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src/hotspot/share/runtime/orderAccess.hpp

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   9  * This code is distributed in the hope that it will be useful, but WITHOUT
  10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  12  * version 2 for more details (a copy is included in the LICENSE file that
  13  * accompanied this code).
  14  *
  15  * You should have received a copy of the GNU General Public License version
  16  * 2 along with this work; if not, write to the Free Software Foundation,
  17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  18  *
  19  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  20  * or visit www.oracle.com if you need additional information or have any
  21  * questions.
  22  *
  23  */
  24 
  25 #ifndef SHARE_RUNTIME_ORDERACCESS_HPP
  26 #define SHARE_RUNTIME_ORDERACCESS_HPP
  27 
  28 #include "memory/allocation.hpp"
  29 #include "runtime/atomic.hpp"
  30 #include "utilities/macros.hpp"
  31 
  32 //                Memory Access Ordering Model
  33 //
  34 // This interface is based on the JSR-133 Cookbook for Compiler Writers.
  35 //
  36 // In the following, the terms 'previous', 'subsequent', 'before',
  37 // 'after', 'preceding' and 'succeeding' refer to program order.  The
  38 // terms 'down' and 'below' refer to forward load or store motion
  39 // relative to program order, while 'up' and 'above' refer to backward
  40 // motion.
  41 //
  42 // We define four primitive memory barrier operations.
  43 //
  44 // LoadLoad:   Load1(s); LoadLoad; Load2
  45 //
  46 // Ensures that Load1 completes (obtains the value it loads from memory)
  47 // before Load2 and any subsequent load operations.  Loads before Load1
  48 // may *not* float below Load2 and any subsequent load operations.
  49 //


 214 // Either of these alternatives is a pain, so no current machine we know of
 215 // has incoherent caches.
 216 //
 217 // If loadload didn't have these properties, the store-release sequence for
 218 // publishing a shared data structure wouldn't work, because a processor
 219 // trying to read data newly published by another processor might go to
 220 // its own incoherent caches to satisfy the read instead of to the newly
 221 // written shared memory.
 222 //
 223 //
 224 //                NOTE WELL!!
 225 //
 226 //                A Note on MutexLocker and Friends
 227 //
 228 // See mutexLocker.hpp.  We assume throughout the VM that MutexLocker's
 229 // and friends' constructors do a fence, a lock and an acquire *in that
 230 // order*.  And that their destructors do a release and unlock, in *that*
 231 // order.  If their implementations change such that these assumptions
 232 // are violated, a whole lot of code will break.
 233 
 234 enum ScopedFenceType {
 235     X_ACQUIRE
 236   , RELEASE_X
 237   , RELEASE_X_FENCE
 238 };
 239 
 240 template <ScopedFenceType T>
 241 class ScopedFenceGeneral: public StackObj {
 242  public:
 243   void prefix() {}
 244   void postfix() {}
 245 };
 246 
 247 template <ScopedFenceType T>
 248 class ScopedFence : public ScopedFenceGeneral<T> {
 249   void *const _field;
 250  public:
 251   ScopedFence(void *const field) : _field(field) { prefix(); }
 252   ~ScopedFence() { postfix(); }
 253   void prefix() { ScopedFenceGeneral<T>::prefix(); }
 254   void postfix() { ScopedFenceGeneral<T>::postfix(); }
 255 };
 256 
 257 class OrderAccess : private Atomic {
 258  public:
 259   // barriers
 260   static void     loadload();
 261   static void     storestore();
 262   static void     loadstore();
 263   static void     storeload();
 264 
 265   static void     acquire();
 266   static void     release();
 267   static void     fence();
 268 
 269   static void     cross_modify_fence();
 270 
 271   template <typename T>
 272   static T        load_acquire(const volatile T* p);
 273 
 274   template <typename T, typename D>
 275   static void     release_store(volatile D* p, T v);
 276 
 277   template <typename T, typename D>
 278   static void     release_store_fence(volatile D* p, T v);
 279 
 280  private:
 281   // This is a helper that invokes the StubRoutines::fence_entry()
 282   // routine if it exists, It should only be used by platforms that
 283   // don't have another way to do the inline assembly.
 284   static void StubRoutines_fence();
 285 
 286   // Give platforms a variation point to specialize.
 287   template<size_t byte_size, ScopedFenceType type> struct PlatformOrderedStore;
 288   template<size_t byte_size, ScopedFenceType type> struct PlatformOrderedLoad;
 289 
 290   template<typename FieldType, ScopedFenceType FenceType>
 291   static void ordered_store(volatile FieldType* p, FieldType v);
 292 
 293   template<typename FieldType, ScopedFenceType FenceType>
 294   static FieldType ordered_load(const volatile FieldType* p);
 295 };
 296 
 297 // The following methods can be specialized using simple template specialization
 298 // in the platform specific files for optimization purposes. Otherwise the
 299 // generalized variant is used.
 300 
 301 template<size_t byte_size, ScopedFenceType type>
 302 struct OrderAccess::PlatformOrderedStore {
 303   template <typename T>
 304   void operator()(T v, volatile T* p) const {
 305     ordered_store<T, type>(p, v);
 306   }
 307 };
 308 
 309 template<size_t byte_size, ScopedFenceType type>
 310 struct OrderAccess::PlatformOrderedLoad {
 311   template <typename T>
 312   T operator()(const volatile T* p) const {
 313     return ordered_load<T, type>(p);
 314   }
 315 };
 316 
 317 #include OS_CPU_HEADER(orderAccess)
 318 
 319 template<> inline void ScopedFenceGeneral<X_ACQUIRE>::postfix()       { OrderAccess::acquire(); }
 320 template<> inline void ScopedFenceGeneral<RELEASE_X>::prefix()        { OrderAccess::release(); }
 321 template<> inline void ScopedFenceGeneral<RELEASE_X_FENCE>::prefix()  { OrderAccess::release(); }
 322 template<> inline void ScopedFenceGeneral<RELEASE_X_FENCE>::postfix() { OrderAccess::fence();   }
 323 
 324 
 325 template <typename FieldType, ScopedFenceType FenceType>
 326 inline void OrderAccess::ordered_store(volatile FieldType* p, FieldType v) {
 327   ScopedFence<FenceType> f((void*)p);
 328   Atomic::store(v, p);
 329 }
 330 
 331 template <typename FieldType, ScopedFenceType FenceType>
 332 inline FieldType OrderAccess::ordered_load(const volatile FieldType* p) {
 333   ScopedFence<FenceType> f((void*)p);
 334   return Atomic::load(p);
 335 }
 336 
 337 template <typename T>
 338 inline T OrderAccess::load_acquire(const volatile T* p) {
 339   return LoadImpl<T, PlatformOrderedLoad<sizeof(T), X_ACQUIRE> >()(p);
 340 }
 341 
 342 template <typename T, typename D>
 343 inline void OrderAccess::release_store(volatile D* p, T v) {
 344   StoreImpl<T, D, PlatformOrderedStore<sizeof(D), RELEASE_X> >()(v, p);
 345 }
 346 
 347 template <typename T, typename D>
 348 inline void OrderAccess::release_store_fence(volatile D* p, T v) {
 349   StoreImpl<T, D, PlatformOrderedStore<sizeof(D), RELEASE_X_FENCE> >()(v, p);
 350 }
 351 #endif // SHARE_RUNTIME_ORDERACCESS_HPP


   9  * This code is distributed in the hope that it will be useful, but WITHOUT
  10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  12  * version 2 for more details (a copy is included in the LICENSE file that
  13  * accompanied this code).
  14  *
  15  * You should have received a copy of the GNU General Public License version
  16  * 2 along with this work; if not, write to the Free Software Foundation,
  17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  18  *
  19  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  20  * or visit www.oracle.com if you need additional information or have any
  21  * questions.
  22  *
  23  */
  24 
  25 #ifndef SHARE_RUNTIME_ORDERACCESS_HPP
  26 #define SHARE_RUNTIME_ORDERACCESS_HPP
  27 
  28 #include "memory/allocation.hpp"

  29 #include "utilities/macros.hpp"
  30 
  31 //                Memory Access Ordering Model
  32 //
  33 // This interface is based on the JSR-133 Cookbook for Compiler Writers.
  34 //
  35 // In the following, the terms 'previous', 'subsequent', 'before',
  36 // 'after', 'preceding' and 'succeeding' refer to program order.  The
  37 // terms 'down' and 'below' refer to forward load or store motion
  38 // relative to program order, while 'up' and 'above' refer to backward
  39 // motion.
  40 //
  41 // We define four primitive memory barrier operations.
  42 //
  43 // LoadLoad:   Load1(s); LoadLoad; Load2
  44 //
  45 // Ensures that Load1 completes (obtains the value it loads from memory)
  46 // before Load2 and any subsequent load operations.  Loads before Load1
  47 // may *not* float below Load2 and any subsequent load operations.
  48 //


 213 // Either of these alternatives is a pain, so no current machine we know of
 214 // has incoherent caches.
 215 //
 216 // If loadload didn't have these properties, the store-release sequence for
 217 // publishing a shared data structure wouldn't work, because a processor
 218 // trying to read data newly published by another processor might go to
 219 // its own incoherent caches to satisfy the read instead of to the newly
 220 // written shared memory.
 221 //
 222 //
 223 //                NOTE WELL!!
 224 //
 225 //                A Note on MutexLocker and Friends
 226 //
 227 // See mutexLocker.hpp.  We assume throughout the VM that MutexLocker's
 228 // and friends' constructors do a fence, a lock and an acquire *in that
 229 // order*.  And that their destructors do a release and unlock, in *that*
 230 // order.  If their implementations change such that these assumptions
 231 // are violated, a whole lot of code will break.
 232 
 233 class OrderAccess : public AllStatic {























 234  public:
 235   // barriers
 236   static void     loadload();
 237   static void     storestore();
 238   static void     loadstore();
 239   static void     storeload();
 240 
 241   static void     acquire();
 242   static void     release();
 243   static void     fence();
 244 
 245   static void     cross_modify_fence();
 246 private:










 247   // This is a helper that invokes the StubRoutines::fence_entry()
 248   // routine if it exists, It should only be used by platforms that
 249   // don't have another way to do the inline assembly.
 250   static void StubRoutines_fence();






























 251 };
 252 
 253 #include OS_CPU_HEADER(orderAccess)
 254 
































 255 #endif // SHARE_RUNTIME_ORDERACCESS_HPP
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