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modules/graphics/src/main/java/javafx/scene/paint/ImagePattern.java

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@@ -37,11 +37,11 @@
  * shape. If the shape extends out of the anchor rectangle, the image is tiled.
  * </p>
  *
  * <p>If the {@code proportional} variable is set to true (the default)
  * then the anchor rectangle should be specified relative to the unit
- * square (0.0->1.0) and will be stretched across the shape.
+ * square (0.0-&gt;1.0) and will be stretched across the shape.
  * If the {@code proportional} variable is set to false, then the anchor
  * rectangle should be specified in the local coordinate system of the shape
  * and the image will be stretched to fit the anchor rectangle. The anchor
  * rectangle will not be stretched across the shape.</p>
  *

@@ -226,11 +226,11 @@
      * values are used for all other parameters.
      *
      * @param image the image to be used as the paint.
      * @throws NullPointerException if the image is null.
      * @throws IllegalArgumentException if image is not done loading,
-     * that is if progress is < 1.
+     * that is if progress is &lt; 1.
      */
     public ImagePattern(@NamedArg("image") Image image) {
         if (image == null) {
             throw new NullPointerException("Image must be non-null.");
         } else if (image.getProgress() < 1.0) {

@@ -249,11 +249,11 @@
      * @param height the height of the anchor rectangle.
      * @param proportional whether the coordinates are proportional
      * to the shape which ImagePattern fills
      * @throws NullPointerException if the image is null.
      * @throws IllegalArgumentException if image is not done loading,
-     * that is if progress is < 1.
+     * that is if progress is &lt; 1.
      */
     public ImagePattern(@NamedArg("image") Image image, @NamedArg("x") double x, @NamedArg("y") double y, @NamedArg("width") double width,
             @NamedArg("height") double height, @NamedArg("proportional") boolean proportional) {
 
         if (image == null) {
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