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modules/graphics/src/main/java/javafx/scene/paint/Color.java

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@@ -53,20 +53,20 @@
  * utility methods.  The following lines of code all create the same
  * blue color:</p>
  *
  * <pre><code>
  * Color c = Color.BLUE;   //use the blue constant
- * Color c = new Color(0,0,1,1.0); // standard constructor, use 0->1.0 values, explicit alpha of 1.0
+ * Color c = new Color(0,0,1,1.0); // standard constructor, use 0-&gt;1.0 values, explicit alpha of 1.0
  *
- * Color c = Color.color(0,0,1.0); //use 0->1.0 values. implicit alpha of 1.0
- * Color c = Color.color(0,0,1.0,1.0); //use 0->1.0 values, explicit alpha of 1.0
+ * Color c = Color.color(0,0,1.0); //use 0-&gt;1.0 values. implicit alpha of 1.0
+ * Color c = Color.color(0,0,1.0,1.0); //use 0-&gt;1.0 values, explicit alpha of 1.0
  *
- * Color c = Color.rgb(0,0,255); //use 0->255 integers, implicit alpha of 1.0
- * Color c = Color.rgb(0,0,255,1.0); //use 0->255 integers, explicit alpha of 1.0
+ * Color c = Color.rgb(0,0,255); //use 0-&gt;255 integers, implicit alpha of 1.0
+ * Color c = Color.rgb(0,0,255,1.0); //use 0-&gt;255 integers, explicit alpha of 1.0
  *
- * Color c = Color.hsb(270,1.0,1.0); //hue = 270, saturation & value = 1.0. inplicit alpha of 1.0
- * Color c = Color.hsb(270,1.0,1.0,1.0); //hue = 270, saturation & value = 1.0, explicit alpha of 1.0
+ * Color c = Color.hsb(270,1.0,1.0); //hue = 270, saturation &amp; value = 1.0. inplicit alpha of 1.0
+ * Color c = Color.hsb(270,1.0,1.0,1.0); //hue = 270, saturation &amp; value = 1.0, explicit alpha of 1.0
  *
  * Color c = Color.web("0x0000FF",1.0);// blue as a hex web value, explicit alpha
  * Color c = Color.web("0x0000FF");// blue as a hex web value, implicit alpha
  * Color c = Color.web("0x00F");// blue as a short hex web value, implicit alpha
  * Color c = Color.web("#0000FF",1.0);// blue as a hex web value, explicit alpha
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