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src/share/vm/opto/convertnode.cpp

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*** 75,85 **** //------------------------------Identity--------------------------------------- // Float's can be converted to doubles with no loss of bits. Hence // converting a float to a double and back to a float is a NOP. Node* ConvD2FNode::Identity(PhaseGVN* phase) { ! return (in(1)->Opcode() == Op_ConvF2D) ? in(1)->in(1) : this; } //============================================================================= //------------------------------Value------------------------------------------ const Type* ConvD2INode::Value(PhaseGVN* phase) const { --- 75,85 ---- //------------------------------Identity--------------------------------------- // Float's can be converted to doubles with no loss of bits. Hence // converting a float to a double and back to a float is a NOP. Node* ConvD2FNode::Identity(PhaseGVN* phase) { ! return (in(1)->Opcode() == Opcodes::Op_ConvF2D) ? in(1)->in(1) : this; } //============================================================================= //------------------------------Value------------------------------------------ const Type* ConvD2INode::Value(PhaseGVN* phase) const {
*** 91,110 **** } //------------------------------Ideal------------------------------------------ // If converting to an int type, skip any rounding nodes Node *ConvD2INode::Ideal(PhaseGVN *phase, bool can_reshape) { ! if( in(1)->Opcode() == Op_RoundDouble ) set_req(1,in(1)->in(1)); return NULL; } //------------------------------Identity--------------------------------------- // Int's can be converted to doubles with no loss of bits. Hence // converting an integer to a double and back to an integer is a NOP. Node* ConvD2INode::Identity(PhaseGVN* phase) { ! return (in(1)->Opcode() == Op_ConvI2D) ? in(1)->in(1) : this; } //============================================================================= //------------------------------Value------------------------------------------ const Type* ConvD2LNode::Value(PhaseGVN* phase) const { --- 91,110 ---- } //------------------------------Ideal------------------------------------------ // If converting to an int type, skip any rounding nodes Node *ConvD2INode::Ideal(PhaseGVN *phase, bool can_reshape) { ! if( in(1)->Opcode() == Opcodes::Op_RoundDouble ) set_req(1,in(1)->in(1)); return NULL; } //------------------------------Identity--------------------------------------- // Int's can be converted to doubles with no loss of bits. Hence // converting an integer to a double and back to an integer is a NOP. Node* ConvD2INode::Identity(PhaseGVN* phase) { ! return (in(1)->Opcode() == Opcodes::Op_ConvI2D) ? in(1)->in(1) : this; } //============================================================================= //------------------------------Value------------------------------------------ const Type* ConvD2LNode::Value(PhaseGVN* phase) const {
*** 116,135 **** } //------------------------------Identity--------------------------------------- Node* ConvD2LNode::Identity(PhaseGVN* phase) { // Remove ConvD2L->ConvL2D->ConvD2L sequences. ! if( in(1) ->Opcode() == Op_ConvL2D && ! in(1)->in(1)->Opcode() == Op_ConvD2L ) return in(1)->in(1); return this; } //------------------------------Ideal------------------------------------------ // If converting to an int type, skip any rounding nodes Node *ConvD2LNode::Ideal(PhaseGVN *phase, bool can_reshape) { ! if( in(1)->Opcode() == Op_RoundDouble ) set_req(1,in(1)->in(1)); return NULL; } //============================================================================= --- 116,135 ---- } //------------------------------Identity--------------------------------------- Node* ConvD2LNode::Identity(PhaseGVN* phase) { // Remove ConvD2L->ConvL2D->ConvD2L sequences. ! if( in(1) ->Opcode() == Opcodes::Op_ConvL2D && ! in(1)->in(1)->Opcode() == Opcodes::Op_ConvD2L ) return in(1)->in(1); return this; } //------------------------------Ideal------------------------------------------ // If converting to an int type, skip any rounding nodes Node *ConvD2LNode::Ideal(PhaseGVN *phase, bool can_reshape) { ! if( in(1)->Opcode() == Opcodes::Op_RoundDouble ) set_req(1,in(1)->in(1)); return NULL; } //=============================================================================
*** 153,172 **** } //------------------------------Identity--------------------------------------- Node* ConvF2INode::Identity(PhaseGVN* phase) { // Remove ConvF2I->ConvI2F->ConvF2I sequences. ! if( in(1) ->Opcode() == Op_ConvI2F && ! in(1)->in(1)->Opcode() == Op_ConvF2I ) return in(1)->in(1); return this; } //------------------------------Ideal------------------------------------------ // If converting to an int type, skip any rounding nodes Node *ConvF2INode::Ideal(PhaseGVN *phase, bool can_reshape) { ! if( in(1)->Opcode() == Op_RoundFloat ) set_req(1,in(1)->in(1)); return NULL; } //============================================================================= --- 153,172 ---- } //------------------------------Identity--------------------------------------- Node* ConvF2INode::Identity(PhaseGVN* phase) { // Remove ConvF2I->ConvI2F->ConvF2I sequences. ! if( in(1) ->Opcode() == Opcodes::Op_ConvI2F && ! in(1)->in(1)->Opcode() == Opcodes::Op_ConvF2I ) return in(1)->in(1); return this; } //------------------------------Ideal------------------------------------------ // If converting to an int type, skip any rounding nodes Node *ConvF2INode::Ideal(PhaseGVN *phase, bool can_reshape) { ! if( in(1)->Opcode() == Opcodes::Op_RoundFloat ) set_req(1,in(1)->in(1)); return NULL; } //=============================================================================
*** 180,199 **** } //------------------------------Identity--------------------------------------- Node* ConvF2LNode::Identity(PhaseGVN* phase) { // Remove ConvF2L->ConvL2F->ConvF2L sequences. ! if( in(1) ->Opcode() == Op_ConvL2F && ! in(1)->in(1)->Opcode() == Op_ConvF2L ) return in(1)->in(1); return this; } //------------------------------Ideal------------------------------------------ // If converting to an int type, skip any rounding nodes Node *ConvF2LNode::Ideal(PhaseGVN *phase, bool can_reshape) { ! if( in(1)->Opcode() == Op_RoundFloat ) set_req(1,in(1)->in(1)); return NULL; } //============================================================================= --- 180,199 ---- } //------------------------------Identity--------------------------------------- Node* ConvF2LNode::Identity(PhaseGVN* phase) { // Remove ConvF2L->ConvL2F->ConvF2L sequences. ! if( in(1) ->Opcode() == Opcodes::Op_ConvL2F && ! in(1)->in(1)->Opcode() == Opcodes::Op_ConvF2L ) return in(1)->in(1); return this; } //------------------------------Ideal------------------------------------------ // If converting to an int type, skip any rounding nodes Node *ConvF2LNode::Ideal(PhaseGVN *phase, bool can_reshape) { ! if( in(1)->Opcode() == Opcodes::Op_RoundFloat ) set_req(1,in(1)->in(1)); return NULL; } //=============================================================================
*** 217,228 **** } //------------------------------Identity--------------------------------------- Node* ConvI2FNode::Identity(PhaseGVN* phase) { // Remove ConvI2F->ConvF2I->ConvI2F sequences. ! if( in(1) ->Opcode() == Op_ConvF2I && ! in(1)->in(1)->Opcode() == Op_ConvI2F ) return in(1)->in(1); return this; } //============================================================================= --- 217,228 ---- } //------------------------------Identity--------------------------------------- Node* ConvI2FNode::Identity(PhaseGVN* phase) { // Remove ConvI2F->ConvF2I->ConvI2F sequences. ! if( in(1) ->Opcode() == Opcodes::Op_ConvF2I && ! in(1)->in(1)->Opcode() == Opcodes::Op_ConvI2F ) return in(1)->in(1); return this; } //=============================================================================
*** 316,334 **** // possible before the I2L conversion, because 32-bit math is cheaper. // There's no common reason to "leak" a constant offset through the I2L. // Addressing arithmetic will not absorb it as part of a 64-bit AddL. Node* z = in(1); ! int op = z->Opcode(); Node* ctrl = NULL; ! if (op == Op_CastII && z->as_CastII()->has_range_check()) { // Skip CastII node but save control dependency ctrl = z->in(0); z = z->in(1); op = z->Opcode(); } ! if (op == Op_AddI || op == Op_SubI) { Node* x = z->in(1); Node* y = z->in(2); assert (x != z && y != z, "dead loop in ConvI2LNode::Ideal"); if (phase->type(x) == Type::TOP) return this_changed; if (phase->type(y) == Type::TOP) return this_changed; --- 316,334 ---- // possible before the I2L conversion, because 32-bit math is cheaper. // There's no common reason to "leak" a constant offset through the I2L. // Addressing arithmetic will not absorb it as part of a 64-bit AddL. Node* z = in(1); ! Opcodes op = z->Opcode(); Node* ctrl = NULL; ! if (op == Opcodes::Op_CastII && z->as_CastII()->has_range_check()) { // Skip CastII node but save control dependency ctrl = z->in(0); z = z->in(1); op = z->Opcode(); } ! if (op == Opcodes::Op_AddI || op == Opcodes::Op_SubI) { Node* x = z->in(1); Node* y = z->in(2); assert (x != z && y != z, "dead loop in ConvI2LNode::Ideal"); if (phase->type(x) == Type::TOP) return this_changed; if (phase->type(y) == Type::TOP) return this_changed;
*** 341,351 **** jlong yhi = ty->_hi; jlong zlo = tz->_lo; jlong zhi = tz->_hi; jlong vbit = CONST64(1) << BitsPerInt; int widen = MAX2(tx->_widen, ty->_widen); ! if (op == Op_SubI) { jlong ylo0 = ylo; ylo = -yhi; yhi = -ylo0; } // See if x+y can cause positive overflow into z+2**32 --- 341,351 ---- jlong yhi = ty->_hi; jlong zlo = tz->_lo; jlong zhi = tz->_hi; jlong vbit = CONST64(1) << BitsPerInt; int widen = MAX2(tx->_widen, ty->_widen); ! if (op == Opcodes::Op_SubI) { jlong ylo0 = ylo; ylo = -yhi; yhi = -ylo0; } // See if x+y can cause positive overflow into z+2**32
*** 376,397 **** jlong rylo = MAX2(ylo, zlo - xhi); jlong ryhi = MIN2(yhi, zhi - xlo); if (rxlo > rxhi || rylo > ryhi) { return this_changed; // x or y is dying; don't mess w/ it } ! if (op == Op_SubI) { jlong rylo0 = rylo; rylo = -ryhi; ryhi = -rylo0; } assert(rxlo == (int)rxlo && rxhi == (int)rxhi, "x should not overflow"); assert(rylo == (int)rylo && ryhi == (int)ryhi, "y should not overflow"); Node* cx = phase->C->constrained_convI2L(phase, x, TypeInt::make(rxlo, rxhi, widen), ctrl); Node* cy = phase->C->constrained_convI2L(phase, y, TypeInt::make(rylo, ryhi, widen), ctrl); switch (op) { ! case Op_AddI: return new AddLNode(cx, cy); ! case Op_SubI: return new SubLNode(cx, cy); default: ShouldNotReachHere(); } } #endif //_LP64 --- 376,397 ---- jlong rylo = MAX2(ylo, zlo - xhi); jlong ryhi = MIN2(yhi, zhi - xlo); if (rxlo > rxhi || rylo > ryhi) { return this_changed; // x or y is dying; don't mess w/ it } ! if (op == Opcodes::Op_SubI) { jlong rylo0 = rylo; rylo = -ryhi; ryhi = -rylo0; } assert(rxlo == (int)rxlo && rxhi == (int)rxhi, "x should not overflow"); assert(rylo == (int)rylo && ryhi == (int)ryhi, "y should not overflow"); Node* cx = phase->C->constrained_convI2L(phase, x, TypeInt::make(rxlo, rxhi, widen), ctrl); Node* cy = phase->C->constrained_convI2L(phase, y, TypeInt::make(rylo, ryhi, widen), ctrl); switch (op) { ! case Opcodes::Op_AddI: return new AddLNode(cx, cy); ! case Opcodes::Op_SubI: return new SubLNode(cx, cy); default: ShouldNotReachHere(); } } #endif //_LP64
*** 420,430 **** //============================================================================= //----------------------------Identity----------------------------------------- Node* ConvL2INode::Identity(PhaseGVN* phase) { // Convert L2I(I2L(x)) => x ! if (in(1)->Opcode() == Op_ConvI2L) return in(1)->in(1); return this; } //------------------------------Value------------------------------------------ const Type* ConvL2INode::Value(PhaseGVN* phase) const { --- 420,430 ---- //============================================================================= //----------------------------Identity----------------------------------------- Node* ConvL2INode::Identity(PhaseGVN* phase) { // Convert L2I(I2L(x)) => x ! if (in(1)->Opcode() == Opcodes::Op_ConvI2L) return in(1)->in(1); return this; } //------------------------------Value------------------------------------------ const Type* ConvL2INode::Value(PhaseGVN* phase) const {
*** 440,461 **** //------------------------------Ideal------------------------------------------ // Return a node which is more "ideal" than the current node. // Blow off prior masking to int Node *ConvL2INode::Ideal(PhaseGVN *phase, bool can_reshape) { Node *andl = in(1); ! uint andl_op = andl->Opcode(); ! if( andl_op == Op_AndL ) { // Blow off prior masking to int if( phase->type(andl->in(2)) == TypeLong::make( 0xFFFFFFFF ) ) { set_req(1,andl->in(1)); return this; } } // Swap with a prior add: convL2I(addL(x,y)) ==> addI(convL2I(x),convL2I(y)) // This replaces an 'AddL' with an 'AddI'. ! if( andl_op == Op_AddL ) { // Don't do this for nodes which have more than one user since // we'll end up computing the long add anyway. if (andl->outcnt() > 1) return NULL; Node* x = andl->in(1); --- 440,461 ---- //------------------------------Ideal------------------------------------------ // Return a node which is more "ideal" than the current node. // Blow off prior masking to int Node *ConvL2INode::Ideal(PhaseGVN *phase, bool can_reshape) { Node *andl = in(1); ! Opcodes andl_op = andl->Opcode(); ! if( andl_op == Opcodes::Op_AndL ) { // Blow off prior masking to int if( phase->type(andl->in(2)) == TypeLong::make( 0xFFFFFFFF ) ) { set_req(1,andl->in(1)); return this; } } // Swap with a prior add: convL2I(addL(x,y)) ==> addI(convL2I(x),convL2I(y)) // This replaces an 'AddL' with an 'AddI'. ! if( andl_op == Opcodes::Op_AddL ) { // Don't do this for nodes which have more than one user since // we'll end up computing the long add anyway. if (andl->outcnt() > 1) return NULL; Node* x = andl->in(1);
*** 481,496 **** // Remove redundant roundings Node* RoundFloatNode::Identity(PhaseGVN* phase) { assert(Matcher::strict_fp_requires_explicit_rounding, "should only generate for Intel"); // Do not round constants if (phase->type(in(1))->base() == Type::FloatCon) return in(1); ! int op = in(1)->Opcode(); // Redundant rounding ! if( op == Op_RoundFloat ) return in(1); // Already rounded ! if( op == Op_Parm ) return in(1); ! if( op == Op_LoadF ) return in(1); return this; } //------------------------------Value------------------------------------------ const Type* RoundFloatNode::Value(PhaseGVN* phase) const { --- 481,496 ---- // Remove redundant roundings Node* RoundFloatNode::Identity(PhaseGVN* phase) { assert(Matcher::strict_fp_requires_explicit_rounding, "should only generate for Intel"); // Do not round constants if (phase->type(in(1))->base() == Type::FloatCon) return in(1); ! Opcodes op = in(1)->Opcode(); // Redundant rounding ! if( op == Opcodes::Op_RoundFloat ) return in(1); // Already rounded ! if( op == Opcodes::Op_Parm ) return in(1); ! if( op == Opcodes::Op_LoadF ) return in(1); return this; } //------------------------------Value------------------------------------------ const Type* RoundFloatNode::Value(PhaseGVN* phase) const {
*** 502,519 **** // Remove redundant roundings. Incoming arguments are already rounded. Node* RoundDoubleNode::Identity(PhaseGVN* phase) { assert(Matcher::strict_fp_requires_explicit_rounding, "should only generate for Intel"); // Do not round constants if (phase->type(in(1))->base() == Type::DoubleCon) return in(1); ! int op = in(1)->Opcode(); // Redundant rounding ! if( op == Op_RoundDouble ) return in(1); // Already rounded ! if( op == Op_Parm ) return in(1); ! if( op == Op_LoadD ) return in(1); ! if( op == Op_ConvF2D ) return in(1); ! if( op == Op_ConvI2D ) return in(1); return this; } //------------------------------Value------------------------------------------ const Type* RoundDoubleNode::Value(PhaseGVN* phase) const { --- 502,519 ---- // Remove redundant roundings. Incoming arguments are already rounded. Node* RoundDoubleNode::Identity(PhaseGVN* phase) { assert(Matcher::strict_fp_requires_explicit_rounding, "should only generate for Intel"); // Do not round constants if (phase->type(in(1))->base() == Type::DoubleCon) return in(1); ! Opcodes op = in(1)->Opcode(); // Redundant rounding ! if( op == Opcodes::Op_RoundDouble ) return in(1); // Already rounded ! if( op == Opcodes::Op_Parm ) return in(1); ! if( op == Opcodes::Op_LoadD ) return in(1); ! if( op == Opcodes::Op_ConvF2D ) return in(1); ! if( op == Opcodes::Op_ConvI2D ) return in(1); return this; } //------------------------------Value------------------------------------------ const Type* RoundDoubleNode::Value(PhaseGVN* phase) const {
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