ADD nodes because it inherits // all the behavior of addition on a ring. class MaxINode : public MaxNode { public: MaxINode( Node *in1, Node *in2 ) : MaxNode(in1,in2) {} ! virtual Opcodes Opcode() const; virtual const Type *add_ring( const Type *, const Type * ) const; virtual const Type *add_id() const { return TypeInt::make(min_jint); } virtual const Type *bottom_type() const { return TypeInt::INT; } ! virtual Opcodes ideal_reg() const { return Opcodes::Op_RegI; } }; //------------------------------MinINode--------------------------------------- // MINimum of 2 integers. Included with the ADD nodes because it inherits // all the behavior of addition on a ring. class MinINode : public MaxNode { public: MinINode( Node *in1, Node *in2 ) : MaxNode(in1,in2) {} ! virtual Opcodes Opcode() const; virtual const Type *add_ring( const Type *, const Type * ) const; virtual const Type *add_id() const { return TypeInt::make(max_jint); } virtual const Type *bottom_type() const { return TypeInt::INT; } ! virtual Opcodes ideal_reg() const { return Opcodes::Op_RegI; } virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); }; #endif // SHARE_VM_OPTO_ADDNODE_HPP
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